Remove all but the steel trapdoor
@ -846,16 +846,7 @@ public class ModBlocks {
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public static Block ladder_steel;
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public static Block ladder_tungsten;
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public static Block trapdoor_sturdy;
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public static Block trapdoor_iron;
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public static Block trapdoor_gold;
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public static Block trapdoor_aluminium;
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public static Block trapdoor_copper;
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public static Block trapdoor_titanium;
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public static Block trapdoor_lead;
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public static Block trapdoor_cobalt;
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public static Block trapdoor_steel;
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public static Block trapdoor_tungsten;
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public static Block barrel_plastic;
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public static Block barrel_corroded;
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@ -1985,17 +1976,8 @@ public class ModBlocks {
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ladder_cobalt = new BlockNTMLadder().setBlockName("ladder_cobalt").setHardness(0.25F).setResistance(2.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":ladder_cobalt");
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ladder_steel = new BlockNTMLadder().setBlockName("ladder_steel").setHardness(0.25F).setResistance(2.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":ladder_steel");
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ladder_tungsten = new BlockNTMLadder().setBlockName("ladder_tungsten").setHardness(0.25F).setResistance(2.0F).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":ladder_tungsten");
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trapdoor_sturdy = new BlockNTMTrapdoor(Material.wood).setBlockName("trapdoor_sturdy").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeWood).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_sturdy");
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trapdoor_iron = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_iron").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_iron");
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trapdoor_gold = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_gold").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_gold");
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trapdoor_aluminium = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_aluminium").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_aluminium");
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trapdoor_copper = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_copper").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_copper");
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trapdoor_titanium = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_titanium").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_titanium");
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trapdoor_lead = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_lead").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_lead");
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trapdoor_cobalt = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_cobalt").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_cobalt");
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trapdoor_steel = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_steel").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_steel");
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trapdoor_tungsten = new BlockNTMTrapdoor(Material.iron).setBlockName("trapdoor_tungsten").setHardness(3F).setResistance(8.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(MainRegistry.blockTab).setBlockTextureName(RefStrings.MODID + ":trapdoor_tungsten");
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barrel_plastic = new BlockFluidBarrel(Material.iron, 12000).setBlockName("barrel_plastic").setStepSound(Block.soundTypeStone).setHardness(2.0F).setResistance(5.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":barrel_plastic");
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barrel_corroded = new BlockFluidBarrel(Material.iron, 6000).setBlockName("barrel_corroded").setStepSound(Block.soundTypeMetal).setHardness(2.0F).setResistance(5.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":barrel_corroded");
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@ -3261,16 +3243,7 @@ public class ModBlocks {
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GameRegistry.registerBlock(ladder_steel, ladder_steel.getUnlocalizedName());
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GameRegistry.registerBlock(ladder_lead, ladder_lead.getUnlocalizedName());
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GameRegistry.registerBlock(ladder_cobalt, ladder_cobalt.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_sturdy, trapdoor_sturdy.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_iron, trapdoor_iron.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_gold, trapdoor_gold.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_titanium, trapdoor_titanium.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_copper, trapdoor_copper.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_tungsten, trapdoor_tungsten.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_aluminium, trapdoor_aluminium.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_steel, trapdoor_steel.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_lead, trapdoor_lead.getUnlocalizedName());
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GameRegistry.registerBlock(trapdoor_cobalt, trapdoor_cobalt.getUnlocalizedName());
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register(barrel_plastic);
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register(barrel_corroded);
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@ -883,16 +883,7 @@ public class CraftingManager {
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addRecipeAuto(new ItemStack(ModBlocks.ladder_steel, 8), new Object[] { "LLL", "L#L", "LLL", 'L', Blocks.ladder, '#', STEEL.ingot() });
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addRecipeAuto(new ItemStack(ModBlocks.ladder_tungsten, 8), new Object[] { "LLL", "L#L", "LLL", 'L', Blocks.ladder, '#', W.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_sturdy, 1), new Object[] { Blocks.trapdoor, KEY_PLANKS });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_iron, 1), new Object[] { Blocks.trapdoor, IRON.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_gold, 1), new Object[] { Blocks.trapdoor, GOLD.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_aluminium, 1), new Object[] { Blocks.trapdoor, AL.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_copper, 1), new Object[] { Blocks.trapdoor, CU.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_titanium, 1), new Object[] { Blocks.trapdoor, TI.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_lead, 1), new Object[] { Blocks.trapdoor, PB.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_cobalt, 1), new Object[] { Blocks.trapdoor, CO.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_steel, 1), new Object[] { Blocks.trapdoor, STEEL.ingot() });
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addShapelessAuto(new ItemStack(ModBlocks.trapdoor_tungsten, 1), new Object[] { Blocks.trapdoor, W.ingot() });
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addRecipeAuto(new ItemStack(ModBlocks.machine_storage_drum), new Object[] { "LLL", "L#L", "LLL", 'L', PB.plate(), '#', ModItems.tank_steel });
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@ -127,7 +127,6 @@ public class BunkerComponents {
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fillWithMetadataBlocks(world, box, 1, hpos, 4, 1, hpos, 6, ModBlocks.concrete_smooth_stairs, getStairMeta(0));
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placeBlockAtCurrentPosition(world, ModBlocks.concrete_slab, 1, 2, hpos, 3, box);
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placeBlockAtCurrentPosition(world, ModBlocks.concrete_smooth_stairs, getStairMeta(2), 2, hpos, 4, box);
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placeBlockAtCurrentPosition(world, ModBlocks.trapdoor_sturdy, getDecoModelMeta(8) >> 2, 2, hpos, 5, box);
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placeBlockAtCurrentPosition(world, ModBlocks.concrete_smooth_stairs, getStairMeta(3), 2, hpos, 6, box);
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placeBlockAtCurrentPosition(world, ModBlocks.concrete_slab, 1, 2, hpos, 7, box);
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fillWithMetadataBlocks(world, box, 3, hpos, 4, 3, hpos, 6, ModBlocks.concrete_smooth_stairs, getStairMeta(1));
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@ -4320,16 +4320,7 @@ tile.ladder_steel.name=Stahlleiter
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tile.ladder_sturdy.name=Feste Holzleiter
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tile.ladder_titanium.name=Titanleiter
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tile.ladder_tungsten.name=Wolframleiter
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tile.trapdoor_aluminium.name=Aluminium-Falltür
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tile.trapdoor_cobalt.name=Kobalt-Falltür
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tile.trapdoor_copper.name=Kupfer-Falltür
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tile.trapdoor_gold.name=Goldene -Falltür
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tile.trapdoor_iron.name=Eisen-Falltür
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tile.trapdoor_lead.name=Bleilieter
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tile.trapdoor_steel.name=Stahl-Falltür
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tile.trapdoor_sturdy.name=Feste Holz-Falltür
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tile.trapdoor_titanium.name=Titan-Falltür
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tile.trapdoor_tungsten.name=Wolfram-Falltür
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tile.lamp_demon.name=Dämonenkernlampe
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tile.lamp_tritium_blue_off.name=Blaue Tritiumlampe
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tile.lamp_tritium_blue_on.name=Blaue Tritiumlampe
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@ -5445,16 +5445,7 @@ tile.ladder_steel.name=Steel Ladder
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tile.ladder_sturdy.name=Sturdy Wooden Ladder
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tile.ladder_titanium.name=Titanium Ladder
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tile.ladder_tungsten.name=Tungsten Ladder
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tile.trapdoor_aluminium.name=Aluminium Trapdoor
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tile.trapdoor_cobalt.name=Cobalt Trapdoor
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tile.trapdoor_copper.name=Copper Trapdoor
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tile.trapdoor_gold.name=Golden Trapdoor
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tile.trapdoor_iron.name=Iron Trapdoor
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tile.trapdoor_lead.name=Lead Trapdoor
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tile.trapdoor_steel.name=Steel Trapdoor
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tile.trapdoor_sturdy.name=Sturdy Wooden Trapdoor
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tile.trapdoor_titanium.name=Titanium Trapdoor
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tile.trapdoor_tungsten.name=Tungsten Trapdoor
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tile.lamp_demon.name=Demon Core Lamp
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tile.lamp_tritium_blue_off.name=Blue Tritium Lamp
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tile.lamp_tritium_blue_on.name=Blue Tritium Lamp
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@ -5513,16 +5513,7 @@ tile.ladder_steel.name=Steel Ladder
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tile.ladder_sturdy.name=Sturdy Wooden Ladder
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tile.ladder_titanium.name=Titanium Ladder
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tile.ladder_tungsten.name=Tungsten Ladder
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tile.trapdoor_aluminium.name=Aluminium Trapdoor
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tile.trapdoor_cobalt.name=Cobalt Trapdoor
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tile.trapdoor_copper.name=Copper Trapdoor
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tile.trapdoor_gold.name=Golden Trapdoor
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tile.trapdoor_iron.name=Iron Trapdoor
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tile.trapdoor_lead.name=Lead Trapdoor
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tile.trapdoor_steel.name=Steel Trapdoor
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tile.trapdoor_sturdy.name=Sturdy Wooden Trapdoor
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tile.trapdoor_titanium.name=Titanium Trapdoor
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tile.trapdoor_tungsten.name=Tungsten Trapdoor
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tile.lamp_demon.name=Demon Core Lamp
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tile.lamp_tritium_blue_off.name=Blue Tritium Lamp
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tile.lamp_tritium_blue_on.name=Blue Tritium Lamp
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@ -4859,16 +4859,7 @@ tile.ladder_steel.name=Steel Ladder
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tile.ladder_sturdy.name=Sturdy Wooden Ladder
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tile.ladder_titanium.name=Titanium Ladder
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tile.ladder_tungsten.name=Tungsten Ladder
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tile.trapdoor_aluminium.name=Aluminium Trapdoor
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tile.trapdoor_cobalt.name=Cobalt Trapdoor
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tile.trapdoor_copper.name=Copper Trapdoor
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tile.trapdoor_gold.name=Golden Trapdoor
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tile.trapdoor_iron.name=Iron Trapdoor
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tile.trapdoor_lead.name=Lead Trapdoor
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tile.trapdoor_steel.name=Steel Trapdoor
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tile.trapdoor_sturdy.name=Sturdy Wooden Trapdoor
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tile.trapdoor_titanium.name=Titanium Trapdoor
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tile.trapdoor_tungsten.name=Tungsten Trapdoor
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tile.lamp_demon.name=Demon Core Lamp
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tile.lamp_tritium_blue_off.name=Blue Tritium Lamp
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tile.lamp_tritium_blue_on.name=Blue Tritium Lamp
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@ -5689,16 +5689,7 @@ tile.ladder_steel.name=Стальная лестница
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tile.ladder_sturdy.name=Прочная деревянная лестница
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tile.ladder_titanium.name=Титановая лестница
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tile.ladder_tungsten.name=Вольфрамовая лестница
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tile.trapdoor_aluminium.name=Алюминиевый люк
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tile.trapdoor_cobalt.name=Кобальтовый люк
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tile.trapdoor_copper.name=Медный люк
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tile.trapdoor_gold.name=Золотый люк
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tile.trapdoor_iron.name=Железный люк
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tile.trapdoor_lead.name=Свинцовый люк
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tile.trapdoor_steel.name=Стальный люк
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tile.trapdoor_sturdy.name=Прочный деревянный люк
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tile.trapdoor_titanium.name=Титановый люк
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tile.trapdoor_tungsten.name=Вольфрамовый люк
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tile.lamp_demon.name=Лампа из заряда-демона
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tile.lamp_tritium_blue_off.name=Синяя тритиевая лампа
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tile.lamp_tritium_blue_on.name=Синяя тритиевая лампа
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@ -5445,16 +5445,7 @@ tile.ladder_steel.name=Сталева драбина
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tile.ladder_sturdy.name=Міцна дерев'яна драбина
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tile.ladder_titanium.name=Титанова драбина
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tile.ladder_tungsten.name=Вольфрамова драбина
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tile.trapdoor_aluminium.name=Алюмінієвий люк
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tile.trapdoor_cobalt.name=Кобальтовий люк
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tile.trapdoor_copper.name=Мідний люк
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tile.trapdoor_gold.name=Золотий люк
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tile.trapdoor_iron.name=Залізний люк
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tile.trapdoor_lead.name=Свинцевий люк
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tile.trapdoor_steel.name=Сталевий люк
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tile.trapdoor_sturdy.name=Міцний дерев'яний люк
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tile.trapdoor_titanium.name=Титановий люк
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tile.trapdoor_tungsten.name=Вольфрамовий люк
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tile.lamp_demon.name=Ядро-демон лампа
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tile.lamp_tritium_blue_off.name=Синя тритієва лампа
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tile.lamp_tritium_blue_on.name=Синя тритієва лампа
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@ -5155,16 +5155,7 @@ tile.ladder_steel.name=钢制梯子
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tile.ladder_sturdy.name=坚固木头制梯子
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tile.ladder_titanium.name=钛制梯子
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||||
tile.ladder_tungsten.name=钨制梯子
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tile.trapdoor_aluminium.name=铝制活板门
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||||
tile.trapdoor_cobalt.name=钴制活板门
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||||
tile.trapdoor_copper.name=铜制活板门
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||||
tile.trapdoor_gold.name=金制活板门
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||||
tile.trapdoor_iron.name=铁制活板门
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||||
tile.trapdoor_lead.name=铅制活板门
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||||
tile.trapdoor_steel.name=钢制活板门
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||||
tile.trapdoor_sturdy.name=硬木活板门
|
||||
tile.trapdoor_titanium.name=钛制活板门
|
||||
tile.trapdoor_tungsten.name=钨制活板门
|
||||
tile.lamp_demon.name=恶魔核心灯
|
||||
tile.lamp_tritium_blue_off.name=蓝色氚灯
|
||||
tile.lamp_tritium_blue_on.name=蓝色氚灯
|
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|
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