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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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Merge pull request #322 from MartinTheDragon/fluid-duct-qof
Make marking pipelines easier and quicker
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commit
29687f339a
@ -1,7 +1,11 @@
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package com.hbm.items.machine;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Objects;
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import com.hbm.handler.FluidTypeHandler.FluidType;
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import com.hbm.interfaces.IFluidDuct;
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import com.hbm.items.ModItems;
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import com.hbm.tileentity.conductor.TileEntityFluidDuct;
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import com.hbm.util.I18nUtil;
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@ -18,6 +22,7 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumChatFormatting;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class ItemFluidIdentifier extends Item {
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@ -65,8 +70,12 @@ public class ItemFluidIdentifier extends Item {
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list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("info.templatefolder", I18nUtil.resolveKey(ModItems.template_folder.getUnlocalizedName() + ".name")));
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list.add("");
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list.add("Universal fluid identifier for:");
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list.add(I18nUtil.resolveKey(getUnlocalizedName() + ".info"));
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list.add(" " + I18n.format(FluidType.getEnum(stack.getItemDamage()).getUnlocalizedName()));
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list.add("");
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list.add(I18nUtil.resolveKey(getUnlocalizedName() + ".usage0"));
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list.add(I18nUtil.resolveKey(getUnlocalizedName() + ".usage1"));
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list.add(I18nUtil.resolveKey(getUnlocalizedName() + ".usage2"));
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}
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public static FluidType getType(ItemStack stack) {
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@ -79,11 +88,12 @@ public class ItemFluidIdentifier extends Item {
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@Override
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int i, float f1, float f2, float f3) {
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TileEntity te = world.getTileEntity(x, y, z);
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if(te != null && te instanceof TileEntityFluidDuct) {
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if(te instanceof TileEntityFluidDuct) {
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if(!world.isRemote) {
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TileEntityFluidDuct duct = (TileEntityFluidDuct) te;
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duct.type = FluidType.getEnum(stack.getItemDamage());
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FluidType type = FluidType.getEnum(stack.getItemDamage());
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if (player.isSneaking()) markDuctsRecursively(world, x, y, z, type);
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else duct.type = type;
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}
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player.swingItem();
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@ -91,6 +101,37 @@ public class ItemFluidIdentifier extends Item {
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return false;
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}
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private void markDuctsRecursively(World world, int x, int y, int z, FluidType type) {
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markDuctsRecursively(world, x, y, z, type, 64);
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}
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private void markDuctsRecursively(World world, int x, int y, int z, FluidType type, int maxRecursion) {
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TileEntity start = world.getTileEntity(x, y, z);
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if (!(start instanceof TileEntityFluidDuct)) return;
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TileEntityFluidDuct startDuct = (TileEntityFluidDuct) start;
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FluidType oldType = startDuct.type;
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if (oldType == type) return; // prevent infinite loops
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startDuct.type = type;
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directionLoop: for (ForgeDirection direction : ForgeDirection.values()) {
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for (int currentRecursion = 1; currentRecursion <= maxRecursion; currentRecursion++) {
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int nextX = x + direction.offsetX * currentRecursion;
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int nextY = y + direction.offsetY * currentRecursion;
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int nextZ = z + direction.offsetZ * currentRecursion;
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TileEntity te = world.getTileEntity(nextX, nextY, nextZ);
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if (te instanceof IFluidDuct && ((IFluidDuct) te).getType() == oldType) {
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TileEntityFluidDuct nextDuct = (TileEntityFluidDuct) te;
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long connectionsCount = Arrays.stream(nextDuct.connections).filter(Objects::nonNull).count();
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if (connectionsCount > 1) {
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markDuctsRecursively(world, nextX, nextY, nextZ, type, maxRecursion - currentRecursion);
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continue directionLoop;
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} else nextDuct.type = type;
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} else break;
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}
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean requiresMultipleRenderPasses() {
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@ -1213,6 +1213,10 @@ item.fluid_barrel_full.name=Flüssigkeitsfass:
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item.fluid_barrel_infinite.name=Unendliches Fass
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item.fluid_duct.name=Flüssigkeitsrohr:
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item.fluid_identifier.name=Flüssigkeits-Kennzeichnung
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item.fluid_identifier.info=Universelle Flüssigkeits-Kennzeichnung für:
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item.fluid_identifier.usage0=Rechtsklicke Rohre, um ihnen die jeweilige Flüssigkeit zuzuweisen.
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item.fluid_identifier.usage1=Shift-rechtsklicke Rohre, um angeschlossene Rohre mit
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item.fluid_identifier.usage2=einer maximalen Reichweite von 64 Rohren zuzuweisen.
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item.fluid_tank_empty.name=Leere universelle Flüssigkeitszelle
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item.fluid_tank_full.name=Universelle Flüssigkeitszelle:
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item.fluorite.name=Fluorit
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@ -1281,6 +1281,10 @@ item.fluid_barrel_full.name=Fluid Barrel:
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item.fluid_barrel_infinite.name=Infinite Fluid Barrel
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item.fluid_duct.name=Fluid Duct:
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item.fluid_identifier.name=Fluid Identifier
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item.fluid_identifier.info=Universal fluid identifier for:
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item.fluid_identifier.usage0=Right click fluid ducts to designate them for that fluid.
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item.fluid_identifier.usage1=Shift right click fluid ducts to designate adjacent ducts
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item.fluid_identifier.usage2=up to a maximum range of 64 ducts.
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item.fluid_tank_empty.name=Empty Universal Fluid Tank
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item.fluid_tank_full.name=Universal Fluid Tank:
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item.fluorite.name=Fluorite
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