mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
PR cleanup
This commit is contained in:
parent
bf2224b880
commit
2b59d8709e
@ -65,7 +65,7 @@ public class GUIMachineElectricFurnace extends GuiInfoContainer {
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fs = diFurnace;
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if(fs.hasPower()) {
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int i = (int)diFurnace.getPowerRemainingScaled(52);
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int i = (int)diFurnace.getPowerScaled(52);
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drawTexturedModalRect(guiLeft + 20, guiTop + 69 - i, 200, 52 - i, 16, i);
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}
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@ -74,7 +74,7 @@ public class GUIMachineElectricFurnace extends GuiInfoContainer {
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drawTexturedModalRect(guiLeft + 56, guiTop + 35, 176, 0, 16, 16);
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}
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int j1 = fs.getDiFurnaceProgressScaled(24);
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int j1 = fs.getProgressScaled(24);
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drawTexturedModalRect(guiLeft + 79, guiTop + 34, 176, 17, j1 + 1, 17);
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this.drawInfoPanel(guiLeft + 151, guiTop + 19, 8, 8, 8);
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@ -22,360 +22,222 @@ import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityMachineElectricFurnace extends TileEntityMachineBase implements ISidedInventory, IEnergyUser {
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// HOLY FUCKING SHIT I SPENT 5 DAYS ON THIS SHITFUCK CLASS FILE
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// thanks Martin, vaer and Bob for the help
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private ItemStack slots[];
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// HOLY FUCKING SHIT I SPENT 5 DAYS ON THIS SHITFUCK CLASS FILE
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// thanks Martin, vaer and Bob for the help
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public int progress;
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public long power;
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public static final long maxPower = 100000;
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public int MaxProgress = 100;
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public int maxProgress = 100;
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public int consumption = 50;
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private static final int[] slots_top = new int[] {1};
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private static final int[] slots_bottom = new int[] {2, 0};
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private static final int[] slots_side = new int[] {0};
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private String customName;
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public TileEntityMachineElectricFurnace(){
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private static final int[] slots_io = new int[] { 0, 1, 2 };
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public TileEntityMachineElectricFurnace() {
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super(4);
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slots = new ItemStack[4];
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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public String getName() {
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return "container.electricFurnace";
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if(slots[i] != null)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
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{
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.electricFurnace";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
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{
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return false;
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}else{
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
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}
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}
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//You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {}
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@Override
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public void closeInventory() {}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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if(i == 0)
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if(itemStack.getItem() instanceof IBatteryItem)
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return true;
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if(i == 1)
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return true;
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if(i == 0) {
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return itemStack.getItem() instanceof IBatteryItem;
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}
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if(i == 1) {
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return FurnaceRecipes.smelting().getSmeltingResult(itemStack) != null;
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}
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return false;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if(slots[i] != null)
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{
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if(slots[i].stackSize <= j)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0)
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{
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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this.power = nbt.getLong("power");
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this.progress = nbt.getInteger("progress");
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slots = new ItemStack[getSizeInventory()];
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for(int i = 0; i < list.tagCount(); i++)
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{
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if(b0 >= 0 && b0 < slots.length)
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{
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setLong("power", power);
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nbt.setInteger("progress", progress);
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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{
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if(slots[i] != null)
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{
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte)i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_)
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{
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return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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public int[] getAccessibleSlotsFromSide(int side) {
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return slots_io;
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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if(i == 0)
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if (itemStack.getItem() instanceof IBatteryItem && ((IBatteryItem)itemStack.getItem()).getCharge(itemStack) == 0)
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if(itemStack.getItem() instanceof IBatteryItem && ((IBatteryItem) itemStack.getItem()).getCharge(itemStack) == 0)
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return true;
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if(i == 2)
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return true;
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return false;
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}
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public int getDiFurnaceProgressScaled(int i) {
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return (progress * i) / MaxProgress;
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public int getProgressScaled(int i) {
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return (progress * i) / maxProgress;
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}
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public long getPowerRemainingScaled(long i) {
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public long getPowerScaled(long i) {
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return (power * i) / maxPower;
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}
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public boolean hasPower() {
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return power > 0;
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}
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public boolean isProcessing() {
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return this.progress > 0;
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}
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public boolean canProcess() {
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if(slots[1] == null)
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{
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if(slots[1] == null) {
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return false;
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}
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ItemStack itemStack = FurnaceRecipes.smelting().getSmeltingResult(this.slots[1]);
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if(itemStack == null)
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{
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ItemStack itemStack = FurnaceRecipes.smelting().getSmeltingResult(this.slots[1]);
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if(itemStack == null) {
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return false;
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}
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if(slots[2] == null)
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{
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if(slots[2] == null) {
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return true;
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}
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if(!slots[2].isItemEqual(itemStack)) {
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return false;
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}
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if(slots[2].stackSize < getInventoryStackLimit() && slots[2].stackSize < slots[2].getMaxStackSize()) {
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return true;
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}else{
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} else {
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return slots[2].stackSize < itemStack.getMaxStackSize();
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}
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}
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private void processItem() {
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if(canProcess()) {
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ItemStack itemStack = FurnaceRecipes.smelting().getSmeltingResult(this.slots[1]);
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if(slots[2] == null)
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{
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ItemStack itemStack = FurnaceRecipes.smelting().getSmeltingResult(this.slots[1]);
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if(slots[2] == null) {
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slots[2] = itemStack.copy();
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}else if(slots[2].isItemEqual(itemStack)) {
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} else if(slots[2].isItemEqual(itemStack)) {
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slots[2].stackSize += itemStack.stackSize;
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}
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for(int i = 1; i < 2; i++)
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{
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if(slots[i].stackSize <= 0)
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{
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for(int i = 1; i < 2; i++) {
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if(slots[i].stackSize <= 0) {
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slots[i] = new ItemStack(slots[i].getItem().setFull3D());
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}else{
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} else {
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slots[i].stackSize--;
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}
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if(slots[i].stackSize <= 0)
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{
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if(slots[i].stackSize <= 0) {
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slots[i] = null;
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}
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}
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}
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}
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@Override
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public void updateEntity() {
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this.hasPower();
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boolean flag1 = false;
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if(!worldObj.isRemote) {
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power = Library.chargeTEFromItems(slots, 0, power, maxPower);
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this.updateConnections();
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this.consumption = 50;
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this.MaxProgress = 100;
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this.maxProgress = 100;
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UpgradeManager.eval(slots, 3, 3);
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int speedLevel = UpgradeManager.getLevel(UpgradeType.SPEED);
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int powerLevel = UpgradeManager.getLevel(UpgradeType.POWER);
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MaxProgress -= speedLevel * 25;
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maxProgress -= speedLevel * 25;
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consumption += speedLevel * 50;
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MaxProgress += powerLevel * 10;
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maxProgress += powerLevel * 10;
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consumption -= powerLevel * 15;
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NBTTagCompound data = new NBTTagCompound();
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data.setLong("power", this.power);
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data.setInteger("MaxProgress", this.MaxProgress);
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data.setInteger("progress", this.progress);
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this.networkPack(data, 50);
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if(hasPower() && canProcess())
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{
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if(hasPower() && canProcess()) {
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progress++;
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power -= consumption;
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if(this.progress == MaxProgress)
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{
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if(this.progress == maxProgress) {
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this.progress = 0;
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this.processItem();
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flag1 = true;
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}
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}else{
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} else {
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progress = 0;
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}
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boolean trigger = true;
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if(hasPower() && canProcess() && this.progress == 0)
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{
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if(hasPower() && canProcess() && this.progress == 0) {
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trigger = false;
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}
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if(trigger)
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{
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flag1 = true;
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MachineElectricFurnace.updateBlockState(this.progress > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
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}
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power = Library.chargeTEFromItems(slots, 0, power, maxPower);
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}
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if(flag1)
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{
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this.markDirty();
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if(trigger) {
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flag1 = true;
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MachineElectricFurnace.updateBlockState(this.progress > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setLong("power", this.power);
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data.setInteger("MaxProgress", this.maxProgress);
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data.setInteger("progress", this.progress);
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this.networkPack(data, 50);
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if(flag1) {
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this.markDirty();
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}
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}
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}
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private void updateConnections() {
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for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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this.trySubscribe(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir);
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}
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public void networkUnpack(NBTTagCompound nbt) {
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this.power = nbt.getLong("power");
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this.MaxProgress = nbt.getInteger("MaxProgress");
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this.maxProgress = nbt.getInteger("MaxProgress");
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this.progress = nbt.getInteger("progress");
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}
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@Override
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public void setPower(long i) {
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power = i;
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}
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@Override
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public long getPower() {
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return power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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@Override
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public String getName() {
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// TODO Auto-generated method stub
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return null;
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}
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}
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