mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
243 lines
5.7 KiB
Java
243 lines
5.7 KiB
Java
package com.hbm.tileentity.machine;
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import com.hbm.blocks.machine.MachineElectricFurnace;
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import com.hbm.inventory.UpgradeManager;
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import com.hbm.items.machine.ItemMachineUpgrade.UpgradeType;
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import com.hbm.lib.Library;
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import com.hbm.packet.AuxElectricityPacket;
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import com.hbm.packet.AuxGaugePacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.tileentity.TileEntityMachineBase;
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import api.hbm.energy.IBatteryItem;
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import api.hbm.energy.IEnergyUser;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityMachineElectricFurnace extends TileEntityMachineBase implements ISidedInventory, IEnergyUser {
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// HOLY FUCKING SHIT I SPENT 5 DAYS ON THIS SHITFUCK CLASS FILE
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// thanks Martin, vaer and Bob for the help
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public int progress;
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public long power;
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public static final long maxPower = 100000;
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public int maxProgress = 100;
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public int consumption = 50;
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private static final int[] slots_io = new int[] { 0, 1, 2 };
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public TileEntityMachineElectricFurnace() {
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super(4);
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}
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@Override
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public String getName() {
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return "container.electricFurnace";
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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if(i == 0) {
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return itemStack.getItem() instanceof IBatteryItem;
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}
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if(i == 1) {
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return FurnaceRecipes.smelting().getSmeltingResult(itemStack) != null;
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}
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return false;
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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this.power = nbt.getLong("power");
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this.progress = nbt.getInteger("progress");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setLong("power", power);
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nbt.setInteger("progress", progress);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side) {
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return slots_io;
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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if(i == 0)
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if(itemStack.getItem() instanceof IBatteryItem && ((IBatteryItem) itemStack.getItem()).getCharge(itemStack) == 0)
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return true;
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if(i == 2)
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return true;
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return false;
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}
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public int getProgressScaled(int i) {
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return (progress * i) / maxProgress;
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}
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public long getPowerScaled(long i) {
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return (power * i) / maxPower;
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}
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public boolean hasPower() {
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return power > 0;
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}
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public boolean isProcessing() {
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return this.progress > 0;
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}
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public boolean canProcess() {
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if(slots[1] == null) {
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return false;
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}
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ItemStack itemStack = FurnaceRecipes.smelting().getSmeltingResult(this.slots[1]);
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if(itemStack == null) {
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return false;
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}
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if(slots[2] == null) {
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return true;
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}
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if(!slots[2].isItemEqual(itemStack)) {
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return false;
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}
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if(slots[2].stackSize < getInventoryStackLimit() && slots[2].stackSize < slots[2].getMaxStackSize()) {
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return true;
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} else {
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return slots[2].stackSize < itemStack.getMaxStackSize();
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}
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}
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private void processItem() {
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if(canProcess()) {
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ItemStack itemStack = FurnaceRecipes.smelting().getSmeltingResult(this.slots[1]);
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if(slots[2] == null) {
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slots[2] = itemStack.copy();
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} else if(slots[2].isItemEqual(itemStack)) {
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slots[2].stackSize += itemStack.stackSize;
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}
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for(int i = 1; i < 2; i++) {
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if(slots[i].stackSize <= 0) {
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slots[i] = new ItemStack(slots[i].getItem().setFull3D());
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} else {
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slots[i].stackSize--;
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}
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if(slots[i].stackSize <= 0) {
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slots[i] = null;
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}
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}
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}
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}
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@Override
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public void updateEntity() {
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this.hasPower();
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boolean flag1 = false;
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if(!worldObj.isRemote) {
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power = Library.chargeTEFromItems(slots, 0, power, maxPower);
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this.updateConnections();
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this.consumption = 50;
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this.maxProgress = 100;
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UpgradeManager.eval(slots, 3, 3);
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int speedLevel = UpgradeManager.getLevel(UpgradeType.SPEED);
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int powerLevel = UpgradeManager.getLevel(UpgradeType.POWER);
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maxProgress -= speedLevel * 25;
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consumption += speedLevel * 50;
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maxProgress += powerLevel * 10;
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consumption -= powerLevel * 15;
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if(hasPower() && canProcess()) {
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progress++;
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power -= consumption;
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if(this.progress == maxProgress) {
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this.progress = 0;
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this.processItem();
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flag1 = true;
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}
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} else {
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progress = 0;
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}
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boolean trigger = true;
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if(hasPower() && canProcess() && this.progress == 0) {
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trigger = false;
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}
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if(trigger) {
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flag1 = true;
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MachineElectricFurnace.updateBlockState(this.progress > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setLong("power", this.power);
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data.setInteger("MaxProgress", this.maxProgress);
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data.setInteger("progress", this.progress);
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this.networkPack(data, 50);
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if(flag1) {
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this.markDirty();
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}
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}
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}
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private void updateConnections() {
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for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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this.trySubscribe(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir);
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}
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public void networkUnpack(NBTTagCompound nbt) {
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this.power = nbt.getLong("power");
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this.maxProgress = nbt.getInteger("MaxProgress");
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this.progress = nbt.getInteger("progress");
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}
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@Override
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public void setPower(long i) {
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power = i;
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}
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@Override
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public long getPower() {
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return power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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} |