Fix GL state leak in fluid tank rendering

This commit is contained in:
George Paton 2024-09-19 11:10:27 +10:00
parent b36cf4213f
commit 408a03ab47

View File

@ -75,7 +75,8 @@ public class RenderFluidTank extends TileEntitySpecialRenderer implements IItemR
DiamondPronter.pront(type.poison, type.flammability, type.reactivity, type.symbol);
GL11.glPopMatrix();
}
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glPopMatrix();
RenderHelper.enableStandardItemLighting();
}