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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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Merge pull request #1845 from Agarmal/m1tty-nvg
Fix effect conflicts with Night Vision Goggles in the M1TTY Environment Suit
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commit
50edd0f04b
@ -1,13 +1,12 @@
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package com.hbm.handler;
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import java.util.UUID;
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import com.hbm.items.armor.ItemArmorMod;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import java.util.UUID;
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public class ArmorModHandler {
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public static final int helmet_only = 0;
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@ -19,28 +18,28 @@ public class ArmorModHandler {
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public static final int kevlar = 6;
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public static final int extra = 7;
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public static final int battery = 8;
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public static final int MOD_SLOTS = 9;
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public static final UUID[] UUIDs = new UUID[] {
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UUID.fromString("8d6e5c77-133e-4056-9c80-a9e42a1a0b65"),
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UUID.fromString("b1b7ee0e-1d14-4400-8037-f7f2e02f21ca"),
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UUID.fromString("30b50d2a-4858-4e5b-88d4-3e3612224238"),
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UUID.fromString("426ee0d0-7587-4697-aaef-4772ab202e78")
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};
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public static final UUID[] fixedUUIDs = new UUID[] {
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UUID.fromString("e572caf4-3e65-4152-bc79-c4d4048cbd29"),
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UUID.fromString("bed30902-8a6a-4769-9f65-2a9b67469fff"),
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UUID.fromString("baebf7b3-1eda-4a14-b233-068e2493e9a2"),
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UUID.fromString("28016c1b-d992-4324-9409-a9f9f0ffb85c")
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};
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//The key for the NBTTagCompound that holds the armor mods
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public static final String MOD_COMPOUND_KEY = "ntm_armor_mods";
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//The key for the specific slot inside the armor mod NBT Tag
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public static final String MOD_SLOT_KEY = "mod_slot_";
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/**
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* Checks if a mod can be applied to an armor piece
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* Needs to be used to prevent people from inserting invalid items into the armor table
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@ -49,23 +48,23 @@ public class ArmorModHandler {
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* @return
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*/
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public static boolean isApplicable(ItemStack armor, ItemStack mod) {
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if(armor == null || mod == null)
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return false;
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if(!(armor.getItem() instanceof ItemArmor))
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return false;
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if(!(mod.getItem() instanceof ItemArmorMod))
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return false;
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int type = ((ItemArmor)armor.getItem()).armorType;
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ItemArmorMod aMod = (ItemArmorMod)mod.getItem();
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return (type == 0 && aMod.helmet) || (type == 1 && aMod.chestplate) || (type == 2 && aMod.leggings) || (type == 3 && aMod.boots);
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}
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/**
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* Applies an mod to the given armor piece
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* Make sure to check for applicability first
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@ -74,119 +73,124 @@ public class ArmorModHandler {
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* @param mod
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*/
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public static void applyMod(ItemStack armor, ItemStack mod) {
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if(!armor.hasTagCompound())
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armor.stackTagCompound = new NBTTagCompound();
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NBTTagCompound nbt = armor.getTagCompound();
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if(!nbt.hasKey(MOD_COMPOUND_KEY))
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nbt.setTag(MOD_COMPOUND_KEY, new NBTTagCompound());
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NBTTagCompound mods = nbt.getCompoundTag(MOD_COMPOUND_KEY);
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ItemArmorMod aMod = (ItemArmorMod)mod.getItem();
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int slot = aMod.type;
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NBTTagCompound cmp = new NBTTagCompound();
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mod.writeToNBT(cmp);
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mods.setTag(MOD_SLOT_KEY + slot, cmp);
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}
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/**
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* Removes the mod from the given slot
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* @param armor
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* @param slot
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*/
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public static void removeMod(ItemStack armor, int slot) {
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if(armor == null)
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return;
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if(!armor.hasTagCompound())
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armor.stackTagCompound = new NBTTagCompound();
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NBTTagCompound nbt = armor.getTagCompound();
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if(!nbt.hasKey(MOD_COMPOUND_KEY))
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nbt.setTag(MOD_COMPOUND_KEY, new NBTTagCompound());
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NBTTagCompound mods = nbt.getCompoundTag(MOD_COMPOUND_KEY);
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mods.removeTag(MOD_SLOT_KEY + slot);
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if(mods.hasNoTags())
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clearMods(armor);
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}
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/**
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* Removes ALL mods
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* Should be used when the armor piece is put in the armor table slot AFTER the armor pieces have been separated
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* @param armor
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*/
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public static void clearMods(ItemStack armor) {
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if(!armor.hasTagCompound())
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return;
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NBTTagCompound nbt = armor.getTagCompound();
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nbt.removeTag(MOD_COMPOUND_KEY);
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}
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/**
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* Does what the name implies. Returns true if the stack has NBT and that NBT has the MOD_COMPOUND_KEY tag.
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* @param armor
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* @return
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*/
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public static boolean hasMods(ItemStack armor) {
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if(!armor.hasTagCompound())
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return false;
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NBTTagCompound nbt = armor.getTagCompound();
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return nbt.hasKey(MOD_COMPOUND_KEY);
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}
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/**
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* Gets all the modifications in the provided armor
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* @param armor
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* @return
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*/
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public static ItemStack[] pryMods(ItemStack armor) {
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ItemStack[] slots = new ItemStack[MOD_SLOTS];
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if(!hasMods(armor))
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return slots;
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NBTTagCompound nbt = armor.getTagCompound();
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NBTTagCompound mods = nbt.getCompoundTag(MOD_COMPOUND_KEY);
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for(int i = 0; i < MOD_SLOTS; i++) {
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NBTTagCompound cmp = mods.getCompoundTag(MOD_SLOT_KEY + i);
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ItemStack stack = ItemStack.loadItemStackFromNBT(cmp);
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if(stack != null)
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slots[i] = stack;
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else // Any non-existing armor mods will be sorted out automatically
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removeMod(armor, i);
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}
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return slots;
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}
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public static ItemStack pryMod(ItemStack armor, int slot) {
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if(!hasMods(armor))
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return null;
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NBTTagCompound nbt = armor.getTagCompound();
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NBTTagCompound mods = nbt.getCompoundTag(MOD_COMPOUND_KEY);
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NBTTagCompound cmp = mods.getCompoundTag(MOD_SLOT_KEY + slot);
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ItemStack stack = ItemStack.loadItemStackFromNBT(cmp);
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if(stack != null)
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return stack;
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removeMod(armor, slot);
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return null;
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}
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}
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@ -1,11 +1,9 @@
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package com.hbm.items.armor;
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import java.util.UUID;
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import com.google.common.collect.Multimap;
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import com.hbm.handler.ArmorModHandler;
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import com.hbm.items.ModItems;
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import com.hbm.render.model.ModelArmorEnvsuit;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.model.ModelBiped;
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@ -19,6 +17,8 @@ import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import java.util.UUID;
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public class ArmorEnvsuit extends ArmorFSBPowered {
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public ArmorEnvsuit(ArmorMaterial material, int slot, String texture, long maxPower, long chargeRate, long consumption, long drain) {
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@ -41,14 +41,14 @@ public class ArmorEnvsuit extends ArmorFSBPowered {
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return models[armorSlot];
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}
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private static final UUID speed = UUID.fromString("6ab858ba-d712-485c-bae9-e5e765fc555a");
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@Override
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public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
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super.onArmorTick(world, player, stack);
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if(this != ModItems.envsuit_plate)
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return;
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@ -56,13 +56,13 @@ public class ArmorEnvsuit extends ArmorFSBPowered {
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Multimap multimap = super.getAttributeModifiers(stack);
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multimap.put(SharedMonsterAttributes.movementSpeed.getAttributeUnlocalizedName(), new AttributeModifier(speed, "SQUIRREL SPEED", 0.1, 0));
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player.getAttributeMap().removeAttributeModifiers(multimap);
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if(this.hasFSBArmor(player)) {
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if(player.isSprinting()) player.getAttributeMap().applyAttributeModifiers(multimap);
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if(player.isInWater()) {
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if(!world.isRemote) {
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player.setAir(300);
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player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 15 * 20, 0));
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@ -78,7 +78,14 @@ public class ArmorEnvsuit extends ArmorFSBPowered {
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player.motionY += vec.yCoord;
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player.motionZ += vec.zCoord;
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} else {
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if(!world.isRemote) {
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boolean canRemoveNightVision = true;
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ItemStack helmet = player.inventory.armorInventory[3];
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ItemStack helmetMod = ArmorModHandler.pryMod(helmet, ArmorModHandler.helmet_only); // Get the modification!
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if (helmetMod != null && helmetMod.getItem() instanceof ItemModNightVision) {
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canRemoveNightVision = false;
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}
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if(!world.isRemote && canRemoveNightVision) {
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player.removePotionEffect(Potion.nightVision.id);
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}
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}
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