can a special weapon have a b-side?

This commit is contained in:
Bob 2025-01-06 18:19:56 +01:00
parent 4a1bb38541
commit ae431a3a9b
23 changed files with 157 additions and 136 deletions

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@ -1,3 +1,8 @@
## The performance update
* my boy gammawave basically did the entire thing
* packet sending should be more performant now, which affects most machines
* RBMKs are now *much* more performant with their simulation and packets
## Added
* 10 gauge slug
* Shredder
@ -5,6 +10,7 @@
* Fires 12 gauge, accelerated by plasma, which bursts on impact
* Fragments move slowly and have damaging ricochet effects
* Fragments keep the effects of the original shell (e.g. explosive shell will spawn a single explosive fragment)
* Other gun stuff
## Changed
* Black powder bullets now have 75% base damage instead of 50%
@ -24,4 +30,6 @@
* Fixed rotary furnace not always properly showing the metal pouring effect
* Fixed T45 model not lifting its arms when a new gun is held
* Like previously, due to the archaic nature of the model, the rotations are not very precise, and will most likely break when holding an akimbo gun
* Potentially fixed an issue where cargo planes do not successfully spawn on lower render distances
* Potentially fixed an issue where cargo planes do not successfully spawn on lower render distances
* Fixed glyphids not calling their `onDeath` function properly, causing them to not drop anything and preventing the appropriate forge events from firing
* Fixed GL state leak caused by plasma blast particles, causing other particles (especially bones) to render weird

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@ -1,12 +1,9 @@
package api.hbm.fluid;
import java.math.BigInteger;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Date;
import java.util.HashSet;
import java.util.List;
import java.util.TimeZone;
import com.hbm.inventory.fluid.FluidType;

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@ -74,7 +74,7 @@ public class WeaponRecipes {
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_chemthrower, 1), new Object[] { "MHW", "PSS", 'M', WEAPONSTEEL.mechanism(), 'H', RUBBER.pipe(), 'W', ModItems.wrench, 'P', WEAPONSTEEL.heavyBarrel(), 'S', WEAPONSTEEL.shell() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_m2, 1), new Object[] { " G", "BRM", " G", 'G', WOOD.grip(), 'B', FERRO.heavyBarrel(), 'R', FERRO.heavyReceiver(), 'M', WEAPONSTEEL.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_autoshotgun, 1), new Object[] { "BRM", "G G", 'B', FERRO.heavyBarrel(), 'R', FERRO.heavyReceiver(), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_autoshotgun_shredder, 1), new Object[] { " M ", "MSM", " M ", 'M', BIGMT.mechanism(), 'A', ModItems.gun_autoshotgun });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_autoshotgun_shredder, 1), new Object[] { " M ", "MAM", " M ", 'M', BIGMT.mechanism(), 'A', ModItems.gun_autoshotgun });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_quadro, 1), new Object[] { "BCB", "BMB", "GG ", 'B', FERRO.heavyBarrel(), 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.ADVANCED), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_lag, 1), new Object[] { "BRM", " G", 'B', ANY_RESISTANTALLOY.lightBarrel(), 'R', ANY_RESISTANTALLOY.lightReceiver(), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_minigun, 1), new Object[] { "BMG", "BRE", "BGM", 'B', ANY_RESISTANTALLOY.lightBarrel(), 'M', WEAPONSTEEL.mechanism(), 'G', ANY_PLASTIC.grip(), 'R', ANY_RESISTANTALLOY.heavyReceiver(), 'E', ModItems.motor_desh });
@ -84,7 +84,8 @@ public class WeaponRecipes {
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_fatman, 1), new Object[] { "PPP", "BSR", "G M", 'P', BIGMT.plate(), 'B', BIGMT.heavyBarrel(), 'S', BIGMT.shell(), 'R', BIGMT.heavyReceiver(), 'G', ANY_HARDPLASTIC.grip(), 'M', BIGMT.mechanism() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_tau, 1), new Object[] { " RD", "CTT", "GMS", 'D', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BISMOID), 'C', CU.pipe(), 'T', ModItems.coil_advanced_torus, 'G', ANY_HARDPLASTIC.grip(), 'R', BIGMT.lightReceiver(), 'M', BIGMT.mechanism(), 'S', ANY_HARDPLASTIC.stock() });
CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_lasrifle, 1), new Object[] { "LC ", "BRS", "MG ", 'L', ModItems.crystal_redstone, 'C', DictFrame.fromOne(ModItems.circuit, EnumCircuitType.BISMOID), 'B', ANY_BISMOIDBRONZE.lightBarrel(), 'R', ANY_BISMOIDBRONZE.lightReceiver(), 'S', ANY_HARDPLASTIC.stock(), 'M', BIGMT.mechanism(), 'G', ANY_HARDPLASTIC.grip() });
CraftingManager.addShapelessAuto(new ItemStack(ModItems.gun_double_barrel_sacred_dragon, 1), new Object[] { ModItems.gun_double_barrel, DictFrame.fromOne(ModItems.item_secret, EnumSecretType.SELENIUM_STEEL) });
//SEDNA Ammo
CraftingManager.addRecipeAuto(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.STONE, 6), new Object[] { "C", "P", "G", 'C', KEY_COBBLESTONE, 'P', Items.paper, 'G', Items.gunpowder });
CraftingManager.addRecipeAuto(DictFrame.fromOne(ModItems.ammo_standard, EnumAmmo.STONE_AP, 6), new Object[] { "C", "P", "G", 'C', Items.flint, 'P', Items.paper, 'G', Items.gunpowder });

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@ -321,6 +321,7 @@ public class EntityGlyphid extends EntityMob implements IResistanceProvider {
@Override
public void onDeath(DamageSource source) {
super.onDeath(source);
if(doesInfectedSpawnMaggots() && this.dataWatcher.getWatchableObjectByte(DW_SUBTYPE) == TYPE_INFECTED) {

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@ -37,9 +37,6 @@ import com.hbm.util.ContaminationUtil.HazardType;
import com.hbm.world.biome.BiomeGenCraterBase;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.PooledByteBufAllocator;
import io.netty.buffer.Unpooled;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;

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@ -6,10 +6,7 @@ import java.util.Map.Entry;
import com.hbm.blocks.ModBlocks;
import com.hbm.config.RadiationConfig;
import com.hbm.main.MainRegistry;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toclient.AuxParticlePacketNT;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;

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@ -64,8 +64,6 @@ import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import java.util.function.BiFunction;
public class ModItems {
public static void mainRegistry()
@ -1521,6 +1519,7 @@ public class ModItems {
public static Item gun_bolter;
public static Item gun_folly;
public static Item gun_double_barrel;
public static Item gun_double_barrel_sacred_dragon;
public static Item ammo_standard;
public static Item ammo_secret;
@ -6546,6 +6545,7 @@ public class ModItems {
GameRegistry.registerItem(gun_bolter, gun_bolter.getUnlocalizedName());
GameRegistry.registerItem(gun_folly, gun_folly.getUnlocalizedName());
GameRegistry.registerItem(gun_double_barrel, gun_double_barrel.getUnlocalizedName());
GameRegistry.registerItem(gun_double_barrel_sacred_dragon, gun_double_barrel_sacred_dragon.getUnlocalizedName());
GameRegistry.registerItem(ammo_standard, ammo_standard.getUnlocalizedName());
GameRegistry.registerItem(ammo_secret, ammo_secret.getUnlocalizedName());

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@ -36,53 +36,54 @@ public class GunFactoryClient {
public static void init() {
//GUNS
MinecraftForgeClient.registerItemRenderer(ModItems.gun_debug, new ItemRenderDebug());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_pepperbox, new ItemRenderPepperbox());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver, new ItemRenderAtlas(ResourceManager.bio_revolver_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver_atlas, new ItemRenderAtlas(ResourceManager.bio_revolver_atlas_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver_dani, new ItemRenderDANI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_henry, new ItemRenderHenry());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_greasegun, new ItemRenderGreasegun());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_maresleg, new ItemRenderMaresleg(ResourceManager.maresleg_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_maresleg_akimbo, new ItemRenderMareslegAkimbo());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_maresleg_broken, new ItemRenderMaresleg(ResourceManager.maresleg_broken_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flaregun, new ItemRenderFlaregun());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_heavy_revolver, new ItemRenderHeavyRevolver(ResourceManager.heavy_revolver_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_heavy_revolver_lilmac, new ItemRenderHeavyRevolver(ResourceManager.lilmac_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_heavy_revolver_protege, new ItemRenderHeavyRevolver(ResourceManager.heavy_revolver_protege_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_carbine, new ItemRenderCarbine());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_am180, new ItemRenderAm180());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_liberator, new ItemRenderLiberator());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_congolake, new ItemRenderCongoLake());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer, new ItemRenderFlamer(ResourceManager.flamethrower_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer_topaz, new ItemRenderFlamer(ResourceManager.flamethrower_topaz_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer_daybreaker, new ItemRenderFlamer(ResourceManager.flamethrower_daybreaker_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lag, new ItemRenderLAG());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi, new ItemRenderUzi());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_akimbo, new ItemRenderUziAkimbo());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_spas12, new ItemRenderSPAS12());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_panzerschreck, new ItemRenderPanzerschreck());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_g3, new ItemRenderG3());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_stinger, new ItemRenderStinger());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_chemthrower, new ItemRenderChemthrower());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_m2, new ItemRenderM2());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_autoshotgun, new ItemRenderShredder(ResourceManager.shredder_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_autoshotgun_shredder, new ItemRenderShredder(ResourceManager.shredder_orig_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_autoshotgun_sexy, new ItemRenderShredder(ResourceManager.sexy_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_quadro, new ItemRenderQuadro());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_minigun, new ItemRenderMinigun(ResourceManager.minigun_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_minigun_lacunae, new ItemRenderMinigun(ResourceManager.minigun_lacunae_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_missile_launcher, new ItemRenderMissileLauncher());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_tesla_cannon, new ItemRenderTeslaCannon());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_stg77, new ItemRenderSTG77());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_tau, new ItemRenderTau());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_fatman, new ItemRenderFatMan());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lasrifle, new ItemRenderLasrifle());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_coilgun, new ItemRenderCoilgun());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_hangman, new ItemRenderHangman());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolter, new ItemRenderBolter());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_folly, new ItemRenderFolly());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_double_barrel, new ItemRenderDoubleBarrel());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_debug, new ItemRenderDebug());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_pepperbox, new ItemRenderPepperbox());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver, new ItemRenderAtlas(ResourceManager.bio_revolver_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver_atlas, new ItemRenderAtlas(ResourceManager.bio_revolver_atlas_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_light_revolver_dani, new ItemRenderDANI());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_henry, new ItemRenderHenry());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_greasegun, new ItemRenderGreasegun());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_maresleg, new ItemRenderMaresleg(ResourceManager.maresleg_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_maresleg_akimbo, new ItemRenderMareslegAkimbo());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_maresleg_broken, new ItemRenderMaresleg(ResourceManager.maresleg_broken_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flaregun, new ItemRenderFlaregun());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_heavy_revolver, new ItemRenderHeavyRevolver(ResourceManager.heavy_revolver_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_heavy_revolver_lilmac, new ItemRenderHeavyRevolver(ResourceManager.lilmac_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_heavy_revolver_protege, new ItemRenderHeavyRevolver(ResourceManager.heavy_revolver_protege_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_carbine, new ItemRenderCarbine());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_am180, new ItemRenderAm180());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_liberator, new ItemRenderLiberator());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_congolake, new ItemRenderCongoLake());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer, new ItemRenderFlamer(ResourceManager.flamethrower_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer_topaz, new ItemRenderFlamer(ResourceManager.flamethrower_topaz_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_flamer_daybreaker, new ItemRenderFlamer(ResourceManager.flamethrower_daybreaker_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lag, new ItemRenderLAG());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi, new ItemRenderUzi());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_uzi_akimbo, new ItemRenderUziAkimbo());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_spas12, new ItemRenderSPAS12());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_panzerschreck, new ItemRenderPanzerschreck());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_g3, new ItemRenderG3());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_stinger, new ItemRenderStinger());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_chemthrower, new ItemRenderChemthrower());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_m2, new ItemRenderM2());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_autoshotgun, new ItemRenderShredder(ResourceManager.shredder_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_autoshotgun_shredder, new ItemRenderShredder(ResourceManager.shredder_orig_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_autoshotgun_sexy, new ItemRenderShredder(ResourceManager.sexy_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_quadro, new ItemRenderQuadro());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_minigun, new ItemRenderMinigun(ResourceManager.minigun_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_minigun_lacunae, new ItemRenderMinigun(ResourceManager.minigun_lacunae_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_missile_launcher, new ItemRenderMissileLauncher());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_tesla_cannon, new ItemRenderTeslaCannon());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_stg77, new ItemRenderSTG77());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_tau, new ItemRenderTau());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_fatman, new ItemRenderFatMan());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_lasrifle, new ItemRenderLasrifle());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_coilgun, new ItemRenderCoilgun());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_hangman, new ItemRenderHangman());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolter, new ItemRenderBolter());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_folly, new ItemRenderFolly());
MinecraftForgeClient.registerItemRenderer(ModItems.gun_double_barrel, new ItemRenderDoubleBarrel(ResourceManager.double_barrel_tex));
MinecraftForgeClient.registerItemRenderer(ModItems.gun_double_barrel_sacred_dragon, new ItemRenderDoubleBarrel(ResourceManager.double_barrel_sacred_dragon_tex));
//PROJECTILES
ammo_debug.setRenderer(LegoClient.RENDER_STANDARD_BULLET);
@ -192,50 +193,51 @@ public class GunFactoryClient {
setRendererBulk(LegoClient.RENDER_GRENADE, shell_normal, shell_explosive, shell_ap, shell_du, shell_w9); //TODO: change the sabots
//HUDS
((ItemGunBaseNT) ModItems.gun_debug) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_pepperbox) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_light_revolver) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_light_revolver_atlas) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_henry) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_greasegun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_maresleg) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_maresleg_broken) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_flaregun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_heavy_revolver) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_heavy_revolver_lilmac) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_heavy_revolver_protege) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_carbine) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_am180) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_liberator) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_congolake) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_flamer) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_flamer_topaz) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_flamer_daybreaker) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_uzi) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_spas12) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_panzerschreck) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_g3) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_stinger) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_chemthrower) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_m2) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_autoshotgun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_autoshotgun_shredder) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_autoshotgun_sexy) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_quadro) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_lag) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_minigun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_minigun_lacunae) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_missile_launcher) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_tesla_cannon) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_stg77) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_tau) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_fatman) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_lasrifle) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_coilgun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_hangman) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_bolter) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_folly) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_double_barrel) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_debug) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_pepperbox) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_light_revolver) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_light_revolver_atlas) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_henry) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_greasegun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_maresleg) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_maresleg_broken) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_flaregun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_heavy_revolver) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_heavy_revolver_lilmac) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_heavy_revolver_protege) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_carbine) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_am180) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_liberator) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_congolake) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_flamer) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_flamer_topaz) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_flamer_daybreaker) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO_NOCOUNTER);
((ItemGunBaseNT) ModItems.gun_uzi) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_spas12) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_panzerschreck) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_g3) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_stinger) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_chemthrower) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_m2) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_autoshotgun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_autoshotgun_shredder) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_autoshotgun_sexy) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_quadro) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_lag) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_minigun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_minigun_lacunae) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_missile_launcher) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_tesla_cannon) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_stg77) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_tau) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_fatman) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_lasrifle) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_coilgun) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_hangman) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_bolter) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_folly) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_double_barrel) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_double_barrel_sacred_dragon) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);
((ItemGunBaseNT) ModItems.gun_light_revolver_dani) .getConfig(null, 0).hud(LegoClient.HUD_COMPONENT_DURABILITY_MIRROR, LegoClient.HUD_COMPONENT_AMMO_MIRROR);
((ItemGunBaseNT) ModItems.gun_light_revolver_dani) .getConfig(null, 1).hud(LegoClient.HUD_COMPONENT_DURABILITY, LegoClient.HUD_COMPONENT_AMMO);

View File

@ -46,6 +46,16 @@ public class XFactory10ga {
.setupStandardConfiguration()
.anim(LAMBDA_DOUBLE_BARREL_ANIMS).orchestra(Orchestras.ORCHESTRA_DOUBLE_BARREL)
).setUnlocalizedName("gun_double_barrel");
ModItems.gun_double_barrel_sacred_dragon = new ItemGunBaseNT(WeaponQuality.B_SIDE, new GunConfig()
.dura(6000).draw(10).inspect(39).crosshair(Crosshair.L_CIRCLE).smoke(Lego.LAMBDA_STANDARD_SMOKE)
.rec(new Receiver(0)
.dmg(45F).rounds(2).delay(10).reload(41).reloadOnEmpty(true).sound("hbm:weapon.fire.shotgun", 1.0F, 0.9F)
.mag(new MagazineFullReload(0, 2).addConfigs(g10, g10_shrapnel, g10_du, g10_slug))
.offset(0.75, -0.0625, -0.1875)
.setupStandardFire().recoil(LAMBDA_RECOIL_DOUBLE_BARREL))
.setupStandardConfiguration()
.anim(LAMBDA_DOUBLE_BARREL_ANIMS).orchestra(Orchestras.ORCHESTRA_DOUBLE_BARREL)
).setUnlocalizedName("gun_double_barrel_sacred_dragon");
}
public static BiConsumer<ItemStack, LambdaContext> LAMBDA_RECOIL_DOUBLE_BARREL = (stack, ctx) -> {

View File

@ -23,7 +23,6 @@ import com.hbm.items.ItemEnums.EnumLegendaryType;
import com.hbm.items.ItemEnums.EnumPages;
import com.hbm.items.ItemEnums.EnumPlantType;
import com.hbm.items.ItemGenericPart.EnumPartType;
import com.hbm.items.ModItems;
import com.hbm.items.food.ItemConserve.EnumFoodType;
import com.hbm.items.machine.ItemArcElectrode.EnumElectrodeType;
import com.hbm.items.machine.ItemBattery;
@ -33,7 +32,6 @@ import com.hbm.items.special.ItemHolotapeImage.EnumHoloImage;
import com.hbm.items.special.ItemPlasticScrap.ScrapType;
import com.hbm.items.tool.ItemDrone.EnumDroneType;
import com.hbm.items.tool.ItemGuideBook.BookType;
import com.hbm.util.EnchantmentUtil;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.block.Block;
@ -50,8 +48,6 @@ import net.minecraftforge.oredict.ShapelessOreRecipe;
import java.util.ArrayList;
import java.util.List;
import static com.hbm.inventory.OreDictManager.*;
public class CraftingManager {
public static void mainRegistry() {

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@ -29,8 +29,6 @@ import com.hbm.handler.neutron.NeutronNodeWorld;
import com.hbm.handler.pollution.PollutionHandler;
import com.hbm.handler.pollution.PollutionHandler.PollutionType;
import com.hbm.handler.threading.PacketThreading;
import com.hbm.hazard.HazardSystem;
import com.hbm.interfaces.IBomb;
import com.hbm.items.IEquipReceiver;
import com.hbm.items.ModItems;
import com.hbm.items.armor.*;
@ -65,7 +63,6 @@ import cpw.mods.fml.common.gameevent.TickEvent.WorldTickEvent;
import cpw.mods.fml.relauncher.ReflectionHelper;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.PooledByteBufAllocator;
import io.netty.buffer.Unpooled;
import net.minecraft.block.Block;
import net.minecraft.command.CommandGameRule;
import net.minecraft.command.ICommand;

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@ -21,9 +21,6 @@ import io.netty.handler.codec.CodecException;
import io.netty.handler.codec.MessageToMessageCodec;
import net.minecraft.entity.player.EntityPlayerMP;
import javax.management.MXBean;
import java.lang.management.ManagementFactory;
import java.lang.management.ThreadInfo;
import java.lang.ref.WeakReference;
import java.util.EnumMap;
import java.util.List;

View File

@ -1016,7 +1016,8 @@ public class ResourceManager {
public static final ResourceLocation lasrifle_tex = new ResourceLocation(RefStrings.MODID, "textures/models/weapons/lasrifle.png");
public static final ResourceLocation hangman_tex = new ResourceLocation(RefStrings.MODID, "textures/models/weapons/hangman.png");
public static final ResourceLocation folly_tex = new ResourceLocation(RefStrings.MODID, "textures/models/weapons/moonlight.png");
public static final ResourceLocation double_barrel_tex = new ResourceLocation(RefStrings.MODID, "textures/models/weapons/sacred_dragon.png");
public static final ResourceLocation double_barrel_tex = new ResourceLocation(RefStrings.MODID, "textures/models/weapons/double_barrel.png");
public static final ResourceLocation double_barrel_sacred_dragon_tex = new ResourceLocation(RefStrings.MODID, "textures/models/weapons/double_barrel_sacred_dragon.png");
public static final ResourceLocation lance_tex = new ResourceLocation(RefStrings.MODID, "textures/models/weapons/lance.png");

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@ -5,9 +5,6 @@ import com.hbm.main.NetworkHandler;
import com.hbm.packet.toclient.*;
import com.hbm.packet.toserver.*;
import cpw.mods.fml.common.network.FMLEventChannel;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import cpw.mods.fml.relauncher.Side;
public class PacketDispatcher {

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@ -87,6 +87,7 @@ public class ParticlePlasmaBlast extends EntityFX {
GL11.glPolygonOffset(0.0F, 0.0F);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDepthMask(true);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glPopMatrix();
}

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@ -2,14 +2,22 @@ package com.hbm.render.item.weapon.sedna;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
import com.hbm.main.ResourceManager;
import com.hbm.render.anim.HbmAnimations;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class ItemRenderDoubleBarrel extends ItemRenderWeaponBase {
protected ResourceLocation texture;
public ItemRenderDoubleBarrel(ResourceLocation texture) {
this.texture = texture;
}
@Override
protected float getTurnMagnitude(ItemStack stack) { return ItemGunBaseNT.getIsAiming(stack) ? 2.5F : -0.5F; }
@ -34,7 +42,7 @@ public class ItemRenderDoubleBarrel extends ItemRenderWeaponBase {
public void renderFirstPerson(ItemStack stack) {
ItemGunBaseNT gun = (ItemGunBaseNT) stack.getItem();
Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.double_barrel_tex);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
double scale = 0.375D;
GL11.glScaled(scale, scale, scale);
@ -75,7 +83,7 @@ public class ItemRenderDoubleBarrel extends ItemRenderWeaponBase {
GL11.glTranslated(0, 0.4375, 0.875);
ResourceManager.double_barrel.renderPart("BarrelShort");
ResourceManager.double_barrel.renderPart("Barrel");
if(!isSawedOff(stack)) ResourceManager.double_barrel.renderPart("Barrel");
GL11.glPushMatrix();
GL11.glTranslated(0.75, 0, -0.6875);
@ -126,11 +134,19 @@ public class ItemRenderDoubleBarrel extends ItemRenderWeaponBase {
@Override
public void setupInv(ItemStack stack) {
super.setupInv(stack);
double scale = 1.375D;
GL11.glScaled(scale, scale, scale);
GL11.glRotated(25, 1, 0, 0);
GL11.glRotated(45, 0, 1, 0);
GL11.glTranslated(0, 0.5, 0);
if(isSawedOff(stack)) {
double scale = 2D;
GL11.glScaled(scale, scale, scale);
GL11.glRotated(25, 1, 0, 0);
GL11.glRotated(45, 0, 1, 0);
GL11.glTranslated(-2, 0.5, 0);
} else {
double scale = 1.375D;
GL11.glScaled(scale, scale, scale);
GL11.glRotated(25, 1, 0, 0);
GL11.glRotated(45, 0, 1, 0);
GL11.glTranslated(0, 0.5, 0);
}
}
@Override
@ -138,8 +154,17 @@ public class ItemRenderDoubleBarrel extends ItemRenderWeaponBase {
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glShadeModel(GL11.GL_SMOOTH);
Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.double_barrel_tex);
ResourceManager.double_barrel.renderAll();
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
ResourceManager.double_barrel.renderPart("Stock");
ResourceManager.double_barrel.renderPart("BarrelShort");
if(!isSawedOff(stack)) ResourceManager.double_barrel.renderPart("Barrel");
ResourceManager.double_barrel.renderPart("Buckle");
ResourceManager.double_barrel.renderPart("Lever");
ResourceManager.double_barrel.renderPart("Shells");
GL11.glShadeModel(GL11.GL_FLAT);
}
public boolean isSawedOff(ItemStack stack) {
return stack.getItem() == ModItems.gun_double_barrel_sacred_dragon;
}
}

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@ -1,6 +1,5 @@
package com.hbm.tileentity.machine;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;

View File

@ -2,7 +2,6 @@ package com.hbm.tileentity.machine.pile;
import com.hbm.blocks.ModBlocks;
import com.hbm.config.GeneralConfig;
import com.hbm.main.MainRegistry;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toclient.AuxParticlePacketNT;

View File

@ -27,12 +27,6 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Set;
import java.util.function.BiFunction;
/**
* EXTERNAL COMPATIBILITY CLASS - DO NOT CHANGE METHOD NAMES/PARAMS ONCE CREATED
* Is there a smarter way to do this? Most likely. Is there an easier one? Probably not.

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@ -2212,6 +2212,7 @@ item.gun_defabricator.name=Defabrikator
item.gun_defabricator_ammo.name=Defabrikator-Energiezelle
item.gun_detonator.name=Laserzünder
item.gun_double_barrel.name=Ein alter Klassiker
item.gun_double_barrel_sacred_dragon.name=Sacred Dragon
item.gun_emp.name=EMP-Waffe
item.gun_emp_ammo.name=Energiezelle
item.gun_euthanasia.name=Euthanasia

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@ -3020,6 +3020,7 @@ item.gun_defabricator.name=Defabricator
item.gun_defabricator_ammo.name=Defabricator Energy Cell
item.gun_detonator.name=Laser Detonator
item.gun_double_barrel.name=An Old Classic
item.gun_double_barrel_sacred_dragon.name=Sacred Dragon
item.gun_emp.name=EMP Gun
item.gun_emp_ammo.name=Energy Cell
item.gun_euthanasia.name=Euthanasia

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