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Merge pull request #1845 from Agarmal/m1tty-nvg
Fix effect conflicts with Night Vision Goggles in the M1TTY Environment Suit
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commit
50edd0f04b
@ -1,13 +1,12 @@
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package com.hbm.handler;
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package com.hbm.handler;
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import java.util.UUID;
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import com.hbm.items.armor.ItemArmorMod;
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import com.hbm.items.armor.ItemArmorMod;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import java.util.UUID;
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public class ArmorModHandler {
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public class ArmorModHandler {
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public static final int helmet_only = 0;
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public static final int helmet_only = 0;
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@ -147,6 +146,11 @@ public class ArmorModHandler {
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return nbt.hasKey(MOD_COMPOUND_KEY);
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return nbt.hasKey(MOD_COMPOUND_KEY);
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}
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}
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/**
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* Gets all the modifications in the provided armor
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* @param armor
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* @return
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*/
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public static ItemStack[] pryMods(ItemStack armor) {
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public static ItemStack[] pryMods(ItemStack armor) {
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ItemStack[] slots = new ItemStack[MOD_SLOTS];
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ItemStack[] slots = new ItemStack[MOD_SLOTS];
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@ -1,11 +1,9 @@
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package com.hbm.items.armor;
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package com.hbm.items.armor;
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import java.util.UUID;
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import com.google.common.collect.Multimap;
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import com.google.common.collect.Multimap;
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import com.hbm.handler.ArmorModHandler;
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import com.hbm.items.ModItems;
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import com.hbm.items.ModItems;
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import com.hbm.render.model.ModelArmorEnvsuit;
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import com.hbm.render.model.ModelArmorEnvsuit;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.model.ModelBiped;
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@ -19,6 +17,8 @@ import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.Vec3;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import java.util.UUID;
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public class ArmorEnvsuit extends ArmorFSBPowered {
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public class ArmorEnvsuit extends ArmorFSBPowered {
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public ArmorEnvsuit(ArmorMaterial material, int slot, String texture, long maxPower, long chargeRate, long consumption, long drain) {
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public ArmorEnvsuit(ArmorMaterial material, int slot, String texture, long maxPower, long chargeRate, long consumption, long drain) {
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@ -78,7 +78,14 @@ public class ArmorEnvsuit extends ArmorFSBPowered {
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player.motionY += vec.yCoord;
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player.motionY += vec.yCoord;
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player.motionZ += vec.zCoord;
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player.motionZ += vec.zCoord;
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} else {
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} else {
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if(!world.isRemote) {
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boolean canRemoveNightVision = true;
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ItemStack helmet = player.inventory.armorInventory[3];
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ItemStack helmetMod = ArmorModHandler.pryMod(helmet, ArmorModHandler.helmet_only); // Get the modification!
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if (helmetMod != null && helmetMod.getItem() instanceof ItemModNightVision) {
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canRemoveNightVision = false;
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}
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if(!world.isRemote && canRemoveNightVision) {
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player.removePotionEffect(Potion.nightVision.id);
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player.removePotionEffect(Potion.nightVision.id);
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}
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}
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}
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}
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