Automatic fence posts

This commit is contained in:
George Paton 2024-06-03 19:26:38 +10:00
parent bdbe821d9d
commit 5241ff661b
4 changed files with 104 additions and 117 deletions

View File

@ -10,104 +10,98 @@ import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
public class BlockMetalFence extends BlockFence {
public BlockMetalFence(Material p_i45406_2_) {
super("", p_i45406_2_);
public IIcon postIcon;
public BlockMetalFence(Material mat) {
super("", mat);
}
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType(){
public int getRenderType() {
return renderID;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister p_149651_1_)
{
this.blockIcon = p_149651_1_.registerIcon(this.getTextureName());
}
public void addCollisionBoxesToList(World p_149743_1_, int p_149743_2_, int p_149743_3_, int p_149743_4_, AxisAlignedBB p_149743_5_, List p_149743_6_, Entity p_149743_7_)
{
boolean flag = this.canConnectFenceTo(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_ - 1);
boolean flag1 = this.canConnectFenceTo(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_ + 1);
boolean flag2 = this.canConnectFenceTo(p_149743_1_, p_149743_2_ - 1, p_149743_3_, p_149743_4_);
boolean flag3 = this.canConnectFenceTo(p_149743_1_, p_149743_2_ + 1, p_149743_3_, p_149743_4_);
float f = 0.375F;
float f1 = 0.625F;
float f2 = 0.375F;
float f3 = 0.625F;
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
this.blockIcon = iconRegister.registerIcon(this.getTextureName());
this.postIcon = iconRegister.registerIcon(this.getTextureName() + "_post");
}
if (flag)
{
f2 = 0.0F;
}
@Override
public void addCollisionBoxesToList(World world, int x, int y, int z, AxisAlignedBB aabb, List list, Entity entity) {
boolean flag = this.canConnectFenceTo(world, x, y, z - 1);
boolean flag1 = this.canConnectFenceTo(world, x, y, z + 1);
boolean flag2 = this.canConnectFenceTo(world, x - 1, y, z);
boolean flag3 = this.canConnectFenceTo(world, x + 1, y, z);
float f = 0.375F;
float f1 = 0.625F;
float f2 = 0.375F;
float f3 = 0.625F;
if (flag1)
{
f3 = 1.0F;
}
if(flag) {
f2 = 0.0F;
}
if (flag || flag1)
{
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
addCol(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_, p_149743_5_, p_149743_6_, p_149743_7_);
}
if(flag1) {
f3 = 1.0F;
}
f2 = 0.375F;
f3 = 0.625F;
if(flag || flag1) {
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
addCol(world, x, y, z, aabb, list, entity);
}
if (flag2)
{
f = 0.0F;
}
f2 = 0.375F;
f3 = 0.625F;
if (flag3)
{
f1 = 1.0F;
}
if(flag2) {
f = 0.0F;
}
if (flag2 || flag3 || !flag && !flag1)
{
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
addCol(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_, p_149743_5_, p_149743_6_, p_149743_7_);
}
if(flag3) {
f1 = 1.0F;
}
if (flag)
{
f2 = 0.0F;
}
if(flag2 || flag3 || !flag && !flag1) {
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
addCol(world, x, y, z, aabb, list, entity);
}
if (flag1)
{
f3 = 1.0F;
}
if(flag) {
f2 = 0.0F;
}
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
}
public void addCol(World p_149743_1_, int p_149743_2_, int p_149743_3_, int p_149743_4_, AxisAlignedBB p_149743_5_, List p_149743_6_, Entity p_149743_7_)
{
AxisAlignedBB axisalignedbb1 = this.getCollisionBoundingBoxFromPool(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_);
if(flag1) {
f3 = 1.0F;
}
if (axisalignedbb1 != null && p_149743_5_.intersectsWith(axisalignedbb1))
{
p_149743_6_.add(axisalignedbb1);
}
}
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
}
private void addCol(World world, int x, int y, int z, AxisAlignedBB aabb, List list, Entity entity) {
AxisAlignedBB axisalignedbb1 = this.getCollisionBoundingBoxFromPool(world, x, y, z);
if(axisalignedbb1 != null && aabb.intersectsWith(axisalignedbb1)) {
list.add(axisalignedbb1);
}
}
}

View File

@ -5,7 +5,6 @@ import com.hbm.blocks.generic.BlockMetalFence;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFence;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
@ -19,58 +18,52 @@ public class RenderFence implements ISimpleBlockRenderingHandler {
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
BlockFence fence = (BlockFence) ModBlocks.fence_metal;
BlockMetalFence fence = (BlockMetalFence) ModBlocks.fence_metal;
boolean xNeg = fence.canConnectFenceTo(world, x - 1, y, z);
boolean xPos = fence.canConnectFenceTo(world, x + 1, y, z);
boolean zNeg = fence.canConnectFenceTo(world, x, y, z - 1);
boolean zPos = fence.canConnectFenceTo(world, x, y, z + 1);
boolean flag1 = xNeg || xPos;
boolean flag2 = zNeg || zPos;
float f = 0.375F;
float f1 = 0.625F;
renderer.setRenderBounds((double)f, 0.0D, (double)f, (double)f1, 1.0D, (double)f1);
renderer.renderStandardBlock(fence, x, y, z);
boolean flag1 = false;
boolean flag2 = false;
boolean hidePost = (xNeg && xPos) || (zNeg && zPos);
if (fence.canConnectFenceTo(world, x - 1, y, z) || fence.canConnectFenceTo(world, x + 1, y, z))
{
flag1 = true;
}
if (!flag1 && !flag2) {
flag1 = true;
}
if (fence.canConnectFenceTo(world, x, y, z - 1) || fence.canConnectFenceTo(world, x, y, z + 1))
{
flag2 = true;
}
float f = 0.4375F;
float f1 = 0.5625F;
float f4 = xNeg ? 0.0F : f;
float f5 = xPos ? 1.0F : f1;
float f6 = zNeg ? 0.0F : f;
float f7 = zPos ? 1.0F : f1;
renderer.field_152631_f = true;
boolean flag3 = fence.canConnectFenceTo(world, x - 1, y, z);
boolean flag4 = fence.canConnectFenceTo(world, x + 1, y, z);
boolean flag5 = fence.canConnectFenceTo(world, x, y, z - 1);
boolean flag6 = fence.canConnectFenceTo(world, x, y, z + 1);
if (flag1) {
renderer.setRenderBounds((double)f4, (double)0, (double)0.5, (double)f5, (double)1, (double)0.5);
renderer.renderStandardBlock(fence, x, y, z);
}
if (!flag1 && !flag2)
{
flag1 = true;
}
if (flag2) {
renderer.setRenderBounds((double)0.5, (double)0, (double)f6, (double)0.5, (double)1, (double)f7);
renderer.renderStandardBlock(fence, x, y, z);
}
f = 0.4375F;
f1 = 0.5625F;
float f4 = flag3 ? 0.0F : f;
float f5 = flag4 ? 1.0F : f1;
float f6 = flag5 ? 0.0F : f;
float f7 = flag6 ? 1.0F : f1;
renderer.field_152631_f = true;
if(!hidePost) {
f = 0.375F;
f1 = 0.625F;
renderer.setOverrideBlockTexture(fence.postIcon);
renderer.setRenderBounds((double)f, 0.0D, (double)f, (double)f1, 1.0D, (double)f1);
renderer.renderStandardBlock(fence, x, y, z);
renderer.clearOverrideBlockTexture();
}
if (flag1)
{
renderer.setRenderBounds((double)f4, (double)0, (double)0.5, (double)f5, (double)1, (double)0.5);
renderer.renderStandardBlock(fence, x, y, z);
}
if (flag2)
{
renderer.setRenderBounds((double)0.5, (double)0, (double)f6, (double)0.5, (double)1, (double)f7);
renderer.renderStandardBlock(fence, x, y, z);
}
renderer.field_152631_f = false;
fence.setBlockBoundsBasedOnState(world, x, y, z);
return true;
renderer.field_152631_f = false;
fence.setBlockBoundsBasedOnState(world, x, y, z);
return true;
}
@Override

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