Merge pull request #2139 from Toshayo/opencomputers-steam-fluid-id-fix

Better steam turbine OpenComputers integration
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HbmMods 2025-05-10 16:43:23 +02:00 committed by GitHub
commit 763b6ec020
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4 changed files with 68 additions and 47 deletions

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@ -38,16 +38,15 @@ public class CompatHandler {
* @return Object[] array containing an int with the "compression level"
*/
public static Object[] steamTypeToInt(FluidType type) {
switch(type.getID()) {
case(4): // Fluids.HOTSTEAM
return new Object[] {1};
case(5): // Fluids.SUPERHOTSTEAM
return new Object[] {2};
case(6): // Fluids.ULTRAHOTSTEAM
return new Object[] {3};
default:
return new Object[] {0};
}
final int typeId = type.getID();
if(typeId == Fluids.HOTSTEAM.getID()) {
return new Object[]{1};
} else if(typeId == Fluids.SUPERHOTSTEAM.getID()) {
return new Object[]{2};
} else if(typeId == Fluids.ULTRAHOTSTEAM.getID()) {
return new Object[]{3};
}
return new Object[] {0};
}
/**

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@ -297,29 +297,35 @@ public class TileEntityChungus extends TileEntityLoadedBase implements IEnergyPr
}
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():table -- Gets current tanks state. The format is the following: <input tank amount>, <input tank capacity>, <output tank amount>, <output tank capacity>")
@Optional.Method(modid = "OpenComputers")
public Object[] getFluid(Context context, Arguments args) {
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill()};
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():number -- Gets the current input tank fluid type. 0 stands for steam, 1 for dense steam, 2 for super dense steam and 3 for ultra dense steam.")
@Optional.Method(modid = "OpenComputers")
public Object[] getType(Context context, Arguments args) {
return CompatHandler.steamTypeToInt(tanks[1].getTankType());
return CompatHandler.steamTypeToInt(tanks[0].getTankType());
}
@Callback(direct = true, limit = 4)
@Callback(direct = true, limit = 4, doc = "function(type:number) -- Sets the input tank fluid type. Refer getType() for the accepted values information.")
@Optional.Method(modid = "OpenComputers")
public Object[] setType(Context context, Arguments args) {
tanks[0].setTankType(CompatHandler.intToSteamType(args.checkInteger(0)));
return new Object[] {};
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():number -- Gets the power buffer of the turbine.")
@Optional.Method(modid = "OpenComputers")
public Object[] getPower(Context context, Arguments args) {
return new Object[] {power};
}
@Callback(direct = true, doc = "function():table -- Gets information about this turbine. The format is the following: <input tank amount>, <input tank capacity>, <output tank amount>, <output tank capacity>, <input tank fluid type>, <power>")
@Optional.Method(modid = "OpenComputers")
public Object[] getInfo(Context context, Arguments args) {
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill(), CompatHandler.steamTypeToInt(tanks[0].getTankType())};
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill(), CompatHandler.steamTypeToInt(tanks[0].getTankType())[0], power};
}
@Override
@ -329,6 +335,7 @@ public class TileEntityChungus extends TileEntityLoadedBase implements IEnergyPr
"getFluid",
"getType",
"setType",
"getPower",
"getInfo"
};
}
@ -343,6 +350,8 @@ public class TileEntityChungus extends TileEntityLoadedBase implements IEnergyPr
return getType(context, args);
case ("setType"):
return setType(context, args);
case ("getPower"):
return getPower(context, args);
case ("getInfo"):
return getInfo(context, args);
}

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@ -302,29 +302,35 @@ public class TileEntityMachineLargeTurbine extends TileEntityMachineBase impleme
}
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():table -- Gets current tanks state. The format is the following: <input tank amount>, <input tank capacity>, <output tank amount>, <output tank capacity>")
@Optional.Method(modid = "OpenComputers")
public Object[] getFluid(Context context, Arguments args) {
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill()};
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():number -- Gets the current input tank fluid type. 0 stands for steam, 1 for dense steam, 2 for super dense steam and 3 for ultra dense steam.")
@Optional.Method(modid = "OpenComputers")
public Object[] getType(Context context, Arguments args) {
return CompatHandler.steamTypeToInt(tanks[1].getTankType());
return CompatHandler.steamTypeToInt(tanks[0].getTankType());
}
@Callback(direct = true, limit = 4)
@Callback(direct = true, limit = 4, doc = "function(type:number) -- Sets the input tank fluid type. Refer getType() for the accepted values information.")
@Optional.Method(modid = "OpenComputers")
public Object[] setType(Context context, Arguments args) {
tanks[0].setTankType(CompatHandler.intToSteamType(args.checkInteger(0)));
return new Object[] {};
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():number -- Gets the power buffer of the turbine.")
@Optional.Method(modid = "OpenComputers")
public Object[] getPower(Context context, Arguments args) {
return new Object[] {power};
}
@Callback(direct = true, doc = "function():table -- Gets information about this turbine. The format is the following: <input tank amount>, <input tank capacity>, <output tank amount>, <output tank capacity>, <input tank fluid type>, <power>")
@Optional.Method(modid = "OpenComputers")
public Object[] getInfo(Context context, Arguments args) {
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill(), CompatHandler.steamTypeToInt(tanks[0].getTankType())};
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill(), CompatHandler.steamTypeToInt(tanks[0].getTankType())[0], power};
}
@Override
@ -334,6 +340,7 @@ public class TileEntityMachineLargeTurbine extends TileEntityMachineBase impleme
"getFluid",
"getType",
"setType",
"getPower",
"getInfo"
};
}

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@ -355,29 +355,35 @@ public class TileEntityMachineTurbine extends TileEntityLoadedBase implements IS
return "ntm_turbine";
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():table -- Gets current tanks state. The format is the following: <input tank amount>, <input tank capacity>, <output tank amount>, <output tank capacity>")
@Optional.Method(modid = "OpenComputers")
public Object[] getFluid(Context context, Arguments args) {
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill()};
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():number -- Gets the current input tank fluid type. 0 stands for steam, 1 for dense steam, 2 for super dense steam and 3 for ultra dense steam.")
@Optional.Method(modid = "OpenComputers")
public Object[] getType(Context context, Arguments args) {
return CompatHandler.steamTypeToInt(tanks[1].getTankType());
return CompatHandler.steamTypeToInt(tanks[0].getTankType());
}
@Callback(direct = true, limit = 4)
@Callback(direct = true, limit = 4, doc = "function(type:number) -- Sets the input tank fluid type. Refer getType() for the accepted values information.")
@Optional.Method(modid = "OpenComputers")
public Object[] setType(Context context, Arguments args) {
tanks[0].setTankType(CompatHandler.intToSteamType(args.checkInteger(0)));
return new Object[] {true};
}
@Callback(direct = true)
@Callback(direct = true, doc = "function():number -- Gets the power buffer of the turbine.")
@Optional.Method(modid = "OpenComputers")
public Object[] getPower(Context context, Arguments args) {
return new Object[] {power};
}
@Callback(direct = true, doc = "function():table -- Gets information about this turbine. The format is the following: <input tank amount>, <input tank capacity>, <output tank amount>, <output tank capacity>, <input tank fluid type>, <power>")
@Optional.Method(modid = "OpenComputers")
public Object[] getInfo(Context context, Arguments args) {
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill(), CompatHandler.steamTypeToInt(tanks[0].getTankType())};
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill(), CompatHandler.steamTypeToInt(tanks[0].getTankType())[0], power};
}
@Override