mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
commit
7c75ae997a
@ -479,14 +479,14 @@ public class ModBlocks {
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public static Block sand_boron_layer;
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public static Block sand_boron_layer;
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public static Block leaves_layer;
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public static Block leaves_layer;
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public static Block sellafield_slaked;
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public static Block sellafield_slaked;
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public static Block sellafield_0;
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public static Block sellafield;
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/*public static Block sellafield_0;
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public static Block sellafield_1;
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public static Block sellafield_1;
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public static Block sellafield_2;
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public static Block sellafield_2;
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public static Block sellafield_3;
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public static Block sellafield_3;
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public static Block sellafield_4;
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public static Block sellafield_4;
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public static Block sellafield_core;
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public static Block sellafield_core;*/
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public static Block geysir_water;
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public static Block geysir_water;
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public static Block geysir_chlorine;
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public static Block geysir_chlorine;
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@ -1722,15 +1722,16 @@ public class ModBlocks {
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sand_dirty = new BlockFalling(Material.sand).setBlockName("sand_dirty").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setBlockTextureName(RefStrings.MODID + ":sand_dirty");
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sand_dirty = new BlockFalling(Material.sand).setBlockName("sand_dirty").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setBlockTextureName(RefStrings.MODID + ":sand_dirty");
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sand_dirty_red = new BlockFalling(Material.sand).setBlockName("sand_dirty_red").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setBlockTextureName(RefStrings.MODID + ":sand_dirty_red");
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sand_dirty_red = new BlockFalling(Material.sand).setBlockName("sand_dirty_red").setStepSound(Block.soundTypeSand).setCreativeTab(MainRegistry.blockTab).setHardness(0.5F).setBlockTextureName(RefStrings.MODID + ":sand_dirty_red");
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stone_cracked = new BlockFalling(Material.rock).setBlockName("stone_cracked").setStepSound(Block.soundTypeStone).setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":stone_cracked");
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stone_cracked = new BlockFalling(Material.rock).setBlockName("stone_cracked").setStepSound(Block.soundTypeStone).setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":stone_cracked");
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sellafield_slaked = new BlockGeneric(Material.rock).setBlockName("sellafield_slaked").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_slaked");
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sellafield_slaked = new BlockGeneric(Material.rock).setBlockName("sellafield_slaked").setStepSound(Block.soundTypeStone).setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_slaked");
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sellafield_0 = new BlockHazard(Material.rock).setBlockName("sellafield_0").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_0");
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sellafield = new BlockSellafield(Material.rock).setBlockName("sellafield").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_0");
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/*sellafield_0 = new BlockHazard(Material.rock).setBlockName("sellafield_0").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_0");
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sellafield_1 = new BlockHazard(Material.rock).setBlockName("sellafield_1").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_1");
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sellafield_1 = new BlockHazard(Material.rock).setBlockName("sellafield_1").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_1");
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sellafield_2 = new BlockHazard(Material.rock).setBlockName("sellafield_2").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_2");
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sellafield_2 = new BlockHazard(Material.rock).setBlockName("sellafield_2").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_2");
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sellafield_3 = new BlockHazard(Material.rock).setBlockName("sellafield_3").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_3");
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sellafield_3 = new BlockHazard(Material.rock).setBlockName("sellafield_3").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_3");
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sellafield_4 = new BlockHazard(Material.rock).setBlockName("sellafield_4").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_4");
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sellafield_4 = new BlockHazard(Material.rock).setBlockName("sellafield_4").setStepSound(Block.soundTypeStone).setHardness(5.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_4");
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sellafield_core = new BlockHazard(Material.rock).setBlockName("sellafield_core").setStepSound(Block.soundTypeStone).setHardness(10.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_core");
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sellafield_core = new BlockHazard(Material.rock).setBlockName("sellafield_core").setStepSound(Block.soundTypeStone).setHardness(10.0F).setBlockTextureName(RefStrings.MODID + ":sellafield_core");*/
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geysir_water = new BlockGeysir(Material.rock).setBlockName("geysir_water").setStepSound(Block.soundTypeStone).setHardness(5.0F);
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geysir_water = new BlockGeysir(Material.rock).setBlockName("geysir_water").setStepSound(Block.soundTypeStone).setHardness(5.0F);
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geysir_chlorine = new BlockGeysir(Material.rock).setBlockName("geysir_chlorine").setStepSound(Block.soundTypeStone).setHardness(5.0F);
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geysir_chlorine = new BlockGeysir(Material.rock).setBlockName("geysir_chlorine").setStepSound(Block.soundTypeStone).setHardness(5.0F);
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geysir_vapor = new BlockGeysir(Material.rock).setBlockName("geysir_vapor").setStepSound(Block.soundTypeStone).setHardness(5.0F);
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geysir_vapor = new BlockGeysir(Material.rock).setBlockName("geysir_vapor").setStepSound(Block.soundTypeStone).setHardness(5.0F);
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@ -2790,12 +2791,13 @@ public class ModBlocks {
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//RAD
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//RAD
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GameRegistry.registerBlock(sellafield_slaked, sellafield_slaked.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_slaked, sellafield_slaked.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_0, sellafield_0.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield, ItemBlockNamedMeta.class, sellafield.getUnlocalizedName());
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/*GameRegistry.registerBlock(sellafield_0, sellafield_0.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_1, sellafield_1.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_1, sellafield_1.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_2, sellafield_2.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_2, sellafield_2.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_3, sellafield_3.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_3, sellafield_3.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_4, sellafield_4.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_4, sellafield_4.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_core, sellafield_core.getUnlocalizedName());
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GameRegistry.registerBlock(sellafield_core, sellafield_core.getUnlocalizedName());*/
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//Geysirs
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//Geysirs
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GameRegistry.registerBlock(geysir_water, geysir_water.getUnlocalizedName());
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GameRegistry.registerBlock(geysir_water, geysir_water.getUnlocalizedName());
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@ -24,7 +24,7 @@ import net.minecraftforge.common.util.ForgeDirection;
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public class BlockHazard extends Block implements ITooltipProvider {
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public class BlockHazard extends Block implements ITooltipProvider {
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private float rad = 0.0F;
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protected float rad = 0.0F;
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private ExtDisplayEffect extEffect = null;
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private ExtDisplayEffect extEffect = null;
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private boolean beaconable = false;
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private boolean beaconable = false;
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@ -283,24 +283,6 @@ public class BlockOre extends Block {
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if(entity instanceof EntityLivingBase && (this == ModBlocks.waste_trinitite || this == ModBlocks.waste_trinitite_red)) {
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if(entity instanceof EntityLivingBase && (this == ModBlocks.waste_trinitite || this == ModBlocks.waste_trinitite_red)) {
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, 0));
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, 0));
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}
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}
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if(entity instanceof EntityLivingBase && this == ModBlocks.sellafield_0) {
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, 0));
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}
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if(entity instanceof EntityLivingBase && this == ModBlocks.sellafield_1) {
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, 1));
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}
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if(entity instanceof EntityLivingBase && this == ModBlocks.sellafield_2) {
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, 2));
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}
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if(entity instanceof EntityLivingBase && this == ModBlocks.sellafield_3) {
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, 3));
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}
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if(entity instanceof EntityLivingBase && this == ModBlocks.sellafield_4) {
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, 4));
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}
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if(entity instanceof EntityLivingBase && this == ModBlocks.sellafield_core) {
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, 5));
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}
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if(entity instanceof EntityLivingBase && this == ModBlocks.brick_jungle_ooze) {
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if(entity instanceof EntityLivingBase && this == ModBlocks.brick_jungle_ooze) {
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 15 * 20, 9));
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 15 * 20, 9));
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}
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}
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92
src/main/java/com/hbm/blocks/generic/BlockSellafield.java
Normal file
92
src/main/java/com/hbm/blocks/generic/BlockSellafield.java
Normal file
@ -0,0 +1,92 @@
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package com.hbm.blocks.generic;
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import java.util.List;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.handler.radiation.ChunkRadiationManager;
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import com.hbm.lib.RefStrings;
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import com.hbm.main.MainRegistry;
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import com.hbm.potion.HbmPotion;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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public class BlockSellafield extends BlockHazard {
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//Sellafite blocks should probably be entirely metadata, but removing them now might mess with shit
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//...Ah, fuck it! Noone cares anyway.
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public BlockSellafield(Material mat) {
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super(mat);
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this.setCreativeTab(MainRegistry.blockTab);
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}
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@Override
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public void onEntityWalking(World world, int x, int y, int z, Entity entity) {
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int meta = world.getBlockMetadata(x, y, z);
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if(entity instanceof EntityLivingBase)
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 30 * 20, meta < 5 ? meta : meta * 2));
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}
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@Override
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public void updateTick(World world, int x, int y, int z, Random rand) {
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ChunkRadiationManager.proxy.incrementRad(world, x, y, z, this.rad);
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int meta = world.getBlockMetadata(x, y, z);
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if(rand.nextInt(meta == 0 ? 30 * 60 : 15 * 60) == 0) {
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if(meta > 0)
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world.setBlockMetadataWithNotify(x, y, z, meta - 1, 2);
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else
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world.setBlock(x, y, z, ModBlocks.sellafield_slaked);
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}
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world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world));
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}
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@SideOnly(Side.CLIENT)
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protected IIcon[] icons;
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@Override
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public int damageDropped(int meta) {
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return meta;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void getSubBlocks(Item item, CreativeTabs tabs, List list) {
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for(byte i = 0; i < 6; i++) {
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list.add(new ItemStack(item, 1, i));
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconRegister) {
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super.registerBlockIcons(iconRegister);
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icons = new IIcon[6];
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for(byte i = 0; i < 6; i++)
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icons[i] = iconRegister.registerIcon(RefStrings.MODID + ":sellafield_" + i);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(int side, int meta) {
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return this.icons[meta % this.icons.length];
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}
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}
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@ -70,16 +70,19 @@ public class FalloutConfigJSON {
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entries.add(new FalloutEntry() .mB(Blocks.brown_mushroom_block) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
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entries.add(new FalloutEntry() .mB(Blocks.brown_mushroom_block) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
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entries.add(new FalloutEntry() .mB(Blocks.planks) .prim(new Triplet(ModBlocks.waste_planks, 0, 1)) .max(woodEffectRange));
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entries.add(new FalloutEntry() .mB(Blocks.planks) .prim(new Triplet(ModBlocks.waste_planks, 0, 1)) .max(woodEffectRange));
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FalloutEntry stoneCore = new FalloutEntry().prim(new Triplet(ModBlocks.sellafield_1, 0, 1)).max(5).sol(true);
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FalloutEntry stoneCore = new FalloutEntry().prim(new Triplet(ModBlocks.sellafield, 1, 1)).max(5).sol(true);
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FalloutEntry stoneInner = new FalloutEntry().prim(new Triplet(ModBlocks.sellafield_0, 0, 1)).min(5).max(15).sol(true);
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FalloutEntry stoneInner = new FalloutEntry().prim(new Triplet(ModBlocks.sellafield, 0, 1)).min(5).max(15).sol(true);
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FalloutEntry stoneOuter = new FalloutEntry().prim(new Triplet(ModBlocks.sellafield_slaked, 0, 1)).min(15).max(50).sol(true);
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FalloutEntry stoneOuter = new FalloutEntry().prim(new Triplet(ModBlocks.sellafield_slaked, 0, 1)).min(15).max(50).sol(true);
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entries.add(stoneCore.clone().mB(Blocks.stone));
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entries.add(stoneCore.clone().mB(Blocks.stone));
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entries.add(stoneInner.clone().mB(Blocks.stone));
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entries.add(stoneInner.clone().mB(Blocks.stone));
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entries.add(stoneOuter.clone().mB(Blocks.stone));
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entries.add(stoneOuter.clone().mB(Blocks.stone));
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entries.add(stoneCore.clone().mB(Blocks.gravel));
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entries.add(stoneCore.clone().mB(Blocks.gravel));
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entries.add(stoneInner.clone().mB(Blocks.gravel));
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entries.add(stoneInner.clone().mB(Blocks.gravel));
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entries.add(stoneOuter.clone().mB(Blocks.gravel));
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entries.add(stoneOuter.clone().mB(Blocks.gravel));
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/* recontaminate slaked sellafield */
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entries.add(stoneCore.clone().mB(ModBlocks.sellafield_slaked));
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entries.add(stoneInner.clone().mB(ModBlocks.sellafield_slaked));
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entries.add(new FalloutEntry()
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entries.add(new FalloutEntry()
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.mB(Blocks.grass)
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.mB(Blocks.grass)
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@ -928,29 +928,17 @@ public class ExplosionChaos {
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else if (world.getBlock(x, y, z) == ModBlocks.block_waste && random.nextInt(10) == 0) {
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else if (world.getBlock(x, y, z) == ModBlocks.block_waste && random.nextInt(10) == 0) {
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world.setBlock(x, y, z, ModBlocks.block_lead);
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world.setBlock(x, y, z, ModBlocks.block_lead);
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}
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}
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else if (world.getBlock(x, y, z) == ModBlocks.sellafield_core && random.nextInt(10) == 0) {
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else if(world.getBlock(x, y, z) == ModBlocks.sellafield) {
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world.setBlock(x, y, z, ModBlocks.sellafield_4);
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int meta = world.getBlockMetadata(x, y, z);
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}
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if(meta > 0) {
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else if (world.getBlock(x, y, z) == ModBlocks.sellafield_4 && random.nextInt(5) == 0) {
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if(meta == 5 && random.nextInt(10) == 0)
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world.setBlock(x, y, z, ModBlocks.sellafield_3);
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world.setBlockMetadataWithNotify(x, y, z, 4, 3);
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}
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else if(random.nextInt(5) == 0)
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world.setBlockMetadataWithNotify(meta, x, y, z, meta - 1);
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else if (world.getBlock(x, y, z) == ModBlocks.sellafield_3 && random.nextInt(5) == 0) {
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} else if(random.nextInt(5) == 0)
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world.setBlock(x, y, z, ModBlocks.sellafield_2);
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world.setBlock(y, z, meta, ModBlocks.sellafield_slaked);
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}
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else if (world.getBlock(x, y, z) == ModBlocks.sellafield_2 && random.nextInt(5) == 0) {
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world.setBlock(x, y, z, ModBlocks.sellafield_1);
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}
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else if (world.getBlock(x, y, z) == ModBlocks.sellafield_1 && random.nextInt(5) == 0) {
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world.setBlock(x, y, z, ModBlocks.sellafield_0);
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}
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else if (world.getBlock(x, y, z) == ModBlocks.sellafield_0 && random.nextInt(5) == 0) {
|
|
||||||
world.setBlock(x, y, z, ModBlocks.sellafield_slaked);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -205,12 +205,12 @@ public class HazardRegistry {
|
|||||||
HazardSystem.register(block_corium_cobble, makeData(RADIATION, 150F));
|
HazardSystem.register(block_corium_cobble, makeData(RADIATION, 150F));
|
||||||
HazardSystem.register(sand_gold198, makeData(RADIATION, au198 * block * powder_mult));
|
HazardSystem.register(sand_gold198, makeData(RADIATION, au198 * block * powder_mult));
|
||||||
|
|
||||||
HazardSystem.register(sellafield_0, makeData(RADIATION, 0.5F));
|
HazardSystem.register(new ItemStack(ModBlocks.sellafield, 1, 0), makeData(RADIATION, 0.5F));
|
||||||
HazardSystem.register(sellafield_1, makeData(RADIATION, 1F));
|
HazardSystem.register(new ItemStack(ModBlocks.sellafield, 1, 1), makeData(RADIATION, 1F));
|
||||||
HazardSystem.register(sellafield_2, makeData(RADIATION, 2.5F));
|
HazardSystem.register(new ItemStack(ModBlocks.sellafield, 1, 2), makeData(RADIATION, 2.5F));
|
||||||
HazardSystem.register(sellafield_3, makeData(RADIATION, 4F));
|
HazardSystem.register(new ItemStack(ModBlocks.sellafield, 1, 3), makeData(RADIATION, 4F));
|
||||||
HazardSystem.register(sellafield_4, makeData(RADIATION, 5F));
|
HazardSystem.register(new ItemStack(ModBlocks.sellafield, 1, 4), makeData(RADIATION, 5F));
|
||||||
HazardSystem.register(sellafield_core, makeData(RADIATION, 10F));
|
HazardSystem.register(new ItemStack(ModBlocks.sellafield, 1, 5), makeData(RADIATION, 10F));
|
||||||
|
|
||||||
registerOtherFuel(rod_zirnox_natural_uranium_fuel, u * rod_dual, wst * rod_dual * 11.5F, false);
|
registerOtherFuel(rod_zirnox_natural_uranium_fuel, u * rod_dual, wst * rod_dual * 11.5F, false);
|
||||||
registerOtherFuel(rod_zirnox_uranium_fuel, uf * rod_dual, wst * rod_dual * 10F, false);
|
registerOtherFuel(rod_zirnox_uranium_fuel, uf * rod_dual, wst * rod_dual * 10F, false);
|
||||||
|
|||||||
@ -254,12 +254,13 @@ public class ShredderRecipes {
|
|||||||
/*
|
/*
|
||||||
* Sellafite scrapping
|
* Sellafite scrapping
|
||||||
*/
|
*/
|
||||||
ShredderRecipes.setRecipe(ModBlocks.sellafield_0, new ItemStack(ModItems.scrap_nuclear, 1));
|
ShredderRecipes.setRecipe(ModBlocks.sellafield_slaked, new ItemStack(Blocks.gravel));
|
||||||
ShredderRecipes.setRecipe(ModBlocks.sellafield_1, new ItemStack(ModItems.scrap_nuclear, 2));
|
ShredderRecipes.setRecipe(new ItemStack(ModBlocks.sellafield, 1, 0), new ItemStack(ModItems.scrap_nuclear, 1));
|
||||||
ShredderRecipes.setRecipe(ModBlocks.sellafield_2, new ItemStack(ModItems.scrap_nuclear, 3));
|
ShredderRecipes.setRecipe(new ItemStack(ModBlocks.sellafield, 1, 1), new ItemStack(ModItems.scrap_nuclear, 2));
|
||||||
ShredderRecipes.setRecipe(ModBlocks.sellafield_3, new ItemStack(ModItems.scrap_nuclear, 5));
|
ShredderRecipes.setRecipe(new ItemStack(ModBlocks.sellafield, 1, 2), new ItemStack(ModItems.scrap_nuclear, 3));
|
||||||
ShredderRecipes.setRecipe(ModBlocks.sellafield_4, new ItemStack(ModItems.scrap_nuclear, 7));
|
ShredderRecipes.setRecipe(new ItemStack(ModBlocks.sellafield, 1, 3), new ItemStack(ModItems.scrap_nuclear, 5));
|
||||||
ShredderRecipes.setRecipe(ModBlocks.sellafield_core, new ItemStack(ModItems.scrap_nuclear, 15));
|
ShredderRecipes.setRecipe(new ItemStack(ModBlocks.sellafield, 1, 4), new ItemStack(ModItems.scrap_nuclear, 7));
|
||||||
|
ShredderRecipes.setRecipe(new ItemStack(ModBlocks.sellafield, 1, 5), new ItemStack(ModItems.scrap_nuclear, 15));
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Fracking debris scrapping
|
* Fracking debris scrapping
|
||||||
|
|||||||
18
src/main/java/com/hbm/items/block/ItemBlockNamedMeta.java
Normal file
18
src/main/java/com/hbm/items/block/ItemBlockNamedMeta.java
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
package com.hbm.items.block;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
|
||||||
|
public class ItemBlockNamedMeta extends ItemBlockMeta {
|
||||||
|
|
||||||
|
public ItemBlockNamedMeta(Block block) {
|
||||||
|
super(block);
|
||||||
|
}
|
||||||
|
|
||||||
|
//OG class didn't have getUnlocalizedName and I didn't want to add it for fear of fucking shit up
|
||||||
|
@Override
|
||||||
|
public String getUnlocalizedName(ItemStack stack) {
|
||||||
|
return super.getUnlocalizedName() + "." + stack.getItemDamage();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@ -748,7 +748,7 @@ public class CraftingManager {
|
|||||||
addShapelessAuto(new ItemStack(ModItems.ams_catalyst_dineutronium, 1), new Object[] { ModItems.ams_catalyst_blank, ModItems.rune_hagalaz, ModItems.rune_hagalaz, ModItems.rune_thurisaz, ModItems.rune_thurisaz, DNT.dust(), DNT.dust(), DNT.dust(), DNT.dust() });
|
addShapelessAuto(new ItemStack(ModItems.ams_catalyst_dineutronium, 1), new Object[] { ModItems.ams_catalyst_blank, ModItems.rune_hagalaz, ModItems.rune_hagalaz, ModItems.rune_thurisaz, ModItems.rune_thurisaz, DNT.dust(), DNT.dust(), DNT.dust(), DNT.dust() });
|
||||||
addRecipeAuto(new ItemStack(ModBlocks.dfc_core, 1), new Object[] { "DLD", "LML", "DLD", 'D', ModItems.ingot_bismuth, 'L', DNT.block(), 'M', KEY_CIRCUIT_BISMUTH });
|
addRecipeAuto(new ItemStack(ModBlocks.dfc_core, 1), new Object[] { "DLD", "LML", "DLD", 'D', ModItems.ingot_bismuth, 'L', DNT.block(), 'M', KEY_CIRCUIT_BISMUTH });
|
||||||
addRecipeAuto(new ItemStack(ModBlocks.dfc_emitter, 1), new Object[] { "SDS", "TXL", "SDS", 'S', OSMIRIDIUM.ingot(), 'D', ModItems.plate_desh, 'T', ModBlocks.machine_transformer_dnt, 'X', ModItems.crystal_xen, 'L', ModItems.sat_head_laser });
|
addRecipeAuto(new ItemStack(ModBlocks.dfc_emitter, 1), new Object[] { "SDS", "TXL", "SDS", 'S', OSMIRIDIUM.ingot(), 'D', ModItems.plate_desh, 'T', ModBlocks.machine_transformer_dnt, 'X', ModItems.crystal_xen, 'L', ModItems.sat_head_laser });
|
||||||
addRecipeAuto(new ItemStack(ModBlocks.dfc_receiver, 1), new Object[] { "SDS", "TXL", "SDS", 'S', OSMIRIDIUM.ingot(), 'D', ModItems.plate_desh, 'T', ModBlocks.machine_transformer_dnt, 'X', ModBlocks.sellafield_core, 'L', ModItems.hull_small_steel });
|
addRecipeAuto(new ItemStack(ModBlocks.dfc_receiver, 1), new Object[] { "SDS", "TXL", "SDS", 'S', OSMIRIDIUM.ingot(), 'D', ModItems.plate_desh, 'T', ModBlocks.machine_transformer_dnt, 'X', new ItemStack(ModBlocks.sellafield, 1, 5), 'L', ModItems.hull_small_steel });
|
||||||
addRecipeAuto(new ItemStack(ModBlocks.dfc_injector, 1), new Object[] { "SDS", "TXL", "SDS", 'S', OSMIRIDIUM.ingot(), 'D', CMB.plate(), 'T', ModBlocks.machine_fluidtank, 'X', ModItems.motor, 'L', ModItems.pipes_steel });
|
addRecipeAuto(new ItemStack(ModBlocks.dfc_injector, 1), new Object[] { "SDS", "TXL", "SDS", 'S', OSMIRIDIUM.ingot(), 'D', CMB.plate(), 'T', ModBlocks.machine_fluidtank, 'X', ModItems.motor, 'L', ModItems.pipes_steel });
|
||||||
addRecipeAuto(new ItemStack(ModBlocks.dfc_stabilizer, 1), new Object[] { "SDS", "TXL", "SDS", 'S', OSMIRIDIUM.ingot(), 'D', ModItems.plate_desh, 'T', ModItems.singularity_spark, 'X', ModItems.magnet_circular, 'L', ModItems.crystal_xen });
|
addRecipeAuto(new ItemStack(ModBlocks.dfc_stabilizer, 1), new Object[] { "SDS", "TXL", "SDS", 'S', OSMIRIDIUM.ingot(), 'D', ModItems.plate_desh, 'T', ModItems.singularity_spark, 'X', ModItems.magnet_circular, 'L', ModItems.crystal_xen });
|
||||||
addRecipeAuto(new ItemStack(ModBlocks.barrel_plastic, 1), new Object[] { "IPI", "I I", "IPI", 'I', ModItems.plate_polymer, 'P', AL.plate() });
|
addRecipeAuto(new ItemStack(ModBlocks.barrel_plastic, 1), new Object[] { "IPI", "I I", "IPI", 'I', ModItems.plate_polymer, 'P', AL.plate() });
|
||||||
|
|||||||
@ -1,5 +1,6 @@
|
|||||||
package com.hbm.main;
|
package com.hbm.main;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockDispenser;
|
import net.minecraft.block.BlockDispenser;
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
import net.minecraft.dispenser.BehaviorProjectileDispense;
|
import net.minecraft.dispenser.BehaviorProjectileDispense;
|
||||||
@ -1112,6 +1113,10 @@ public class MainRegistry {
|
|||||||
/// REMAP ///
|
/// REMAP ///
|
||||||
remapItems.put("hbm:item.gadget_explosive8", ModItems.early_explosive_lenses);
|
remapItems.put("hbm:item.gadget_explosive8", ModItems.early_explosive_lenses);
|
||||||
remapItems.put("hbm:item.man_explosive8", ModItems.explosive_lenses);
|
remapItems.put("hbm:item.man_explosive8", ModItems.explosive_lenses);
|
||||||
|
//forge shits the bed when you dare to remap several blocks into one, since noone would ever try to do that
|
||||||
|
/*remapBlocks.put("hbm:tile.sellafield_core", ModBlocks.sellafield);
|
||||||
|
for(byte i = 0; i < 5; i++)
|
||||||
|
remapBlocks.put("hbm:tile.sellafield_" + i, ModBlocks.sellafield);*/
|
||||||
|
|
||||||
for(MissingMapping mapping : event.get()) {
|
for(MissingMapping mapping : event.get()) {
|
||||||
|
|
||||||
|
|||||||
@ -65,6 +65,7 @@ public class RenderRBMKConsole extends TileEntitySpecialRenderer {
|
|||||||
case FUEL_SIM: drawFuel(tess, kx + 0.01, ky, kz, col.data.getDouble("enrichment")); break;
|
case FUEL_SIM: drawFuel(tess, kx + 0.01, ky, kz, col.data.getDouble("enrichment")); break;
|
||||||
case CONTROL: drawControl(tess, kx + 0.01, ky, kz, col.data.getDouble("level")); break;
|
case CONTROL: drawControl(tess, kx + 0.01, ky, kz, col.data.getDouble("level")); break;
|
||||||
case CONTROL_AUTO: drawControlAuto(tess, kx + 0.01, ky, kz, col.data.getDouble("level")); break;
|
case CONTROL_AUTO: drawControlAuto(tess, kx + 0.01, ky, kz, col.data.getDouble("level")); break;
|
||||||
|
default:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -721,7 +721,7 @@ public class TileEntityMachineReactorLarge extends TileEntity
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord, ModBlocks.sellafield_core);
|
worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord, ModBlocks.sellafield, 5, 3);
|
||||||
|
|
||||||
if(MobConfig.enableElementals) {
|
if(MobConfig.enableElementals) {
|
||||||
List<EntityPlayer> players = worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5).expand(100, 100, 100));
|
List<EntityPlayer> players = worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5).expand(100, 100, 100));
|
||||||
@ -739,15 +739,15 @@ public class TileEntityMachineReactorLarge extends TileEntity
|
|||||||
if(rand < 7)
|
if(rand < 7)
|
||||||
worldObj.setBlock(x, y, z, ModBlocks.toxic_block);
|
worldObj.setBlock(x, y, z, ModBlocks.toxic_block);
|
||||||
else if(rand < 10)
|
else if(rand < 10)
|
||||||
worldObj.setBlock(x, y, z, ModBlocks.sellafield_0);
|
worldObj.setBlock(x, y, z, ModBlocks.sellafield, 0, 3);
|
||||||
else if(rand < 14)
|
else if(rand < 14)
|
||||||
worldObj.setBlock(x, y, z, ModBlocks.sellafield_1);
|
worldObj.setBlock(x, y, z, ModBlocks.sellafield, 1, 3);
|
||||||
else if(rand < 17)
|
else if(rand < 17)
|
||||||
worldObj.setBlock(x, y, z, ModBlocks.sellafield_2);
|
worldObj.setBlock(x, y, z, ModBlocks.sellafield, 2, 3);
|
||||||
else if(rand < 19)
|
else if(rand < 19)
|
||||||
worldObj.setBlock(x, y, z, ModBlocks.sellafield_3);
|
worldObj.setBlock(x, y, z, ModBlocks.sellafield, 3, 3);
|
||||||
else
|
else
|
||||||
worldObj.setBlock(x, y, z, ModBlocks.sellafield_4);
|
worldObj.setBlock(x, y, z, ModBlocks.sellafield, 4, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@ -68,12 +68,7 @@ public class Barrel extends WorldGenerator {
|
|||||||
Block Block1 = ModBlocks.reinforced_brick;
|
Block Block1 = ModBlocks.reinforced_brick;
|
||||||
Block Block2 = ModBlocks.sellafield_slaked;
|
Block Block2 = ModBlocks.sellafield_slaked;
|
||||||
Block Block3 = ModBlocks.brick_concrete;
|
Block Block3 = ModBlocks.brick_concrete;
|
||||||
Block Block4 = ModBlocks.sellafield_3;
|
Block sellafield = ModBlocks.sellafield;
|
||||||
Block Block5 = ModBlocks.sellafield_4;
|
|
||||||
Block Block6 = ModBlocks.sellafield_core;
|
|
||||||
Block Block7 = ModBlocks.sellafield_2;
|
|
||||||
Block Block8 = ModBlocks.sellafield_1;
|
|
||||||
Block Block9 = ModBlocks.sellafield_0;
|
|
||||||
Block Block10 = ModBlocks.deco_lead;
|
Block Block10 = ModBlocks.deco_lead;
|
||||||
Block Block11 = ModBlocks.reinforced_glass;
|
Block Block11 = ModBlocks.reinforced_glass;
|
||||||
Block Block12 = ModBlocks.toxic_block;
|
Block Block12 = ModBlocks.toxic_block;
|
||||||
@ -115,24 +110,24 @@ public class Barrel extends WorldGenerator {
|
|||||||
world.setBlock(x + 2, y + 0, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 0, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 3, y + 0, z + 0, Block2, 0, 3);
|
world.setBlock(x + 3, y + 0, z + 0, Block2, 0, 3);
|
||||||
world.setBlock(x + 0, y + 0, z + 1, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 0, z + 1, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 0, z + 1, Block4, 0, 3);
|
world.setBlock(x + 1, y + 0, z + 1, sellafield, 3, 3);
|
||||||
world.setBlock(x + 2, y + 0, z + 1, Block5, 0, 3);
|
world.setBlock(x + 2, y + 0, z + 1, sellafield, 4, 3);
|
||||||
world.setBlock(x + 3, y + 0, z + 1, Block4, 0, 3);
|
world.setBlock(x + 3, y + 0, z + 1, sellafield, 3, 3);
|
||||||
world.setBlock(x + 4, y + 0, z + 1, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 4, y + 0, z + 1, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 0, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 0, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 0, z + 2, Block5, 0, 3);
|
world.setBlock(x + 1, y + 0, z + 2, sellafield, 4, 3);
|
||||||
world.setBlock(x + 2, y + 0, z + 2, Block6, 0, 3);
|
world.setBlock(x + 2, y + 0, z + 2, sellafield, 5, 3);
|
||||||
|
|
||||||
if(world.getTileEntity(x + 2, y + 0, z + 2) instanceof TileEntitySellafield) {
|
if(world.getTileEntity(x + 2, y + 0, z + 2) instanceof TileEntitySellafield) {
|
||||||
((TileEntitySellafield)world.getTileEntity(x + 2, y + 0, z + 2)).radius = 2.5;
|
((TileEntitySellafield)world.getTileEntity(x + 2, y + 0, z + 2)).radius = 2.5;
|
||||||
}
|
}
|
||||||
|
|
||||||
world.setBlock(x + 3, y + 0, z + 2, Block5, 0, 3);
|
world.setBlock(x + 3, y + 0, z + 2, sellafield, 4, 3);
|
||||||
world.setBlock(x + 4, y + 0, z + 2, Block2, 0, 3);
|
world.setBlock(x + 4, y + 0, z + 2, Block2, 0, 3);
|
||||||
world.setBlock(x + 0, y + 0, z + 3, Block2, 0, 3);
|
world.setBlock(x + 0, y + 0, z + 3, Block2, 0, 3);
|
||||||
world.setBlock(x + 1, y + 0, z + 3, Block5, 0, 3);
|
world.setBlock(x + 1, y + 0, z + 3, sellafield, 4, 3);
|
||||||
world.setBlock(x + 2, y + 0, z + 3, Block4, 0, 3);
|
world.setBlock(x + 2, y + 0, z + 3, sellafield, 3, 3);
|
||||||
world.setBlock(x + 3, y + 0, z + 3, Block5, 0, 3);
|
world.setBlock(x + 3, y + 0, z + 3, sellafield, 4, 3);
|
||||||
world.setBlock(x + 4, y + 0, z + 3, Block2, 0, 3);
|
world.setBlock(x + 4, y + 0, z + 3, Block2, 0, 3);
|
||||||
world.setBlock(x + 1, y + 0, z + 4, Block2, 0, 3);
|
world.setBlock(x + 1, y + 0, z + 4, Block2, 0, 3);
|
||||||
world.setBlock(x + 2, y + 0, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 0, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
@ -141,12 +136,12 @@ public class Barrel extends WorldGenerator {
|
|||||||
world.setBlock(x + 2, y + 1, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 1, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 3, y + 1, z + 0, Block2, 0, 3);
|
world.setBlock(x + 3, y + 1, z + 0, Block2, 0, 3);
|
||||||
world.setBlock(x + 0, y + 1, z + 1, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 1, z + 1, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 1, z + 1, Block7, 0, 3);
|
world.setBlock(x + 1, y + 1, z + 1, sellafield, 2, 3);
|
||||||
world.setBlock(x + 2, y + 1, z + 1, Block4, 0, 3);
|
world.setBlock(x + 2, y + 1, z + 1, sellafield, 3, 3);
|
||||||
world.setBlock(x + 3, y + 1, z + 1, Block4, 0, 3);
|
world.setBlock(x + 3, y + 1, z + 1, sellafield, 3, 3);
|
||||||
world.setBlock(x + 4, y + 1, z + 1, Block2, 0, 3);
|
world.setBlock(x + 4, y + 1, z + 1, Block2, 0, 3);
|
||||||
world.setBlock(x + 0, y + 1, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 1, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 1, z + 2, Block4, 0, 3);
|
world.setBlock(x + 1, y + 1, z + 2, sellafield, 3, 3);
|
||||||
|
|
||||||
/*world.setBlock(x + 2, y + 1, z + 2, Blocks.chest, 3, 3);
|
/*world.setBlock(x + 2, y + 1, z + 2, Blocks.chest, 3, 3);
|
||||||
|
|
||||||
@ -162,12 +157,12 @@ public class Barrel extends WorldGenerator {
|
|||||||
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.expensive, (TileEntityCrateSteel)world.getTileEntity(x + 2, y + 1, z + 2), 16);
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.expensive, (TileEntityCrateSteel)world.getTileEntity(x + 2, y + 1, z + 2), 16);
|
||||||
}
|
}
|
||||||
|
|
||||||
world.setBlock(x + 3, y + 1, z + 2, Block4, 0, 3);
|
world.setBlock(x + 3, y + 1, z + 2, sellafield, 3, 3);
|
||||||
world.setBlock(x + 4, y + 1, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 4, y + 1, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 1, z + 3, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 1, z + 3, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 1, z + 3, Block4, 0, 3);
|
world.setBlock(x + 1, y + 1, z + 3, sellafield, 3, 3);
|
||||||
world.setBlock(x + 2, y + 1, z + 3, Block7, 0, 3);
|
world.setBlock(x + 2, y + 1, z + 3, sellafield, 2, 3);
|
||||||
world.setBlock(x + 3, y + 1, z + 3, Block4, 0, 3);
|
world.setBlock(x + 3, y + 1, z + 3, sellafield, 3, 3);
|
||||||
world.setBlock(x + 4, y + 1, z + 3, Block2, 0, 3);
|
world.setBlock(x + 4, y + 1, z + 3, Block2, 0, 3);
|
||||||
world.setBlock(x + 1, y + 1, z + 4, Block2, 0, 3);
|
world.setBlock(x + 1, y + 1, z + 4, Block2, 0, 3);
|
||||||
world.setBlock(x + 2, y + 1, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 1, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
@ -176,19 +171,19 @@ public class Barrel extends WorldGenerator {
|
|||||||
world.setBlock(x + 2, y + 2, z + 0, Block2, 0, 3);
|
world.setBlock(x + 2, y + 2, z + 0, Block2, 0, 3);
|
||||||
world.setBlock(x + 3, y + 2, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 3, y + 2, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 2, z + 1, Block2, 0, 3);
|
world.setBlock(x + 0, y + 2, z + 1, Block2, 0, 3);
|
||||||
world.setBlock(x + 1, y + 2, z + 1, Block8, 0, 3);
|
world.setBlock(x + 1, y + 2, z + 1, sellafield, 1, 3);
|
||||||
world.setBlock(x + 2, y + 2, z + 1, Block7, 0, 3);
|
world.setBlock(x + 2, y + 2, z + 1, sellafield, 2, 3);
|
||||||
world.setBlock(x + 3, y + 2, z + 1, Block7, 0, 3);
|
world.setBlock(x + 3, y + 2, z + 1, sellafield, 2, 3);
|
||||||
world.setBlock(x + 4, y + 2, z + 1, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 4, y + 2, z + 1, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 2, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 2, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 2, z + 2, Block7, 0, 3);
|
world.setBlock(x + 1, y + 2, z + 2, sellafield, 2, 3);
|
||||||
world.setBlock(x + 2, y + 2, z + 2, Block5, 0, 3);
|
world.setBlock(x + 2, y + 2, z + 2, sellafield, 4, 3);
|
||||||
world.setBlock(x + 3, y + 2, z + 2, Block7, 0, 3);
|
world.setBlock(x + 3, y + 2, z + 2, sellafield, 2, 3);
|
||||||
world.setBlock(x + 4, y + 2, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 4, y + 2, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 2, z + 3, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 2, z + 3, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 2, z + 3, Block7, 0, 3);
|
world.setBlock(x + 1, y + 2, z + 3, sellafield, 2, 3);
|
||||||
world.setBlock(x + 2, y + 2, z + 3, Block8, 0, 3);
|
world.setBlock(x + 2, y + 2, z + 3, sellafield, 1, 3);
|
||||||
world.setBlock(x + 3, y + 2, z + 3, Block7, 0, 3);
|
world.setBlock(x + 3, y + 2, z + 3, sellafield, 2, 3);
|
||||||
world.setBlock(x + 4, y + 2, z + 3, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 4, y + 2, z + 3, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 2, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 1, y + 2, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 2, y + 2, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 2, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
@ -197,19 +192,19 @@ public class Barrel extends WorldGenerator {
|
|||||||
world.setBlock(x + 2, y + 3, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 3, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 3, y + 3, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 3, y + 3, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 3, z + 1, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 3, z + 1, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 3, z + 1, Block8, 0, 3);
|
world.setBlock(x + 1, y + 3, z + 1, sellafield, 1, 3);
|
||||||
world.setBlock(x + 2, y + 3, z + 1, Block8, 0, 3);
|
world.setBlock(x + 2, y + 3, z + 1, sellafield, 1, 3);
|
||||||
world.setBlock(x + 3, y + 3, z + 1, Block8, 0, 3);
|
world.setBlock(x + 3, y + 3, z + 1, sellafield, 1, 3);
|
||||||
world.setBlock(x + 4, y + 3, z + 1, Block2, 0, 3);
|
world.setBlock(x + 4, y + 3, z + 1, Block2, 0, 3);
|
||||||
world.setBlock(x + 0, y + 3, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 3, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 3, z + 2, Block8, 0, 3);
|
world.setBlock(x + 1, y + 3, z + 2, sellafield, 1, 3);
|
||||||
world.setBlock(x + 2, y + 3, z + 2, Block4, 0, 3);
|
world.setBlock(x + 2, y + 3, z + 2, sellafield, 3, 3);
|
||||||
world.setBlock(x + 3, y + 3, z + 2, Block8, 0, 3);
|
world.setBlock(x + 3, y + 3, z + 2, sellafield, 1, 3);
|
||||||
world.setBlock(x + 4, y + 3, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 4, y + 3, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 3, z + 3, Block2, 0, 3);
|
world.setBlock(x + 0, y + 3, z + 3, Block2, 0, 3);
|
||||||
world.setBlock(x + 1, y + 3, z + 3, Block8, 0, 3);
|
world.setBlock(x + 1, y + 3, z + 3, sellafield, 1, 3);
|
||||||
world.setBlock(x + 2, y + 3, z + 3, Block9, 0, 3);
|
world.setBlock(x + 2, y + 3, z + 3, sellafield, 0, 3);
|
||||||
world.setBlock(x + 3, y + 3, z + 3, Block8, 0, 3);
|
world.setBlock(x + 3, y + 3, z + 3, sellafield, 1, 3);
|
||||||
world.setBlock(x + 4, y + 3, z + 3, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 4, y + 3, z + 3, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 3, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 1, y + 3, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 2, y + 3, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 3, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
@ -218,19 +213,19 @@ public class Barrel extends WorldGenerator {
|
|||||||
world.setBlock(x + 2, y + 4, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 4, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 3, y + 4, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 3, y + 4, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 4, z + 1, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 4, z + 1, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 4, z + 1, Block9, 0, 3);
|
world.setBlock(x + 1, y + 4, z + 1, sellafield, 0, 3);
|
||||||
world.setBlock(x + 2, y + 4, z + 1, Block8, 0, 3);
|
world.setBlock(x + 2, y + 4, z + 1, sellafield, 1, 3);
|
||||||
world.setBlock(x + 3, y + 4, z + 1, Block9, 0, 3);
|
world.setBlock(x + 3, y + 4, z + 1, sellafield, 0, 3);
|
||||||
world.setBlock(x + 4, y + 4, z + 1, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 4, y + 4, z + 1, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 4, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 4, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 4, z + 2, Block9, 0, 3);
|
world.setBlock(x + 1, y + 4, z + 2, sellafield, 0, 3);
|
||||||
world.setBlock(x + 2, y + 4, z + 2, Block7, 0, 3);
|
world.setBlock(x + 2, y + 4, z + 2, sellafield, 2, 3);
|
||||||
world.setBlock(x + 3, y + 4, z + 2, Block8, 0, 3);
|
world.setBlock(x + 3, y + 4, z + 2, sellafield, 1, 3);
|
||||||
world.setBlock(x + 4, y + 4, z + 2, Block2, 0, 3);
|
world.setBlock(x + 4, y + 4, z + 2, Block2, 0, 3);
|
||||||
world.setBlock(x + 0, y + 4, z + 3, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 4, z + 3, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 4, z + 3, Block8, 0, 3);
|
world.setBlock(x + 1, y + 4, z + 3, sellafield, 1, 3);
|
||||||
world.setBlock(x + 2, y + 4, z + 3, Block9, 0, 3);
|
world.setBlock(x + 2, y + 4, z + 3, sellafield, 0, 3);
|
||||||
world.setBlock(x + 3, y + 4, z + 3, Block9, 0, 3);
|
world.setBlock(x + 3, y + 4, z + 3, sellafield, 0, 3);
|
||||||
world.setBlock(x + 4, y + 4, z + 3, Block2, 0, 3);
|
world.setBlock(x + 4, y + 4, z + 3, Block2, 0, 3);
|
||||||
world.setBlock(x + 1, y + 4, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 1, y + 4, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 2, y + 4, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 4, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
@ -239,18 +234,18 @@ public class Barrel extends WorldGenerator {
|
|||||||
world.setBlock(x + 2, y + 5, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 2, y + 5, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 3, y + 5, z + 0, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 3, y + 5, z + 0, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 0, y + 5, z + 1, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 5, z + 1, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 5, z + 1, Block9, 0, 3);
|
world.setBlock(x + 1, y + 5, z + 1, sellafield, 0, 3);
|
||||||
world.setBlock(x + 2, y + 5, z + 1, Block9, 0, 3);
|
world.setBlock(x + 2, y + 5, z + 1, sellafield, 0, 3);
|
||||||
world.setBlock(x + 3, y + 5, z + 1, Block9, 0, 3);
|
world.setBlock(x + 3, y + 5, z + 1, sellafield, 0, 3);
|
||||||
world.setBlock(x + 4, y + 5, z + 1, Block2, 0, 3);
|
world.setBlock(x + 4, y + 5, z + 1, Block2, 0, 3);
|
||||||
world.setBlock(x + 0, y + 5, z + 2, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 5, z + 2, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 5, z + 2, Block12, 0, 3);
|
world.setBlock(x + 1, y + 5, z + 2, Block12, 0, 3);
|
||||||
world.setBlock(x + 2, y + 5, z + 2, Block8, 0, 3);
|
world.setBlock(x + 2, y + 5, z + 2, sellafield, 1, 3);
|
||||||
world.setBlock(x + 3, y + 5, z + 2, Block12, 0, 3);
|
world.setBlock(x + 3, y + 5, z + 2, Block12, 0, 3);
|
||||||
world.setBlock(x + 4, y + 5, z + 2, Blocks.air, 0, 3);
|
world.setBlock(x + 4, y + 5, z + 2, Blocks.air, 0, 3);
|
||||||
world.setBlock(x + 0, y + 5, z + 3, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 0, y + 5, z + 3, Library.getRandomConcrete(), 0, 3);
|
||||||
world.setBlock(x + 1, y + 5, z + 3, Block9, 0, 3);
|
world.setBlock(x + 1, y + 5, z + 3, sellafield, 0, 3);
|
||||||
world.setBlock(x + 2, y + 5, z + 3, Block9, 0, 3);
|
world.setBlock(x + 2, y + 5, z + 3, sellafield, 0, 3);
|
||||||
world.setBlock(x + 3, y + 5, z + 3, Block12, 0, 3);
|
world.setBlock(x + 3, y + 5, z + 3, Block12, 0, 3);
|
||||||
world.setBlock(x + 4, y + 5, z + 3, Block2, 0, 3);
|
world.setBlock(x + 4, y + 5, z + 3, Block2, 0, 3);
|
||||||
world.setBlock(x + 1, y + 5, z + 4, Library.getRandomConcrete(), 0, 3);
|
world.setBlock(x + 1, y + 5, z + 4, Library.getRandomConcrete(), 0, 3);
|
||||||
@ -266,7 +261,7 @@ public class Barrel extends WorldGenerator {
|
|||||||
world.setBlock(x + 4, y + 6, z + 1, Block10, 0, 3);
|
world.setBlock(x + 4, y + 6, z + 1, Block10, 0, 3);
|
||||||
world.setBlock(x + 0, y + 6, z + 2, Block10, 0, 3);
|
world.setBlock(x + 0, y + 6, z + 2, Block10, 0, 3);
|
||||||
world.setBlock(x + 1, y + 6, z + 2, Block12, 0, 3);
|
world.setBlock(x + 1, y + 6, z + 2, Block12, 0, 3);
|
||||||
world.setBlock(x + 2, y + 6, z + 2, Block9, 0, 3);
|
world.setBlock(x + 2, y + 6, z + 2, sellafield, 0, 3);
|
||||||
world.setBlock(x + 3, y + 6, z + 2, Block12, 0, 3);
|
world.setBlock(x + 3, y + 6, z + 2, Block12, 0, 3);
|
||||||
world.setBlock(x + 4, y + 6, z + 2, Block10, 0, 3);
|
world.setBlock(x + 4, y + 6, z + 2, Block10, 0, 3);
|
||||||
world.setBlock(x + 0, y + 6, z + 3, Block10, 0, 3);
|
world.setBlock(x + 0, y + 6, z + 3, Block10, 0, 3);
|
||||||
|
|||||||
@ -36,9 +36,9 @@ public class Sellafield {
|
|||||||
dig(world, x + a, z + b, dep);
|
dig(world, x + a, z + b, dep);
|
||||||
|
|
||||||
if(r + rand.nextInt(3) <= radius / 3D) {
|
if(r + rand.nextInt(3) <= radius / 3D) {
|
||||||
place(world, x + a, z + b, 3, ModBlocks.sellafield_1);
|
place(world, x + a, z + b, 3, ModBlocks.sellafield, 1);
|
||||||
} else if(r - rand.nextInt(3) <= radius / 3D * 2D) {
|
} else if(r - rand.nextInt(3) <= radius / 3D * 2D) {
|
||||||
place(world, x + a, z + b, 3, ModBlocks.sellafield_0);
|
place(world, x + a, z + b, 3, ModBlocks.sellafield);
|
||||||
} else {
|
} else {
|
||||||
place(world, x + a, z + b, 3, ModBlocks.sellafield_slaked);
|
place(world, x + a, z + b, 3, ModBlocks.sellafield_slaked);
|
||||||
}
|
}
|
||||||
@ -58,12 +58,14 @@ public class Sellafield {
|
|||||||
world.setBlockToAir(x, y - i, z);
|
world.setBlockToAir(x, y - i, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void place(World world, int x, int z, int depth, Block block) {
|
private void place(World world, int x, int z, int depth, Block block) { place(world, x, z, depth, block, 0); }
|
||||||
|
|
||||||
|
private void place(World world, int x, int z, int depth, Block block, int meta) {
|
||||||
|
|
||||||
int y = world.getHeightValue(x, z) - 1;
|
int y = world.getHeightValue(x, z) - 1;
|
||||||
|
|
||||||
for(int i = 0; i < depth; i++)
|
for(int i = 0; i < depth; i++)
|
||||||
world.setBlock(x, y - i, z, block);
|
world.setBlock(x, y - i, z, block, meta, 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void placeCore(World world, int x, int z, double rad) { }
|
private void placeCore(World world, int x, int z, double rad) { }
|
||||||
|
|||||||
@ -4086,12 +4086,12 @@ tile.schrabidic_block.name=Schrabidic Acid
|
|||||||
tile.seal_controller.name=Silo Hatch Opener
|
tile.seal_controller.name=Silo Hatch Opener
|
||||||
tile.seal_frame.name=Silo Hatch Frame
|
tile.seal_frame.name=Silo Hatch Frame
|
||||||
tile.seal_hatch.name=Silo Hatch
|
tile.seal_hatch.name=Silo Hatch
|
||||||
tile.sellafield_0.name=Sellafite
|
tile.sellafield.0.name=Sellafite
|
||||||
tile.sellafield_1.name=Hot Sellafite
|
tile.sellafield.1.name=Hot Sellafite
|
||||||
tile.sellafield_2.name=Boiling Sellafite
|
tile.sellafield.2.name=Boiling Sellafite
|
||||||
tile.sellafield_3.name=Blazing Sellafite
|
tile.sellafield.3.name=Blazing Sellafite
|
||||||
tile.sellafield_4.name=Infernal Sellafite
|
tile.sellafield.4.name=Infernal Sellafite
|
||||||
tile.sellafield_core.name=Sellafite-Corium
|
tile.sellafield.5.name=Sellafite-Corium
|
||||||
tile.sellafield_slaked.name=Slaked Sellafite
|
tile.sellafield_slaked.name=Slaked Sellafite
|
||||||
tile.semtex.name=Semtex
|
tile.semtex.name=Semtex
|
||||||
tile.solar_mirror.name=Heliostat Mirror
|
tile.solar_mirror.name=Heliostat Mirror
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 519 B After Width: | Height: | Size: 519 B |
Loading…
x
Reference in New Issue
Block a user