github bent me over and fucked me in every hole now i need therapy

This commit is contained in:
Lazzzycatwastaken 2025-04-14 22:13:14 +02:00
parent edc701e129
commit 7e81a7b5c2

View File

@ -1,9 +1,9 @@
package com.hbm.render.tileentity;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.generic.BlockSkeletonHolder.TileEntitySkeletonHolder;
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
import com.hbm.main.ResourceManager;
import net.minecraft.block.Block;
@ -24,20 +24,12 @@ public class RenderSkeletonHolder extends TileEntitySpecialRenderer {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y, z + 0.5);
int meta = 0;
World world = te.getWorldObj();
if (world != null) {
meta = world.getBlockMetadata(te.xCoord, te.yCoord, te.zCoord);
}
int rotation = 0;
switch (meta) {
case 2: rotation = 180; break; // east
case 3: rotation = 0; break; // west
case 4: rotation = 270; break; // north
case 5: rotation = 90; break; // south
}
GL11.glRotatef(rotation, 0F, 1F, 0F);
switch(te.getBlockMetadata()) {
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
} //why the FUCK did this not commit properl;y
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
@ -54,6 +46,10 @@ public class RenderSkeletonHolder extends TileEntitySpecialRenderer {
GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F);
if(stack.getItem() instanceof ItemGunBaseNT) {
GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
}
if(!(stack.getItemSpriteNumber() == 0 && stack.getItem() instanceof ItemBlock && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(stack.getItem()).getRenderType()))) {
GL11.glScaled(1.5, 1.5, 1.5);
}