mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Merge pull request #1747 from Voxelstice/forcefield-configing
forcefield emitter becomes yet another configurable machine
This commit is contained in:
commit
98d5633ba7
@ -1,14 +1,18 @@
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package com.hbm.tileentity.machine;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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import com.google.gson.JsonObject;
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import com.google.gson.stream.JsonWriter;
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import com.hbm.inventory.container.ContainerForceField;
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import com.hbm.inventory.gui.GUIForceField;
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import com.hbm.items.ModItems;
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import com.hbm.lib.Library;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.toclient.TEFFPacket;
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import com.hbm.tileentity.IConfigurableMachine;
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import com.hbm.tileentity.IGUIProvider;
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import com.hbm.tileentity.TileEntityLoadedBase;
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@ -30,10 +34,10 @@ import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityForceField extends TileEntityLoadedBase implements ISidedInventory, IEnergyReceiverMK2, IGUIProvider {
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public class TileEntityForceField extends TileEntityLoadedBase implements ISidedInventory, IEnergyReceiverMK2, IGUIProvider, IConfigurableMachine {
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private ItemStack slots[];
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public int health = 100;
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public int maxHealth = 100;
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public long power;
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@ -43,17 +47,55 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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public float radius = 16;
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public boolean isOn = false;
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public int color = 0x0000FF;
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public final int baseCon = 1000;
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public final int radCon = 500;
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public final int shCon = 250;
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public static final long maxPower = 1000000;
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public static int baseCon = 1000;
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public static int radCon = 500;
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public static int shCon = 250;
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public static long maxPower = 1000000;
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private static final int[] slots_top = new int[] {0};
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private static final int[] slots_bottom = new int[] {0};
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private static final int[] slots_side = new int[] {0};
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private String customName;
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// config options stuff.
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public static int baseRadius = 16;
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public static int radUpgrade = 16;
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public static int shUpgrade = 50;
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public static double cooldownModif = 1;
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public static double healthRegenModif = 1;
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@Override
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public String getConfigName() {
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return "forcefield";
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}
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@Override
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public void readIfPresent(JsonObject obj) {
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maxPower = IConfigurableMachine.grab(obj, "L:powerCap", maxPower);
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baseCon = IConfigurableMachine.grab(obj, "I:baseConsumption", baseCon);
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radCon = IConfigurableMachine.grab(obj, "I:radiusConsumption", radCon);
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shCon = IConfigurableMachine.grab(obj, "I:shieldConsumption", shCon);
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baseRadius = IConfigurableMachine.grab(obj, "I:baseRadius", baseRadius);
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radUpgrade = IConfigurableMachine.grab(obj, "I:radiusUpgrade", radUpgrade);
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shUpgrade = IConfigurableMachine.grab(obj, "I:shieldUpgrade", shUpgrade);
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cooldownModif = IConfigurableMachine.grab(obj, "D:cooldownModifier", cooldownModif);
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healthRegenModif = IConfigurableMachine.grab(obj, "D:healthRegenModifier", healthRegenModif);
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}
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@Override
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public void writeConfig(JsonWriter writer) throws IOException {
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writer.name("L:powerCap").value(maxPower);
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writer.name("I:baseConsumption").value(baseCon);
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writer.name("I:radiusConsumption").value(radCon);
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writer.name("I:shieldConsumption").value(shCon);
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writer.name("I:baseRadius").value(baseRadius);
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writer.name("I:radiusUpgrade").value(radUpgrade);
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writer.name("I:shieldUpgrade").value(shUpgrade);
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writer.name("D:cooldownModifier").value(cooldownModif);
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writer.name("D:healthRegenModifier").value(healthRegenModif);
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}
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public TileEntityForceField() {
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slots = new ItemStack[3];
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}
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@ -98,7 +140,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@ -117,7 +159,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
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}
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}
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//You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {}
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@ -129,13 +171,13 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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if(i == 0)
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if(itemStack.getItem() instanceof IBatteryItem)
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return true;
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if(i == 1)
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return true;
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return false;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if(slots[i] != null)
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@ -151,18 +193,18 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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{
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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this.power = nbt.getLong("powerTime");
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this.health = nbt.getInteger("health");
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this.maxHealth = nbt.getInteger("maxHealth");
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@ -170,9 +212,9 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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this.blink = nbt.getInteger("blink");
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this.radius = nbt.getFloat("radius");
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this.isOn = nbt.getBoolean("isOn");
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slots = new ItemStack[getSizeInventory()];
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for(int i = 0; i < list.tagCount(); i++)
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{
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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@ -183,7 +225,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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@ -194,9 +236,9 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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nbt.setInteger("blink", blink);
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nbt.setFloat("radius", radius);
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nbt.setBoolean("isOn", isOn);
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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{
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if(slots[i] != null)
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@ -209,7 +251,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_)
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{
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@ -225,41 +267,41 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return false;
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}
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public int getHealthScaled(int i) {
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return (health * i) / maxHealth;
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}
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public long getPowerScaled(long i) {
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return (power * i) / maxPower;
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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updateConnections();
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int rStack = 0;
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int hStack = 0;
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radius = 16;
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radius = baseRadius;
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maxHealth = 100;
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if(slots[1] != null && slots[1].getItem() == ModItems.upgrade_radius) {
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rStack = slots[1].stackSize;
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radius += rStack * 16;
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radius += rStack * radUpgrade;
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}
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if(slots[2] != null && slots[2].getItem() == ModItems.upgrade_health) {
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hStack = slots[2].stackSize;
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maxHealth += hStack * 50;
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maxHealth += hStack * shUpgrade;
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}
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this.powerCons = this.baseCon + rStack * this.radCon + hStack * this.shCon;
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this.powerCons = baseCon + rStack * radCon + hStack * shCon;
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power = Library.chargeTEFromItems(slots, 0, power, maxPower);
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if(blink > 0) {
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blink--;
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color = 0xFF0000;
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@ -267,20 +309,20 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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color = 0x00FF00;
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}
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}
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if(cooldown > 0) {
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cooldown--;
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} else {
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if(health < maxHealth)
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health += maxHealth / 100;
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health += (maxHealth / 100) * healthRegenModif;
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if(health > maxHealth)
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health = maxHealth;
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}
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if(isOn && cooldown == 0 && health > 0 && power >= powerCons) {
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doField(radius);
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if(!worldObj.isRemote) {
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power -= powerCons;
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}
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@ -293,34 +335,34 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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if(power < powerCons)
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power = 0;
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}
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if(!worldObj.isRemote) {
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PacketDispatcher.wrapper.sendToAllAround(new TEFFPacket(xCoord, yCoord, zCoord, radius, health, maxHealth, (int) power, isOn, color, cooldown), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 500));
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}
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}
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private int impact(Entity e) {
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double mass = e.height * e.width * e.width;
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double speed = getMotionWithFallback(e);
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return (int)(mass * speed * 50);
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}
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private void damage(int ouch) {
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health -= ouch;
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if(ouch >= (this.maxHealth / 250))
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blink = 5;
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if(health <= 0) {
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health = 0;
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cooldown = (int) (100 + radius);
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cooldown = (int) (100 + radius * (float)cooldownModif);
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}
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}
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List<Entity> outside = new ArrayList();
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List<Entity> inside = new ArrayList();
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private void doField(float rad) {
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List<Entity> oLegacy = new ArrayList(outside);
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@ -328,18 +370,18 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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outside.clear();
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inside.clear();
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List<Object> list = worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(xCoord + 0.5 - (rad + 25), yCoord + 0.5 - (rad + 25), zCoord + 0.5 - (rad + 25), xCoord + 0.5 + (rad + 25), yCoord + 0.5 + (rad + 25), zCoord + 0.5 + (rad + 25)));
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for(Object o : list) {
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if(o instanceof Entity && !(o instanceof EntityPlayer)) {
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Entity entity = (Entity)o;
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double dist = Math.sqrt(Math.pow(xCoord + 0.5 - entity.posX, 2) + Math.pow(yCoord + 0.5 - entity.posY, 2) + Math.pow(zCoord + 0.5 - entity.posZ, 2));
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boolean out = dist > rad;
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//if the entity has not been registered yet
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if(!oLegacy.contains(entity) && !iLegacy.contains(entity)) {
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if(out) {
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@ -347,21 +389,21 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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} else {
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inside.add(entity);
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}
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//if the entity has been detected before
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} else {
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//if the entity has crossed inwards
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if(oLegacy.contains(entity) && !out) {
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Vec3 vec = Vec3.createVectorHelper(xCoord + 0.5 - entity.posX, yCoord + 0.5 - entity.posY, zCoord + 0.5 - entity.posZ);
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vec = vec.normalize();
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double mx = -vec.xCoord * (rad + 1);
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double my = -vec.yCoord * (rad + 1);
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double mz = -vec.zCoord * (rad + 1);
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entity.setLocationAndAngles(xCoord + 0.5 + mx, yCoord + 0.5 + my, zCoord + 0.5 + mz, 0, 0);
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double mo = Math.sqrt(Math.pow(entity.motionX, 2) + Math.pow(entity.motionY, 2) + Math.pow(entity.motionZ, 2));
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entity.motionX = vec.xCoord * -mo;
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@ -374,24 +416,24 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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worldObj.playSoundAtEntity(entity, "hbm:weapon.sparkShoot", 2.5F, 1.0F);
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outside.add(entity);
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if(!worldObj.isRemote) {
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this.damage(this.impact(entity));
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}
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} else
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//if the entity has crossed outwards
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if(iLegacy.contains(entity) && out) {
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Vec3 vec = Vec3.createVectorHelper(xCoord + 0.5 - entity.posX, yCoord + 0.5 - entity.posY, zCoord + 0.5 - entity.posZ);
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vec = vec.normalize();
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double mx = -vec.xCoord * (rad - 1);
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double my = -vec.yCoord * (rad - 1);
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double mz = -vec.zCoord * (rad - 1);
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entity.setLocationAndAngles(xCoord + 0.5 + mx, yCoord + 0.5 + my, zCoord + 0.5 + mz, 0, 0);
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double mo = Math.sqrt(Math.pow(entity.motionX, 2) + Math.pow(entity.motionY, 2) + Math.pow(entity.motionZ, 2));
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entity.motionX = vec.xCoord * mo;
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@ -404,13 +446,13 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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worldObj.playSoundAtEntity(entity, "hbm:weapon.sparkShoot", 2.5F, 1.0F);
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inside.add(entity);
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if(!worldObj.isRemote) {
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this.damage(this.impact(entity));
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}
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} else {
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if(out) {
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outside.add(entity);
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} else {
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@ -421,7 +463,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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}
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}
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}
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private double getMotionWithFallback(Entity e) {
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Vec3 v1 = Vec3.createVectorHelper(e.motionX, e.motionY, e.motionZ);
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@ -429,13 +471,13 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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double s1 = v1.lengthVector();
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double s2 = v2.lengthVector();
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if(s1 == 0)
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return s2;
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if(s2 == 0)
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return s1;
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return Math.min(s1, s2);
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}
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@ -448,7 +490,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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@Override
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public long getPower() {
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return power;
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}
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@Override
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@ -460,7 +502,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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public boolean canConnect(ForgeDirection dir) {
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return dir != ForgeDirection.UP && dir != ForgeDirection.UNKNOWN;
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}
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private void updateConnections() {
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this.trySubscribe(worldObj, xCoord + 1, yCoord, zCoord, Library.POS_X);
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this.trySubscribe(worldObj, xCoord - 1, yCoord, zCoord, Library.NEG_X);
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@ -473,7 +515,7 @@ public class TileEntityForceField extends TileEntityLoadedBase implements ISided
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public AxisAlignedBB getRenderBoundingBox() {
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return TileEntity.INFINITE_EXTENT_AABB;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared()
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