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recipes
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15
changelog
15
changelog
@ -1,9 +1,15 @@
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##Added
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* CRTs and toasters
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* Decorative blocks that will spawn in upcoming dungeons
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* Found in the new silo structure
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* Sentry turret "Edwin"
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* A broken down version of the sentry turret with infinite power and ammo
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* Will be found in the new silo structure
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* Also found in the new silos
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* Launch code piece
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* A rare drop from hostile mobs
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* 8 of them can be combined into launch codes, which are required to launch the missile found in the silo
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* Single-use
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* Launch key
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* The key is required to launch the missile found in the silo
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## Changed
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* Updated chinese localization
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@ -28,6 +34,11 @@
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* Gaseous fuels now have a combusion multiplier of 1.5 instead of 1.25
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* LPG now has half the base burn value, preventing an unreasonable jump in efficiency simply by liquefacting petroleum gas
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* While overall slightly less efficient that petroleum gas per unit of petroleum needed, LPG is still very much desirable due to being much easier to burn at max efficiency
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* The ZPE is no longer craftable in 528 mode
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* The silo structure has been remade. Instead of a concrete hole with a single small control room, it's now a much larger multi-level silo with a small bunker complex
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* The silo will spawn with the new large silo hatch, as well as a structure-only variant of the silo launch pad
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* The silo has a damaged version of the doomsday missile loaded, which can be launched using the launch code and launch key
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* The missile can be released from the launch position, which renders it inoperable. Repairing it will make it usable again, as well as increase the yield considerably
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## Fixed
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* Fixed the structure toggle on the world creation screen not working correctly on most world types
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@ -544,6 +544,14 @@ public class AnvilRecipes {
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constructionRecipes.add(new AnvilConstructionRecipe(
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new AStack[] {new OreDictStack(AS.ingot()), new OreDictStack(REDSTONE.dust(), 4), new OreDictStack(ASBESTOS.ingot(), 2)},
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new AnvilOutput(new ItemStack(ModItems.circuit_arsenic_raw))).setTier(5));
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constructionRecipes.add(new AnvilConstructionRecipe(
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new AStack[] {
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new ComparableStack(ModItems.missile_doomsday_rusted, 1),
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new OreDictStack(ANY_HARDPLASTIC.ingot(), 8),
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new OreDictStack(AL.plateWelded(), 2),
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new OreDictStack(PU239.billet(), 3)
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}, new AnvilOutput(new ItemStack(ModItems.missile_doomsday))).setTier(5));
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constructionRecipes.add(new AnvilConstructionRecipe(new ComparableStack(ModItems.ingot_u233, 1), new AnvilOutput(new ItemStack(ModItems.plate_fuel_u233))).setTier(4));
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constructionRecipes.add(new AnvilConstructionRecipe(new ComparableStack(ModItems.ingot_u235, 1), new AnvilOutput(new ItemStack(ModItems.plate_fuel_u235))).setTier(4));
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@ -697,10 +697,6 @@ public class CraftingManager {
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addShapelessAuto(new ItemStack(ModBlocks.sat_foeq), new Object[] { ModItems.sat_foeq });
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addRecipeAuto(new ItemStack(ModItems.sat_interface), new Object[] { "ISI", "PCP", "PAP", 'I', STEEL.ingot(), 'S', STAR.ingot(), 'P', ModItems.plate_polymer, 'C', ModItems.sat_chip, 'A', ModItems.circuit_gold });
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addRecipeAuto(new ItemStack(ModItems.sat_coord), new Object[] { "SII", "SCA", "SPP", 'I', STEEL.ingot(), 'S', STAR.ingot(), 'P', ModItems.plate_polymer, 'C', ModItems.sat_chip, 'A', ModItems.circuit_red_copper });
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addRecipeAuto(new ItemStack(ModBlocks.machine_spp_bottom), new Object[] { "MDM", "LCL", "LWL", 'M', MAGTUNG.ingot(), 'D', ModItems.plate_desh, 'L', PB.plate(), 'C', ModItems.circuit_gold, 'W', ModItems.coil_magnetized_tungsten });
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addRecipeAuto(new ItemStack(ModBlocks.machine_spp_top), new Object[] { "LWL", "LCL", "MDM", 'M', MAGTUNG.ingot(), 'D', ModItems.plate_desh, 'L', PB.plate(), 'C', ModItems.circuit_gold, 'W', ModItems.coil_magnetized_tungsten });
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addShapelessAuto(new ItemStack(ModBlocks.machine_spp_bottom), new Object[] { ModBlocks.machine_spp_top });
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addShapelessAuto(new ItemStack(ModBlocks.machine_spp_top), new Object[] { ModBlocks.machine_spp_bottom });
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addRecipeAuto(new ItemStack(ModBlocks.machine_transformer), new Object[] { "SDS", "MCM", "MCM", 'S', IRON.ingot(), 'D', MINGRADE.ingot(), 'M',ModItems.coil_advanced_alloy, 'C', ModItems.circuit_copper });
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addRecipeAuto(new ItemStack(ModBlocks.machine_transformer_20), new Object[] { "SDS", "MCM", "MCM", 'S', IRON.ingot(), 'D', MINGRADE.ingot(), 'M', ModItems.coil_copper, 'C', ModItems.circuit_copper });
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addRecipeAuto(new ItemStack(ModBlocks.machine_transformer_dnt), new Object[] { "SDS", "MCM", "MCM", 'S', STAR.ingot(), 'D', DESH.ingot(), 'M', ModBlocks.fwatz_conductor, 'C', ModItems.circuit_targeting_tier6 });
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@ -1112,6 +1108,10 @@ public class CraftingManager {
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}
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if(!GeneralConfig.enable528) {
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addRecipeAuto(new ItemStack(ModBlocks.machine_spp_bottom), new Object[] { "MDM", "LCL", "LWL", 'M', MAGTUNG.ingot(), 'D', ModItems.plate_desh, 'L', PB.plate(), 'C', ModItems.circuit_gold, 'W', ModItems.coil_magnetized_tungsten });
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addRecipeAuto(new ItemStack(ModBlocks.machine_spp_top), new Object[] { "LWL", "LCL", "MDM", 'M', MAGTUNG.ingot(), 'D', ModItems.plate_desh, 'L', PB.plate(), 'C', ModItems.circuit_gold, 'W', ModItems.coil_magnetized_tungsten });
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addShapelessAuto(new ItemStack(ModBlocks.machine_spp_bottom), new Object[] { ModBlocks.machine_spp_top });
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addShapelessAuto(new ItemStack(ModBlocks.machine_spp_top), new Object[] { ModBlocks.machine_spp_bottom });
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addRecipeAuto(new ItemStack(ModBlocks.struct_launcher_core, 1), new Object[] { "SCS", "SIS", "BEB", 'S', ModBlocks.steel_scaffold, 'I', Blocks.iron_bars, 'C', ModItems.circuit_targeting_tier3, 'B', ModBlocks.struct_launcher, 'E', ModBlocks.machine_battery });
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addRecipeAuto(new ItemStack(ModBlocks.struct_launcher_core_large, 1), new Object[] { "SIS", "ICI", "BEB", 'S', ModItems.circuit_red_copper, 'I', Blocks.iron_bars, 'C', ModItems.circuit_targeting_tier4, 'B', ModBlocks.struct_launcher, 'E', ModBlocks.machine_battery });
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addRecipeAuto(new ItemStack(ModBlocks.struct_soyuz_core, 1), new Object[] { "CUC", "TST", "TBT", 'C', ModItems.circuit_targeting_tier4, 'U', ModItems.upgrade_power_3, 'T', ModBlocks.barrel_steel, 'S', ModBlocks.steel_scaffold, 'B', ModBlocks.machine_lithium_battery });
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@ -2330,7 +2330,8 @@ item.missile_cluster.name=Streurakete
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item.missile_cluster_strong.name=Starke Streurakete
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item.missile_custom.name=Spezialgefertigte Rakete
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item.missile_decoy.name=Köderflugkörper
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item.missile_doomsday.name=Doomsday Rakete
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item.missile_doomsday.name=Doomsday-Rakete
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item.missile_doomsday_rusted.name=Beschädigte Doomsday-Rakete
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item.missile_drill.name=Der Betonbrecher
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item.missile_emp.name=EMP-Rakete
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item.missile_emp_strong.name=Verbesserte EMP-Rakete
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@ -3082,6 +3082,7 @@ item.missile_cluster_strong.name=Strong Cluster Missile
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item.missile_custom.name=Custom Missile
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item.missile_decoy.name=Decoy Missile
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item.missile_doomsday.name=Doomsday Missile
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item.missile_doomsday_rusted.name=Damaged Doomsday Missile
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item.missile_drill.name=The Concrete Cracker
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item.missile_emp.name=EMP Missile
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item.missile_emp_strong.name=Strong EMP Missile
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