mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Merge pull request #2513 from MellowArpeggiation/master
fix crash in Highlands mod due to it using a deprecated biome hook
This commit is contained in:
commit
a3fbb711f0
@ -4,11 +4,17 @@ import java.util.ArrayList;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.inventory.material.NTMMaterial;
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import com.hbm.inventory.material.Mats.MaterialStack;
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import com.hbm.items.machine.ItemScraps;
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import com.hbm.lib.Library;
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import com.hbm.lib.RefStrings;
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import com.hbm.tileentity.machine.TileEntityFoundryChannel;
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import com.hbm.uninos.GenNode;
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import com.hbm.uninos.INetworkProvider;
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import com.hbm.uninos.networkproviders.FoundryNetwork;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import api.hbm.block.ICrucibleAcceptor;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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@ -41,7 +47,7 @@ public class FoundryChannel extends BlockContainer implements ICrucibleAcceptor
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public FoundryChannel() {
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super(Material.rock);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconRegister) {
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@ -65,16 +71,16 @@ public class FoundryChannel extends BlockContainer implements ICrucibleAcceptor
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@Override
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public void addCollisionBoxesToList(World world, int x, int y, int z, AxisAlignedBB entityBounding, List list, Entity entity) {
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List<AxisAlignedBB> bbs = new ArrayList();
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bbs.add(AxisAlignedBB.getBoundingBox(x + 0.3125D, y, z + 0.3125D, x + 0.6875D, y + 0.5D, z + 0.6875D));
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if(canConnectTo(world, x, y, z, Library.POS_X)) bbs.add(AxisAlignedBB.getBoundingBox(x + 0.6875D, y, z + 0.3125D, x + 1D, y + 0.5D, z + 0.6875D));
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if(canConnectTo(world, x, y, z, Library.NEG_X)) bbs.add(AxisAlignedBB.getBoundingBox(x, y, z + 0.3125D, x + 0.3125D, y + 0.5D, z + 0.6875D));
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if(canConnectTo(world, x, y, z, Library.POS_Z)) bbs.add(AxisAlignedBB.getBoundingBox(x + 0.3125D, y, z + 0.6875D, x + 0.6875D, y + 0.5D, z + 1D));
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if(canConnectTo(world, x, y, z, Library.NEG_Z)) bbs.add(AxisAlignedBB.getBoundingBox(x + 0.3125D, y, z, x + 0.6875D, y + 0.5D, z + 0.3125D));
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for(AxisAlignedBB bb : bbs) {
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if(entityBounding.intersectsWith(bb)) {
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list.add(bb);
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@ -120,23 +126,23 @@ public class FoundryChannel extends BlockContainer implements ICrucibleAcceptor
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public boolean canAcceptPartialFlow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) {
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return ((ICrucibleAcceptor) world.getTileEntity(x, y, z)).canAcceptPartialFlow(world, x, y, z, side, stack);
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}
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@Override
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public MaterialStack flow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) {
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return ((ICrucibleAcceptor) world.getTileEntity(x, y, z)).flow(world, x, y, z, side, stack);
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}
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public boolean canConnectTo(IBlockAccess world, int x, int y, int z, ForgeDirection dir) {
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if(dir == ForgeDirection.UP || dir == ForgeDirection.DOWN || dir == ForgeDirection.UNKNOWN)
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return false;
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Block b = world.getBlock(x + dir.offsetX, y, z + dir.offsetZ);
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int meta = world.getBlockMetadata(x + dir.offsetX, y, z + dir.offsetZ);
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if((b == ModBlocks.foundry_outlet || b == ModBlocks.foundry_slagtap) && meta == dir.ordinal())
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return true;
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return b == ModBlocks.foundry_channel || b == ModBlocks.foundry_mold;
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}
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@ -146,25 +152,25 @@ public class FoundryChannel extends BlockContainer implements ICrucibleAcceptor
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public int getRenderType() {
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return renderID;
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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if(world.isRemote) {
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return true;
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}
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TileEntityFoundryChannel cast = (TileEntityFoundryChannel) world.getTileEntity(x, y, z);
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if(player.getHeldItem() != null && player.getHeldItem().getItem() instanceof ItemTool && ((ItemTool) player.getHeldItem().getItem()).getToolClasses(player.getHeldItem()).contains("shovel")) {
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if(cast.amount > 0) {
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ItemStack scrap = ItemScraps.create(new MaterialStack(cast.type, cast.amount));
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@ -176,19 +182,18 @@ public class FoundryChannel extends BlockContainer implements ICrucibleAcceptor
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}
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cast.amount = 0;
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cast.type = null;
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cast.propagateMaterial(null);
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cast.markDirty();
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world.markBlockForUpdate(x, y, z);
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}
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return true;
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}
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return false;
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}
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@Override
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public void breakBlock(World world, int x, int y, int z, Block b, int i) {
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TileEntityFoundryChannel channel = (TileEntityFoundryChannel) world.getTileEntity(x, y, z);
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if(channel.amount > 0) {
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ItemStack scrap = ItemScraps.create(new MaterialStack(channel.type, channel.amount));
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@ -196,7 +201,24 @@ public class FoundryChannel extends BlockContainer implements ICrucibleAcceptor
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world.spawnEntityInWorld(item);
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channel.amount = 0;
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}
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super.breakBlock(world, x, y, z, b, i);
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}
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public static class FoundryNode extends GenNode<FoundryNetwork> {
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public NTMMaterial type;
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public FoundryNode(INetworkProvider<FoundryNetwork> provider, BlockPos... positions) {
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super(provider, positions);
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}
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@Override
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public FoundryNode setConnections(DirPos... connections) {
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super.setConnections(connections);
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return this;
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}
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}
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}
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@ -21,6 +21,7 @@ import com.hbm.util.WeightedRandomGeneric;
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import com.hbm.world.dungeon.*;
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import com.hbm.world.feature.*;
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import com.hbm.world.feature.BedrockOre.BedrockOreDefinition;
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import com.hbm.world.gen.MapGenChainloader;
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import com.hbm.world.generator.CellularDungeonFactory;
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import com.hbm.world.generator.DungeonToolbox;
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import cpw.mods.fml.common.IWorldGenerator;
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@ -40,6 +41,11 @@ public class HbmWorldGen implements IWorldGenerator {
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@Override
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public void generate(Random rand, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {
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// quick fix for bad generators
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if(world.provider.dimensionId == 0) {
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MapGenChainloader.repairBadGeneration(world, chunkX, chunkZ);
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}
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switch (world.provider.dimensionId) {
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case -1:
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generateNether(world, rand, chunkX * 16, chunkZ * 16); break;
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@ -5,10 +5,14 @@ import java.util.Collections;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.machine.FoundryChannel.FoundryNode;
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import com.hbm.inventory.material.MaterialShapes;
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import com.hbm.inventory.material.Mats;
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import com.hbm.inventory.material.Mats.MaterialStack;
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import com.hbm.inventory.material.NTMMaterial;
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import com.hbm.lib.Library;
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import com.hbm.uninos.UniNodespace;
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import com.hbm.uninos.networkproviders.FoundryNetworkProvider;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import api.hbm.block.ICrucibleAcceptor;
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import net.minecraft.block.Block;
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@ -18,60 +22,54 @@ import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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public int nextUpdate;
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public int lastFlow = 0;
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protected NTMMaterial neighborType;
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protected boolean hasCheckedNeighbors;
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protected int unpropagateTime;
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protected FoundryNode node;
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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initNode();
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// Initialise before allowing pours, so newly added channels will avoid causing clog feeds
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if(!hasCheckedNeighbors) {
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List<TileEntityFoundryChannel> visited = new ArrayList<TileEntityFoundryChannel>();
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visited.add(this);
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neighborType = checkNeighbors(visited);
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hasCheckedNeighbors = true;
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if(this.node.type != null && this.amount == 0) {
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this.node.type = null;
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}
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if(this.type == null && this.amount != 0) {
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this.amount = 0;
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}
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nextUpdate--;
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if(nextUpdate <= 0 && this.amount > 0 && this.type != null) {
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boolean hasOp = false;
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nextUpdate = 5;
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List<Integer> ints = new ArrayList<Integer>() {{ add(2); add(3); add(4); add(5); }};
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Collections.shuffle(ints);
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if(lastFlow > 0) {
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ints.remove((Integer) this.lastFlow);
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ints.add(this.lastFlow);
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}
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for(Integer i : ints) {
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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Block b = worldObj.getBlock(xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ);
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if(b instanceof ICrucibleAcceptor && b != ModBlocks.foundry_channel) {
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ICrucibleAcceptor acc = (ICrucibleAcceptor) b;
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if(acc.canAcceptPartialFlow(worldObj, xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ, dir.getOpposite(), new MaterialStack(this.type, this.amount))) {
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MaterialStack left = acc.flow(worldObj, xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ, dir.getOpposite(), new MaterialStack(this.type, this.amount));
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if(left == null) {
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this.type = null;
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this.amount = 0;
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propagateMaterial(null);
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this.node.type = null;
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} else {
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this.amount = left.amount;
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}
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@ -80,31 +78,33 @@ public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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}
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}
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}
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if(!hasOp) {
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for(Integer i : ints) {
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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TileEntity b = worldObj.getTileEntity(xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ);
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if(b instanceof TileEntityFoundryChannel) {
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TileEntityFoundryChannel acc = (TileEntityFoundryChannel) b;
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if(acc.type == null || acc.type == this.type || acc.amount == 0) {
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acc.type = this.type;
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acc.initNode();
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acc.node.type = this.type;
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acc.lastFlow = dir.getOpposite().ordinal();
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if(worldObj.rand.nextInt(5) == 0 || this.amount == 1) { //force swap operations with single quanta to keep them moving
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//1:4 chance that the fill states are simply swapped
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//this promotes faster spreading and prevents spread limits
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int buf = this.amount;
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this.amount = acc.amount;
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acc.amount = buf;
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} else {
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//otherwise, equalize the neighbors
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int diff = this.amount - acc.amount;
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if(diff > 0) {
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diff /= 2;
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this.amount -= diff;
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@ -117,24 +117,28 @@ public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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}
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}
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if(neighborType != null && amount == 0) unpropagateTime++;
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// every 5 seconds do a unprop test, will only occur once per contiguous channel per 5 seconds due to the timer getting updated in all channels from the prop
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if(unpropagateTime > 100) {
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propagateMaterial(null);
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}
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if(this.amount == 0) {
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this.lastFlow = 0;
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this.nextUpdate = 5;
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} else {
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unpropagateTime = 0;
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}
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}
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super.updateEntity();
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}
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protected void initNode() {
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if(this.node == null || this.node.expired) {
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this.node = (FoundryNode) UniNodespace.getNode(worldObj, xCoord, yCoord, zCoord, FoundryNetworkProvider.THE_PROVIDER);
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if(this.node == null || this.node.expired) {
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this.node = this.createNode();
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this.node.type = this.type;
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UniNodespace.createNode(worldObj, this.node);
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}
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}
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}
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@Override
|
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public int getCapacity() {
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return MaterialShapes.INGOT.q(2);
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@ -144,95 +148,58 @@ public class TileEntityFoundryChannel extends TileEntityFoundryBase {
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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this.lastFlow = nbt.getByte("flow");
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this.neighborType = Mats.matById.get(nbt.getInteger("nType"));
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this.hasCheckedNeighbors = nbt.getBoolean("init");
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}
|
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|
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@Override
|
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public void writeToNBT(NBTTagCompound nbt) {
|
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super.writeToNBT(nbt);
|
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nbt.setByte("flow", (byte) this.lastFlow);
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nbt.setInteger("nType", this.neighborType != null ? this.neighborType.id : -1);
|
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nbt.setBoolean("init", hasCheckedNeighbors);
|
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}
|
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|
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/**
|
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* Channels accept pouring as normal, except when neighbor channels already have material.
|
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* This prevents a contiguous channel from having multiple different types of material in it, causing clogs.
|
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* If you connect two channels that have different materials already in them, god help you (nah jokes it'll just be clogged until you fix manually)
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*/
|
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@Override
|
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public void invalidate() {
|
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super.invalidate();
|
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|
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if(!worldObj.isRemote) {
|
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if(this.node != null) {
|
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UniNodespace.destroyNode(worldObj, xCoord, yCoord, zCoord, FoundryNetworkProvider.THE_PROVIDER);
|
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}
|
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}
|
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}
|
||||
|
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public FoundryNode createNode() {
|
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TileEntity tile = (TileEntity) this;
|
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return new FoundryNode(FoundryNetworkProvider.THE_PROVIDER, new BlockPos(tile.xCoord, tile.yCoord, tile.zCoord)).setConnections(
|
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new DirPos(tile.xCoord + 1, tile.yCoord, tile.zCoord, Library.POS_X),
|
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new DirPos(tile.xCoord - 1, tile.yCoord, tile.zCoord, Library.NEG_X),
|
||||
new DirPos(tile.xCoord, tile.yCoord, tile.zCoord + 1, Library.POS_Z),
|
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new DirPos(tile.xCoord, tile.yCoord, tile.zCoord - 1, Library.NEG_Z)
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAcceptPartialPour(World world, int x, int y, int z, double dX, double dY, double dZ, ForgeDirection side, MaterialStack stack) {
|
||||
if(!hasCheckedNeighbors || (neighborType != null && neighborType != stack.material)) return false;
|
||||
if(this.node == null) return false;
|
||||
for(Object o : this.node.net.links) {
|
||||
FoundryNode node = (FoundryNode) o;
|
||||
if(node.type != null && node.type != stack.material) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return super.canAcceptPartialPour(world, x, y, z, dX, dY, dZ, side, stack);
|
||||
}
|
||||
|
||||
/** Upon pouring, propagate the current material type along contiguous channels */
|
||||
@Override
|
||||
public MaterialStack flow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) {
|
||||
if(this.node != null) this.node.type = stack.material;
|
||||
return super.flow(world, x, y, z, side, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MaterialStack pour(World world, int x, int y, int z, double dX, double dY, double dZ, ForgeDirection side, MaterialStack stack) {
|
||||
propagateMaterial(stack.material);
|
||||
if(this.node != null) this.node.type = stack.material;
|
||||
return super.pour(world, x, y, z, dX, dY, dZ, side, stack);
|
||||
}
|
||||
|
||||
public void propagateMaterial(NTMMaterial propType) {
|
||||
if(propType != null && neighborType != null) return; // optimise away any pours that change nothing
|
||||
|
||||
List<TileEntityFoundryChannel> visited = new ArrayList<TileEntityFoundryChannel>();
|
||||
visited.add(this);
|
||||
|
||||
boolean hasMaterial = propagateMaterial(propType, visited, false);
|
||||
|
||||
// since we are now fully clear, it's safe to unassign the contiguous channel type
|
||||
if(propType == null && !hasMaterial) {
|
||||
for(TileEntityFoundryChannel acc : visited) {
|
||||
acc.neighborType = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean propagateMaterial(NTMMaterial propType, List<TileEntityFoundryChannel> visited, boolean hasMaterial) {
|
||||
// if emptying, don't mark the channel as ready for a new material until it is entirely clear
|
||||
if(propType != null) {
|
||||
neighborType = propType;
|
||||
} else {
|
||||
// and when empty testing, update the last unpropagate time
|
||||
unpropagateTime = 0;
|
||||
}
|
||||
|
||||
for(ForgeDirection dir : new ForgeDirection[] { ForgeDirection.NORTH, ForgeDirection.SOUTH, ForgeDirection.WEST, ForgeDirection.EAST }) {
|
||||
TileEntity b = worldObj.getTileEntity(xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ);
|
||||
|
||||
if(b instanceof TileEntityFoundryChannel && !visited.contains(b)) {
|
||||
TileEntityFoundryChannel acc = (TileEntityFoundryChannel) b;
|
||||
visited.add(acc);
|
||||
|
||||
if(acc.amount > 0) hasMaterial = true;
|
||||
|
||||
hasMaterial = acc.propagateMaterial(propType, visited, hasMaterial);
|
||||
}
|
||||
}
|
||||
|
||||
return hasMaterial;
|
||||
}
|
||||
|
||||
protected NTMMaterial checkNeighbors(List<TileEntityFoundryChannel> visited) {
|
||||
if(neighborType != null) return neighborType;
|
||||
|
||||
for(ForgeDirection dir : new ForgeDirection[] { ForgeDirection.NORTH, ForgeDirection.SOUTH, ForgeDirection.WEST, ForgeDirection.EAST }) {
|
||||
TileEntity b = worldObj.getTileEntity(xCoord + dir.offsetX, yCoord, zCoord + dir.offsetZ);
|
||||
|
||||
if(b instanceof TileEntityFoundryChannel && !visited.contains(b)) {
|
||||
TileEntityFoundryChannel acc = (TileEntityFoundryChannel) b;
|
||||
visited.add(acc);
|
||||
|
||||
NTMMaterial neighborMaterial = acc.checkNeighbors(visited);
|
||||
|
||||
// immediately propagate backwards if a material is found
|
||||
if(neighborMaterial != null) return neighborMaterial;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -113,8 +113,8 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
|
||||
this.isProgressing = false;
|
||||
|
||||
for(DirPos pos : getConPos()) this.trySubscribe(worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
|
||||
|
||||
if(lid == 1) loadIngredients();
|
||||
|
||||
if(lid > 0) loadIngredients();
|
||||
|
||||
if(power > 0) {
|
||||
|
||||
@ -269,17 +269,17 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/** Moves items from the input queue to the main grid */
|
||||
public void loadIngredients() {
|
||||
|
||||
|
||||
boolean markDirty = false;
|
||||
|
||||
|
||||
for(int q /* queue */ = 25; q < 30; q++) {
|
||||
if(slots[q] == null) continue;
|
||||
ArcFurnaceRecipe recipe = ArcFurnaceRecipes.getOutput(slots[q], this.liquidMode);
|
||||
if(recipe == null) continue;
|
||||
|
||||
|
||||
// add to existing stacks
|
||||
for(int i /* ingredient */ = 5; i < 25; i++) {
|
||||
if(slots[i] == null) continue;
|
||||
@ -293,7 +293,7 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
|
||||
}
|
||||
if(slots[q] == null) break;
|
||||
}
|
||||
|
||||
|
||||
// add to empty slot
|
||||
if(slots[q] != null) for(int i /* ingredient */ = 5; i < 25; i++) {
|
||||
if(slots[i] != null) continue;
|
||||
@ -306,7 +306,7 @@ public class TileEntityMachineArcFurnaceLarge extends TileEntityMachineBase impl
|
||||
if(slots[q] == null) break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(markDirty) this.markDirty();
|
||||
}
|
||||
|
||||
|
||||
@ -0,0 +1,10 @@
|
||||
package com.hbm.uninos.networkproviders;
|
||||
|
||||
import com.hbm.uninos.NodeNet;
|
||||
|
||||
public class FoundryNetwork extends NodeNet {
|
||||
|
||||
@Override
|
||||
public void update() { }
|
||||
|
||||
}
|
||||
@ -0,0 +1,14 @@
|
||||
package com.hbm.uninos.networkproviders;
|
||||
|
||||
import com.hbm.uninos.INetworkProvider;
|
||||
|
||||
public class FoundryNetworkProvider implements INetworkProvider<FoundryNetwork> {
|
||||
|
||||
public static FoundryNetworkProvider THE_PROVIDER = new FoundryNetworkProvider();
|
||||
|
||||
@Override
|
||||
public FoundryNetwork provideNetwork() {
|
||||
return new FoundryNetwork();
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,11 +1,13 @@
|
||||
package com.hbm.world.gen;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
import cpw.mods.fml.common.eventhandler.EventPriority;
|
||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.ChunkCoordIntPair;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.chunk.IChunkProvider;
|
||||
import net.minecraft.world.gen.MapGenBase;
|
||||
@ -32,6 +34,9 @@ public class MapGenChainloader extends MapGenBase {
|
||||
// Hack to provide the current generating chunk's block metas to the generation function
|
||||
private static byte[] blockMetas;
|
||||
|
||||
// Double hack to check we actually get the damn metas, if not we will have to do a quick bit of post gen!
|
||||
private static HashMap<ChunkCoordIntPair, byte[]> blockMetaMap = new HashMap<>();
|
||||
|
||||
// Executes our chainloaded parent, and all our child generators
|
||||
@Override
|
||||
public void func_151539_a(IChunkProvider chunk, World world, int chunkX, int chunkZ, Block[] blocks) {
|
||||
@ -62,6 +67,24 @@ public class MapGenChainloader extends MapGenBase {
|
||||
netherGenerators.add(generator);
|
||||
}
|
||||
|
||||
public static void repairBadGeneration(World world, int chunkX, int chunkZ) {
|
||||
ChunkCoordIntPair coords = new ChunkCoordIntPair(chunkX, chunkZ);
|
||||
if(MapGenChainloader.blockMetaMap.containsKey(coords)) {
|
||||
byte[] metas = MapGenChainloader.blockMetaMap.get(coords);
|
||||
for(int i = 0; i < metas.length; i++) {
|
||||
if(metas[i] == 0) continue;
|
||||
int y = i % 256;
|
||||
int xz = (i - y) / 256;
|
||||
int z = xz % 16;
|
||||
int x = (xz - z) / 16;
|
||||
|
||||
world.setBlockMetadataWithNotify(chunkX * 16 + x, y, chunkZ * 16 + z, metas[i], 3);
|
||||
}
|
||||
|
||||
MapGenChainloader.blockMetaMap.remove(coords);
|
||||
}
|
||||
}
|
||||
|
||||
public static class MapGenEventHandler {
|
||||
|
||||
// Register as late as possible to pick up any modded cave generators
|
||||
@ -84,7 +107,14 @@ public class MapGenChainloader extends MapGenBase {
|
||||
|
||||
@SubscribeEvent
|
||||
public void storeLatestBlockMeta(ReplaceBiomeBlocks event) {
|
||||
blockMetas = event.metaArray;
|
||||
if(event.metaArray.length == 256) {
|
||||
// a mod is using a deprecated forge hook! fuck!
|
||||
// we will store our own meta array and apply metas _after_ chunk gen has finished
|
||||
blockMetas = new byte[65536];
|
||||
blockMetaMap.put(new ChunkCoordIntPair(event.chunkX, event.chunkZ), blockMetas);
|
||||
} else {
|
||||
blockMetas = event.metaArray;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -53,7 +53,7 @@ public class MapGenBubble extends MapGenBase {
|
||||
double radiusSqr = (radius * radius) / 2; // original OilBubble implementation divided the square by 2 for some reason
|
||||
|
||||
int yMin = Math.max(1, MathHelper.floor_double(yCoord - radius));
|
||||
int yMax = MathHelper.ceiling_double_int(yCoord + radius);
|
||||
int yMax = Math.min(127, MathHelper.ceiling_double_int(yCoord + radius));
|
||||
|
||||
for(int bx = 15; bx >= 0; bx--) // bx, bz is the coordinate of the block we're modifying, relative to the generating chunk origin
|
||||
for(int bz = 15; bz >= 0; bz--)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user