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synced 2026-01-25 10:32:49 +00:00
N² gui texture, fatman rendering fix, new potion icons
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assets/hbm/sounds/weapon/ciwsFiringLoop.ogg
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assets/hbm/sounds/weapon/ciwsFiringLoop.ogg
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assets/hbm/textures/gui/n2Schematic.png
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assets/hbm/textures/gui/n2Schematic.png
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assets/hbm/textures/items/pgc_mo8_backup.png
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assets/hbm/textures/items/pgc_mo8_backup.png
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assets/hbm/textures/items/usb_mo8_backup.png
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assets/hbm/textures/items/usb_mo8_backup.png
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@ -28,6 +28,7 @@ public class RenderNukeMan extends TileEntitySpecialRenderer {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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switch(tileEntity.getBlockMetadata())
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{
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case 3:
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@ -42,6 +43,8 @@ public class RenderNukeMan extends TileEntitySpecialRenderer {
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bindTexture(manTexture);
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manModel.renderAll();
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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