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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Fixed bug where saving stuff to NBT would result an overflow
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@ -153,6 +153,11 @@ public class TileEntityFusionMultiblock extends TileEntity implements ISidedInve
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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water = nbt.getShort("water") * 1000;
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deut = nbt.getShort("deut") * 1000;
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power = nbt.getShort("power") * 1000;
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trit = nbt.getShort("trit") * 1000;
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slots = new ItemStack[getSizeInventory()];
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@ -165,20 +170,15 @@ public class TileEntityFusionMultiblock extends TileEntity implements ISidedInve
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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water = nbt.getShort("water");
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deut = nbt.getShort("deut");
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power = nbt.getShort("power");
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trit = nbt.getShort("trit");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setShort("water", (short) water);
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nbt.setShort("deut", (short) deut);
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nbt.setShort("power", (short) power);
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nbt.setShort("trit", (short) trit);
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nbt.setShort("water", (short) (water/1000));
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nbt.setShort("deut", (short) (deut/1000));
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nbt.setShort("power", (short) (power/1000));
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nbt.setShort("trit", (short) (trit/1000));
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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@ -1018,11 +1018,19 @@ public class TileEntityFusionMultiblock extends TileEntity implements ISidedInve
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{
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this.slots[2].stackSize--;
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this.deut += 1000000;
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if(this.slots[2].stackSize == 0)
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{
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this.slots[2] = null;
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}
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}
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if(slots[3] != null && slots[3].getItem() == ModItems.cell_tritium && this.trit + 1000000 <= tritMax)
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{
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this.slots[3].stackSize--;
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this.trit += 1000000;
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if(this.slots[3].stackSize == 0)
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{
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this.slots[3] = null;
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}
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}
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if(slots[0] != null && slots[0].getItem() == ModItems.inf_water)
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@ -147,10 +147,10 @@ public class TileEntityMachineGenerator extends TileEntity implements ISidedInve
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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water = nbt.getShort("water");
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cool = nbt.getShort("cool");
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power = nbt.getShort("power");
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heat = nbt.getShort("heat");
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water = nbt.getShort("water") * 100;
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cool = nbt.getShort("cool") * 100;
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power = nbt.getShort("power") * 100;
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heat = nbt.getShort("heat") * 100;
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slots = new ItemStack[getSizeInventory()];
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for(int i = 0; i < list.tagCount(); i++)
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@ -167,10 +167,10 @@ public class TileEntityMachineGenerator extends TileEntity implements ISidedInve
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setShort("water", (short) water);
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nbt.setShort("cool", (short) cool);
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nbt.setShort("power", (short) power);
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nbt.setShort("heat", (short) heat);
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nbt.setShort("water", (short) (water/100));
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nbt.setShort("cool", (short) (cool/100));
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nbt.setShort("power", (short) (power/100));
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nbt.setShort("heat", (short) (heat/100));
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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@ -173,6 +173,11 @@ public class TileEntityReactorMultiblock extends TileEntity implements ISidedInv
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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water = nbt.getShort("water") * 1000;
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cool = nbt.getShort("cool") * 1000;
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power = nbt.getShort("power") * 100;
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heat = nbt.getShort("heat") * 100;
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slots = new ItemStack[getSizeInventory()];
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@ -185,20 +190,15 @@ public class TileEntityReactorMultiblock extends TileEntity implements ISidedInv
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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water = nbt.getShort("water");
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cool = nbt.getShort("cool");
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power = nbt.getShort("power");
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heat = nbt.getShort("heat");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setShort("water", (short) water);
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nbt.setShort("cool", (short) cool);
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nbt.setShort("power", (short) power);
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nbt.setShort("heat", (short) heat);
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nbt.setShort("water", (short) (water/1000));
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nbt.setShort("cool", (short) (cool/1000));
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nbt.setShort("power", (short) (power/100));
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nbt.setShort("heat", (short) (heat/100));
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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