draw the rest of the owl

This commit is contained in:
George Paton 2026-01-08 21:01:57 +11:00
parent 18a4d7a25a
commit b77633b152
8 changed files with 291 additions and 242 deletions

View File

@ -33,6 +33,7 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre;
@ -40,6 +41,7 @@ public class BlockMassStorage extends BlockContainer implements IBlockMulti, ILo
@SideOnly(Side.CLIENT) private IIcon[] iconTop;
@SideOnly(Side.CLIENT) private IIcon[] iconSide;
@SideOnly(Side.CLIENT) private IIcon[] iconFront;
public BlockMassStorage() {
super(Material.iron);
@ -50,15 +52,23 @@ public class BlockMassStorage extends BlockContainer implements IBlockMulti, ILo
public void registerBlockIcons(IIconRegister iconRegister) {
this.iconTop = new IIcon[4];
this.iconSide = new IIcon[4];
this.iconFront = new IIcon[4];
this.iconTop[0] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_top_iron");
this.iconSide[0] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_side_iron");
this.iconFront[0] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_front_iron");
this.iconTop[1] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_top_desh");
this.iconSide[1] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_side_desh");
this.iconFront[1] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_front_desh");
this.iconTop[2] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_top");
this.iconSide[2] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_side");
this.iconFront[2] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_front");
this.iconTop[3] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_top_wood");
this.iconSide[3] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_side_wood");
this.iconFront[3] = iconRegister.registerIcon(RefStrings.MODID + ":mass_storage_front_wood");
}
@Override
@ -74,12 +84,15 @@ public class BlockMassStorage extends BlockContainer implements IBlockMulti, ILo
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int metadata) {
int meta = this.rectify(metadata);
return side == 1 ? this.iconTop[meta] : (side == 0 ? this.iconTop[meta] : this.iconSide[meta]);
int dir = (metadata / getSubCount()) + 2;
if(side == 0 || side == 1) return iconTop[meta];
if(side == dir) return iconFront[meta];
return iconSide[meta];
}
@Override
public int damageDropped(int meta) {
return meta;
return rectify(meta);
}
@Override
@ -88,6 +101,7 @@ public class BlockMassStorage extends BlockContainer implements IBlockMulti, ILo
}
public int getCapacity(int meta) {
meta = rectify(meta);
return meta == 3 ? 100 : meta == 0 ? 10_000 : meta == 1 ? 100_000 : meta == 2 ? 1_000_000 : 0;
}
@ -188,6 +202,14 @@ public class BlockMassStorage extends BlockContainer implements IBlockMulti, ILo
}
super.onBlockPlacedBy(world, x, y, z, player, stack);
int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
int meta = stack.getItemDamage();
if(i == 0) world.setBlockMetadataWithNotify(x, y, z, meta, 2);
if(i == 1) world.setBlockMetadataWithNotify(x, y, z, meta + 3 * getSubCount(), 2);
if(i == 2) world.setBlockMetadataWithNotify(x, y, z, meta + 1 * getSubCount(), 2);
if(i == 3) world.setBlockMetadataWithNotify(x, y, z, meta + 2 * getSubCount(), 2);
}
@Override

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@ -2,190 +2,22 @@ package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.render.util.RenderDecoItem;
import com.hbm.tileentity.machine.storage.TileEntityMassStorage;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
@SideOnly(Side.CLIENT)
public class RenderMassStorage extends TileEntitySpecialRenderer {
private static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
private RenderItem itemRenderer = new RenderItem() {
private RenderBlocks renderBlocksRi = new RenderBlocks();
@Override
public byte getMiniBlockCount(ItemStack stack, byte original) {
return 1;
}
@Override
public boolean shouldBob() {
return false;
}
@Override
public boolean shouldSpreadItems() {
return false;
}
// The default Mojang code for item render does not handle glinted or multi-pass items gracefully in a non-UI
// setting. This modified implementation will render these items without unsightly Z-fighting.
@Override
public void renderItemIntoGUI (FontRenderer fontRenderer, TextureManager texManager, ItemStack itemStack, int x, int y, boolean renderEffect) {
if(itemStack.getItemSpriteNumber() == 0 && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(itemStack.getItem()).getRenderType())) {
renderItemIntoGUIBlock(fontRenderer, texManager, itemStack, x, y, renderEffect);
return;
}
Item item = itemStack.getItem();
int meta = itemStack.getItemDamage();
ResourceLocation loc = itemStack.getItem().requiresMultipleRenderPasses()
? (item.getSpriteNumber() == 0 ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture)
: (texManager.getResourceLocation(itemStack.getItemSpriteNumber()));
for(int i = 0; i < item.getRenderPasses(meta); ++i) {
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
texManager.bindTexture(loc);
IIcon icon = itemStack.getItem().requiresMultipleRenderPasses()
? item.getIcon(itemStack, i)
: itemStack.getIconIndex();
if(icon == null) continue;
int color = itemStack.getItem().getColorFromItemStack(itemStack, i);
float r = (float)(color >> 16 & 255) / 255.0F;
float g = (float)(color >> 8 & 255) / 255.0F;
float b = (float)(color & 255) / 255.0F;
if(renderWithColor)
GL11.glColor4f(r, g, b, 1.0F);
GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
GL11.glPolygonOffset(-1f, -1);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_ALPHA_TEST);
renderIcon(x, y, icon, 16, 16);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_LIGHTING);
if(renderEffect && itemStack.hasEffect(i))
renderEffect(texManager, x, y);
GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
}
}
@Override
public void renderEffect (TextureManager manager, int x, int y) {
GL11.glDepthFunc(GL11.GL_EQUAL);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDepthMask(false);
manager.bindTexture(RES_ITEM_GLINT);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_BLEND);
GL11.glColor4f(0.5F, 0.25F, 0.8F, 1.0F);
renderGlint(x, y, 16, 16);
GL11.glDepthMask(true);
GL11.glDisable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDepthFunc(GL11.GL_LEQUAL);
}
private void renderGlint (int x, int y, int w, int h) {
for(int i = 0; i < 2; ++i) {
OpenGlHelper.glBlendFunc(772, 1, 0, 0);
float uScale = 0.00390625F;
float vScale = 0.00390625F;
float u = (Minecraft.getSystemTime() % (3000 + i * 1873)) / (3000.0F + i * 1873) * 256.0F;
float v = 0.0F;
float hScale = (i < 1) ? 4.0F : -1.0F;
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(x + 0, y + h, 0, (u + (float)h * hScale) * uScale, (v + (float)h) * vScale);
tessellator.addVertexWithUV(x + w, y + h, 0, (u + (float)w + (float)h * hScale) * uScale, (v + (float)h) * vScale);
tessellator.addVertexWithUV(x + w, y + 0, 0, (u + (float)w) * uScale, (v + 0.0F) * vScale);
tessellator.addVertexWithUV(x + 0, y + 0, 0, (u + 0.0F) * uScale, (v + 0.0F) * vScale);
tessellator.draw();
}
}
private void renderItemIntoGUIBlock (FontRenderer fontRenderer, TextureManager texManager, ItemStack itemStack, int x, int y, boolean renderEffect) {
texManager.bindTexture(TextureMap.locationBlocksTexture);
Block block = Block.getBlockFromItem(itemStack.getItem());
if(block.getRenderBlockPass() != 0) {
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
} else {
GL11.glAlphaFunc(GL11.GL_GREATER, 0.5F);
GL11.glDisable(GL11.GL_BLEND);
}
GL11.glPushMatrix();
GL11.glTranslatef(x - 2, y + 3, zLevel - 3);
GL11.glScalef(10, 10, 10);
GL11.glTranslatef(1, 0.5f, 1);
GL11.glScalef(1, 1, -1);
GL11.glRotatef(210, 1, 0, 0);
GL11.glRotatef(45, 0, 1, 0);
int color = itemStack.getItem().getColorFromItemStack(itemStack, 0);
float r = (float)(color >> 16 & 255) / 255.0F;
float g = (float)(color >> 8 & 255) / 255.0F;
float b = (float)(color & 255) / 255.0F;
if(this.renderWithColor)
GL11.glColor4f(r * 1, g * 1, b * 1, 1.0F);
GL11.glRotatef(-90, 0, 1, 0);
GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
GL11.glPolygonOffset(-1f, -1f);
this.renderBlocksRi.useInventoryTint = this.renderWithColor;
this.renderBlocksRi.renderBlockAsItem(block, itemStack.getItemDamage(), 1);
this.renderBlocksRi.useInventoryTint = true;
GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
if(block.getRenderBlockPass() == 0)
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glPopMatrix();
}
};
private RenderItem itemRenderer = new RenderDecoItem(this);
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
@ -195,15 +27,9 @@ public class RenderMassStorage extends TileEntitySpecialRenderer {
if(storage.type == null) return;
Minecraft mc = Minecraft.getMinecraft();
World world = tile.getWorldObj();
ForgeDirection dir = storage.getDirection();
int dir = storage.getBlockMetadata() / 4;
itemRenderer.setRenderManager(RenderManager.instance);
int ambLight = world.getLightBrightnessForSkyBlocks(tile.xCoord + dir.offsetX, tile.yCoord + dir.offsetY, tile.zCoord + dir.offsetZ, 0);
int lu = ambLight % 65536;
int lv = ambLight / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lu, lv);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
GL11.glPushMatrix();
{
@ -214,16 +40,67 @@ public class RenderMassStorage extends TileEntitySpecialRenderer {
// align item (and flip)
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
GL11.glRotatef(180.0F, 0, 0, 1);
switch(dir) {
case 1: GL11.glRotatef(180.0F, 0, 1, 0); break;
case 2: GL11.glRotatef(-90.0F, 0, 1, 0); break;
case 3: GL11.glRotatef(90.0F, 0, 1, 0); break;
}
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
// move and scale item
GL11.glTranslatef(0, 0, -0.005F);
GL11.glScalef(1.0F / 16.0F, 1.0F / 16.0F, -0.0001F);
GL11.glTranslatef(0, 0, -0.005F); // offset to prevent z-fighting
GL11.glScalef(1.0F / 16.0F, 1.0F / 16.0F, -0.0001F); // scale to block size
GL11.glPushMatrix();
{
GL11.glTranslatef(4, 3, 0); // adjust up one pixel
GL11.glScalef(8.0F / 16.0F, 8.0F / 16.0F, 1); // scale to 8 pixels across
RenderHelper.disableStandardItemLighting();
itemRenderer.renderItemIntoGUI(mc.fontRenderer, mc.renderEngine, storage.type, 0, 0, true);
itemRenderer.renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, storage.type, 0, 0);
}
GL11.glPopMatrix();
GL11.glColor3f(1, 1, 1);
String text = getTextForCount(storage.getStockpile(), mc.fontRenderer.getUnicodeFlag());
int textX = 32 - mc.fontRenderer.getStringWidth(text) / 2;
int textY = 46;
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glPushMatrix();
{
GL11.glScalef(4.0F / 16.0F, 4.0F / 16.0F, 4.0F / 16.0F);
int fontColor = 0x00FF00;
mc.fontRenderer.drawString(text, textX + 1, textY + 1, (fontColor & 16579836) >> 2 | fontColor & -16777216);
GL11.glTranslatef(0, 0, 1);
mc.fontRenderer.drawString(text, textX, textY, 0x00FF00);
}
GL11.glPopMatrix();
GL11.glEnable(GL11.GL_LIGHTING);
}
GL11.glPopMatrix();
}
private String getTextForCount(int stackSize, boolean isUnicode) {
if(stackSize >= 100000000 || (stackSize >= 1000000 && isUnicode)) return String.format("%.0fM", stackSize / 1000000f);
if(stackSize >= 1000000) return String.format("%.1fM", stackSize / 1000000f);
if(stackSize >= 100000 || (stackSize >= 10000 && isUnicode)) return String.format("%.0fK", stackSize / 1000f);
if(stackSize >= 10000) return String.format("%.1fK", stackSize / 1000f);
return String.valueOf(stackSize);
}
}

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@ -1,9 +1,22 @@
package com.hbm.render.util;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
/**
* For small items as part of a TESR, e.g. items in a press
@ -34,4 +47,147 @@ public class RenderDecoItem extends RenderItem {
public boolean shouldSpreadItems() {
return false;
}
/**
* Fixes z-fighting issues with item glints when using GUI (flat) rendering in world, from StorageDrawers 1.7.10
*/
private static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
private RenderBlocks renderBlocksRi = new RenderBlocks();
@Override
public void renderItemIntoGUI(FontRenderer fontRenderer, TextureManager texManager, ItemStack itemStack, int x, int y, boolean renderEffect) {
if(itemStack.getItemSpriteNumber() == 0 && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(itemStack.getItem()).getRenderType())) {
renderItemIntoGUIBlock(fontRenderer, texManager, itemStack, x, y, renderEffect);
return;
}
Item item = itemStack.getItem();
int meta = itemStack.getItemDamage();
ResourceLocation loc = itemStack.getItem().requiresMultipleRenderPasses()
? (item.getSpriteNumber() == 0 ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture)
: (texManager.getResourceLocation(itemStack.getItemSpriteNumber()));
for(int i = 0; i < item.getRenderPasses(meta); ++i) {
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
texManager.bindTexture(loc);
IIcon icon = itemStack.getItem().requiresMultipleRenderPasses()
? item.getIcon(itemStack, i)
: itemStack.getIconIndex();
if(icon == null) continue;
int color = itemStack.getItem().getColorFromItemStack(itemStack, i);
float r = (float)(color >> 16 & 255) / 255.0F;
float g = (float)(color >> 8 & 255) / 255.0F;
float b = (float)(color & 255) / 255.0F;
if(renderWithColor)
GL11.glColor4f(r, g, b, 1.0F);
GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
GL11.glPolygonOffset(-1f, -1);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_ALPHA_TEST);
renderIcon(x, y, icon, 16, 16);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_LIGHTING);
if(renderEffect && itemStack.hasEffect(i))
renderEffect(texManager, x, y);
GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
}
}
@Override
public void renderEffect(TextureManager manager, int x, int y) {
GL11.glDepthFunc(GL11.GL_EQUAL);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDepthMask(false);
manager.bindTexture(RES_ITEM_GLINT);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_BLEND);
GL11.glColor4f(0.5F, 0.25F, 0.8F, 1.0F);
renderGlint(x, y, 16, 16);
GL11.glDepthMask(true);
GL11.glDisable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDepthFunc(GL11.GL_LEQUAL);
}
private void renderGlint(int x, int y, int w, int h) {
for(int i = 0; i < 2; ++i) {
OpenGlHelper.glBlendFunc(772, 1, 0, 0);
float uScale = 0.00390625F;
float vScale = 0.00390625F;
float u = (Minecraft.getSystemTime() % (3000 + i * 1873)) / (3000.0F + i * 1873) * 256.0F;
float v = 0.0F;
float hScale = (i < 1) ? 4.0F : -1.0F;
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(x + 0, y + h, 0, (u + (float)h * hScale) * uScale, (v + (float)h) * vScale);
tessellator.addVertexWithUV(x + w, y + h, 0, (u + (float)w + (float)h * hScale) * uScale, (v + (float)h) * vScale);
tessellator.addVertexWithUV(x + w, y + 0, 0, (u + (float)w) * uScale, (v + 0.0F) * vScale);
tessellator.addVertexWithUV(x + 0, y + 0, 0, (u + 0.0F) * uScale, (v + 0.0F) * vScale);
tessellator.draw();
}
}
private void renderItemIntoGUIBlock(FontRenderer fontRenderer, TextureManager texManager, ItemStack itemStack, int x, int y, boolean renderEffect) {
texManager.bindTexture(TextureMap.locationBlocksTexture);
Block block = Block.getBlockFromItem(itemStack.getItem());
if(block.getRenderBlockPass() != 0) {
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
} else {
GL11.glAlphaFunc(GL11.GL_GREATER, 0.5F);
GL11.glDisable(GL11.GL_BLEND);
}
GL11.glPushMatrix();
GL11.glTranslatef(x - 2, y + 3, zLevel - 3);
GL11.glScalef(10, 10, 10);
GL11.glTranslatef(1, 0.5f, 1);
GL11.glScalef(1, 1, -1);
GL11.glRotatef(210, 1, 0, 0);
GL11.glRotatef(45, 0, 1, 0);
int color = itemStack.getItem().getColorFromItemStack(itemStack, 0);
float r = (float)(color >> 16 & 255) / 255.0F;
float g = (float)(color >> 8 & 255) / 255.0F;
float b = (float)(color & 255) / 255.0F;
if(this.renderWithColor)
GL11.glColor4f(r * 1, g * 1, b * 1, 1.0F);
GL11.glRotatef(-90, 0, 1, 0);
GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
GL11.glPolygonOffset(-1f, -1f);
this.renderBlocksRi.useInventoryTint = this.renderWithColor;
this.renderBlocksRi.renderBlockAsItem(block, itemStack.getItemDamage(), 1);
this.renderBlocksRi.useInventoryTint = true;
GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
if(block.getRenderBlockPass() == 0)
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glPopMatrix();
}
}

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@ -3,7 +3,6 @@ package com.hbm.tileentity.machine.storage;
import com.hbm.inventory.container.ContainerMassStorage;
import com.hbm.inventory.gui.GUIMassStorage;
import com.hbm.items.ModItems;
import com.hbm.tileentity.IBufPacketReceiver;
import com.hbm.tileentity.IControlReceiverFilter;
import com.hbm.util.BufferUtil;
@ -20,9 +19,8 @@ import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityMassStorage extends TileEntityCrateBase implements IBufPacketReceiver, IControlReceiverFilter, IRORValueProvider, IRORInteractive {
public class TileEntityMassStorage extends TileEntityCrateBase implements IControlReceiverFilter, IRORValueProvider, IRORInteractive {
private int stack = 0;
public boolean output = false;
@ -259,10 +257,6 @@ public class TileEntityMassStorage extends TileEntityCrateBase implements IBufPa
this.stack = stack;
}
public ForgeDirection getDirection() {
return ForgeDirection.NORTH;
}
@Override
public boolean hasPermission(EntityPlayer player) {
return Vec3.createVectorHelper(xCoord - player.posX, yCoord - player.posY, zCoord - player.posZ).lengthVector() < 20;

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