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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
removed the parasite (title screen)
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1f09f64176
commit
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@ -87,7 +87,7 @@ public class WorldConfig {
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public static int dungeonStructure = 64;
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public static int dungeonStructure = 64;
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public static int relayStructure = 500;
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public static int relayStructure = 500;
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public static int satelliteStructure = 500;
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public static int satelliteStructure = 500;
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public static int factoryStructure = 1000;
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// public static int factoryStructure = 1000;
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public static int dudStructure = 500;
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public static int dudStructure = 500;
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public static int spaceshipStructure = 1000;
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public static int spaceshipStructure = 1000;
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public static int barrelStructure = 5000;
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public static int barrelStructure = 5000;
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@ -210,7 +210,7 @@ public class WorldConfig {
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dungeonStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.04_dungeonSpawn", "Spawn library dungeon on every nTH chunk", 64);
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dungeonStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.04_dungeonSpawn", "Spawn library dungeon on every nTH chunk", 64);
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relayStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.05_relaySpawn", "Spawn relay on every nTH chunk", 500);
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relayStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.05_relaySpawn", "Spawn relay on every nTH chunk", 500);
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satelliteStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.06_satelliteSpawn", "Spawn satellite dish on every nTH chunk", 500);
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satelliteStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.06_satelliteSpawn", "Spawn satellite dish on every nTH chunk", 500);
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factoryStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.09_factorySpawn", "Spawn factory on every nTH chunk", 1000);
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// factoryStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.09_factorySpawn", "Spawn factory on every nTH chunk", 1000);
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dudStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.10_dudSpawn", "Spawn dud on every nTH chunk", 500);
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dudStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.10_dudSpawn", "Spawn dud on every nTH chunk", 500);
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spaceshipStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.11_spaceshipSpawn", "Spawn spaceship on every nTH chunk", 1000);
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spaceshipStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.11_spaceshipSpawn", "Spawn spaceship on every nTH chunk", 1000);
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barrelStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.12_barrelSpawn", "Spawn waste tank on every nTH chunk", 5000);
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barrelStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.12_barrelSpawn", "Spawn waste tank on every nTH chunk", 5000);
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@ -251,7 +251,7 @@ public class WorldConfig {
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dungeonStructure = CommonConfig.setDefZero(dungeonStructure, 1000);
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dungeonStructure = CommonConfig.setDefZero(dungeonStructure, 1000);
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relayStructure = CommonConfig.setDefZero(relayStructure, 1000);
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relayStructure = CommonConfig.setDefZero(relayStructure, 1000);
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satelliteStructure = CommonConfig.setDefZero(satelliteStructure, 1000);
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satelliteStructure = CommonConfig.setDefZero(satelliteStructure, 1000);
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factoryStructure = CommonConfig.setDefZero(factoryStructure, 1000);
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// factoryStructure = CommonConfig.setDefZero(factoryStructure, 1000);
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dudStructure = CommonConfig.setDefZero(dudStructure, 1000);
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dudStructure = CommonConfig.setDefZero(dudStructure, 1000);
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spaceshipStructure = CommonConfig.setDefZero(spaceshipStructure, 1000);
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spaceshipStructure = CommonConfig.setDefZero(spaceshipStructure, 1000);
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barrelStructure = CommonConfig.setDefZero(barrelStructure, 1000);
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barrelStructure = CommonConfig.setDefZero(barrelStructure, 1000);
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@ -290,13 +290,13 @@ public class HbmWorldGen implements IWorldGenerator {
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}
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}
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}
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}
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if(WorldConfig.factoryStructure > 0 && rand.nextInt(WorldConfig.factoryStructure) == 0) {
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// if(WorldConfig.factoryStructure > 0 && rand.nextInt(WorldConfig.factoryStructure) == 0) {
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int x = i + rand.nextInt(16);
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// int x = i + rand.nextInt(16);
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int z = j + rand.nextInt(16);
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// int z = j + rand.nextInt(16);
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int y = world.getHeightValue(x, z);
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// int y = world.getHeightValue(x, z);
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//
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new Factory().generate(world, rand, x, y, z);
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// new Factory().generate(world, rand, x, y, z);
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}
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// }
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if(WorldConfig.dudStructure > 0 && rand.nextInt(WorldConfig.dudStructure) == 0) {
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if(WorldConfig.dudStructure > 0 && rand.nextInt(WorldConfig.dudStructure) == 0) {
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int x = i + 8 + rand.nextInt(16);
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int x = i + 8 + rand.nextInt(16);
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