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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
fix transparent pixel issue in wiki icon screenshitter
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parent
a0451b46a5
commit
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@ -26,12 +26,12 @@ import net.minecraft.util.ResourceLocation;
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public class GUIScreenWikiRender extends GuiScreen {
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// Basically the same thing as GUIScreenPreview, but will iterate through all provided preview stacks
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// taking a screenshot of each, as fast as the game can render them
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// Basically the same thing as GUIScreenPreview, but will iterate through all provided preview stacks
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// taking a screenshot of each, as fast as the game can render them
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protected static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/nei/gui_nei.png");
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protected ItemStack[] preview;
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protected int index = 0;
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protected int index = 0;
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protected int scale = 1;
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protected String saveLocation = "wiki-screenshots";
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protected String prefix = "";
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@ -52,7 +52,7 @@ public class GUIScreenWikiRender extends GuiScreen {
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this.getStackName = getStackName;
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}
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@Override
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@Override
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public void drawScreen(int mouseX, int mouseY, float f) {
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if(this.mc.theWorld != null) {
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GuiScreen.drawRect(0, 0, this.width, this.height, 0xFFC6C6C6);
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@ -60,57 +60,64 @@ public class GUIScreenWikiRender extends GuiScreen {
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this.drawBackground(0);
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}
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// Once we've reached the end of the array, immedaitely close this GUI
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if(index >= preview.length) {
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this.mc.thePlayer.closeScreen();
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return;
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}
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// Once we've reached the end of the array, immedaitely close this GUI
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if(index >= preview.length) {
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this.mc.thePlayer.closeScreen();
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return;
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}
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this.drawGuiContainerBackgroundLayer();
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GL11.glDisable(GL11.GL_LIGHTING);
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this.drawGuiContainerForegroundLayer(preview[index]);
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GL11.glEnable(GL11.GL_LIGHTING);
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ScaledResolution res = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight);
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int zoom = scale * res.getScaleFactor();
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try {
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String slotName = getStackName.apply(preview[index]).replaceAll("§.", "").replaceAll("[^\\w ().-]+", "");
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if(!slotName.endsWith(".name")) {
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saveScreenshot(Minecraft.getMinecraft().mcDataDir, saveLocation, prefix + slotName + ".png", zoom, zoom, zoom * 16, zoom * 16, 0xFF8B8B8B);
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}
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} catch (Exception ex) {
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// Just skip any failures caused by display name or rendering
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}
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try {
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String slotName = getStackName.apply(preview[index]).replaceAll("§.", "").replaceAll("[^\\w ().-]+", "");
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if(!slotName.endsWith(".name")) {
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saveScreenshot(Minecraft.getMinecraft().mcDataDir, saveLocation, prefix + slotName + ".png", zoom, zoom, zoom * 16, zoom * 16, 0xFFFF00FF);
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}
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} catch (Exception ex) {
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// Just skip any failures caused by display name or rendering
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}
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index++;
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}
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index++;
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}
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protected void drawGuiContainerBackgroundLayer() {
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GL11.glPushMatrix();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.mc.getTextureManager().bindTexture(texture);
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ScaledResolution res = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight);
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GL11.glScaled(scale, scale, scale);
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this.drawTexturedModalRect(0, res.getScaledHeight_double() / scale - 18D, 5, 87, 18, 18);
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GL11.glPopMatrix();
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}
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{
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public void drawTexturedModalRect(double x, double y, int sourceX, int sourceY, int sizeX, int sizeY) {
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double f = 0.00390625D;
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double f1 = 0.00390625D;
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Tessellator tessellator = Tessellator.instance;
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tessellator.startDrawingQuads();
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tessellator.addVertexWithUV((double) (x + 0), (double) (y + sizeY), (double) this.zLevel, (double) ((float) (sourceX + 0) * f), (double) ((float) (sourceY + sizeY) * f1));
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tessellator.addVertexWithUV((double) (x + sizeX), (double) (y + sizeY), (double) this.zLevel, (double) ((float) (sourceX + sizeX) * f), (double) ((float) (sourceY + sizeY) * f1));
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tessellator.addVertexWithUV((double) (x + sizeX), (double) (y + 0), (double) this.zLevel, (double) ((float) (sourceX + sizeX) * f), (double) ((float) (sourceY + 0) * f1));
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tessellator.addVertexWithUV((double) (x + 0), (double) (y + 0), (double) this.zLevel, (double) ((float) (sourceX + 0) * f), (double) ((float) (sourceY + 0) * f1));
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tessellator.draw();
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ScaledResolution res = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight);
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int size = 18;
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double y = res.getScaledHeight_double() / scale - 18D;
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GL11.glScaled(scale, scale, scale);
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GL11.glColor4f(1.0F, 0.0F, 1.0F, 1.0F);
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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Tessellator tessellator = Tessellator.instance;
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tessellator.startDrawingQuads();
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tessellator.addVertex((double) 0, (double) y + size, (double) this.zLevel);
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tessellator.addVertex((double) size, (double) y + size, (double) this.zLevel);
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tessellator.addVertex((double) size, (double) y, (double) this.zLevel);
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tessellator.addVertex((double) 0, (double) y, (double) this.zLevel);
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tessellator.draw();
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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}
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GL11.glPopMatrix();
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}
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protected void drawGuiContainerForegroundLayer(ItemStack preview) {
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if(preview == null) return;
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GL11.glPushMatrix();
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RenderHelper.enableGUIStandardItemLighting();
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OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F);
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@ -119,11 +126,11 @@ public class GUIScreenWikiRender extends GuiScreen {
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GL11.glEnable(GL12.GL_RESCALE_NORMAL);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_DEPTH_TEST);
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GL11.glScaled(scale, scale, scale);
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ScaledResolution res = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight);
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GL11.glTranslated(9D, res.getScaledHeight_double() / scale - 9D, -200);
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GL11.glTranslated(9D, res.getScaledHeight_double() / scale - 9D, -200);
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this.zLevel = 200.0F;
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itemRender.zLevel = 200.0F;
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@ -134,7 +141,7 @@ public class GUIScreenWikiRender extends GuiScreen {
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itemRender.zLevel = 0.0F;
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this.zLevel = 0.0F;
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GL11.glPopMatrix();
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}
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