s99 texture, finishing touch for large reactor, reactor part recipes

This commit is contained in:
HbmMods 2018-12-26 00:42:24 +01:00
parent c5d4b80886
commit f529ccd518
22 changed files with 173 additions and 70 deletions

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@ -445,9 +445,9 @@ container.factoryAdvanced=Fortgeschrittene Fabrik
tile.reactor_element.name=Reaktorkammer
tile.reactor_control.name=Steuerstäbe
tile.reactor_hatch.name=Kraftwerkszugriffsluke
tile.reactor_conductor.name=Reaktorstromanschluss
tile.reactor_conductor.name=Reaktorboiler
tile.reactor_computer.name=Reaktorsteuerung
container.reactorMultiblock=Großer Atomreaktor
container.reactorLarge=Großer Atomreaktor
tile.fusion_conductor.name=Supraleiter-Magnet
tile.fusion_center.name=Zentralmagnetstück

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@ -445,9 +445,9 @@ container.factoryAdvanced=Advanced Factory
tile.reactor_element.name=Reactor Chamber
tile.reactor_control.name=Control Rods
tile.reactor_hatch.name=Reactor Access Hatch
tile.reactor_conductor.name=Reactor Electricity Port
tile.reactor_conductor.name=Reactor Boiler
tile.reactor_computer.name=Reactor Control
container.reactorMultiblock=Big Nuclear Reactor
container.reactorLarge=Big Nuclear Reactor
tile.fusion_conductor.name=Superconducting Magnet
tile.fusion_center.name=Central Magnet Piece

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@ -880,11 +880,11 @@ public class ModBlocks {
factory_advanced_conductor = new BlockReactor(Material.iron).setBlockName("factory_advanced_conductor").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":factory_advanced_conductor");
factory_advanced_core = new FactoryCoreAdvanced(Material.iron).setBlockName("factory_advanced_core").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":factory_advanced_core");
reactor_element = new BlockReactor(Material.iron).setBlockName("reactor_element").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":reactor_element_side");
reactor_control = new BlockReactor(Material.iron).setBlockName("reactor_control").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":reactor_control_side");
reactor_hatch = new ReactorHatch(Material.iron).setBlockName("reactor_hatch").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":brick_concrete");
reactor_conductor = new BlockReactor(Material.iron).setBlockName("reactor_conductor").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":reactor_conductor_side");
reactor_computer = new ReactorCore(Material.iron).setBlockName("reactor_computer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":reactor_computer");
reactor_element = new BlockReactor(Material.iron).setBlockName("reactor_element").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_element_side");
reactor_control = new BlockReactor(Material.iron).setBlockName("reactor_control").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_control_side");
reactor_hatch = new ReactorHatch(Material.iron).setBlockName("reactor_hatch").setHardness(5.0F).setResistance(1000.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":brick_concrete");
reactor_conductor = new BlockReactor(Material.iron).setBlockName("reactor_conductor").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_conductor_side");
reactor_computer = new ReactorCore(Material.iron).setBlockName("reactor_computer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":reactor_computer");
fusion_conductor = new BlockReactor(Material.iron).setBlockName("fusion_conductor").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fusion_conductor_side");
fusion_center = new BlockReactor(Material.iron).setBlockName("fusion_center").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fusion_center_side");

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@ -120,17 +120,17 @@ public class ToxicBlock extends BlockFluidClassic {
super.onNeighborBlockChange(world, x, y, z, block);
if(reactToBlocks(world, x + 1, y, z))
world.setBlock(x, y, z, ModBlocks.block_waste);
world.setBlock(x, y, z, ModBlocks.sellafield_0);
if(reactToBlocks(world, x - 1, y, z))
world.setBlock(x, y, z, ModBlocks.block_waste);
world.setBlock(x, y, z, ModBlocks.sellafield_0);
if(reactToBlocks(world, x, y + 1, z))
world.setBlock(x, y, z, ModBlocks.block_waste);
world.setBlock(x, y, z, ModBlocks.sellafield_0);
if(reactToBlocks(world, x, y - 1, z))
world.setBlock(x, y, z, ModBlocks.block_waste);
world.setBlock(x, y, z, ModBlocks.sellafield_0);
if(reactToBlocks(world, x, y, z + 1))
world.setBlock(x, y, z, ModBlocks.block_waste);
world.setBlock(x, y, z, ModBlocks.sellafield_0);
if(reactToBlocks(world, x, y, z - 1))
world.setBlock(x, y, z, ModBlocks.block_waste);
world.setBlock(x, y, z, ModBlocks.sellafield_0);
}
public boolean reactToBlocks(World world, int x, int y, int z) {

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@ -3134,15 +3134,16 @@ public class MachineRecipes {
list.add(new ItemStack(ModItems.wire_advanced_alloy, 4));
list.add(new ItemStack(ModItems.fuse, 6));
break;
/*case LR_ELEMENT:
list.add(new ItemStack(ModItems.ingot_steel, 4));
list.add(new ItemStack(ModItems.neutron_reflector, 2));
case LR_ELEMENT:
list.add(new ItemStack(ModItems.ingot_steel, 2));
list.add(new ItemStack(ModItems.neutron_reflector, 4));
list.add(new ItemStack(ModItems.plate_lead, 2));
list.add(new ItemStack(ModItems.rod_empty, 3));
list.add(new ItemStack(ModItems.rod_empty, 8));
break;
case LR_CONTROL:
list.add(new ItemStack(ModItems.ingot_steel, 6));
list.add(new ItemStack(ModItems.ingot_lead, 4));
list.add(new ItemStack(ModItems.ingot_steel, 4));
list.add(new ItemStack(ModItems.ingot_lead, 6));
list.add(new ItemStack(ModItems.bolt_tungsten, 6));
list.add(new ItemStack(ModItems.motor, 1));
break;
case LR_HATCH:
@ -3150,16 +3151,15 @@ public class MachineRecipes {
list.add(new ItemStack(ModItems.plate_steel, 6));
break;
case LR_PORT:
list.add(new ItemStack(ModItems.ingot_steel, 8));
list.add(new ItemStack(ModItems.ingot_red_copper, 2));
list.add(new ItemStack(ModItems.wire_red_copper, 4));
list.add(new ItemStack(ModItems.fuse, 6));
list.add(new ItemStack(ModItems.ingot_steel, 4));
list.add(new ItemStack(ModItems.plate_copper, 12));
list.add(new ItemStack(ModItems.wire_tungsten, 4));
break;
case LR_CORE:
list.add(new ItemStack(ModBlocks.reactor_conductor, 2));
list.add(new ItemStack(ModItems.circuit_red_copper, 12));
list.add(new ItemStack(ModItems.circuit_gold, 4));
break;*/
list.add(new ItemStack(ModItems.circuit_targeting_tier3, 4));
list.add(new ItemStack(ModItems.circuit_gold, 1));
break;
case LF_MAGNET:
list.add(new ItemStack(ModItems.plate_steel, 10));
list.add(new ItemStack(ModItems.coil_advanced_alloy, 5));
@ -4357,7 +4357,7 @@ public class MachineRecipes {
case FA_PORT:
output = new ItemStack(ModBlocks.factory_advanced_conductor, 1);
break;
/*case LR_ELEMENT:
case LR_ELEMENT:
output = new ItemStack(ModBlocks.reactor_element, 1);
break;
case LR_CONTROL:
@ -4371,7 +4371,7 @@ public class MachineRecipes {
break;
case LR_CORE:
output = new ItemStack(ModBlocks.reactor_computer, 1);
break;*/
break;
case LF_MAGNET:
output = new ItemStack(ModBlocks.fusion_conductor, 1);
break;

View File

@ -30,6 +30,7 @@ public class GUIReactorMultiblock extends GuiInfoContainer {
this.ySize = 222;
}
@SuppressWarnings("incomplete-switch")
@Override
public void drawScreen(int mouseX, int mouseY, float f) {
super.drawScreen(mouseX, mouseY, f);

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@ -187,11 +187,11 @@ public class ItemAssemblyTemplate extends Item {
FA_HATCH,
FA_CORE,
FA_PORT,
//LR_ELEMENT,
//LR_CONTROL,
//LR_HATCH,
//LR_PORT,
//LR_CORE,
LR_ELEMENT,
LR_CONTROL,
LR_HATCH,
LR_PORT,
LR_CORE,
LF_MAGNET,
LF_CENTER,
LF_MOTOR,

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@ -393,7 +393,6 @@ public class Library {
tileentity instanceof IConsumer ||
tileentity instanceof ISource)) ||
world.getBlock(x, y, z) == ModBlocks.fusion_center ||
world.getBlock(x, y, z) == ModBlocks.reactor_conductor ||
world.getBlock(x, y, z) == ModBlocks.factory_titanium_conductor ||
world.getBlock(x, y, z) == ModBlocks.factory_advanced_conductor ||
world.getBlock(x, y, z) == ModBlocks.watz_conductor ||
@ -434,6 +433,7 @@ public class Library {
world.getBlock(x, y, z) == ModBlocks.dummy_port_pumpjack ||
world.getBlock(x, y, z) == ModBlocks.dummy_port_turbofan ||
world.getBlock(x, y, z) == ModBlocks.reactor_hatch ||
world.getBlock(x, y, z) == ModBlocks.reactor_conductor ||
world.getBlock(x, y, z) == ModBlocks.fusion_hatch ||
world.getBlock(x, y, z) == ModBlocks.watz_hatch ||
world.getBlock(x, y, z) == ModBlocks.fwatz_hatch ||

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@ -241,6 +241,7 @@ public class ResourceManager {
public static final ResourceLocation vault_label_106_tex = new ResourceLocation(RefStrings.MODID, "textures/models/vault_label_106.png");
public static final ResourceLocation stable_cog_tex = new ResourceLocation(RefStrings.MODID, "textures/models/stable_cog.png");
public static final ResourceLocation stable_label_tex = new ResourceLocation(RefStrings.MODID, "textures/models/stable_label.png");
public static final ResourceLocation stable_label_99_tex = new ResourceLocation(RefStrings.MODID, "textures/models/stable_label_99.png");
public static final ResourceLocation vault4_cog_tex = new ResourceLocation(RefStrings.MODID, "textures/models/vault4_cog.png");
public static final ResourceLocation vault4_label_111_tex = new ResourceLocation(RefStrings.MODID, "textures/models/vault4_label_111.png");
public static final ResourceLocation vault4_label_81_tex = new ResourceLocation(RefStrings.MODID, "textures/models/vault4_label_81.png");

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@ -69,9 +69,10 @@ public class RenderVaultDoor extends TileEntitySpecialRenderer {
switch(tileEntity.type) {
case 1:
case 2: bindTexture(ResourceManager.vault_cog_tex); break;
case 3: bindTexture(ResourceManager.stable_cog_tex); break;
case 4:
case 5: bindTexture(ResourceManager.vault4_cog_tex); break;
case 3:
case 4: bindTexture(ResourceManager.stable_cog_tex); break;
case 5:
case 6: bindTexture(ResourceManager.vault4_cog_tex); break;
default: bindTexture(ResourceManager.vault_cog_tex); break;
}
ResourceManager.vault_cog.renderAll();
@ -80,8 +81,9 @@ public class RenderVaultDoor extends TileEntitySpecialRenderer {
case 1: bindTexture(ResourceManager.vault_label_87_tex); break;
case 2: bindTexture(ResourceManager.vault_label_106_tex); break;
case 3: bindTexture(ResourceManager.stable_label_tex); break;
case 4: bindTexture(ResourceManager.vault4_label_111_tex); break;
case 5: bindTexture(ResourceManager.vault4_label_81_tex); break;
case 4: bindTexture(ResourceManager.stable_label_99_tex); break;
case 5: bindTexture(ResourceManager.vault4_label_111_tex); break;
case 6: bindTexture(ResourceManager.vault4_label_81_tex); break;
default: bindTexture(ResourceManager.vault_label_101_tex); break;
}
ResourceManager.vault_label.renderAll();

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@ -172,6 +172,8 @@ public class TileEntityMachineReactorLarge extends TileEntity
coreHeat = nbt.getInteger("heat");
hullHeat = nbt.getInteger("hullHeat");
rods = nbt.getInteger("rods");
fuel = nbt.getInteger("fuel");
waste = nbt.getInteger("waste");
slots = new ItemStack[getSizeInventory()];
tanks[0].readFromNBT(nbt, "water");
tanks[1].readFromNBT(nbt, "coolant");
@ -192,6 +194,8 @@ public class TileEntityMachineReactorLarge extends TileEntity
nbt.setInteger("heat", coreHeat);
nbt.setInteger("hullHeat", hullHeat);
nbt.setInteger("rods", rods);
nbt.setInteger("fuel", fuel);
nbt.setInteger("waste", waste);
NBTTagList list = new NBTTagList();
tanks[0].writeToNBT(nbt, "water");
tanks[1].writeToNBT(nbt, "coolant");
@ -277,6 +281,63 @@ public class TileEntityMachineReactorLarge extends TileEntity
worldObj.getBlock(xCoord, yCoord + offset, zCoord) == ModBlocks.reactor_conductor;
}
private float checkHull() {
float max = getSize() * 12;
float count = 0;
for(int y = yCoord - depth; y <= yCoord + height; y++) {
if(blocksRad(xCoord - 1, y, zCoord + 2))
count++;
if(blocksRad(xCoord, y, zCoord + 2))
count++;
if(blocksRad(xCoord + 1, y, zCoord + 2))
count++;
if(blocksRad(xCoord - 1, y, zCoord - 2))
count++;
if(blocksRad(xCoord, y, zCoord - 2))
count++;
if(blocksRad(xCoord + 1, y, zCoord - 2))
count++;
if(blocksRad(xCoord + 2, y, zCoord - 1))
count++;
if(blocksRad(xCoord + 2, y, zCoord))
count++;
if(blocksRad(xCoord + 2, y, zCoord + 1))
count++;
if(blocksRad(xCoord - 2, y, zCoord - 1))
count++;
if(blocksRad(xCoord - 2, y, zCoord))
count++;
if(blocksRad(xCoord - 2, y, zCoord + 1))
count++;
}
if(count == 0)
return 1;
//System.out.println(count + "/" + max);
return 1 - (count / max);
}
private boolean blocksRad(int x, int y, int z) {
Block b = worldObj.getBlock(x, y, z);
if(b == ModBlocks.block_lead || b == ModBlocks.block_desh || b == ModBlocks.brick_concrete)
return true;
if(b.getExplosionResistance(null) >= 100)
return true;
return false;
}
int height;
int depth;
public int size;
@ -342,11 +403,12 @@ public class TileEntityMachineReactorLarge extends TileEntity
fillFluidInit(tanks[2].getTankType());
caluclateSize();
tanks[0].changeTankSize(waterBase * getSize());
tanks[1].changeTankSize(coolantBase * getSize());
tanks[2].changeTankSize(steamBase * getSize());
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, size, 3));
}
tanks[0].changeTankSize(waterBase * getSize());
tanks[1].changeTankSize(coolantBase * getSize());
tanks[2].changeTankSize(steamBase * getSize());
maxWaste = maxFuel = fuelBase * getSize();
@ -367,6 +429,7 @@ public class TileEntityMachineReactorLarge extends TileEntity
if(slots[4] != null && !getFuelType(slots[4].getItem()).toString().equals(ReactorFuelType.UNKNOWN.toString())) {
this.type = getFuelType(slots[4].getItem());
this.waste = 0;
}
}
@ -376,8 +439,6 @@ public class TileEntityMachineReactorLarge extends TileEntity
int cont = getFuelContent(slots[4].getItem(), type) * fuelMult;
System.out.println(type.toString());
if(fuel + cont <= maxFuel) {
if(!slots[4].getItem().hasContainerItem()) {
@ -456,11 +517,15 @@ public class TileEntityMachineReactorLarge extends TileEntity
this.explode();
}
if (rods > 0 && coreHeat > 0 /*rad block*/) {
if (rods > 0 && coreHeat > 0 && age == 5) {
float rad = (float)coreHeat / (float)maxCoreHeat * 50F;
RadiationSavedData data = RadiationSavedData.getData(worldObj);
data.incrementRad(worldObj, xCoord, zCoord, rad, rad * 4);
//System.out.println(rad);
rad *= checkHull();
//System.out.println(rad);
data.incrementRad(worldObj, xCoord, zCoord, rad, 50 * 4);
}
for (int i = 0; i < 3; i++)
@ -469,7 +534,6 @@ public class TileEntityMachineReactorLarge extends TileEntity
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, rods, 0));
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, coreHeat, 1));
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, hullHeat, 2));
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, size, 3));
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, fuel, 4));
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, waste, 5));
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, type.getID(), 6));
@ -515,32 +579,54 @@ public class TileEntityMachineReactorLarge extends TileEntity
this.slots[i] = null;
}
RadiationSavedData data = RadiationSavedData.getData(worldObj);
int rad = (int)(((long)fuel) * 25000L / (fuelBase * 15L));
data.incrementRad(worldObj, xCoord, zCoord, rad, 75000);
worldObj.createExplosion(null, this.xCoord, this.yCoord, this.zCoord, 7.5F, true);
ExplosionNukeGeneric.waste(worldObj, this.xCoord, this.yCoord, this.zCoord, 35);
worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord, ModBlocks.toxic_block);
for(int i = yCoord - depth; i <= yCoord + height; i++) {
if(worldObj.rand.nextInt(4) == 0) {
worldObj.setBlock(this.xCoord + 1, i, this.zCoord + 1, ModBlocks.toxic_block);
if(worldObj.rand.nextInt(2) == 0) {
randomizeRadBlock(this.xCoord + 1, i, this.zCoord + 1);
}
if(worldObj.rand.nextInt(4) == 0) {
worldObj.setBlock(this.xCoord + 1, i, this.zCoord - 1, ModBlocks.toxic_block);
if(worldObj.rand.nextInt(2) == 0) {
randomizeRadBlock(this.xCoord + 1, i, this.zCoord - 1);
}
if(worldObj.rand.nextInt(4) == 0) {
worldObj.setBlock(this.xCoord - 1, i, this.zCoord - 1, ModBlocks.toxic_block);
if(worldObj.rand.nextInt(2) == 0) {
randomizeRadBlock(this.xCoord - 1, i, this.zCoord - 1);
}
if(worldObj.rand.nextInt(4) == 0) {
worldObj.setBlock(this.xCoord - 1, i, this.zCoord + 1, ModBlocks.toxic_block);
if(worldObj.rand.nextInt(2) == 0) {
randomizeRadBlock(this.xCoord - 1, i, this.zCoord + 1);
}
if(worldObj.rand.nextInt(10) == 0) {
if(worldObj.rand.nextInt(5) == 0) {
worldObj.createExplosion(null, this.xCoord, this.yCoord, this.zCoord, 5.0F, true);
}
}
RadiationSavedData data = RadiationSavedData.getData(worldObj);
data.incrementRad(worldObj, xCoord, zCoord, 1000F, 2000F);
worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord, ModBlocks.sellafield_core);
}
private void randomizeRadBlock(int x, int y, int z) {
int rand = worldObj.rand.nextInt(20);
if(rand < 7)
worldObj.setBlock(x, y, z, ModBlocks.toxic_block);
else if(rand < 10)
worldObj.setBlock(x, y, z, ModBlocks.sellafield_0);
else if(rand < 14)
worldObj.setBlock(x, y, z, ModBlocks.sellafield_1);
else if(rand < 17)
worldObj.setBlock(x, y, z, ModBlocks.sellafield_2);
else if(rand < 19)
worldObj.setBlock(x, y, z, ModBlocks.sellafield_3);
else
worldObj.setBlock(x, y, z, ModBlocks.sellafield_4);
}
@Override
@ -550,10 +636,22 @@ public class TileEntityMachineReactorLarge extends TileEntity
@Override
public void fillFluidInit(FluidType type) {
fillFluid(this.xCoord - 3, this.yCoord, this.zCoord, getTact(), type);
fillFluid(this.xCoord + 3, this.yCoord, this.zCoord, getTact(), type);
fillFluid(this.xCoord, this.yCoord, this.zCoord - 3, getTact(), type);
fillFluid(this.xCoord, this.yCoord, this.zCoord + 3, getTact(), type);
if(worldObj.getBlock(xCoord - 2, yCoord, zCoord) == ModBlocks.reactor_hatch)
fillFluid(this.xCoord - 3, this.yCoord, this.zCoord, getTact(), type);
if(worldObj.getBlock(xCoord + 2, yCoord, zCoord) == ModBlocks.reactor_hatch)
fillFluid(this.xCoord + 3, this.yCoord, this.zCoord, getTact(), type);
if(worldObj.getBlock(xCoord, yCoord, zCoord - 2) == ModBlocks.reactor_hatch)
fillFluid(this.xCoord, this.yCoord, this.zCoord - 3, getTact(), type);
if(worldObj.getBlock(xCoord, yCoord, zCoord + 2) == ModBlocks.reactor_hatch)
fillFluid(this.xCoord, this.yCoord, this.zCoord + 3, getTact(), type);
fillFluid(this.xCoord, this.yCoord + height + 1, this.zCoord, getTact(), type);
fillFluid(this.xCoord, this.yCoord - depth - 1, this.zCoord + 3, getTact(), type);
}
@Override

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@ -21,7 +21,7 @@ public class TileEntityVaultDoor extends TileEntityLockableBase {
public long sysTime;
private int timer = 0;
public int type;
public static final int maxTypes = 6;
public static final int maxTypes = 7;
@Override
public AxisAlignedBB getRenderBoundingBox() {

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@ -7,6 +7,7 @@ import java.util.Random;
import com.hbm.blocks.ModBlocks;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
@ -88,7 +89,7 @@ public class NuclearReactor extends WorldGenerator
world.setBlock(x + 4, y + 0, z + 1, Block1, 0, 3);
world.setBlock(x + 0, y + 0, z + 2, Block1, 0, 3);
world.setBlock(x + 1, y + 0, z + 2, Block1, 0, 3);
world.setBlock(x + 2, y + 0, z + 2, ModBlocks.red_wire_coated, 0, 3);
world.setBlock(x + 2, y + 0, z + 2, ModBlocks.fluid_duct, 0, 3);
world.setBlock(x + 3, y + 0, z + 2, Block1, 0, 3);
world.setBlock(x + 4, y + 0, z + 2, Block1, 0, 3);
world.setBlock(x + 0, y + 0, z + 3, Block1, 0, 3);
@ -188,7 +189,7 @@ public class NuclearReactor extends WorldGenerator
world.setBlock(x + 4, y + 4, z + 1, Block1, 0, 3);
world.setBlock(x + 0, y + 4, z + 2, Block1, 0, 3);
world.setBlock(x + 1, y + 4, z + 2, Block1, 0, 3);
world.setBlock(x + 2, y + 4, z + 2, ModBlocks.red_wire_coated, 0, 3);
world.setBlock(x + 2, y + 4, z + 2, ModBlocks.fluid_duct, 0, 3);
world.setBlock(x + 3, y + 4, z + 2, Block1, 0, 3);
world.setBlock(x + 4, y + 4, z + 2, Block1, 0, 3);
world.setBlock(x + 0, y + 4, z + 3, Block1, 0, 3);