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Merge pull request #623 from Voxelstice/turbine-anim
turbine blades now fade in/out when spinning
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commit
fa176c6a5c
@ -35,6 +35,7 @@ public class TileEntityChungus extends TileEntityLoadedBase implements IFluidAcc
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private int turnTimer;
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public float rotor;
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public float lastRotor;
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public float fanAcceleration = 0F;
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public List<IFluidAcceptor> list2 = new ArrayList();
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@ -101,16 +102,17 @@ public class TileEntityChungus extends TileEntityLoadedBase implements IFluidAcc
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} else {
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this.lastRotor = this.rotor;
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this.rotor += this.fanAcceleration;
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if(this.rotor >= 360) {
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this.rotor -= 360;
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this.lastRotor -= 360;
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}
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if(turnTimer > 0) {
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this.rotor += 25F;
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if(this.rotor >= 360) {
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this.rotor -= 360;
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this.lastRotor -= 360;
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}
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this.fanAcceleration = Math.max(0F, Math.min(25F, this.fanAcceleration += 0.1F));
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Random rand = worldObj.rand;
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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ForgeDirection side = dir.getRotation(ForgeDirection.UP);
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@ -123,6 +125,9 @@ public class TileEntityChungus extends TileEntityLoadedBase implements IFluidAcc
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-dir.offsetX * 0.2, 0, -dir.offsetZ * 0.2);
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}
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}
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if(turnTimer < 0) {
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this.fanAcceleration = Math.max(0F, Math.min(25F, this.fanAcceleration -= 0.1F));
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}
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}
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}
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@ -33,7 +33,8 @@ public class TileEntityMachineLargeTurbine extends TileEntityMachineBase impleme
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private boolean shouldTurn;
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public float rotor;
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public float lastRotor;
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public float fanAcceleration = 0F;
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public TileEntityMachineLargeTurbine() {
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super(7);
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@ -104,17 +105,20 @@ public class TileEntityMachineLargeTurbine extends TileEntityMachineBase impleme
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data.setBoolean("operational", operational);
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this.networkPack(data, 50);
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} else {
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this.lastRotor = this.rotor;
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this.rotor += this.fanAcceleration;
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if(this.rotor >= 360) {
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this.rotor -= 360;
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this.lastRotor -= 360;
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}
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if(shouldTurn) {
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this.rotor += 15F;
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if(this.rotor >= 360) {
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this.rotor -= 360;
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this.lastRotor -= 360;
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}
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this.fanAcceleration = Math.max(0F, Math.min(15F, this.fanAcceleration += 0.1F));
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}
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if(!shouldTurn) {
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this.fanAcceleration = Math.max(0F, Math.min(15F, this.fanAcceleration -= 0.1F));
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}
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}
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}
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