mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
B93 MOD, mk4 enhancements, bomb potion effect, new cloud renderer
This commit is contained in:
parent
89c7a3c0f7
commit
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@ -33,6 +33,7 @@ achievement.FOEQ.desc=Sende ein Relais in den Mars-...ich meine Duna-Orbit.
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potion.hbm_taint=Verdorben
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potion.hbm_taint_boost=Verdorbenes Herz
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potion.hbm_radiation=Strahlenkrankheit
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potion.hbm_bang=! ! !
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hbmfluid.none=Nichts
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hbmfluid.water=Wasser
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@ -160,6 +161,7 @@ death.attack.boxcar=%1$s wurde von einem fallenden Güterwagon zermatscht. Autsc
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death.attack.broadcast=%1$s wurde das Gehirn geschmolzen.
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death.attack.ams=%1$s wurde in tödlichen Teilchen gebadet, die von der Menschheit erst benannt werden müssen.
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death.attack.amsCore=%1$s wurde vom Feuer einer Singularität verdampft.
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death.attack.bang=%1$s wurde in mundgerechte Stücke zerfetzt.
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item.redstone_sword.name=Redstoneschwert
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item.big_sword.name=Großes Schwert
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@ -33,6 +33,7 @@ achievement.FOEQ.desc=Send a relay into martian...I mean dunaian orbit.
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potion.hbm_taint=Tainted
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potion.hbm_taint_boost=Tainted Heart
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potion.hbm_radiation=Radiation Sickness
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potion.hbm_bang=! ! !
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hbmfluid.none=None
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hbmfluid.water=Water
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@ -160,6 +161,7 @@ death.attack.boxcar=%1$s was smushed by a falling boxcar. Oh well.
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death.attack.broadcast=%1$s got their brain melted.
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death.attack.ams=%1$s was bathed in deadly particles that have yet to be named by human science.
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death.attack.amsCore=%1$s was vaporized in the fire of a singularity.
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death.attack.bang=%1$s was blasted into bite-sized pieces.
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item.redstone_sword.name=Redstone Sword
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item.big_sword.name=Great Sword
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@ -67,6 +67,7 @@
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"weapon.ciwsFiringLoop": {"category": "player", "sounds": [{"name": "weapon/ciwsFiringLoop", "stream": false}]},
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"weapon.ciwsSpinup": {"category": "player", "sounds": [{"name": "weapon/ciwsSpinup", "stream": false}]},
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"weapon.ciwsSpindown": {"category": "player", "sounds": [{"name": "weapon/ciwsSpindown", "stream": false}]},
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"weapon.laserBang": {"category": "player", "sounds": ["weapon/laserBang1", "weapon/laserBang2", "weapon/laserBang3"]},
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"weapon.reloadTurret": {"category": "player", "sounds": [{"name": "weapon/reloadTurret", "stream": false}]},
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"weapon.switchmode1": {"category": "player", "sounds": [{"name": "weapon/switchmode1", "stream": false}]},
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BIN
assets/hbm/sounds/weapon/laserBang1.ogg
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assets/hbm/sounds/weapon/laserBang1.ogg
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assets/hbm/sounds/weapon/laserBang2.ogg
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assets/hbm/sounds/weapon/laserBang2.ogg
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assets/hbm/sounds/weapon/laserBang3.ogg
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assets/hbm/sounds/weapon/laserBang3.ogg
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.5 KiB |
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assets/hbm/textures/items/gun_b93.png
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assets/hbm/textures/items/gun_b93.png
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After Width: | Height: | Size: 297 B |
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assets/hbm/textures/models/selenium_engine_body.png
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assets/hbm/textures/models/selenium_engine_body.png
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After Width: | Height: | Size: 5.2 KiB |
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assets/hbm/textures/models/selenium_engine_piston.png
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assets/hbm/textures/models/selenium_engine_piston.png
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After Width: | Height: | Size: 6.2 KiB |
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assets/hbm/textures/models/selenium_engine_rotor.png
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assets/hbm/textures/models/selenium_engine_rotor.png
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After Width: | Height: | Size: 2.2 KiB |
@ -152,11 +152,7 @@ public class NukeBoy extends BlockContainer implements IBomb {
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// ExplosionNukeAdvanced.mush(world, x, y, z);
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if (MainRegistry.enableNukeClouds) {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000, MainRegistry.boyRadius * 0.005F);
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entity2.posX = x;
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entity2.posY = y;
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entity2.posZ = z;
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world.spawnEntityInWorld(entity2);
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world.spawnEntityInWorld(EntityNukeCloudSmall.statFac(world, x, y, z, MainRegistry.boyRadius));
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} else {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 3000);
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entity2.posX = x;
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@ -16,6 +16,7 @@ import com.hbm.explosion.ExplosionNukeRay;
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import com.hbm.explosion.ExplosionNukeRay.FloatTriplet;
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import com.hbm.main.MainRegistry;
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import com.hbm.main.ModEventHandler;
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import com.hbm.potion.PotionEffectBang;
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import com.hbm.potion.PotionEffectTaint;
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import com.hbm.saveddata.SatelliteSaveStructure;
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import com.hbm.saveddata.SatelliteSavedData;
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@ -25,6 +26,7 @@ import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.enchantment.EnchantmentProtection;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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@ -256,8 +258,11 @@ public class TestEventTester extends Block {
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data.markDirty();
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}*/
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if(!worldObj.isRemote)
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buildEvent(worldObj, par2, par3, par4, 30);
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/*if(!worldObj.isRemote)
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buildEvent(worldObj, par2, par3, par4, 30);*/
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((EntityLivingBase)par5EntityPlayer).addPotionEffect(new PotionEffect(PotionEffectBang.instance.id, 100, 0));
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return true;
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}
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@ -1,6 +1,7 @@
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package com.hbm.entity.effect;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.explosion.NukeEnvironmentalEffect;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Blocks;
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@ -46,8 +47,15 @@ public class EntityFalloutRain extends Entity {
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double dist = Math.sqrt(Math.pow(posX - x, 2) + Math.pow(posZ - z, 2));
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if(dist <= getScale() && worldObj.getBlock(x, y, z) == Blocks.grass)
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worldObj.setBlock(x, y, z, ModBlocks.waste_earth);
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if(dist <= getScale()) {
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if(rand.nextInt(50) == 0) {
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NukeEnvironmentalEffect.applyStandardAOE(worldObj, x, y, z, 5, 3);
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} else if(worldObj.getBlock(x, y, z) == Blocks.grass) {
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worldObj.setBlock(x, y, z, ModBlocks.waste_earth);
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}
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}
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}
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}
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@ -78,5 +78,15 @@ public class EntityNukeCloudSmall extends Entity {
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p_70014_1_.setFloat("scale", this.dataWatcher.getWatchableObjectFloat(18));
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}
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public static EntityNukeCloudSmall statFac(World world, double x, double y, double z, float radius) {
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EntityNukeCloudSmall cloud = new EntityNukeCloudSmall(world, (int)radius * 5, radius * 0.005F);
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cloud.posX = x;
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cloud.posY = y;
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cloud.posZ = z;
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return cloud;
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}
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}
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@ -50,11 +50,11 @@ public class EntityNukeExplosionMK4 extends Entity {
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if(explosion == null) {
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explosion = new ExplosionNukeRay(worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, this.strength, this.count, this.speed, this.length);
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if(!worldObj.isRemote)
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/*if(!worldObj.isRemote)
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for(int x = (int) (posX - 1); x <= (int) (posX + 1); x++)
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for(int y = (int) (posY - 1); y <= (int) (posY + 1); y++)
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for(int z = (int) (posZ - 1); z <= (int) (posZ + 1); z++)
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worldObj.setBlock(x, y, z, Blocks.air);
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worldObj.setBlock(x, y, z, Blocks.air);*/
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}
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//if(explosion.getStoredSize() < count / length) {
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@ -6,9 +6,6 @@ import net.minecraft.world.World;
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public class EntityBSmokeFX extends EntityModFX
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{
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float smokeParticleScale;
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public int particleAge;
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public int maxAge;
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private static final String __OBFID = "CL_00000924";
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public EntityBSmokeFX(World world) {
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@ -4,9 +4,6 @@ import net.minecraft.world.World;
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public class EntityDSmokeFX extends EntityModFX
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{
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float smokeParticleScale;
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public int particleAge;
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public int maxAge;
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private static final String __OBFID = "CL_00000924";
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public EntityDSmokeFX(World world) {
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@ -15,7 +15,6 @@ public class EntityModFX extends Entity
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public int particleTextureIndexY;
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public float particleTextureJitterX;
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public float particleTextureJitterY;
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public int particleAge;
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public int particleMaxAge;
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public float particleScale;
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public float particleGravity;
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@ -33,6 +32,9 @@ public class EntityModFX extends Entity
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public static double interpPosY;
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public static double interpPosZ;
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public static final String __OBFID = "CL_00000914";
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float smokeParticleScale;
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public int particleAge;
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public int maxAge;
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public EntityModFX(World world) {
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super(world);
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@ -6,9 +6,6 @@ import net.minecraft.world.World;
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public class EntitySSmokeFX extends EntityModFX
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{
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float smokeParticleScale;
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public int particleAge;
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public int maxAge;
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private static final String __OBFID = "CL_00000924";
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public EntitySSmokeFX(World world) {
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@ -6,9 +6,6 @@ import net.minecraft.world.World;
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public class EntitySmokeFX extends EntityModFX
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{
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float smokeParticleScale;
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public int particleAge;
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public int maxAge;
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private static final String __OBFID = "CL_00000924";
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public EntitySmokeFX(World world) {
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602
com/hbm/entity/projectile/EntityModBeam.java
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602
com/hbm/entity/projectile/EntityModBeam.java
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@ -0,0 +1,602 @@
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package com.hbm.entity.projectile;
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import java.util.List;
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import com.hbm.entity.effect.EntityBlackHole;
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import com.hbm.entity.effect.EntityCloudFleija;
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import com.hbm.entity.effect.EntityCloudFleijaRainbow;
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import com.hbm.entity.effect.EntityNukeCloudSmall;
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import com.hbm.entity.effect.EntityRagingVortex;
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import com.hbm.entity.effect.EntityVortex;
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import com.hbm.entity.grenade.EntityGrenadeZOMG;
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import com.hbm.entity.logic.EntityNukeExplosionMK3;
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import com.hbm.entity.logic.EntityNukeExplosionMK4;
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import com.hbm.explosion.ExplosionChaos;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.explosion.ExplosionThermo;
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import com.hbm.items.ModItems;
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import com.hbm.lib.ModDamageSource;
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import com.hbm.main.MainRegistry;
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import com.hbm.potion.PotionEffectBang;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.play.server.S2BPacketChangeGameState;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class EntityModBeam extends Entity implements IProjectile
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{
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private int field_145791_d = -1;
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private int field_145792_e = -1;
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private int field_145789_f = -1;
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public double gravity = 0.0D;
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private Block field_145790_g;
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private int inData;
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private boolean inGround;
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/** 1 if the player can pick up the arrow */
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public int canBePickedUp;
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/** Seems to be some sort of timer for animating an arrow. */
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public int arrowShake;
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/** The owner of this arrow. */
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public Entity shootingEntity;
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private int ticksInGround;
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private int ticksInAir;
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private double damage = 2.0D;
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/** The amount of knockback an arrow applies when it hits a mob. */
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private int knockbackStrength;
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private static final String __OBFID = "CL_00001715";
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public int mode = 0;
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public EntityModBeam(World p_i1753_1_)
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{
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super(p_i1753_1_);
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this.renderDistanceWeight = 10.0D;
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this.setSize(0.5F, 0.5F);
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}
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public EntityModBeam(World p_i1754_1_, double p_i1754_2_, double p_i1754_4_, double p_i1754_6_)
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{
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super(p_i1754_1_);
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this.renderDistanceWeight = 10.0D;
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this.setSize(0.5F, 0.5F);
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this.setPosition(p_i1754_2_, p_i1754_4_, p_i1754_6_);
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this.yOffset = 0.0F;
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}
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public EntityModBeam(World p_i1755_1_, EntityLivingBase p_i1755_2_, EntityLivingBase p_i1755_3_, float p_i1755_4_, float p_i1755_5_)
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{
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super(p_i1755_1_);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = p_i1755_2_;
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if (p_i1755_2_ instanceof EntityPlayer)
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{
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this.canBePickedUp = 1;
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}
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this.posY = p_i1755_2_.posY + p_i1755_2_.getEyeHeight() - 0.10000000149011612D;
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double d0 = p_i1755_3_.posX - p_i1755_2_.posX;
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double d1 = p_i1755_3_.boundingBox.minY + p_i1755_3_.height / 3.0F - this.posY;
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double d2 = p_i1755_3_.posZ - p_i1755_2_.posZ;
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double d3 = MathHelper.sqrt_double(d0 * d0 + d2 * d2);
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if (d3 >= 1.0E-7D)
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{
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float f2 = (float)(Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
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float f3 = (float)(-(Math.atan2(d1, d3) * 180.0D / Math.PI));
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double d4 = d0 / d3;
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double d5 = d2 / d3;
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this.setLocationAndAngles(p_i1755_2_.posX + d4, this.posY, p_i1755_2_.posZ + d5, f2, f3);
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this.yOffset = 0.0F;
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float f4 = (float)d3 * 0.2F;
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this.setThrowableHeading(d0, d1 + f4, d2, p_i1755_4_, p_i1755_5_);
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}
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}
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public EntityModBeam(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_, int dmgMin, int dmgMax, EntityGrenadeZOMG grenade) {
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super(p_i1756_1_);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = p_i1756_2_;
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this.setSize(0.5F, 0.5F);
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this.setLocationAndAngles(grenade.posX, grenade.posY + grenade.getEyeHeight(), grenade.posZ,
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grenade.rotationYaw, grenade.rotationPitch);
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this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.posY -= 0.10000000149011612D;
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this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.setPosition(this.posX, this.posY, this.posZ);
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this.yOffset = 0.0F;
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this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
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this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
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}
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public EntityModBeam(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_)
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{
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super(p_i1756_1_);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = p_i1756_2_;
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this.setSize(0.5F, 0.5F);
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this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ, p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
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this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F;
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this.posY -= 0.10000000149011612D;
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||||
this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F;
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
this.yOffset = 0.0F;
|
||||
this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI);
|
||||
this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI);
|
||||
this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI));
|
||||
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
|
||||
}
|
||||
|
||||
public EntityModBeam(World world, int x, int y, int z, double mx, double my, double mz, double grav) {
|
||||
super(world);
|
||||
this.posX = x + 0.5F;
|
||||
this.posY = y + 0.5F;
|
||||
this.posZ = z + 0.5F;
|
||||
|
||||
this.motionX = mx;
|
||||
this.motionY = my;
|
||||
this.motionZ = mz;
|
||||
|
||||
this.gravity = grav;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit()
|
||||
{
|
||||
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
|
||||
*/
|
||||
@Override
|
||||
public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_, float p_70186_8_)
|
||||
{
|
||||
float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
|
||||
p_70186_1_ /= f2;
|
||||
p_70186_3_ /= f2;
|
||||
p_70186_5_ /= f2;
|
||||
p_70186_1_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.002499999832361937D * p_70186_8_;
|
||||
p_70186_3_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.002499999832361937D * p_70186_8_;
|
||||
p_70186_5_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.002499999832361937D * p_70186_8_;
|
||||
p_70186_1_ *= p_70186_7_;
|
||||
p_70186_3_ *= p_70186_7_;
|
||||
p_70186_5_ *= p_70186_7_;
|
||||
this.motionX = p_70186_1_;
|
||||
this.motionY = p_70186_3_;
|
||||
this.motionZ = p_70186_5_;
|
||||
float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70186_3_, f3) * 180.0D / Math.PI);
|
||||
this.ticksInGround = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
|
||||
* posY, posZ, yaw, pitch
|
||||
*/
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_, float p_70056_8_, int p_70056_9_)
|
||||
{
|
||||
this.setPosition(p_70056_1_, p_70056_3_, p_70056_5_);
|
||||
this.setRotation(p_70056_7_, p_70056_8_);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the velocity to the args. Args: x, y, z
|
||||
*/
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_)
|
||||
{
|
||||
this.motionX = p_70016_1_;
|
||||
this.motionY = p_70016_3_;
|
||||
this.motionZ = p_70016_5_;
|
||||
|
||||
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
|
||||
{
|
||||
float f = MathHelper.sqrt_double(p_70016_1_ * p_70016_1_ + p_70016_5_ * p_70016_5_);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70016_1_, p_70016_5_) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70016_3_, f) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch;
|
||||
this.prevRotationYaw = this.rotationYaw;
|
||||
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
|
||||
this.ticksInGround = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
//@Override
|
||||
@Override
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if(this.ticksExisted > 100)
|
||||
this.setDead();
|
||||
|
||||
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
|
||||
{
|
||||
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
|
||||
//this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI);
|
||||
}
|
||||
|
||||
Block block = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
|
||||
if (block.getMaterial() != Material.air)
|
||||
{
|
||||
block.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
this.setDead();
|
||||
explode();
|
||||
}
|
||||
|
||||
if (this.arrowShake > 0)
|
||||
{
|
||||
--this.arrowShake;
|
||||
}
|
||||
else
|
||||
{
|
||||
++this.ticksInAir;
|
||||
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
|
||||
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
|
||||
if (movingobjectposition != null)
|
||||
{
|
||||
vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
|
||||
}
|
||||
|
||||
Entity entity = null;
|
||||
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
|
||||
double d0 = 0.0D;
|
||||
int i;
|
||||
float f1;
|
||||
|
||||
for (i = 0; i < list.size(); ++i)
|
||||
{
|
||||
Entity entity1 = (Entity)list.get(i);
|
||||
|
||||
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
|
||||
{
|
||||
f1 = 0.3F;
|
||||
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
|
||||
|
||||
if (movingobjectposition1 != null)
|
||||
{
|
||||
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D)
|
||||
{
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
movingobjectposition = new MovingObjectPosition(entity);
|
||||
}
|
||||
|
||||
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
|
||||
{
|
||||
EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;
|
||||
|
||||
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
|
||||
{
|
||||
movingobjectposition = null;
|
||||
}
|
||||
}
|
||||
|
||||
float f2;
|
||||
float f4;
|
||||
|
||||
if (movingobjectposition != null)
|
||||
{
|
||||
if (movingobjectposition.entityHit != null)
|
||||
{
|
||||
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
|
||||
int k = MathHelper.ceiling_double_int(f2 * this.damage);
|
||||
|
||||
if (this.getIsCritical())
|
||||
{
|
||||
k += this.rand.nextInt(k / 2 + 2);
|
||||
}
|
||||
|
||||
if(movingobjectposition.entityHit instanceof EntityLivingBase) {
|
||||
((EntityLivingBase)movingobjectposition.entityHit).addPotionEffect(new PotionEffect(PotionEffectBang.instance.id, 60, 0));
|
||||
} else {
|
||||
explode();
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.field_145791_d = movingobjectposition.blockX;
|
||||
this.field_145792_e = movingobjectposition.blockY;
|
||||
this.field_145789_f = movingobjectposition.blockZ;
|
||||
this.field_145790_g = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
this.inData = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
}
|
||||
}
|
||||
|
||||
this.posX += this.motionX;
|
||||
this.posY += this.motionY;
|
||||
this.posZ += this.motionZ;
|
||||
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
|
||||
|
||||
float f3 = 0.99F;
|
||||
f1 = 0.05F;
|
||||
|
||||
if (this.isInWater())
|
||||
{
|
||||
this.setDead();
|
||||
explode();
|
||||
}
|
||||
|
||||
if (this.isWet())
|
||||
{
|
||||
this.extinguish();
|
||||
}
|
||||
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
this.func_145775_I();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
|
||||
{
|
||||
p_70014_1_.setShort("xTile", (short)this.field_145791_d);
|
||||
p_70014_1_.setShort("yTile", (short)this.field_145792_e);
|
||||
p_70014_1_.setShort("zTile", (short)this.field_145789_f);
|
||||
p_70014_1_.setShort("life", (short)this.ticksInGround);
|
||||
p_70014_1_.setByte("inTile", (byte)Block.getIdFromBlock(this.field_145790_g));
|
||||
p_70014_1_.setByte("inData", (byte)this.inData);
|
||||
p_70014_1_.setByte("shake", (byte)this.arrowShake);
|
||||
p_70014_1_.setByte("inGround", (byte)(this.inGround ? 1 : 0));
|
||||
p_70014_1_.setByte("pickup", (byte)this.canBePickedUp);
|
||||
p_70014_1_.setDouble("damage", this.damage);
|
||||
p_70014_1_.setInteger("mode", this.mode);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
|
||||
{
|
||||
this.field_145791_d = p_70037_1_.getShort("xTile");
|
||||
this.field_145792_e = p_70037_1_.getShort("yTile");
|
||||
this.field_145789_f = p_70037_1_.getShort("zTile");
|
||||
this.ticksInGround = p_70037_1_.getShort("life");
|
||||
this.field_145790_g = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
|
||||
this.inData = p_70037_1_.getByte("inData") & 255;
|
||||
this.arrowShake = p_70037_1_.getByte("shake") & 255;
|
||||
this.inGround = p_70037_1_.getByte("inGround") == 1;
|
||||
this.mode = p_70037_1_.getInteger("mode");
|
||||
|
||||
if (p_70037_1_.hasKey("damage", 99))
|
||||
{
|
||||
this.damage = p_70037_1_.getDouble("damage");
|
||||
}
|
||||
|
||||
if (p_70037_1_.hasKey("pickup", 99))
|
||||
{
|
||||
this.canBePickedUp = p_70037_1_.getByte("pickup");
|
||||
}
|
||||
else if (p_70037_1_.hasKey("player", 99))
|
||||
{
|
||||
this.canBePickedUp = p_70037_1_.getBoolean("player") ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
|
||||
* prevent them from trampling crops
|
||||
*/
|
||||
@Override
|
||||
protected boolean canTriggerWalking()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public float getShadowSize()
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
public void setDamage(double p_70239_1_)
|
||||
{
|
||||
this.damage = p_70239_1_;
|
||||
}
|
||||
|
||||
public double getDamage()
|
||||
{
|
||||
return this.damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the amount of knockback the arrow applies when it hits a mob.
|
||||
*/
|
||||
public void setKnockbackStrength(int p_70240_1_)
|
||||
{
|
||||
this.knockbackStrength = p_70240_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* If returns false, the item will not inflict any damage against entities.
|
||||
*/
|
||||
@Override
|
||||
public boolean canAttackWithItem()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind it.
|
||||
*/
|
||||
public void setIsCritical(boolean p_70243_1_)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (p_70243_1_)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind it.
|
||||
*/
|
||||
public boolean getIsCritical()
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
return (b0 & 1) != 0;
|
||||
}
|
||||
|
||||
private void explode() {
|
||||
if(!worldObj.isRemote) {
|
||||
|
||||
if(mode == 0) {
|
||||
ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, false);
|
||||
} else if( mode == 1) {
|
||||
ExplosionLarge.explodeFire(worldObj, posX, posY, posZ, 10, true, false, false);
|
||||
} else if(mode == 2) {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityNukeExplosionMK3 entity = new EntityNukeExplosionMK3(this.worldObj);
|
||||
entity.posX = this.posX;
|
||||
entity.posY = this.posY;
|
||||
entity.posZ = this.posZ;
|
||||
entity.destructionRange = 10;
|
||||
entity.speed = 25;
|
||||
entity.coefficient = 1.0F;
|
||||
entity.waste = false;
|
||||
|
||||
this.worldObj.spawnEntityInWorld(entity);
|
||||
|
||||
EntityCloudFleijaRainbow cloud = new EntityCloudFleijaRainbow(this.worldObj, 10);
|
||||
cloud.posX = this.posX;
|
||||
cloud.posY = this.posY;
|
||||
cloud.posZ = this.posZ;
|
||||
this.worldObj.spawnEntityInWorld(cloud);
|
||||
} else if(mode == 3) {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityNukeExplosionMK3 entity = new EntityNukeExplosionMK3(this.worldObj);
|
||||
entity.posX = this.posX;
|
||||
entity.posY = this.posY;
|
||||
entity.posZ = this.posZ;
|
||||
entity.destructionRange = 20;
|
||||
entity.speed = 25;
|
||||
entity.coefficient = 1.0F;
|
||||
entity.waste = false;
|
||||
|
||||
this.worldObj.spawnEntityInWorld(entity);
|
||||
|
||||
EntityCloudFleijaRainbow cloud = new EntityCloudFleijaRainbow(this.worldObj, 20);
|
||||
cloud.posX = this.posX;
|
||||
cloud.posY = this.posY;
|
||||
cloud.posZ = this.posZ;
|
||||
this.worldObj.spawnEntityInWorld(cloud);
|
||||
} else if(mode == 4) {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityVortex vortex = new EntityVortex(this.worldObj, 1F);
|
||||
vortex.posX = this.posX;
|
||||
vortex.posY = this.posY;
|
||||
vortex.posZ = this.posZ;
|
||||
this.worldObj.spawnEntityInWorld(vortex);
|
||||
} else if(mode == 5) {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityVortex vortex = new EntityVortex(this.worldObj, 2.5F);
|
||||
vortex.posX = this.posX;
|
||||
vortex.posY = this.posY;
|
||||
vortex.posZ = this.posZ;
|
||||
this.worldObj.spawnEntityInWorld(vortex);
|
||||
} else if(mode == 6) {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityRagingVortex vortex = new EntityRagingVortex(this.worldObj, 2.5F);
|
||||
vortex.posX = this.posX;
|
||||
vortex.posY = this.posY;
|
||||
vortex.posZ = this.posZ;
|
||||
this.worldObj.spawnEntityInWorld(vortex);
|
||||
} else if(mode == 7) {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityRagingVortex vortex = new EntityRagingVortex(this.worldObj, 5F);
|
||||
vortex.posX = this.posX;
|
||||
vortex.posY = this.posY;
|
||||
vortex.posZ = this.posZ;
|
||||
this.worldObj.spawnEntityInWorld(vortex);
|
||||
} else if(mode == 8) {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityBlackHole vortex = new EntityBlackHole(this.worldObj, 2F);
|
||||
vortex.posX = this.posX;
|
||||
vortex.posY = this.posY;
|
||||
vortex.posZ = this.posZ;
|
||||
this.worldObj.spawnEntityInWorld(vortex);
|
||||
} else {
|
||||
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ,
|
||||
"random.explode", 100.0f, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
this.worldObj.spawnEntityInWorld(EntityNukeExplosionMK4.statFac(worldObj, MainRegistry.gadgetRadius, posX, posY, posZ));
|
||||
this.worldObj.spawnEntityInWorld(EntityNukeCloudSmall.statFac(worldObj, posX, posY, posZ, MainRegistry.gadgetRadius));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -170,9 +170,9 @@ public class ExplosionNukeGeneric {
|
||||
entity.attackEntityFrom(ModDamageSource.nuclearBlast, 10F);
|
||||
entity.setFire(5);
|
||||
double d8 = EnchantmentProtection.func_92092_a(entity, d11);
|
||||
entity.motionX += d5 * d8;
|
||||
entity.motionY += d6 * d8;
|
||||
entity.motionZ += d7 * d8;
|
||||
entity.motionX += d5 * d8 * 0.2D;
|
||||
entity.motionY += d6 * d8 * 0.2D;
|
||||
entity.motionZ += d7 * d8 * 0.2D;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -103,11 +103,15 @@ public class ExplosionNukeRay {
|
||||
public void processTip(int count) {
|
||||
|
||||
int processedBlocks = 0;
|
||||
int braker = 0;
|
||||
|
||||
for(int l = 0; l < Integer.MAX_VALUE; l++) {
|
||||
|
||||
|
||||
if(processedBlocks >= count)
|
||||
return;
|
||||
|
||||
if(braker >= count * 50)
|
||||
return;
|
||||
|
||||
if(l > affectedBlocks.size() - 1)
|
||||
break;
|
||||
@ -137,6 +141,8 @@ public class ExplosionNukeRay {
|
||||
world.setBlock(x0, y0, z0, Blocks.air);
|
||||
processedBlocks++;
|
||||
}
|
||||
|
||||
braker++;
|
||||
}
|
||||
|
||||
affectedBlocks.remove(in);
|
||||
|
||||
111
com/hbm/explosion/NukeEnvironmentalEffect.java
Normal file
111
com/hbm/explosion/NukeEnvironmentalEffect.java
Normal file
@ -0,0 +1,111 @@
|
||||
package com.hbm.explosion;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class NukeEnvironmentalEffect {
|
||||
|
||||
static Random rand = new Random();
|
||||
|
||||
/**
|
||||
* Area of effect radiation effect. j > 0 for jagged edges of the spherical area. Args: world, x, y, z, radius, outer radius with random chance.
|
||||
*/
|
||||
public static void applyStandardAOE(World world, int x, int y, int z, int r, int j) {
|
||||
|
||||
int r2 = r * r;
|
||||
int r22 = r2 / 2;
|
||||
for (int xx = -r; xx < r; xx++) {
|
||||
int X = xx + x;
|
||||
int XX = xx * xx;
|
||||
for (int yy = -r; yy < r; yy++) {
|
||||
int Y = yy + y;
|
||||
int YY = XX + yy * yy;
|
||||
for (int zz = -r; zz < r; zz++) {
|
||||
int Z = zz + z;
|
||||
int ZZ = YY + zz * zz;
|
||||
if (ZZ < r22 + rand.nextInt(j)) {
|
||||
applyStandardEffect(world, X, Y, Z);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyStandardEffect(World world, int x, int y, int z) {
|
||||
int chance = 100;
|
||||
Block b = null;
|
||||
int meta = 0;
|
||||
|
||||
Block in = world.getBlock(x, y, z);
|
||||
int inMeta = world.getBlockMetadata(x, y, z);
|
||||
|
||||
if(in == Blocks.air)
|
||||
return;
|
||||
|
||||
//Task done by fallout effect entity.
|
||||
/*if(in == Blocks.grass) {
|
||||
b = ModBlocks.waste_earth;
|
||||
|
||||
} else */
|
||||
|
||||
if(in == Blocks.sand) {
|
||||
|
||||
if(inMeta == 1)
|
||||
b = ModBlocks.waste_trinitite_red;
|
||||
else
|
||||
b = ModBlocks.waste_trinitite;
|
||||
|
||||
chance = 20;
|
||||
|
||||
} else if(in == Blocks.mycelium) {
|
||||
b = ModBlocks.waste_mycelium;
|
||||
|
||||
} else if(in == Blocks.log || in == Blocks.log2) {
|
||||
b = ModBlocks.waste_log;
|
||||
|
||||
} else if(in == Blocks.planks) {
|
||||
b = ModBlocks.waste_planks;
|
||||
|
||||
} else if(in == Blocks.mossy_cobblestone) {
|
||||
b = ModBlocks.ore_oil;
|
||||
chance = 50;
|
||||
|
||||
} else if(in == Blocks.coal_ore) {
|
||||
b = Blocks.diamond_ore;
|
||||
chance = 10;
|
||||
} else if(in == ModBlocks.ore_uranium) {
|
||||
b = ModBlocks.ore_schrabidium;
|
||||
chance = 10;
|
||||
|
||||
} else if(in == ModBlocks.ore_nether_uranium) {
|
||||
b = ModBlocks.ore_nether_schrabidium;
|
||||
chance = 10;
|
||||
|
||||
} else if(in == ModBlocks.ore_nether_plutonium) {
|
||||
b = ModBlocks.ore_nether_schrabidium;
|
||||
chance = 25;
|
||||
|
||||
} else if(in == Blocks.brown_mushroom_block && inMeta == 10) {
|
||||
b = ModBlocks.waste_planks;
|
||||
|
||||
} else if(in == Blocks.red_mushroom_block && inMeta == 10) {
|
||||
b = ModBlocks.waste_planks;
|
||||
|
||||
} else if(in == Blocks.end_stone) {
|
||||
b = ModBlocks.ore_tikite;
|
||||
chance = 1;
|
||||
|
||||
} else if(in == Blocks.clay) {
|
||||
b = Blocks.hardened_clay;
|
||||
}
|
||||
|
||||
if(b != null && rand.nextInt(1000) < chance)
|
||||
world.setBlock(x, y, z, b, meta, 2);
|
||||
}
|
||||
|
||||
}
|
||||
@ -44,7 +44,7 @@ public class GUIMachineSelenium extends GuiInfoContainer {
|
||||
" Biofuel (200 HE/t)",
|
||||
" NITAN Superfuel (2500 HE/t)",
|
||||
"(These numbers are base values,",
|
||||
"actual consumption is based",
|
||||
"actual output is based",
|
||||
"on piston count)" };
|
||||
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36, 16, 16, guiLeft - 8, guiTop + 36 + 16, text);
|
||||
|
||||
|
||||
@ -1903,7 +1903,7 @@ public class ModItems {
|
||||
gun_bolt_action_green = new GunBoltAction().setUnlocalizedName("gun_bolt_action_green").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_bolt_action_green");
|
||||
gun_b92_ammo = new GunB92Cell().setUnlocalizedName("gun_b92_ammo").setMaxStackSize(1).setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_b92_ammo_alt");
|
||||
gun_b92 = new GunB92().setUnlocalizedName("gun_b92").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_b92");
|
||||
gun_b93 = new GunB92().setUnlocalizedName("gun_b93").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_b93");
|
||||
gun_b93 = new GunB93().setUnlocalizedName("gun_b93").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_b93");
|
||||
gun_xvl1456_ammo = new Item().setUnlocalizedName("gun_xvl1456_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_xvl1456_ammo");
|
||||
gun_xvl1456 = new GunXVL1456().setUnlocalizedName("gun_xvl1456").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_xvl1456");
|
||||
gun_osipr_ammo = new Item().setUnlocalizedName("gun_osipr_ammo").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_osipr_ammo");
|
||||
|
||||
284
com/hbm/items/weapon/GunB93.java
Normal file
284
com/hbm/items/weapon/GunB93.java
Normal file
@ -0,0 +1,284 @@
|
||||
package com.hbm.items.weapon;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.hbm.entity.effect.EntityCloudFleijaRainbow;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK3;
|
||||
import com.hbm.entity.projectile.EntityBullet;
|
||||
import com.hbm.entity.projectile.EntityExplosiveBeam;
|
||||
import com.hbm.entity.projectile.EntityModBeam;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
|
||||
import net.minecraftforge.event.entity.player.ArrowNockEvent;
|
||||
|
||||
public class GunB93 extends Item {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
public int dmgMin = 16;
|
||||
public int dmgMax = 28;
|
||||
|
||||
public GunB93() {
|
||||
|
||||
this.maxStackSize = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
|
||||
if (!p_77615_3_.isSneaking()) {
|
||||
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
|
||||
|
||||
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
j = event.charge;
|
||||
|
||||
boolean flag = true;
|
||||
|
||||
if (flag) {
|
||||
float f = j / 20.0F;
|
||||
f = (f * f + f * 2.0F) / 3.0F;
|
||||
|
||||
if (j < 10.0D) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (j > 10.0F) {
|
||||
f = 10.0F;
|
||||
}
|
||||
|
||||
if (!p_77615_2_.isRemote) {
|
||||
|
||||
EntityModBeam entityarrow1;
|
||||
entityarrow1 = new EntityModBeam(p_77615_2_, p_77615_3_, 3.0F);
|
||||
entityarrow1.mode = getPower(p_77615_1_) - 1;
|
||||
p_77615_1_.damageItem(1, p_77615_3_);
|
||||
|
||||
p_77615_2_.spawnEntityInWorld(entityarrow1);
|
||||
|
||||
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.sparkShoot", 5.0F, 1.0F);
|
||||
}
|
||||
|
||||
setAnim(p_77615_1_, 1);
|
||||
setPower(p_77615_1_, 0);
|
||||
}
|
||||
} else {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int i, boolean b) {
|
||||
int j = getAnim(stack);
|
||||
|
||||
if (j > 0) {
|
||||
if (j < 30)
|
||||
setAnim(stack, j + 1);
|
||||
else
|
||||
setAnim(stack, 0);
|
||||
|
||||
if (j == 15) {
|
||||
world.playSoundAtEntity(entity, "hbm:weapon.b92Reload", 2F, 0.9F);
|
||||
setPower(stack, getPower(stack) + 1);
|
||||
|
||||
if(getPower(stack) > 10) {
|
||||
|
||||
setPower(stack, 0);
|
||||
|
||||
if(!world.isRemote) {
|
||||
world.playSoundEffect(entity.posX, entity.posY, entity.posZ,
|
||||
"random.explode", 100.0f, world.rand.nextFloat() * 0.1F + 0.9F);
|
||||
|
||||
EntityNukeExplosionMK3 exp = new EntityNukeExplosionMK3(world);
|
||||
exp.posX = entity.posX;
|
||||
exp.posY = entity.posY;
|
||||
exp.posZ = entity.posZ;
|
||||
exp.destructionRange = 50;
|
||||
exp.speed = 25;
|
||||
exp.coefficient = 1.0F;
|
||||
exp.waste = false;
|
||||
|
||||
world.spawnEntityInWorld(exp);
|
||||
|
||||
EntityCloudFleijaRainbow cloud = new EntityCloudFleijaRainbow(world, 50);
|
||||
cloud.posX = entity.posX;
|
||||
cloud.posY = entity.posY;
|
||||
cloud.posZ = entity.posZ;
|
||||
world.spawnEntityInWorld(cloud);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
|
||||
return p_77654_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* How long it takes to use or consume an item
|
||||
*/
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
|
||||
return 72000;
|
||||
}
|
||||
|
||||
/**
|
||||
* returns the action that specifies what animation to play when the items
|
||||
* is being used
|
||||
*/
|
||||
@Override
|
||||
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
|
||||
return EnumAction.bow;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called whenever this item is equipped and the right mouse button is
|
||||
* pressed. Args: itemStack, world, entityPlayer
|
||||
*/
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
|
||||
if (!p_77659_3_.isSneaking() && getPower(p_77659_1_) > 0) {
|
||||
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
|
||||
if (this.getAnim(p_77659_1_) == 0)
|
||||
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
|
||||
} else {
|
||||
if (getAnim(p_77659_1_) == 0) {
|
||||
setAnim(p_77659_1_, 1);
|
||||
}
|
||||
}
|
||||
|
||||
return p_77659_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the enchantability factor of the item, most of the time is based
|
||||
* on material.
|
||||
*/
|
||||
@Override
|
||||
public int getItemEnchantability() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
list.add("[LEGENDARY WEAPON]");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap getItemAttributeModifiers() {
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
|
||||
new AttributeModifier(field_111210_e, "Weapon modifier", 3.5, 0));
|
||||
return multimap;
|
||||
}
|
||||
|
||||
private static int getAnim(ItemStack stack) {
|
||||
if (stack.stackTagCompound == null) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
return 0;
|
||||
}
|
||||
|
||||
return stack.stackTagCompound.getInteger("animation");
|
||||
|
||||
}
|
||||
|
||||
private static void setAnim(ItemStack stack, int i) {
|
||||
if (stack.stackTagCompound == null) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
}
|
||||
|
||||
stack.stackTagCompound.setInteger("animation", i);
|
||||
|
||||
}
|
||||
|
||||
private static int getPower(ItemStack stack) {
|
||||
if (stack.stackTagCompound == null) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
return 0;
|
||||
}
|
||||
|
||||
return stack.stackTagCompound.getInteger("energy");
|
||||
|
||||
}
|
||||
|
||||
private static void setPower(ItemStack stack, int i) {
|
||||
if (stack.stackTagCompound == null) {
|
||||
stack.stackTagCompound = new NBTTagCompound();
|
||||
}
|
||||
|
||||
stack.stackTagCompound.setInteger("energy", i);
|
||||
|
||||
}
|
||||
|
||||
public static float getRotationFromAnim(ItemStack stack) {
|
||||
float rad = 0.0174533F;
|
||||
rad *= 7.5F;
|
||||
int i = getAnim(stack);
|
||||
|
||||
if (i < 10)
|
||||
return 0;
|
||||
i -= 10;
|
||||
|
||||
if (i < 6)
|
||||
return rad * i;
|
||||
if (i > 14)
|
||||
return rad * (5 - (i - 15));
|
||||
return rad * 5;
|
||||
}
|
||||
|
||||
public static float getOffsetFromAnim(ItemStack stack) {
|
||||
float i = getAnim(stack);
|
||||
|
||||
if (i < 10)
|
||||
return 0;
|
||||
i -= 10;
|
||||
|
||||
if (i < 10)
|
||||
return i / 10;
|
||||
else
|
||||
return 2 - (i / 10);
|
||||
}
|
||||
|
||||
public static float getTransFromAnim(ItemStack stack) {
|
||||
float i = getAnim(stack);
|
||||
|
||||
if (i < 10)
|
||||
return 0;
|
||||
i -= 10;
|
||||
|
||||
if (i > 4 && i < 10)
|
||||
return (i - 5) * 0.05F;
|
||||
|
||||
if (i > 9 && i < 15)
|
||||
return (10 * 0.05F) - ((i - 5) * 0.05F);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumRarity getRarity(ItemStack p_77613_1_) {
|
||||
|
||||
return EnumRarity.uncommon;
|
||||
}
|
||||
}
|
||||
@ -36,6 +36,7 @@ public class ModDamageSource extends DamageSource {
|
||||
public static DamageSource ams = (new DamageSource("ams")).setDamageIsAbsolute().setDamageBypassesArmor();
|
||||
public static DamageSource amsCore = (new DamageSource("amsCore")).setDamageIsAbsolute().setDamageBypassesArmor();
|
||||
public static DamageSource broadcast = (new DamageSource("broadcast")).setDamageIsAbsolute().setDamageBypassesArmor();
|
||||
public static DamageSource bang = (new DamageSource("bang")).setDamageIsAbsolute().setDamageBypassesArmor();
|
||||
|
||||
public ModDamageSource(String p_i1566_1_) {
|
||||
super(p_i1566_1_);
|
||||
|
||||
@ -231,6 +231,7 @@ public class ClientProxy extends ServerProxy
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMinerBeam.class, new RenderBeam3());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntitySparkBeam.class, new RenderBeam4());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityExplosiveBeam.class, new RenderBeam5());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityModBeam.class, new RenderBeam6());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityLN2.class, new RenderLN2(ModItems.energy_ball));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityLaser.class, new RenderLaser());
|
||||
|
||||
@ -314,9 +315,9 @@ public class ClientProxy extends ServerProxy
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityShrapnel.class, new RenderShrapnel());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityOilSpill.class, new RenderEmpty());
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntitySmokeFX.class, new ModEffectRenderer(ModItems.nuclear_waste));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityBSmokeFX.class, new BSmokeRenderer(ModItems.nuclear_waste));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityDSmokeFX.class, new DSmokeRenderer(ModItems.nuclear_waste));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntitySmokeFX.class, new MultiCloudRenderer(new Item[] { ModItems.smoke1, ModItems.smoke2, ModItems.smoke3, ModItems.smoke4, ModItems.smoke5, ModItems.smoke6, ModItems.smoke7, ModItems.smoke8 }));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityBSmokeFX.class, new MultiCloudRenderer(new Item[] { ModItems.b_smoke1, ModItems.b_smoke2, ModItems.b_smoke3, ModItems.b_smoke4, ModItems.b_smoke5, ModItems.b_smoke6, ModItems.b_smoke7, ModItems.b_smoke8 }));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityDSmokeFX.class, new MultiCloudRenderer(new Item[] { ModItems.d_smoke1, ModItems.d_smoke2, ModItems.d_smoke3, ModItems.d_smoke4, ModItems.d_smoke5, ModItems.d_smoke6, ModItems.d_smoke7, ModItems.d_smoke8 }));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntitySSmokeFX.class, new SSmokeRenderer(ModItems.nuclear_waste));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityOilSpillFX.class, new SpillRenderer(ModItems.nuclear_waste));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityGasFX.class, new GasRenderer(ModItems.nuclear_waste));
|
||||
|
||||
@ -927,8 +927,8 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(ItemBattery.getFullBattery(ModItems.battery_su_l), new Object[] { " W ", "RPR", "CPC", 'W', ModItems.wire_copper, 'P', Items.paper, 'R', "dustRedstone", 'C', "dustCoal" }));
|
||||
GameRegistry.addShapelessRecipe(ItemBattery.getFullBattery(ModItems.battery_potato), new Object[] { Items.potato, ModItems.wire_aluminium, ModItems.wire_copper });
|
||||
GameRegistry.addRecipe(new ShapelessOreRecipe(ItemBattery.getFullBattery(ModItems.battery_potatos), new Object[] { ItemBattery.getFullBattery(ModItems.battery_potato), ModItems.turret_chip, "dustRedstone" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(ItemBattery.getFullBattery(ModItems.battery_steam), new Object[] { "PMP", "ISI", "PCP", 'P', "plateCopper", 'M', ModItems.motor, 'C', ModItems.coil_tungsten, 'S', new ItemStack(ModItems.fluid_tank_full, 1, FluidType.WATER.getID()), 'I', ModItems.plate_polymer }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(ItemBattery.getFullBattery(ModItems.battery_steam_large), new Object[] { "MPM", "ISI", "CPC", 'P', ModItems.board_copper, 'M', ModItems.motor, 'C', ModItems.coil_tungsten, 'S', new ItemStack(ModItems.fluid_barrel_full, 1, FluidType.WATER.getID()), 'I', "ingotPolymer" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(ItemBattery.getEmptyBattery(ModItems.battery_steam), new Object[] { "PMP", "ISI", "PCP", 'P', "plateCopper", 'M', ModItems.motor, 'C', ModItems.coil_tungsten, 'S', new ItemStack(ModItems.fluid_tank_full, 1, FluidType.WATER.getID()), 'I', ModItems.plate_polymer }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(ItemBattery.getEmptyBattery(ModItems.battery_steam_large), new Object[] { "MPM", "ISI", "CPC", 'P', ModItems.board_copper, 'M', ModItems.motor, 'C', ModItems.coil_tungsten, 'S', new ItemStack(ModItems.fluid_barrel_full, 1, FluidType.WATER.getID()), 'I', "ingotPolymer" }));
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_helmet, 1), new Object[] { "EEE", "E E", 'E', ModItems.ingot_schrabidium });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.schrabidium_plate, 1), new Object[] { "E E", "EEE", "EEE", 'E', ModItems.ingot_schrabidium });
|
||||
|
||||
@ -147,6 +147,7 @@ import com.hbm.entity.projectile.EntityMeteor;
|
||||
import com.hbm.entity.projectile.EntityMinerBeam;
|
||||
import com.hbm.entity.projectile.EntityMiniMIRV;
|
||||
import com.hbm.entity.projectile.EntityMiniNuke;
|
||||
import com.hbm.entity.projectile.EntityModBeam;
|
||||
import com.hbm.entity.projectile.EntityNightmareBlast;
|
||||
import com.hbm.entity.projectile.EntityOilSpill;
|
||||
import com.hbm.entity.projectile.EntityPlasmaBeam;
|
||||
@ -743,6 +744,7 @@ public class MainRegistry
|
||||
EntityRegistry.registerModEntity(EntityRagingVortex.class, "entity_raging_vortex", 96, this, 250, 1, true);
|
||||
EntityRegistry.registerModEntity(EntityCarrier.class, "entity_missile_carrier", 97, this, 1000, 1, true);
|
||||
EntityRegistry.registerModEntity(EntityBooster.class, "entity_missile_booster", 98, this, 1000, 1, true);
|
||||
EntityRegistry.registerModEntity(EntityModBeam.class, "entity_beam_bang", 99, this, 1000, 1, true);
|
||||
|
||||
EntityRegistry.registerGlobalEntityID(EntityNuclearCreeper.class, "entity_mob_nuclear_creeper", EntityRegistry.findGlobalUniqueEntityId(), 0x204131, 0x75CE00);
|
||||
EntityRegistry.registerGlobalEntityID(EntityHunterChopper.class, "entity_mob_hunter_chopper", EntityRegistry.findGlobalUniqueEntityId(), 0x000020, 0x2D2D72);
|
||||
@ -1299,7 +1301,7 @@ public class MainRegistry
|
||||
enableMeteorStrikes = config.get(Configuration.CATEGORY_GENERAL, "1.09_enableMeteorStrikes", true).getBoolean(true);
|
||||
enableMeteorShowers = config.get(Configuration.CATEGORY_GENERAL, "1.10_enableMeteorShowers", true).getBoolean(true);
|
||||
enableMeteorTails = config.get(Configuration.CATEGORY_GENERAL, "1.11_enableMeteorTails", true).getBoolean(true);
|
||||
enableSpecialMeteors = config.get(Configuration.CATEGORY_GENERAL, "1.12_enableSpecialMeteors", true).getBoolean(true);
|
||||
enableSpecialMeteors = config.get(Configuration.CATEGORY_GENERAL, "1.12_enableSpecialMeteors", false).getBoolean(false);
|
||||
|
||||
Property PuraniumSpawn = config.get(Configuration.CATEGORY_GENERAL, "2.00_uraniumSpawnrate", 7);
|
||||
PuraniumSpawn.comment = "Ammount of uranium ore veins per chunk";
|
||||
|
||||
@ -127,6 +127,11 @@ public class ResourceManager {
|
||||
public static final ResourceLocation turbofan_body_tex = new ResourceLocation(RefStrings.MODID, "textures/models/turbofan_body.png");
|
||||
public static final ResourceLocation turbofan_blades_tex = new ResourceLocation(RefStrings.MODID, "textures/models/turbofan_blades.png");
|
||||
|
||||
//Selenium Engine
|
||||
public static final ResourceLocation selenium_body_tex = new ResourceLocation(RefStrings.MODID, "textures/models/selenium_engine_body.png");
|
||||
public static final ResourceLocation selenium_piston_tex = new ResourceLocation(RefStrings.MODID, "textures/models/selenium_engine_piston.png");
|
||||
public static final ResourceLocation selenium_rotor_tex = new ResourceLocation(RefStrings.MODID, "textures/models/selenium_engine_rotor.png");
|
||||
|
||||
//Press
|
||||
public static final ResourceLocation press_body_tex = new ResourceLocation(RefStrings.MODID, "textures/models/press_body.png");
|
||||
public static final ResourceLocation press_head_tex = new ResourceLocation(RefStrings.MODID, "textures/models/press_head.png");
|
||||
|
||||
56
com/hbm/potion/PotionEffectBang.java
Normal file
56
com/hbm/potion/PotionEffectBang.java
Normal file
@ -0,0 +1,56 @@
|
||||
package com.hbm.potion;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.blocks.bomb.BlockTaint;
|
||||
import com.hbm.explosion.ExplosionLarge;
|
||||
import com.hbm.lib.Library;
|
||||
import com.hbm.lib.ModDamageSource;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class PotionEffectBang extends Potion {
|
||||
|
||||
public static PotionEffectBang instance = new PotionEffectBang(Library.getFirstNullIndex(1, Potion.potionTypes), true, 1118481);
|
||||
Random rand = new Random();
|
||||
|
||||
public PotionEffectBang(int p_i1573_1_, boolean p_i1573_2_, int p_i1573_3_) {
|
||||
super(p_i1573_1_, p_i1573_2_, p_i1573_3_);
|
||||
this.setPotionName("potion.hbm_bang");
|
||||
this.setIconIndex(3, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getStatusIconIndex() {
|
||||
ResourceLocation loc = new ResourceLocation("hbm","textures/gui/potions.png");
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(loc);
|
||||
return super.getStatusIconIndex();
|
||||
}
|
||||
|
||||
|
||||
public void performEffect(EntityLivingBase entity, int level)
|
||||
{
|
||||
entity.attackEntityFrom(ModDamageSource.bang, 1000);
|
||||
entity.setHealth(0.0F);
|
||||
entity.setDead();
|
||||
|
||||
entity.worldObj.playSoundEffect(entity.posX, entity.posY, entity.posZ, "hbm:weapon.laserBang", 100.0F, 1.0F);
|
||||
//entity.worldObj.spawnParticle("hugeexplosion", entity.posX, entity.posY, entity.posZ, 0, 0, 0);
|
||||
ExplosionLarge.spawnParticles(entity.worldObj, entity.posX, entity.posY, entity.posZ, 10);
|
||||
}
|
||||
|
||||
public boolean isReady(int par1, int par2)
|
||||
{
|
||||
return par1 <= 10;
|
||||
}
|
||||
|
||||
}
|
||||
145
com/hbm/render/entity/MultiCloudRenderer.java
Normal file
145
com/hbm/render/entity/MultiCloudRenderer.java
Normal file
@ -0,0 +1,145 @@
|
||||
package com.hbm.render.entity;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
|
||||
import com.hbm.entity.particle.EntityBSmokeFX;
|
||||
import com.hbm.entity.particle.EntityModFX;
|
||||
import com.hbm.items.ModItems;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.Render;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class MultiCloudRenderer extends Render {
|
||||
private Item[] field_94151_a;
|
||||
private int field_94150_f;
|
||||
private static final String __OBFID = "CL_00001008";
|
||||
|
||||
public MultiCloudRenderer(Item[] p_i1259_1_, int p_i1259_2_) {
|
||||
this.field_94151_a = p_i1259_1_;
|
||||
this.field_94150_f = p_i1259_2_;
|
||||
}
|
||||
|
||||
public MultiCloudRenderer(Item[] p_i1260_1_) {
|
||||
this(p_i1260_1_, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Actually renders the given argument. This is a synthetic bridge method,
|
||||
* always casting down its argument and then handing it off to a worker
|
||||
* function which does the actual work. In all probabilty, the class Render
|
||||
* is generic (Render<T extends Entity) and this method has signature public
|
||||
* void func_76986_a(T entity, double d, double d1, double d2, float f,
|
||||
* float f1). But JAD is pre 1.5 so doesn't do that.
|
||||
*/
|
||||
@Override
|
||||
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_,
|
||||
float p_76986_9_) {
|
||||
if (p_76986_1_ instanceof EntityModFX) {
|
||||
EntityModFX fx = (EntityModFX) p_76986_1_;
|
||||
|
||||
Item item = field_94151_a[0];
|
||||
|
||||
if (fx.particleAge <= fx.maxAge && fx.particleAge >= fx.maxAge / 8 * 7) {
|
||||
item = field_94151_a[7];
|
||||
}
|
||||
|
||||
if (fx.particleAge < fx.maxAge / 8 * 7 && fx.particleAge >= fx.maxAge / 8 * 6) {
|
||||
item = field_94151_a[6];
|
||||
}
|
||||
|
||||
if (fx.particleAge < fx.maxAge / 8 * 6 && fx.particleAge >= fx.maxAge / 8 * 5) {
|
||||
item = field_94151_a[5];
|
||||
}
|
||||
|
||||
if (fx.particleAge < fx.maxAge / 8 * 5 && fx.particleAge >= fx.maxAge / 8 * 4) {
|
||||
item = field_94151_a[4];
|
||||
}
|
||||
|
||||
if (fx.particleAge < fx.maxAge / 8 * 4 && fx.particleAge >= fx.maxAge / 8 * 3) {
|
||||
item = field_94151_a[3];
|
||||
}
|
||||
|
||||
if (fx.particleAge < fx.maxAge / 8 * 3 && fx.particleAge >= fx.maxAge / 8 * 2) {
|
||||
item = field_94151_a[2];
|
||||
}
|
||||
|
||||
if (fx.particleAge < fx.maxAge / 8 * 2 && fx.particleAge >= fx.maxAge / 8 * 1) {
|
||||
item = field_94151_a[1];
|
||||
}
|
||||
|
||||
if (fx.particleAge < fx.maxAge / 8 && fx.particleAge >= 0) {
|
||||
item = field_94151_a[0];
|
||||
}
|
||||
|
||||
IIcon iicon = item.getIconFromDamage(field_94150_f);
|
||||
|
||||
if (iicon != null) {
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) p_76986_2_, (float) p_76986_4_, (float) p_76986_6_);
|
||||
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
|
||||
GL11.glScalef(0.5F, 0.5F, 0.5F);
|
||||
GL11.glScalef(7.5F, 7.5F, 7.5F);
|
||||
|
||||
Random rand = new Random(100);
|
||||
|
||||
for(int i = 0; i < 5; i++) {
|
||||
|
||||
double dX = (rand.nextGaussian() - 1D) * 0.15D;
|
||||
double dY = (rand.nextGaussian() - 1D) * 0.15D;
|
||||
double dZ = (rand.nextGaussian() - 1D) * 0.15D;
|
||||
double size = rand.nextDouble() * 0.5D + 0.25D;
|
||||
|
||||
GL11.glTranslatef((float) dX, (float) dY, (float) dZ);
|
||||
GL11.glScaled(size, size, size);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
this.bindEntityTexture(p_76986_1_);
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
this.func_77026_a(tessellator, iicon);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glScaled(1/size, 1/size, 1/size);
|
||||
GL11.glTranslatef((float) -dX, (float) -dY, (float) -dZ);
|
||||
}
|
||||
|
||||
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the location of an entity's texture. Doesn't seem to be called
|
||||
* unless you call Render.bindEntityTexture.
|
||||
*/
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
|
||||
return TextureMap.locationItemsTexture;
|
||||
}
|
||||
|
||||
private void func_77026_a(Tessellator p_77026_1_, IIcon p_77026_2_) {
|
||||
float f = p_77026_2_.getMinU();
|
||||
float f1 = p_77026_2_.getMaxU();
|
||||
float f2 = p_77026_2_.getMinV();
|
||||
float f3 = p_77026_2_.getMaxV();
|
||||
float f4 = 1.0F;
|
||||
float f5 = 0.5F;
|
||||
float f6 = 0.25F;
|
||||
GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
|
||||
p_77026_1_.startDrawingQuads();
|
||||
p_77026_1_.setNormal(0.0F, 1.0F, 0.0F);
|
||||
p_77026_1_.addVertexWithUV(0.0F - f5, 0.0F - f6, 0.0D, f, f3);
|
||||
p_77026_1_.addVertexWithUV(f4 - f5, 0.0F - f6, 0.0D, f1, f3);
|
||||
p_77026_1_.addVertexWithUV(f4 - f5, f4 - f6, 0.0D, f1, f2);
|
||||
p_77026_1_.addVertexWithUV(0.0F - f5, f4 - f6, 0.0D, f, f2);
|
||||
p_77026_1_.draw();
|
||||
}
|
||||
}
|
||||
82
com/hbm/render/entity/RenderBeam6.java
Normal file
82
com/hbm/render/entity/RenderBeam6.java
Normal file
@ -0,0 +1,82 @@
|
||||
package com.hbm.render.entity;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.lib.RefStrings;
|
||||
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.Render;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class RenderBeam6 extends Render {
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
@Override
|
||||
public void doRender(Entity rocket, double x, double y, double z, float p_76986_8_, float p_76986_9_) {
|
||||
//float radius = 0.12F;
|
||||
//float radius = 0.06F;
|
||||
float radius = 0.175F;
|
||||
int distance = 2;
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
|
||||
GL11.glTranslatef((float) x, (float) y, (float) z);
|
||||
|
||||
GL11.glRotatef(rocket.rotationYaw, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(-rocket.rotationPitch, 1.0F, 0.0F, 0.0F);
|
||||
|
||||
boolean red = System.currentTimeMillis() % 250 < 124;
|
||||
boolean green = false;
|
||||
boolean blue = !red;
|
||||
|
||||
for (float o = 0; o <= radius; o += radius / 8) {
|
||||
float color = 1f - (o * 8.333f);
|
||||
if (color < 0)
|
||||
color = 0;
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(red ? 1 : color, green ? 1 : color, blue ? 1 : color, 1f);
|
||||
tessellator.addVertex(0 + o, 0 - o, 0);
|
||||
tessellator.addVertex(0 + o, 0 + o, 0);
|
||||
tessellator.addVertex(0 + o, 0 + o, 0 + distance);
|
||||
tessellator.addVertex(0 + o, 0 - o, 0 + distance);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(red ? 1 : color, green ? 1 : color, blue ? 1 : color, 1f);
|
||||
tessellator.addVertex(0 - o, 0 - o, 0);
|
||||
tessellator.addVertex(0 + o, 0 - o, 0);
|
||||
tessellator.addVertex(0 + o, 0 - o, 0 + distance);
|
||||
tessellator.addVertex(0 - o, 0 - o, 0 + distance);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(red ? 1 : color, green ? 1 : color, blue ? 1 : color, 1f);
|
||||
tessellator.addVertex(0 - o, 0 + o, 0);
|
||||
tessellator.addVertex(0 - o, 0 - o, 0);
|
||||
tessellator.addVertex(0 - o, 0 - o, 0 + distance);
|
||||
tessellator.addVertex(0 - o, 0 + o, 0 + distance);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(red ? 1 : color, green ? 1 : color, blue ? 1 : color, 1f);
|
||||
tessellator.addVertex(0 + o, 0 + o, 0);
|
||||
tessellator.addVertex(0 - o, 0 + o, 0);
|
||||
tessellator.addVertex(0 - o, 0 + o, 0 + distance);
|
||||
tessellator.addVertex(0 + o, 0 + o, 0 + distance);
|
||||
tessellator.draw();
|
||||
}
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
|
||||
return new ResourceLocation(RefStrings.MODID + ":textures/models/PlasmaBeam.png");
|
||||
}
|
||||
}
|
||||
@ -33,7 +33,7 @@ public class RenderSelenium extends TileEntitySpecialRenderer {
|
||||
GL11.glRotatef(0, 0F, 1F, 0F); break;
|
||||
}
|
||||
|
||||
bindTexture(ResourceManager.universal);
|
||||
bindTexture(ResourceManager.selenium_body_tex);
|
||||
ResourceManager.selenium_body.renderAll();
|
||||
|
||||
GL11.glTranslated(0.0D, 1.0D, 0.0D);
|
||||
@ -41,14 +41,17 @@ public class RenderSelenium extends TileEntitySpecialRenderer {
|
||||
int count = ((TileEntityMachineSeleniumEngine)tileEntity).pistonCount;
|
||||
|
||||
float rot = 360F / count;
|
||||
|
||||
|
||||
bindTexture(ResourceManager.selenium_piston_tex);
|
||||
for(int i = 0; i < count; i++) {
|
||||
ResourceManager.selenium_piston.renderAll();
|
||||
GL11.glRotatef(rot, 0, 0, 1);
|
||||
}
|
||||
|
||||
GL11.glRotatef((System.currentTimeMillis() / 10) % 360, 0F, 0F, -1F);
|
||||
|
||||
if(count > 2 && ((TileEntityMachineSeleniumEngine)tileEntity).hasAcceptableFuel() && ((TileEntityMachineSeleniumEngine)tileEntity).tank.getFill() > 0)
|
||||
GL11.glRotatef((System.currentTimeMillis() / 2) % 360, 0F, 0F, -1F);
|
||||
|
||||
bindTexture(ResourceManager.selenium_rotor_tex);
|
||||
ResourceManager.selenium_rotor.renderAll();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
||||
@ -4,6 +4,8 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.entity.effect.EntityCloudFleijaRainbow;
|
||||
import com.hbm.entity.logic.EntityNukeExplosionMK4;
|
||||
import com.hbm.entity.particle.EntityGasFlameFX;
|
||||
import com.hbm.explosion.ExplosionLarge;
|
||||
import com.hbm.handler.FluidTypeHandler.FluidType;
|
||||
@ -69,8 +71,8 @@ public class TileEntityAMSBase extends TileEntity implements ISidedInventory, IS
|
||||
public TileEntityAMSBase() {
|
||||
slots = new ItemStack[16];
|
||||
tanks = new FluidTank[4];
|
||||
tanks[0] = new FluidTank(FluidType.WATER, 8000, 0);
|
||||
tanks[1] = new FluidTank(FluidType.COOLANT, 8000, 1);
|
||||
tanks[0] = new FluidTank(FluidType.COOLANT, 8000, 0);
|
||||
tanks[1] = new FluidTank(FluidType.CRYOGEL, 8000, 1);
|
||||
tanks[2] = new FluidTank(FluidType.DEUTERIUM, 8000, 2);
|
||||
tanks[3] = new FluidTank(FluidType.TRITIUM, 8000, 3);
|
||||
}
|
||||
@ -243,6 +245,9 @@ public class TileEntityAMSBase extends TileEntity implements ISidedInventory, IS
|
||||
|
||||
if (!worldObj.isRemote) {
|
||||
|
||||
for(int i = 0; i < tanks.length; i++)
|
||||
tanks[i].setFill(tanks[i].getMaxFill());
|
||||
|
||||
if(!locked) {
|
||||
|
||||
age++;
|
||||
@ -323,7 +328,7 @@ public class TileEntityAMSBase extends TileEntity implements ISidedInventory, IS
|
||||
if(slots[8] != null && slots[9] != null && slots[10] != null && slots[11] != null && slots[12] != null &&
|
||||
slots[8].getItem() instanceof ItemCatalyst && slots[9].getItem() instanceof ItemCatalyst &&
|
||||
slots[10].getItem() instanceof ItemCatalyst && slots[11].getItem() instanceof ItemCatalyst &&
|
||||
slots[12].getItem() instanceof ItemAMSCore && hasResonators()) {
|
||||
slots[12].getItem() instanceof ItemAMSCore && hasResonators() && efficiency > 0) {
|
||||
int a = ((ItemCatalyst)slots[8].getItem()).getColor();
|
||||
int b = ((ItemCatalyst)slots[9].getItem()).getColor();
|
||||
int c = ((ItemCatalyst)slots[10].getItem()).getColor();
|
||||
@ -356,7 +361,7 @@ public class TileEntityAMSBase extends TileEntity implements ISidedInventory, IS
|
||||
if(this.getFuelPower(tanks[2].getTankType()) > 0 && this.getFuelPower(tanks[3].getTankType()) > 0 &&
|
||||
tanks[2].getFill() > 0 && tanks[3].getFill() > 0) {
|
||||
|
||||
power += (powerBase * powerMod * gauss(1, (heat - (maxHeat / 2)) / maxHeat));
|
||||
power += (powerBase * powerMod * gauss(1, (heat - (maxHeat / 2)) / maxHeat)) / 1000 * getFuelPower(tanks[2].getTankType()) * getFuelPower(tanks[3].getTankType());
|
||||
heat += (heatBase * heatMod) / (float)(this.field / 100F);
|
||||
tanks[2].setFill((int)(tanks[2].getFill() - fuelBase * fuelMod));
|
||||
tanks[3].setFill((int)(tanks[3].getFill() - fuelBase * fuelMod));
|
||||
@ -372,7 +377,7 @@ public class TileEntityAMSBase extends TileEntity implements ISidedInventory, IS
|
||||
heat = maxHeat;
|
||||
}
|
||||
|
||||
if(field < 2)
|
||||
if(field <= 0)
|
||||
explode();
|
||||
}
|
||||
}
|
||||
@ -437,7 +442,21 @@ public class TileEntityAMSBase extends TileEntity implements ISidedInventory, IS
|
||||
}
|
||||
|
||||
private void explode() {
|
||||
|
||||
if(!worldObj.isRemote) {
|
||||
|
||||
for(int i = 0; i < 10; i++) {
|
||||
|
||||
EntityCloudFleijaRainbow cloud = new EntityCloudFleijaRainbow(this.worldObj, 100);
|
||||
cloud.posX = xCoord + rand.nextInt(201) - 100;
|
||||
cloud.posY = yCoord + rand.nextInt(201) - 100;
|
||||
cloud.posZ = zCoord + rand.nextInt(201) - 100;
|
||||
this.worldObj.spawnEntityInWorld(cloud);
|
||||
}
|
||||
|
||||
int radius = (int)(100 + (double)(tanks[2].getFill() + tanks[3].getFill()) / 16000D * 150);
|
||||
|
||||
worldObj.spawnEntityInWorld(EntityNukeExplosionMK4.statFacExperimental(worldObj, 10, xCoord, yCoord, zCoord));
|
||||
}
|
||||
}
|
||||
|
||||
private int getCoolingStrength(FluidType type) {
|
||||
@ -458,9 +477,9 @@ public class TileEntityAMSBase extends TileEntity implements ISidedInventory, IS
|
||||
private int getFuelPower(FluidType type) {
|
||||
switch(type) {
|
||||
case DEUTERIUM:
|
||||
return 50000;
|
||||
return 50;
|
||||
case TRITIUM:
|
||||
return 75000;
|
||||
return 75;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
@ -538,7 +557,7 @@ public class TileEntityAMSBase extends TileEntity implements ISidedInventory, IS
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@ -328,6 +328,9 @@ public class TileEntityAMSEmitter extends TileEntity implements ISidedInventory,
|
||||
warning = 3;
|
||||
}
|
||||
|
||||
tank.setTankType(FluidType.CRYOGEL);
|
||||
tank.setFill(tank.getMaxFill());
|
||||
|
||||
PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power));
|
||||
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, locked ? 1 : 0, 0));
|
||||
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, efficiency, 1));
|
||||
|
||||
@ -345,6 +345,9 @@ public class TileEntityAMSLimiter extends TileEntity implements ISidedInventory,
|
||||
power = 0;
|
||||
warning = 3;
|
||||
}
|
||||
|
||||
tank.setTankType(FluidType.CRYOGEL);
|
||||
tank.setFill(tank.getMaxFill());
|
||||
|
||||
PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power));
|
||||
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, locked ? 1 : 0, 0));
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user