5 Commits

Author SHA1 Message Date
George Paton
1734e45646 Explosive block rework:
* All blocks now spawn entities when destroyed by an explosion, rather than instantly exploding
* Explosive/Waste barrels now fly off as an entity, exploding when contacting a surface
* All other explosives instead spawn a zero tick entity to prevent a stack overflow while retaining existing behaviour
* onShot behaviour added to simplify blocks that should explode when shot at
2024-05-08 13:16:20 +10:00
Boblet
c775bb7803 re-did mini nuke code, cleaned up unused imports 2023-03-02 09:54:03 +01:00
Bob
6e3f40f0d2 test fluid ducts, hazard tweaks 2022-03-27 21:50:29 +02:00
Bob
481e28f68b some siege tunneler work, finished dynamite block, meteor ingots in NEI 2022-02-09 23:42:07 +01:00
Boblet
68ed3f1d36 block of dynamite, classic TNT baseclass, cracking rec for crack diesel 2022-02-09 16:15:03 +01:00