Bob
ae431a3a9b
can a special weapon have a b-side?
2025-01-06 18:19:56 +01:00
BallOfEnergy
6443a4c391
Make ExtPropPacket ByteBuf based, along with some other performance improvements such as removing debug fluid net code and making RBMKDials more accepting of new gamerules.
2024-10-27 23:06:40 -05:00
Boblet
6ca2fc463a
let's see if this does anything
2024-02-12 10:10:53 +01:00
Boblet
682703eec0
tweaks
2023-10-27 14:15:46 +02:00
Bob
24ef4cb0ca
power gauge, fixes
2023-09-16 19:46:56 +02:00
Boblet
82dafa437b
hopefully fixed the malicious gigglefish from the silly dimension
2023-09-08 15:20:54 +02:00
Boblet
dcfa7fe811
universal analysis tool, pipe debugging
2023-08-08 15:13:11 +02:00
Bob
a71d7972ec
fluid pressure stat
2023-05-14 17:51:35 +02:00
Bob
55b5ed578c
fixes, briquettes, fluid gauges and paintable ducts, recipe changes
2022-12-11 16:47:34 +01:00
Bob
cd12b9c86e
finished engine, fluid fixes, more .44 models, configs
2022-12-04 18:54:29 +01:00
Bob
d517d665df
sulfur caves, new test pipe
2022-03-26 23:35:05 +01:00
Bob
c662895f8e
implemented re-eval for power nets
...
this should keep power nets intact when links (i.e. cables) are removed instead of outright destroying them they are re-calculated. this should keep unloaded and cached links intact which would otherwise not reconnect on their own.
2022-03-22 14:48:02 +01:00