George Paton
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7c35b1923a
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Add Congo Lake inspect, jammed, and equip animations, also:
* fix importer breaking nested object offsets (for things like MagPlate inside Mag)
* fix sqrt3d throwing NaN on negative inputs
* >:3
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2024-10-10 14:14:11 +11:00 |
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George Paton
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9f56791abf
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fixes:
* NaN in `solveCubic`
* degenerate fcurves now autofix
* fix missing swizzle multiplier on export
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2024-10-08 22:23:31 +11:00 |
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George Paton
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9ae58dfdb3
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Support for ALL Blender fcurve functionality!!
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2024-10-08 19:07:57 +11:00 |
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Boblet
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ad3c4e20ca
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it's fucking lego!
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2024-09-30 16:55:43 +02:00 |
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Bob
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1d92bcbf13
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ball and powder torture
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2024-09-24 23:53:14 +02:00 |
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George Paton
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d08d503178
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Added old-school animations for the super shotgun, including new CONSTANT keyframe loading
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2024-02-18 17:28:53 +11:00 |
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George Paton
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a067e437a5
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New animation loader! COLLADA supports all the cool things we want to do, but nothing that _implements_ COLLADA as an exporter does... aint that grand
Animation set for Colt/Python added
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2024-01-30 14:00:14 +11:00 |
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George Paton
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5a7367624f
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Implement new animation system - is backwards compatible with old animations, since they only use the first 3 values, which are ultimately output identically
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2024-01-24 16:12:15 +11:00 |
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HbmMods
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bdc0cd4292
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let's just hope that didn't break everything
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2020-06-22 21:31:20 +02:00 |
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