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xircon/Hbm-s-Nuclear-Tech-GIT
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mirror of https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git synced 2026-01-25 10:32:49 +00:00
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3,670 Commits 17 Branches 299 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
George Paton
b710c6d6f6 Add empty firing animation and case colours 2024-02-26 12:12:47 +11:00
George Paton
d08d503178 Added old-school animations for the super shotgun, including new CONSTANT keyframe loading 2024-02-18 17:28:53 +11:00
George Paton
d979fd2e09 Add support for shotgun reloading animations
Add support for alternate reload animations when loading from completely empty
Add animations for Samuel The Big Fucking Shotgun
2024-01-31 17:11:03 +11:00
George Paton
67c4273ebf Add offsets to file format, so sequential animations don't have fucky offsets 2024-01-31 12:08:50 +11:00
George Paton
a067e437a5 New animation loader! COLLADA supports all the cool things we want to do, but nothing that _implements_ COLLADA as an exporter does... aint that grand
Animation set for Colt/Python added
2024-01-30 14:00:14 +11:00
George Paton
5a7367624f Implement new animation system - is backwards compatible with old animations, since they only use the first 3 values, which are ultimately output identically 2024-01-24 16:12:15 +11:00
Bob
59c5efd49b .44 but better 2024-01-04 14:24:03 +01:00
Boblet
35e6d6b5cd more API stuff, ore cluster functionality with auto miners 2021-08-25 09:36:09 +02:00
HbmMods
bdc0cd4292 let's just hope that didn't break everything 2020-06-22 21:31:20 +02:00
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