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xircon/Hbm-s-Nuclear-Tech-GIT
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mirror of https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git synced 2026-01-25 10:32:49 +00:00
Code Issues Packages Projects Releases Wiki Activity
4,334 Commits 17 Branches 299 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
Boblet
00cacbbadc damage fix, mas36 anim error, server config command 2025-03-03 16:05:28 +01:00
Bob
1238933bca yeag 2025-03-02 22:49:29 +01:00
George Paton
67eb2be5a7 Add swizzling for animations not authored with YZX rotations within blender (haven't updated the import/export yet) 2024-12-17 19:55:37 +08:00
George Paton
9ae58dfdb3 Support for ALL Blender fcurve functionality!! 2024-10-08 19:07:57 +11:00
Bob
1d92bcbf13 ball and powder torture 2024-09-24 23:53:14 +02:00
Boblet
fcf0f0d2d9 yet more gun stuff! 2024-09-20 15:03:52 +02:00
George Paton
d08d503178 Added old-school animations for the super shotgun, including new CONSTANT keyframe loading 2024-02-18 17:28:53 +11:00
George Paton
67c4273ebf Add offsets to file format, so sequential animations don't have fucky offsets 2024-01-31 12:08:50 +11:00
George Paton
a067e437a5 New animation loader! COLLADA supports all the cool things we want to do, but nothing that _implements_ COLLADA as an exporter does... aint that grand
Animation set for Colt/Python added
2024-01-30 14:00:14 +11:00
George Paton
5a7367624f Implement new animation system - is backwards compatible with old animations, since they only use the first 3 values, which are ultimately output identically 2024-01-24 16:12:15 +11:00
HbmMods
bdc0cd4292 let's just hope that didn't break everything 2020-06-22 21:31:20 +02:00
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