19 Commits

Author SHA1 Message Date
George Paton
5a7367624f Implement new animation system - is backwards compatible with old animations, since they only use the first 3 values, which are ultimately output identically 2024-01-24 16:12:15 +11:00
70000hp
16f710450c actual burst fire logic
also adds burst fire to josh
2023-09-01 16:07:48 -04:00
70000hp
cb90b2973c josh anims :3 2023-08-31 10:13:54 -04:00
Boblet
30e2a13f62 fixing mojank spaghetti episode 58304 2023-08-10 15:18:54 +02:00
Boblet
24a0fbffef ported all bullet effects to the NT system 2023-07-14 15:09:46 +02:00
Bob
984338bd7d some tweaks, fans 2023-03-25 22:47:49 +01:00
Boblet
11125a50e0 big pew pew 2023-03-21 16:18:15 +01:00
Bob
7b8c87478a ...and nobody could tell the difference, nothing of value was lost 2023-02-16 21:58:54 +01:00
Bob
68eef7bc08 casing delays for handheld guns, casing smoke, bugfixes 2023-02-04 21:26:39 +01:00
Bob
a12cbfb6fc more casings, fixed chlorophyte casing color 2023-02-01 22:06:35 +01:00
Bob
89e48bb990 higher 5mm recipe yield, fixed ammo sync vals shifitng, new 5mm textures 2023-01-29 17:47:30 +01:00
Bob
4d9209a407 more work on updating gun cfgs 2023-01-25 21:31:24 +01:00
Bob
8d07e34583 patched up MG42 2021-12-18 23:14:21 +01:00
Boblet
8d6575f967 fixed my drunk firearm balancing 2021-11-09 09:38:02 +01:00
Bob
c626f58582 volcanoes! 2021-07-29 20:38:46 +02:00
Bob
282c026657 fritz 2021-07-04 20:47:00 +02:00
Bob
caf073ff22 implemented chlorophyte bullets, schrabidic acid, baby mode 2020-09-27 21:18:28 +02:00
Bob
01de2ba803 more IF ammo types, special attacks 2020-07-30 18:56:40 +02:00
HbmMods
bdc0cd4292 let's just hope that didn't break everything 2020-06-22 21:31:20 +02:00