George Paton 1734e45646 Explosive block rework:
* All blocks now spawn entities when destroyed by an explosion, rather than instantly exploding
* Explosive/Waste barrels now fly off as an entity, exploding when contacting a surface
* All other explosives instead spawn a zero tick entity to prevent a stack overflow while retaining existing behaviour
* onShot behaviour added to simplify blocks that should explode when shot at
2024-05-08 13:16:20 +10:00

85 lines
2.6 KiB
Java

package com.hbm.blocks.bomb;
import com.hbm.blocks.ModBlocks;
import com.hbm.config.BombConfig;
import com.hbm.entity.effect.EntityNukeTorex;
import com.hbm.entity.item.EntityTNTPrimedBase;
import com.hbm.entity.logic.EntityNukeExplosionMK5;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.explosion.ExplosionNT;
import com.hbm.interfaces.IBomb;
import com.hbm.lib.RefStrings;
import codechicken.lib.math.MathHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
public class ExplosiveCharge extends BlockDetonatable implements IBomb, IDetConnectible {
@SideOnly(Side.CLIENT)
private IIcon iconTop;
public ExplosiveCharge(Material material) {
super(material, 0, 0, 0, false, false);
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
super.registerBlockIcons(iconRegister);
this.iconTop = iconRegister.registerIcon(RefStrings.MODID + ":det_nuke_top");
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int metadata) {
if(this != ModBlocks.det_nuke)
return this.blockIcon;
return side == 1 ? this.iconTop : (side == 0 ? this.iconTop : this.blockIcon);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block p_149695_5_) {
if(world.isBlockIndirectlyGettingPowered(x, y, z)) {
this.explode(world, x, y, z);
}
}
@Override
public BombReturnCode explode(World world, int x, int y, int z) {
if(!world.isRemote) {
world.setBlock(x, y, z, Blocks.air);
if(this == ModBlocks.det_cord) {
world.createExplosion(null, x + 0.5, y + 0.5, z + 0.5, 1.5F, true);
}
if(this == ModBlocks.det_charge) {
new ExplosionNT(world, null, x + 0.5, y + 0.5, z + 0.5, 15).overrideResolution(64).explode();
ExplosionLarge.spawnParticles(world, x, y, z, ExplosionLarge.cloudFunction(15));
}
if(this == ModBlocks.det_nuke) {
world.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(world, BombConfig.missileRadius, x + 0.5, y + 0.5, z + 0.5));
EntityNukeTorex.statFac(world, x + 0.5, y + 0.5, z + 0.5, BombConfig.missileRadius);
}
}
return BombReturnCode.DETONATED;
}
@Override
public void explodeEntity(World world, double x, double y, double z, EntityTNTPrimedBase entity) {
explode(world, MathHelper.floor_double(x), MathHelper.floor_double(y), MathHelper.floor_double(z));
}
}