Hbm-s-Nuclear-Tech-GIT/com/hbm/render/util/RenderScreenOverlay.java

173 lines
5.5 KiB
Java

package com.hbm.render.util;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import com.hbm.lib.RefStrings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class RenderScreenOverlay {
private static final ResourceLocation misc = new ResourceLocation(RefStrings.MODID + ":textures/misc/overlay_misc.png");
private static final ResourceLocation hud = new ResourceLocation("textures/gui/widgets.png");
private static final RenderItem itemRenderer = RenderItem.getInstance();
private static long lastSurvey;
private static float prevResult;
private static float lastResult;
public static void renderRadCounter(ScaledResolution resolution, float in, Gui gui) {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glDepthMask(false);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_ALPHA_TEST);
float radiation = 0;
radiation = lastResult - prevResult;
if(System.currentTimeMillis() >= lastSurvey + 1000) {
lastSurvey = System.currentTimeMillis();
prevResult = lastResult;
lastResult = in;
}
int length = 74;
int maxRad = 1000;
int bar = getScaled(in, maxRad, 74);
//if(radiation >= 1 && radiation <= 999)
// bar -= (1 + Minecraft.getMinecraft().theWorld.rand.nextInt(3));
int posX = 16;
int posY = resolution.getScaledHeight() - 18 - 2;
Minecraft.getMinecraft().renderEngine.bindTexture(misc);
gui.drawTexturedModalRect(posX, posY, 0, 0, 94, 18);
gui.drawTexturedModalRect(posX + 1, posY + 1, 1, 19, bar, 16);
if(radiation >= 25) {
gui.drawTexturedModalRect(posX + length + 2, posY - 18, 36, 36, 18, 18);
} else if(radiation >= 10) {
gui.drawTexturedModalRect(posX + length + 2, posY - 18, 18, 36, 18, 18);
} else if(radiation >= 2.5) {
gui.drawTexturedModalRect(posX + length + 2, posY - 18, 0, 36, 18, 18);
}
if(radiation > 1000) {
Minecraft.getMinecraft().fontRenderer.drawString(">1000 RAD/s", posX, posY - 8, 0xFF0000);
} else if(radiation >= 1) {
Minecraft.getMinecraft().fontRenderer.drawString(((int)Math.round(radiation)) + " RAD/s", posX, posY - 8, 0xFF0000);
} else if(radiation > 0) {
Minecraft.getMinecraft().fontRenderer.drawString("<1 RAD/s", posX, posY - 8, 0xFF0000);
}
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glDepthMask(true);
GL11.glPopMatrix();
Minecraft.getMinecraft().renderEngine.bindTexture(hud);
}
private static int getScaled(double cur, double max, double scale) {
return (int) Math.min(cur / max * scale, scale);
}
public static void renderCustomCrosshairs(ScaledResolution resolution, Gui gui, Crosshair cross) {
if(cross == Crosshair.NONE)
return;
int size = cross.size;
GL11.glPushMatrix();
Minecraft.getMinecraft().renderEngine.bindTexture(misc);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(GL11.GL_ONE_MINUS_DST_COLOR, GL11.GL_ONE_MINUS_SRC_COLOR, 1, 0);
gui.drawTexturedModalRect(resolution.getScaledWidth() / 2 - (size / 2), resolution.getScaledHeight() / 2 - (size / 2), cross.x, cross.y, size, size);
OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
GL11.glDisable(GL11.GL_BLEND);
GL11.glPopMatrix();
Minecraft.getMinecraft().renderEngine.bindTexture(hud);
}
public static void renderAmmo(ScaledResolution resolution, Gui gui, Item ammo, int count, int max, int dura) {
GL11.glPushMatrix();
Minecraft mc = Minecraft.getMinecraft();
int pX = resolution.getScaledWidth() / 2 + 62 + 36;
int pZ = resolution.getScaledHeight() - 21;
Minecraft.getMinecraft().renderEngine.bindTexture(misc);
gui.drawTexturedModalRect(pX, pZ + 16, 94, 0, 52, 3);
gui.drawTexturedModalRect(pX + 1, pZ + 16, 95, 3, 50 - dura, 3);
String cap = max == -1 ? ("") : ("" + max);
Minecraft.getMinecraft().fontRenderer.drawString(count + " / " + cap, pX + 16, pZ + 6, 0xFFFFFF);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
RenderHelper.enableGUIStandardItemLighting();
itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.getTextureManager(), new ItemStack(ammo), pX, pZ);
RenderHelper.disableStandardItemLighting();
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
Minecraft.getMinecraft().renderEngine.bindTexture(hud);
}
public enum Crosshair {
NONE(0, 0, 0),
CROSS(1, 55, 16),
CIRCLE(19, 55, 16),
SEMI(37, 55, 16),
KRUCK(55, 55, 16),
DUAL(1, 73, 16),
SPLIT(19, 73, 16),
CLASSIC(37, 73, 16),
BOX(55, 73, 16),
L_CROSS(0, 90, 32),
L_KRUCK(32, 90, 32),
L_CLASSIC(64, 90, 32),
L_CIRCLE(96, 90, 32),
L_SPLIT(0, 122, 32),
L_ARROWS(32, 122, 32),
L_BOX(64, 122, 32),
L_CIRCUMFLEX(96, 122, 32),
L_RAD(0, 154, 32);
public int x;
public int y;
public int size;
private Crosshair(int x, int y, int size) {
this.x = x;
this.y = y;
this.size = size;
}
}
}