95 lines
3.0 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.BlockDummyable;
import com.hbm.blocks.ModBlocks;
import com.hbm.inventory.material.Mats.MaterialStack;
import com.hbm.lib.RefStrings;
import com.hbm.main.ResourceManager;
import com.hbm.render.item.ItemRenderBase;
import com.hbm.tileentity.machine.TileEntityCrucible;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
public class RenderCrucible extends TileEntitySpecialRenderer implements IItemRendererProvider {
public static final ResourceLocation lava = new ResourceLocation(RefStrings.MODID, "textures/models/machines/lava.png");
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
switch(tile.getBlockMetadata() - BlockDummyable.offset) {
case 3: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(0, 0F, 1F, 0F); break;
case 2: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(180, 0F, 1F, 0F); break;
}
bindTexture(ResourceManager.crucible_tex);
ResourceManager.crucible_heat.renderAll();
TileEntityCrucible crucible = (TileEntityCrucible) tile;
if(!crucible.recipeStack.isEmpty() || !crucible.wasteStack.isEmpty()) {
int totalCap = crucible.recipeCapacity + crucible.wasteCapacity;
int totalMass = 0;
for(MaterialStack stack : crucible.recipeStack) totalMass += stack.amount;
for(MaterialStack stack : crucible.wasteStack) totalMass += stack.amount;
double level = ((double) totalMass / (double) totalCap) * 0.875D;
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F);
bindTexture(lava);
Tessellator tess = Tessellator.instance;
tess.setNormal(0F, 1F, 0F);
tess.startDrawingQuads();
tess.addVertexWithUV(-1, 0.5 + level, -1, 0, 0);
tess.addVertexWithUV(-1, 0.5 + level, 1, 0, 1);
tess.addVertexWithUV(1, 0.5 + level, 1, 1, 1);
tess.addVertexWithUV(1, 0.5 + level, -1, 1, 0);
tess.draw();
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
GL11.glPopMatrix();
}
@Override
public Item getItemForRenderer() {
return Item.getItemFromBlock(ModBlocks.machine_crucible);
}
@Override
public IItemRenderer getRenderer() {
return new ItemRenderBase( ) {
public void renderInventory() {
GL11.glTranslated(0, -1.5, 0);
GL11.glScaled(3.25, 3.25, 3.25);
}
public void renderCommon() {
bindTexture(ResourceManager.crucible_tex);
ResourceManager.crucible_heat.renderAll();
}};
}
}