mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
85 lines
2.6 KiB
Java
85 lines
2.6 KiB
Java
package com.hbm.render.tileentity;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import com.hbm.blocks.ModBlocks;
|
|
import com.hbm.main.ResourceManager;
|
|
import com.hbm.render.item.ItemRenderBase;
|
|
import com.hbm.tileentity.machine.TileEntityMachineAutosaw;
|
|
|
|
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraftforge.client.IItemRenderer;
|
|
|
|
public class RenderAutosaw extends TileEntitySpecialRenderer implements IItemRendererProvider {
|
|
|
|
@Override
|
|
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
|
|
GL11.glPushMatrix();
|
|
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
|
|
GL11.glEnable(GL11.GL_LIGHTING);
|
|
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
|
|
TileEntityMachineAutosaw saw = (TileEntityMachineAutosaw) tile;
|
|
|
|
double turn = saw.prevRotationYaw + (saw.rotationYaw - saw.prevRotationYaw) * interp;
|
|
double angle = 80 - (saw.prevRotationPitch + (saw.rotationPitch - saw.prevRotationPitch) * interp);
|
|
float spin = saw.lastSpin + (saw.spin - saw.lastSpin) * interp;
|
|
renderCommon(turn, angle, spin);
|
|
|
|
GL11.glPopMatrix();
|
|
}
|
|
|
|
private void renderCommon(double turn, double angle, double spin) {
|
|
|
|
bindTexture(ResourceManager.autosaw_tex);
|
|
ResourceManager.autosaw.renderPart("Base");
|
|
|
|
GL11.glRotated(turn, 0, -1, 0);
|
|
ResourceManager.autosaw.renderPart("Main");
|
|
|
|
GL11.glTranslated(0, 1.75, 0);
|
|
GL11.glRotated(angle, 1, 0, 0);
|
|
GL11.glTranslated(0, -1.75, 0);
|
|
ResourceManager.autosaw.renderPart("ArmUpper");
|
|
|
|
GL11.glTranslated(0, 1.75, -4);
|
|
GL11.glRotated(angle * -2, 1, 0, 0);
|
|
GL11.glTranslated(0, -1.75, 4);
|
|
GL11.glTranslated(-0.01, 0, 0);
|
|
ResourceManager.autosaw.renderPart("ArmLower");
|
|
GL11.glTranslated(0.01, 0, 0);
|
|
|
|
GL11.glTranslated(0, 1.75, -8);
|
|
GL11.glRotated(angle, 1, 0, 0);
|
|
GL11.glTranslated(0, -1.75, 8);
|
|
ResourceManager.autosaw.renderPart("ArmTip");
|
|
|
|
GL11.glTranslated(0, 1.75, -10);
|
|
GL11.glRotated(spin, 0, -1, 0);
|
|
GL11.glTranslated(0, -1.75, 10);
|
|
ResourceManager.autosaw.renderPart("Sawblade");
|
|
}
|
|
|
|
@Override
|
|
public Item getItemForRenderer() {
|
|
return Item.getItemFromBlock(ModBlocks.machine_autosaw);
|
|
}
|
|
|
|
@Override
|
|
public IItemRenderer getRenderer() {
|
|
return new ItemRenderBase( ) {
|
|
public void renderInventory() {
|
|
GL11.glTranslated(0, -3.5, -3);
|
|
GL11.glScaled(5, 5, 5);
|
|
}
|
|
public void renderCommonWithStack(ItemStack item) {
|
|
GL11.glScaled(0.5, 0.5, 0.5);
|
|
GL11.glRotatef(-90, 0F, 1F, 0F);
|
|
RenderAutosaw.this.renderCommon(0D, 80D, System.currentTimeMillis() % 3600 * 0.1D);
|
|
}};
|
|
}
|
|
}
|