mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
60 lines
1.8 KiB
Java
60 lines
1.8 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.main.MainRegistry;
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import com.hbm.main.ResourceManager;
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import com.hbm.tileentity.machine.TileEntityMachineSeleniumEngine;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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public class RenderSelenium extends TileEntitySpecialRenderer {
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
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{
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glRotatef(180, 0F, 1F, 0F);
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GL11.glRotatef(-90, 0F, 1F, 0F);
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switch(tileEntity.getBlockMetadata())
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{
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case 2:
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GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 4:
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GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 3:
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GL11.glRotatef(270, 0F, 1F, 0F); break;
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case 5:
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GL11.glRotatef(0, 0F, 1F, 0F); break;
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}
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bindTexture(ResourceManager.selenium_body_tex);
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ResourceManager.selenium_body.renderAll();
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GL11.glTranslated(0.0D, 1.0D, 0.0D);
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int count = ((TileEntityMachineSeleniumEngine)tileEntity).pistonCount;
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float rot = 360F / count;
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bindTexture(ResourceManager.selenium_piston_tex);
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for(int i = 0; i < count; i++) {
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ResourceManager.selenium_piston.renderAll();
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GL11.glRotatef(rot, 0, 0, 1);
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}
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if(count > 2 && ((TileEntityMachineSeleniumEngine)tileEntity).hasAcceptableFuel() && ((TileEntityMachineSeleniumEngine)tileEntity).tank.getFill() > 0)
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GL11.glRotatef((System.currentTimeMillis() / 2) % 360, 0F, 0F, -1F);
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bindTexture(ResourceManager.selenium_rotor_tex);
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ResourceManager.selenium_rotor.renderAll();
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GL11.glPopMatrix();
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}
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}
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