mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
92 lines
2.5 KiB
Java
92 lines
2.5 KiB
Java
package com.hbm.blocks.machine;
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import java.util.Random;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.handler.BossSpawnHandler;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.TileEntityProxyCombo;
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import com.hbm.tileentity.machine.TileEntityReactorResearch;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class ReactorResearch extends BlockDummyable {
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public ReactorResearch(Material mat) {
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super(mat);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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if(meta >= 12)
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return new TileEntityReactorResearch();
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if(meta >= 6)
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return new TileEntityProxyCombo(false, true, true);
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return null;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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if(world.isRemote) {
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return true;
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} else if(!player.isSneaking()) {
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BossSpawnHandler.markFBI(player);
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int[] pos = this.findCore(world, x, y, z);
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if(pos == null)
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return false;
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FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
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return true;
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} else {
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return false;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(World world, int x, int y, int z, Random rand) {
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super.randomDisplayTick(world, x, y, z, rand);
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for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
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if(dir == ForgeDirection.DOWN || dir == ForgeDirection.UP)
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continue;
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if(world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ).getMaterial() == Material.water) {
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double ix = x + 0.5F + dir.offsetX + rand.nextDouble() - 0.5D;
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double iy = y + 0.5F + dir.offsetY + rand.nextDouble() - 0.5D;
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double iz = z + 0.5F + dir.offsetZ + rand.nextDouble() - 0.5D;
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if(dir.offsetX != 0)
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ix = x + 0.5F + dir.offsetX * 0.5 + rand.nextDouble() * 0.125 * dir.offsetX;
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if(dir.offsetZ != 0)
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iz = z + 0.5F + dir.offsetZ * 0.5 + rand.nextDouble() * 0.125 * dir.offsetZ;
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world.spawnParticle("bubble", ix, iy, iz, 0.0, 0.2, 0.0);
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}
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}
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}
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@Override
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public int[] getDimensions() {
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return new int[] {2, 0, 0, 0, 0, 0,};
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}
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@Override
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public int getOffset() {
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return 0;
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}
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}
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