mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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33 lines
2.2 KiB
Plaintext
33 lines
2.2 KiB
Plaintext
## Added
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* PWR Heatsink
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* Increases the core heat capacity by 5% per block
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* Makes cooling channels and heat exchangers slightly less effective (each heatsink counts as one quarter of a fuel rod in the heat calculation)
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## Changed
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* All launch pad blocks can now accept items, not just ports
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* Removed the old watz pellets and titanium filter
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* Removed copper panels, cast copper plates now take its place in most use-cases
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* Removed generator bodies and rotors, recipes use 6 dense gold wires per generator instead
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* Removed reinforced turbine shafts, most turbines now use HSS pipes instead
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* Removed the steam batteries (why did we even have those?)
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* Removed some old remap items (from back when the ZIRNOX rods got remapped)
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* Large and small shells have been merged into a single item which uses material autogen
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* A copper variant for shells has been added which is used for artillery shells
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* Shells are now only directly craftable via anvil, however they can be cast using the crucible as well
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* Most instances of the expensive steel pipes as well as the decorative pipes which need tons of microcrafting have been replaced with a new pipe item
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* The new pipes also use autogen, being available in different materials
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* Some of the recipes that used the small shells now use pipes instead
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* Tenfolded the throughout of powered condensers
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* Regular and combo filters now work for blistering agents (like mustard gas or air pollution)
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* Wires now render two faces instead of one, making them appear equally thick from any viewed angle
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* Slag taps can now be toggled and filtered
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* Foundry channels now have twice the throughput (2 ingots)
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* RBMK ReaSim and steam connectors now have tooltips explaining how they work, as there is no other ingame documentation on them
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## Fixed
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* Fixed crash caused by invalid default loot pool configuration
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* Fixed enchantment glint not rendering on upscaled items like certain swords or tier 2 pickaxes
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* Fixed wire connections becoming invisible when pointing straight down, wires should now rotate correctly
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* Fixed connection issue allowing channels to output into slag taps sideways
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* Fixed the strand caster sometimes voiding small amounts of material
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