2016-05-29 21:57:43 +02:00

187 lines
4.8 KiB
Java

package com.hbm.blocks;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class DecoBlock extends BlockContainer {
protected DecoBlock(Material p_i45386_1_) {
super(p_i45386_1_);
}
@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
return new TileEntityDecoBlock();
}
@Override
public int getRenderType(){
return -1;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
if(i == 0)
{
world.setBlockMetadataWithNotify(x, y, z, 3, 2);
}
if(i == 1)
{
world.setBlockMetadataWithNotify(x, y, z, 4, 2);
}
if(i == 2)
{
world.setBlockMetadataWithNotify(x, y, z, 2, 2);
}
if(i == 3)
{
world.setBlockMetadataWithNotify(x, y, z, 5, 2);
}
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
{
int te = p_149719_1_.getBlockMetadata(p_149719_2_, p_149719_3_, p_149719_4_);
float f = 0.0625F;
if(this == ModBlocks.steel_wall)
{
switch(te)
{
case 4:
this.setBlockBounds(14*f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
break;
case 2:
this.setBlockBounds(0.0F, 0.0F, 14*f, 1.0F, 1.0F, 1.0F);
break;
case 5:
this.setBlockBounds(0.0F, 0.0F, 0.0F, 2*f, 1.0F, 1.0F);
break;
case 3:
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 2*f);
break;
}
}
if(this == ModBlocks.steel_corner)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
if(this == ModBlocks.steel_roof)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1*f, 1.0F);
}
if(this == ModBlocks.steel_beam)
{
this.setBlockBounds(7*f, 0.0F, 7*f, 9*f, 1.0F, 9*f);
}
if(this == ModBlocks.steel_scaffold)
{
this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f);
switch(te)
{
case 4:
this.setBlockBounds(2*f, 0.0F, 0.0F, 14*f, 1.0F, 1.0F);
break;
case 2:
this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f);
break;
case 5:
this.setBlockBounds(2*f, 0.0F, 0.0F, 14*f, 1.0F, 1.0F);
break;
case 3:
this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f);
break;
}
}
//this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
int te = world.getBlockMetadata(x, y, z);
float f = 0.0625F;
if(this == ModBlocks.steel_wall)
{
switch(te)
{
case 4:
this.setBlockBounds(14*f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
break;
case 2:
this.setBlockBounds(0.0F, 0.0F, 14*f, 1.0F, 1.0F, 1.0F);
break;
case 5:
this.setBlockBounds(0.0F, 0.0F, 0.0F, 2*f, 1.0F, 1.0F);
break;
case 3:
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 2*f);
break;
}
}
if(this == ModBlocks.steel_corner)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
if(this == ModBlocks.steel_roof)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1*f, 1.0F);
}
if(this == ModBlocks.steel_beam)
{
this.setBlockBounds(7*f, 0.0F, 7*f, 9*f, 1.0F, 9*f);
}
if(this == ModBlocks.steel_scaffold)
{
this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f);
switch(te)
{
case 4:
this.setBlockBounds(2*f, 0.0F, 0.0F, 14*f, 1.0F, 1.0F);
break;
case 2:
this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f);
break;
case 5:
this.setBlockBounds(2*f, 0.0F, 0.0F, 14*f, 1.0F, 1.0F);
break;
case 3:
this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f);
break;
}
}
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
}