2023-02-22 21:19:07 -08:00

50 lines
1.2 KiB
Java

package com.hbm.blocks.machine;
import com.hbm.tileentity.machine.TileEntityStorageDrum;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class StorageDrum extends BlockMachineBase {
public StorageDrum(Material mat) {
super(mat, 0);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityStorageDrum();
}
@Override
public int getRenderType() {
return -1;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_) {
float f = 0.0625F;
this.setBlockBounds(2 * f, 0.0F, 2 * f, 14 * f, 1.0F, 14 * f);
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
float f = 0.0625F;
this.setBlockBounds(2 * f, 0.0F, 2 * f, 14 * f, 1.0F, 14 * f);
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
}