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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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63 lines
1.6 KiB
Java
63 lines
1.6 KiB
Java
package com.hbm.render.entity.projectile;
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import org.lwjgl.opengl.GL11;
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import com.hbm.entity.projectile.EntityBoxcar;
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import com.hbm.entity.projectile.EntityBuilding;
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import com.hbm.entity.projectile.EntityDuchessGambit;
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import com.hbm.entity.projectile.EntityTorpedo;
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import com.hbm.main.ResourceManager;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.ResourceLocation;
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public class RenderBoxcar extends Render {
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@Override
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public void doRender(Entity entity, double x, double y, double z, float f0, float f1) {
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GL11.glPushMatrix();
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GL11.glTranslated(x, y, z);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_LIGHTING);
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if(entity instanceof EntityBoxcar) {
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GL11.glTranslatef(0, 0, -1.5F);
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GL11.glRotated(180, 0, 0, 1);
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GL11.glRotated(90, 1, 0, 0);
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bindTexture(ResourceManager.boxcar_tex);
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ResourceManager.boxcar.renderAll();
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}
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if(entity instanceof EntityDuchessGambit) {
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GL11.glTranslatef(0, 0, -1.0F);
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bindTexture(ResourceManager.duchessgambit_tex);
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ResourceManager.duchessgambit.renderAll();
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}
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if(entity instanceof EntityBuilding) {
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GL11.glDisable(GL11.GL_CULL_FACE);
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bindTexture(ResourceManager.building_tex);
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ResourceManager.building.renderAll();
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GL11.glEnable(GL11.GL_CULL_FACE);
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}
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if(entity instanceof EntityTorpedo) {
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GL11.glShadeModel(GL11.GL_SMOOTH);
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bindTexture(ResourceManager.torpedo_tex);
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ResourceManager.torpedo.renderAll();
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GL11.glShadeModel(GL11.GL_FLAT);
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}
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GL11.glPopMatrix();
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}
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@Override
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protected ResourceLocation getEntityTexture(Entity entity) {
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return ResourceManager.boxcar_tex;
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}
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} |