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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
65 lines
2.6 KiB
Java
65 lines
2.6 KiB
Java
package api.hbm.fluidmk2;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.toclient.AuxParticlePacketNT;
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import com.hbm.uninos.GenNode;
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import com.hbm.uninos.UniNodespace;
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import com.hbm.util.Compat;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import api.hbm.energymk2.IEnergyReceiverMK2.ConnectionPriority;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public interface IFluidReceiverMK2 extends IFluidUserMK2 {
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/** Sends fluid of the desired type and pressure to the receiver, returns the remainder */
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public long transferFluid(FluidType type, int pressure, long amount);
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public default long getReceiverSpeed(FluidType type, int pressure) { return 1_000_000_000; }
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public long getDemand(FluidType type, int pressure);
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public default int[] getReceivingPressureRange(FluidType type) { return DEFAULT_PRESSURE_RANGE; }
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public default void trySubscribe(FluidType type, World world, DirPos pos) { trySubscribe(type, world, pos.getX(), pos.getY(), pos.getZ(), pos.getDir()); }
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public default void trySubscribe(FluidType type, World world, int x, int y, int z, ForgeDirection dir) {
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TileEntity te = Compat.getTileStandard(world, x, y, z);
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boolean red = false;
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if(te instanceof IFluidConnectorMK2) {
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IFluidConnectorMK2 con = (IFluidConnectorMK2) te;
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if(!con.canConnect(type, dir.getOpposite())) return;
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GenNode node = UniNodespace.getNode(world, x, y, z, type.getNetworkProvider());
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if(node != null && node.net != null) {
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node.net.addReceiver(this);
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red = true;
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}
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}
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if(particleDebug) {
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NBTTagCompound data = new NBTTagCompound();
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data.setString("type", "network");
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data.setString("mode", "fluid");
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data.setInteger("color", type.getColor());
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double posX = x + 0.5 + dir.offsetX * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
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double posY = y + 0.5 + dir.offsetY * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
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double posZ = z + 0.5 + dir.offsetZ * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
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data.setDouble("mX", -dir.offsetX * (red ? 0.025 : 0.1));
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data.setDouble("mY", -dir.offsetY * (red ? 0.025 : 0.1));
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data.setDouble("mZ", -dir.offsetZ * (red ? 0.025 : 0.1));
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PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, posX, posY, posZ), new TargetPoint(world.provider.dimensionId, posX, posY, posZ, 25));
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}
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}
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public default ConnectionPriority getFluidPriority() {
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return ConnectionPriority.NORMAL;
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}
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}
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