mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
67 lines
2.3 KiB
Java
67 lines
2.3 KiB
Java
package com.hbm.blocks.machine;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.handler.MultiblockHandlerXR;
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import com.hbm.tileentity.TileEntityProxyCombo;
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import com.hbm.tileentity.machine.TileEntityMachineCompressor;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class MachineCompressor extends BlockDummyable {
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public MachineCompressor() {
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super(Material.iron);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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if(meta >= 12) return new TileEntityMachineCompressor();
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if(meta >= extra) return new TileEntityProxyCombo().fluid().power();
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return null;
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}
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@Override
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public int[] getDimensions() {
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return new int[] {2, 0, 1, 2, 1, 1};
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}
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@Override
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public int getOffset() {
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return 2;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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return this.standardOpenBehavior(world, x, y, z, player, 0);
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}
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@Override
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protected boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
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return super.checkRequirement(world, x, y, z, dir, o) &&
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MultiblockHandlerXR.checkSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {3, -3, 1, 1, 1, 1}, x, y, z, dir) &&
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MultiblockHandlerXR.checkSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {8, -4, 0, 0, 1, 1}, x, y, z, dir);
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}
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@Override
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public void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
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super.fillSpace(world, x, y, z, dir, o);
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MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {3, -3, 1, 1, 1, 1}, this, dir);
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MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {8, -4, 0, 0, 1, 1}, this, dir);
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x += dir.offsetX * o;
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z += dir.offsetZ * o;
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ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
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this.makeExtra(world, x - dir.offsetX, y, z - dir.offsetZ);
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this.makeExtra(world, x + rot.offsetX, y, z + rot.offsetZ);
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this.makeExtra(world, x - rot.offsetX, y, z - rot.offsetZ);
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}
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}
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