mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
103 lines
3.2 KiB
Java
103 lines
3.2 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.item.ItemRenderBase;
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import com.hbm.tileentity.machine.TileEntityMachinePumpBase;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.client.IItemRenderer;
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public class RenderPump extends TileEntitySpecialRenderer implements IItemRendererProvider {
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@Override
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public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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switch(tile.getBlockMetadata() - BlockDummyable.offset) {
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case 3: GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 5: GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 2: GL11.glRotatef(270, 0F, 1F, 0F); break;
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case 4: GL11.glRotatef(0, 0F, 1F, 0F); break;
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}
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TileEntityMachinePumpBase engine = (TileEntityMachinePumpBase) tile;
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float angle = engine.lastRotor + (engine.rotor - engine.lastRotor) * interp;
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renderCommon(angle, engine.getBlockType() == ModBlocks.pump_steam ? 0 : 1);
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//renderCommon(0, engine.getBlockType() == ModBlocks.pump_steam ? 0 : 1);
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GL11.glPopMatrix();
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}
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private void renderCommon(double rot, int type) {
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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if(type == 0) bindTexture(ResourceManager.pump_steam_tex);
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else bindTexture(ResourceManager.pump_electric_tex);
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ResourceManager.pump.renderPart("Base");
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GL11.glPushMatrix();
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GL11.glTranslated(0, 2.25, 0);
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GL11.glRotated(rot - 90, 0, 0, 1);
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GL11.glTranslated(0, -2.25, 0);
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ResourceManager.pump.renderPart("Rotor");
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GL11.glPopMatrix();
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double sin = Math.sin(rot * Math.PI / 180D) * 0.5D - 0.5D;
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double cos = Math.cos(rot * Math.PI / 180D) * 0.5D;
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double ang = Math.acos(cos / 2D);
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double cath = Math.sqrt(1 + (cos * cos) / 2);
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GL11.glPushMatrix();
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GL11.glTranslated(0, 1 - cath + sin, 0);
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GL11.glTranslated(0, 4.75, 0);
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GL11.glRotated(ang * 180D / Math.PI - 90D, 0, 0, -1);
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GL11.glTranslated(0, -4.75, 0);
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ResourceManager.pump.renderPart("Arms");
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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GL11.glTranslated(0, 1 - cath + sin, 0);
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ResourceManager.pump.renderPart("Piston");
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GL11.glPopMatrix();
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GL11.glShadeModel(GL11.GL_FLAT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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}
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@Override
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public Item getItemForRenderer() {
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return Item.getItemFromBlock(ModBlocks.pump_steam);
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}
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@Override
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public Item[] getItemsForRenderer() {
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return new Item[] {
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Item.getItemFromBlock(ModBlocks.pump_steam),
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Item.getItemFromBlock(ModBlocks.pump_electric)
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};
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}
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@Override
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public IItemRenderer getRenderer() {
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return new ItemRenderBase( ) {
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public void renderInventory() {
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GL11.glTranslated(0, -3, 0);
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GL11.glScaled(2.5, 2.5, 2.5);
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}
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public void renderCommonWithStack(ItemStack item) {
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RenderPump.this.renderCommon(System.currentTimeMillis() % 3600 * 0.1F, item.getItem() == Item.getItemFromBlock(ModBlocks.pump_steam) ? 0 : 1);
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}};
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}
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}
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