2023-09-10 21:02:20 +02:00

103 lines
3.2 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.BlockDummyable;
import com.hbm.blocks.ModBlocks;
import com.hbm.main.ResourceManager;
import com.hbm.render.item.ItemRenderBase;
import com.hbm.tileentity.machine.TileEntityMachinePumpBase;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.client.IItemRenderer;
public class RenderPump extends TileEntitySpecialRenderer implements IItemRendererProvider {
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
switch(tile.getBlockMetadata() - BlockDummyable.offset) {
case 3: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 2: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(0, 0F, 1F, 0F); break;
}
TileEntityMachinePumpBase engine = (TileEntityMachinePumpBase) tile;
float angle = engine.lastRotor + (engine.rotor - engine.lastRotor) * interp;
renderCommon(angle, engine.getBlockType() == ModBlocks.pump_steam ? 0 : 1);
//renderCommon(0, engine.getBlockType() == ModBlocks.pump_steam ? 0 : 1);
GL11.glPopMatrix();
}
private void renderCommon(double rot, int type) {
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glShadeModel(GL11.GL_SMOOTH);
if(type == 0) bindTexture(ResourceManager.pump_steam_tex);
else bindTexture(ResourceManager.pump_electric_tex);
ResourceManager.pump.renderPart("Base");
GL11.glPushMatrix();
GL11.glTranslated(0, 2.25, 0);
GL11.glRotated(rot - 90, 0, 0, 1);
GL11.glTranslated(0, -2.25, 0);
ResourceManager.pump.renderPart("Rotor");
GL11.glPopMatrix();
double sin = Math.sin(rot * Math.PI / 180D) * 0.5D - 0.5D;
double cos = Math.cos(rot * Math.PI / 180D) * 0.5D;
double ang = Math.acos(cos / 2D);
double cath = Math.sqrt(1 + (cos * cos) / 2);
GL11.glPushMatrix();
GL11.glTranslated(0, 1 - cath + sin, 0);
GL11.glTranslated(0, 4.75, 0);
GL11.glRotated(ang * 180D / Math.PI - 90D, 0, 0, -1);
GL11.glTranslated(0, -4.75, 0);
ResourceManager.pump.renderPart("Arms");
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslated(0, 1 - cath + sin, 0);
ResourceManager.pump.renderPart("Piston");
GL11.glPopMatrix();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glEnable(GL11.GL_CULL_FACE);
}
@Override
public Item getItemForRenderer() {
return Item.getItemFromBlock(ModBlocks.pump_steam);
}
@Override
public Item[] getItemsForRenderer() {
return new Item[] {
Item.getItemFromBlock(ModBlocks.pump_steam),
Item.getItemFromBlock(ModBlocks.pump_electric)
};
}
@Override
public IItemRenderer getRenderer() {
return new ItemRenderBase( ) {
public void renderInventory() {
GL11.glTranslated(0, -3, 0);
GL11.glScaled(2.5, 2.5, 2.5);
}
public void renderCommonWithStack(ItemStack item) {
RenderPump.this.renderCommon(System.currentTimeMillis() % 3600 * 0.1F, item.getItem() == Item.getItemFromBlock(ModBlocks.pump_steam) ? 0 : 1);
}};
}
}