2023-06-09 13:36:57 -07:00

50 lines
1.8 KiB
Java

package com.hbm.lib;
import com.hbm.world.gen.MapGenNTMFeatures;
import com.hbm.world.gen.NTMWorldGenerator;
import com.hbm.world.gen.component.BunkerComponents;
import com.hbm.world.gen.component.CivilianFeatures;
import com.hbm.world.gen.component.OfficeFeatures;
import com.hbm.world.gen.component.RuinFeatures;
import com.hbm.world.gen.component.BunkerComponents.BunkerStart;
import cpw.mods.fml.common.IWorldGenerator;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.world.gen.structure.MapGenStructureIO;
import net.minecraftforge.common.MinecraftForge;
public class HbmWorld {
public static void mainRegistry() {
initWorldGen();
}
public static void initWorldGen() {
//MapGenStructureIO.registerStructure(StructureStartTest.class, "HFR_STRUCTURE");
//MapGenStructureIO.func_143031_a(StructureComponentTest.class, "HFR_COMPONENT");
MapGenStructureIO.registerStructure(MapGenNTMFeatures.Start.class, "NTMFeatures");
MapGenStructureIO.registerStructure(BunkerStart.class, "NTMBunker");
registerNTMFeatures();
registerWorldGen(new HbmWorldGen(), 1);
NTMWorldGenerator worldGenerator = new NTMWorldGenerator();
registerWorldGen(worldGenerator, 1); //Ideally, move everything over from HbmWorldGen to NTMWorldGenerator
MinecraftForge.EVENT_BUS.register(worldGenerator);
//registerWorldGen(new WorldGenTest(), 1);
}
public static void registerWorldGen(IWorldGenerator nukerWorldGen, int weightedProbability) {
GameRegistry.registerWorldGenerator(nukerWorldGen, weightedProbability);
}
/** Register structures in MapGenStructureIO */
public static void registerNTMFeatures() {
CivilianFeatures.registerComponents();
OfficeFeatures.registerComponents();
RuinFeatures.registerComponents();
BunkerComponents.registerComponents();
}
}