Hbm-s-Nuclear-Tech-GIT/com/hbm/blocks/TileEntityMachineGenerator.java
2016-02-26 18:44:43 +01:00

828 lines
25 KiB
Java

package com.hbm.blocks;
import java.util.Random;
import com.hbm.explosion.ExplosionNukeGeneric;
import com.hbm.items.ItemFuelRod;
import com.hbm.items.ModItems;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
public class TileEntityMachineGenerator extends TileEntity implements ISidedInventory {
private ItemStack slots[];
public int water;
public final int waterMax = 1000000;
public int cool;
public final int coolMax = 1000000;
public int heat;
public final int heatMax = 100000;
public int power;
public final int powerMax = 100000;
public boolean isLoaded = false;
private static final int[] slots_top = new int[] {};
private static final int[] slots_bottom = new int[] {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
private static final int[] slots_side = new int[] {};
private String customName;
public TileEntityMachineGenerator() {
slots = new ItemStack[12];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.generator";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
return true;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
water = nbt.getShort("water");
cool = nbt.getShort("cool");
power = nbt.getShort("power");
heat = nbt.getShort("heat");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setShort("water", (short) water);
nbt.setShort("cool", (short) cool);
nbt.setShort("power", (short) power);
nbt.setShort("heat", (short) heat);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_)
{
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
//return j != 0 || i != 1 || itemStack.getItem() == Items.bucket;
return true;
}
public int getWaterScaled(int i) {
return (water * i) / waterMax;
}
public int getCoolantScaled(int i) {
return (cool * i) / coolMax;
}
public int getPowerScaled(int i) {
return (power * i) / powerMax;
}
public int getHeatScaled(int i) {
return (heat * i) / heatMax;
}
public boolean hasWater() {
return water > 0;
}
public boolean hasCoolant() {
return cool > 0;
}
public boolean hasPower() {
return power > 0;
}
public boolean hasHeat() {
return heat > 0;
}
@Override
public void updateEntity() {
if(!worldObj.isRemote)
{
if(slots[9] != null && slots[9].getItem() == Items.water_bucket && this.water + 250000 <= waterMax)
{
this.slots[9].stackSize--;
this.water += 250000;
if(this.slots[9].stackSize == 0)
{
this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]);
}
}
if(slots[9] != null && slots[9].getItem() == ModItems.rod_water && this.water + 250000 <= waterMax)
{
this.slots[9].stackSize--;
this.water += 250000;
if(this.slots[9].stackSize == 0)
{
this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]);
}
}
if(slots[9] != null && slots[9].getItem() == ModItems.rod_dual_water && this.water + 500000 <= waterMax)
{
this.slots[9].stackSize--;
this.water += 500000;
if(this.slots[9].stackSize == 0)
{
this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]);
}
}
if(slots[9] != null && slots[9].getItem() == ModItems.rod_quad_water && this.water + 1000000 <= waterMax)
{
this.slots[9].stackSize--;
this.water += 1000000;
if(this.slots[9].stackSize == 0)
{
this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]);
}
}
if(slots[10] != null && slots[10].getItem() == ModItems.rod_coolant && this.cool + 250000 <= coolMax)
{
this.slots[10].stackSize--;
this.cool += 250000;
if(this.slots[10].stackSize == 0)
{
this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]);
}
}
if(slots[10] != null && slots[10].getItem() == ModItems.rod_dual_coolant && this.cool + 500000 <= coolMax)
{
this.slots[10].stackSize--;
this.cool += 500000;
if(this.slots[10].stackSize == 0)
{
this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]);
}
}
if(slots[10] != null && slots[10].getItem() == ModItems.rod_quad_coolant && this.cool + 1000000 <= coolMax)
{
this.slots[10].stackSize--;
this.cool += 1000000;
if(this.slots[10].stackSize == 0)
{
this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]);
}
}
for(int i = 0; i < 9; i++)
{
if(slots[i] != null && slots[i].getItem() == ModItems.rod_uranium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(10);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_uranium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_uranium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(10);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_dual_uranium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_uranium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(10);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_quad_uranium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_plutonium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(2);
attemptPower(15);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_plutonium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_plutonium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(2);
attemptPower(15);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_dual_plutonium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_plutonium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(2);
attemptPower(15);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_quad_plutonium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_mox_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(5);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_mox_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_mox_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(5);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_dual_mox_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_mox_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(5);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_quad_mox_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_schrabidium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(10);
attemptPower(25);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_schrabidium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_schrabidium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(10);
attemptPower(25);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_dual_schrabidium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_schrabidium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(10);
attemptPower(25);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_quad_schrabidium_fuel_depleted);
}
}
}
if(this.power > powerMax)
{
this.power = powerMax;
}
if(this.heat > heatMax)
{
this.explode();
}
if(((slots[0] != null && slots[0].getItem() instanceof ItemFuelRod) || slots[0] == null) &&
((slots[1] != null && !(slots[1].getItem() instanceof ItemFuelRod)) || slots[1] == null) &&
((slots[2] != null && !(slots[2].getItem() instanceof ItemFuelRod)) || slots[2] == null) &&
((slots[3] != null && !(slots[3].getItem() instanceof ItemFuelRod)) || slots[3] == null) &&
((slots[4] != null && !(slots[4].getItem() instanceof ItemFuelRod)) || slots[4] == null) &&
((slots[5] != null && !(slots[5].getItem() instanceof ItemFuelRod)) || slots[5] == null) &&
((slots[6] != null && !(slots[6].getItem() instanceof ItemFuelRod)) || slots[6] == null) &&
((slots[7] != null && !(slots[7].getItem() instanceof ItemFuelRod)) || slots[7] == null) &&
((slots[8] != null && !(slots[8].getItem() instanceof ItemFuelRod)) || slots[8] == null))
{
if(this.heat - 10 >= 0 && this.cool - 10 >= 0)
{
this.heat -= 10;
this.cool -= 10;
}
if(this.heat < 10 && this.cool != 0)
{
this.heat--;
this.cool--;
}
if(this.heat != 0 && this.cool == 0)
{
this.heat--;
}
if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator)
this.isLoaded = false;
} else {
if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator)
this.isLoaded = true;
}
}
/*//Electric Furnace
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
//Wire
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
//Deuterium
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
//Batteries
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}*/
//Energy distributing algorithm V2.1
TileEntity entity0 = worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
TileEntity entity1 = worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
TileEntity entity2 = worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
TileEntity entity3 = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
TileEntity entity4 = worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
TileEntity entity5 = worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
TileEntity entity;
for(int i = 0; i < 6; i++)
{
entity = entity0;
if(i == 1) entity = entity1;
if(i == 2) entity = entity2;
if(i == 3) entity = entity3;
if(i == 4) entity = entity4;
if(i == 5) entity = entity5;
if(entity instanceof TileEntityMachineElectricFurnace ||
entity instanceof TileEntityWireCoated ||
entity instanceof TileEntityMachineDeuterium ||
entity instanceof TileEntityMachineBattery ||
entity instanceof TileEntityLaunchPad)
{
if(entity instanceof TileEntityMachineElectricFurnace && ((TileEntityMachineElectricFurnace)entity).power + 100 <= TileEntityMachineElectricFurnace.maxPower)
{
((TileEntityMachineElectricFurnace)entity).power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityWireCoated && TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower)
{
TileEntityWireCoated.power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityMachineDeuterium && ((TileEntityMachineDeuterium)entity).power + 100 <= TileEntityMachineDeuterium.maxPower)
{
((TileEntityMachineDeuterium)entity).power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)entity).power + 100 <= ((TileEntityMachineBattery)entity).maxPower && !((TileEntityMachineBattery)entity).conducts)
{
((TileEntityMachineBattery)entity).power += 100;
this.power -= 100;
}
}
}
//Batteries
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_generic && slots[11].getItemDamage() > 0)
{
power -= 100;
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
}
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_advanced && slots[11].getItemDamage() > 0)
{
power -= 100;
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
}
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_schrabidium && slots[11].getItemDamage() > 0)
{
power -= 100;
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
}
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.factory_core_titanium && slots[11].getItemDamage() > 0)
{
power -= 100;
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
}
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.factory_core_advanced && slots[11].getItemDamage() > 0)
{
power -= 100;
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
}
}
public void attemptPower(int i) {
if(this.water - i >= 0)
{
this.power += i;
this.water -= i;
}
}
public void attemptHeat(int i) {
Random rand = new Random();
int j = rand.nextInt(i);
if(this.cool - j >= 0)
{
this.cool -= j;
} else {
this.heat += i;
}
}
public void explode() {
for(int i = 0; i < slots.length; i++)
{
this.slots[i] = null;
}
worldObj.createExplosion(null, this.xCoord, this.yCoord, this.zCoord, 18.0F, true);
ExplosionNukeGeneric.waste(worldObj, this.xCoord, this.yCoord, this.zCoord, 35);
worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord, Blocks.flowing_lava);
}
}