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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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55 lines
1.7 KiB
Java
55 lines
1.7 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.util.RenderSparks;
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import com.hbm.tileentity.machine.TileEntityMachineReactorBreeding;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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public class RenderBreeder extends TileEntitySpecialRenderer {
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@Override
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public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float f) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glRotatef(90, 0F, 1F, 0F);
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switch(tile.getBlockMetadata() - BlockDummyable.offset)
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{
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case 2: GL11.glRotatef(0, 0F, 1F, 0F); break;
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case 4: GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 3: GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 5: GL11.glRotatef(270, 0F, 1F, 0F); break;
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}
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TileEntityMachineReactorBreeding breeder = (TileEntityMachineReactorBreeding) tile;
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if(breeder.progress > 0.0F)
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for(int i = 0; i < 3; i++) {
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GL11.glPushMatrix();
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GL11.glRotatef((float) (Math.PI * i), 0F, 1F, 0F);
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RenderSparks.renderSpark((int) ((System.currentTimeMillis() % 10000) / 100 + i), 0, 1.875, 0, 0.15F, 3, 4, 0x00ff00, 0xffffff);
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GL11.glPopMatrix();
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}
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bindTexture(ResourceManager.breeder_tex);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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ResourceManager.breeder.renderAll();
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GL11.glShadeModel(GL11.GL_FLAT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glPopMatrix();
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}
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}
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