mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
865 lines
33 KiB
Java
865 lines
33 KiB
Java
package com.hbm.entity.projectile;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.item.EntityItemFrame;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.monster.EntityZombie;
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import net.minecraft.entity.passive.EntityMooshroom;
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import net.minecraft.entity.passive.EntityVillager;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.play.server.S2BPacketChangeGameState;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.generic.RedBarrel;
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import com.hbm.entity.grenade.EntityGrenadeTau;
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import com.hbm.entity.mob.EntityHunterChopper;
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import com.hbm.entity.mob.EntityNuclearCreeper;
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import com.hbm.entity.particle.EntityBSmokeFX;
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import com.hbm.items.ModItems;
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import com.hbm.lib.Library;
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import com.hbm.lib.ModDamageSource;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class EntityBullet extends Entity implements IProjectile {
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private int field_145791_d = -1;
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private int field_145792_e = -1;
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private int field_145789_f = -1;
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public double gravity = 0.0D;
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private Block field_145790_g;
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private int inData;
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private boolean inGround;
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/** 1 if the player can pick up the arrow */
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public int canBePickedUp;
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/** Seems to be some sort of timer for animating an arrow. */
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public int arrowShake;
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/** The owner of this arrow. */
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public Entity shootingEntity;
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private int ticksInGround;
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private int ticksInAir;
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public double damage;
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/** The amount of knockback an arrow applies when it hits a mob. */
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private int knockbackStrength;
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private static final String __OBFID = "CL_00001715";
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private int dmgMin = 0;
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private int dmgMax = 1;
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private boolean isTau = false;
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private boolean instakill = false;
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private boolean rad = false;
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public boolean antidote = false;
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public boolean pip = false;
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public EntityBullet(World p_i1753_1_) {
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super(p_i1753_1_);
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this.renderDistanceWeight = 10.0D;
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this.setSize(0.5F, 0.5F);
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}
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public EntityBullet(World p_i1754_1_, double p_i1754_2_, double p_i1754_4_, double p_i1754_6_) {
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super(p_i1754_1_);
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this.renderDistanceWeight = 10.0D;
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this.setSize(0.5F, 0.5F);
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this.setPosition(p_i1754_2_, p_i1754_4_, p_i1754_6_);
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this.yOffset = 0.0F;
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}
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public EntityBullet(World p_i1755_1_, EntityLivingBase p_i1755_2_, EntityLivingBase p_i1755_3_, float p_i1755_4_,
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float p_i1755_5_) {
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super(p_i1755_1_);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = p_i1755_2_;
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if (p_i1755_2_ instanceof EntityPlayer) {
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this.canBePickedUp = 1;
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}
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this.posY = p_i1755_2_.posY + p_i1755_2_.getEyeHeight() - 0.10000000149011612D;
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double d0 = p_i1755_3_.posX - p_i1755_2_.posX;
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double d1 = p_i1755_3_.boundingBox.minY + p_i1755_3_.height / 3.0F - this.posY;
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double d2 = p_i1755_3_.posZ - p_i1755_2_.posZ;
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double d3 = MathHelper.sqrt_double(d0 * d0 + d2 * d2);
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if (d3 >= 1.0E-7D) {
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float f2 = (float) (Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
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float f3 = (float) (-(Math.atan2(d1, d3) * 180.0D / Math.PI));
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double d4 = d0 / d3;
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double d5 = d2 / d3;
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this.setLocationAndAngles(p_i1755_2_.posX + d4, this.posY, p_i1755_2_.posZ + d5, f2, f3);
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this.yOffset = 0.0F;
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float f4 = (float) d3 * 0.2F;
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this.setThrowableHeading(d0, d1 + f4, d2, p_i1755_4_, p_i1755_5_);
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}
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}
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public EntityBullet(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_, int dmgMin, int dmgMax,
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boolean instakill, boolean rad) {
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super(p_i1756_1_);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = p_i1756_2_;
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if (p_i1756_2_ instanceof EntityPlayer) {
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this.canBePickedUp = 1;
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}
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this.setSize(0.5F, 0.5F);
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this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ,
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p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
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this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.posY -= 0.10000000149011612D;
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this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.setPosition(this.posX, this.posY, this.posZ);
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this.yOffset = 0.0F;
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this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
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this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
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// this.dmgMin = dmgMin;
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// this.dmgMax = dmgMax;
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this.instakill = instakill;
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this.rad = rad;
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}
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public EntityBullet(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_) {
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super(p_i1756_1_);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = p_i1756_2_;
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if (p_i1756_2_ instanceof EntityPlayer) {
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this.canBePickedUp = 1;
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}
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this.setSize(0.5F, 0.5F);
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this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ,
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p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
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this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.posY -= 0.10000000149011612D;
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this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.setPosition(this.posX, this.posY, this.posZ);
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this.yOffset = 0.0F;
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this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
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this.setThrowableHeading2(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
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}
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public EntityBullet(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_, int dmgMin, int dmgMax,
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boolean instakill, String isTau) {
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super(p_i1756_1_);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = p_i1756_2_;
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if (p_i1756_2_ instanceof EntityPlayer) {
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this.canBePickedUp = 1;
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}
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this.setSize(0.5F, 0.5F);
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this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ,
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p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
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this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.posY -= 0.10000000149011612D;
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this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.setPosition(this.posX, this.posY, this.posZ);
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this.yOffset = 0.0F;
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this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
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this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
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this.setTau(isTau == "tauDay");
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this.setChopper(isTau == "chopper");
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this.setIsCritical(isTau != "chopper");
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}
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public EntityBullet(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_, int dmgMin, int dmgMax,
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boolean instakill, String isTau, EntityGrenadeTau grenade) {
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super(p_i1756_1_);
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this.renderDistanceWeight = 10.0D;
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this.shootingEntity = p_i1756_2_;
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this.setSize(0.5F, 0.5F);
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this.setLocationAndAngles(grenade.posX, grenade.posY + grenade.getEyeHeight(), grenade.posZ,
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grenade.rotationYaw, grenade.rotationPitch);
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this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.posY -= 0.10000000149011612D;
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this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.setPosition(this.posX, this.posY, this.posZ);
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this.yOffset = 0.0F;
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this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
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* MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI);
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this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
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this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
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this.setTau(isTau == "tauDay");
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this.setIsCritical(true);
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}
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public EntityBullet(World world, int x, int y, int z, double mx, double my, double mz, double grav) {
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super(world);
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this.posX = x + 0.5F;
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this.posY = y + 0.5F;
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this.posZ = z + 0.5F;
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this.motionX = mx;
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this.motionY = my;
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this.motionZ = mz;
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this.gravity = grav;
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}
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@Override
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protected void entityInit() {
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this.dataWatcher.addObject(16, Byte.valueOf((byte) 0));
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this.dataWatcher.addObject(17, Byte.valueOf((byte) 0));
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this.dataWatcher.addObject(18, Byte.valueOf((byte) 0));
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}
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/**
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* Similar to setArrowHeading, it's point the throwable entity to a x, y, z
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* direction.
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*/
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@Override
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public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_,
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float p_70186_8_) {
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float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
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p_70186_1_ /= f2;
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p_70186_3_ /= f2;
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p_70186_5_ /= f2;
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p_70186_1_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D
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* p_70186_8_;
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p_70186_3_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D
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* p_70186_8_;
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p_70186_5_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D
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* p_70186_8_;
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p_70186_1_ *= p_70186_7_;
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p_70186_3_ *= p_70186_7_;
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p_70186_5_ *= p_70186_7_;
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this.motionX = p_70186_1_;
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this.motionY = p_70186_3_;
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this.motionZ = p_70186_5_;
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float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
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this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(p_70186_3_, f3) * 180.0D / Math.PI);
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this.ticksInGround = 0;
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}
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public void setThrowableHeading2(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_,
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float p_70186_8_) {
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float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
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p_70186_1_ /= f2;
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p_70186_3_ /= f2;
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p_70186_5_ /= f2;
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p_70186_1_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.042499999832361937D
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* p_70186_8_;
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p_70186_3_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.042499999832361937D
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* p_70186_8_;
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p_70186_5_ += this.rand.nextGaussian() * (this.rand.nextBoolean() ? -1 : 1) * 0.042499999832361937D
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* p_70186_8_;
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p_70186_1_ *= p_70186_7_;
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p_70186_3_ *= p_70186_7_;
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p_70186_5_ *= p_70186_7_;
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this.motionX = p_70186_1_;
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this.motionY = p_70186_3_;
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this.motionZ = p_70186_5_;
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float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
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this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(p_70186_3_, f3) * 180.0D / Math.PI);
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this.ticksInGround = 0;
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}
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/**
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* Sets the position and rotation. Only difference from the other one is no
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* bounding on the rotation. Args: posX, posY, posZ, yaw, pitch
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*/
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@Override
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@SideOnly(Side.CLIENT)
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public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_,
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float p_70056_8_, int p_70056_9_) {
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this.setPosition(p_70056_1_, p_70056_3_, p_70056_5_);
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this.setRotation(p_70056_7_, p_70056_8_);
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}
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/**
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* Sets the velocity to the args. Args: x, y, z
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*/
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@Override
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@SideOnly(Side.CLIENT)
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public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_) {
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this.motionX = p_70016_1_;
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this.motionY = p_70016_3_;
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this.motionZ = p_70016_5_;
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
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float f = MathHelper.sqrt_double(p_70016_1_ * p_70016_1_ + p_70016_5_ * p_70016_5_);
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this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(p_70016_1_, p_70016_5_) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(p_70016_3_, f) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch;
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this.prevRotationYaw = this.rotationYaw;
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this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
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this.ticksInGround = 0;
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}
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate() {
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super.onUpdate();
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
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float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D
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/ Math.PI);
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// this.prevRotationPitch = this.rotationPitch =
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// (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI);
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}
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Block block = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
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if (block.getMaterial() != Material.air) {
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block.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e,
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this.field_145789_f);
|
|
AxisAlignedBB axisalignedbb = block.getCollisionBoundingBoxFromPool(this.worldObj, this.field_145791_d,
|
|
this.field_145792_e, this.field_145789_f);
|
|
|
|
if (axisalignedbb != null
|
|
&& axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ))
|
|
&& !this.getIsCritical()) {
|
|
this.inGround = true;
|
|
}
|
|
|
|
if (block == ModBlocks.red_barrel) {
|
|
((RedBarrel) block).explode(worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
|
}
|
|
|
|
if (block == Blocks.glass || block == Blocks.stained_glass || block == Blocks.glass_pane
|
|
|| block == Blocks.stained_glass_pane) {
|
|
this.worldObj.setBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f, Blocks.air);
|
|
this.worldObj.playSound(this.field_145791_d, this.field_145792_e, this.field_145789_f, "dig.glass",
|
|
1.0F, 1.0F, true);
|
|
}
|
|
}
|
|
|
|
if (this.arrowShake > 0) {
|
|
--this.arrowShake;
|
|
}
|
|
|
|
if (this.inGround && !this.getIsCritical()) {
|
|
this.setDead();
|
|
|
|
} else {
|
|
++this.ticksInAir;
|
|
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
|
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY,
|
|
this.posZ + this.motionZ);
|
|
MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
|
|
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
|
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY,
|
|
this.posZ + this.motionZ);
|
|
|
|
if (movingobjectposition != null) {
|
|
vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord,
|
|
movingobjectposition.hitVec.zCoord);
|
|
}
|
|
|
|
Entity entity = null;
|
|
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,
|
|
this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
|
|
double d0 = 0.0D;
|
|
int i;
|
|
float f1;
|
|
|
|
for (i = 0; i < list.size(); ++i) {
|
|
Entity entity1 = (Entity) list.get(i);
|
|
|
|
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5)) {
|
|
f1 = 0.3F;
|
|
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1);
|
|
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
|
|
|
|
if (movingobjectposition1 != null) {
|
|
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
|
|
|
|
if (d1 < d0 || d0 == 0.0D) {
|
|
entity = entity1;
|
|
d0 = d1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (entity != null) {
|
|
movingobjectposition = new MovingObjectPosition(entity);
|
|
}
|
|
|
|
if (movingobjectposition != null && movingobjectposition.entityHit != null
|
|
&& movingobjectposition.entityHit instanceof EntityPlayer) {
|
|
EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
|
|
|
|
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer
|
|
&& !((EntityPlayer) this.shootingEntity).canAttackPlayer(entityplayer)) {
|
|
movingobjectposition = null;
|
|
}
|
|
}
|
|
|
|
float f2;
|
|
float f4;
|
|
|
|
if (movingobjectposition != null) {
|
|
if (movingobjectposition.entityHit != null) {
|
|
//TODO: Remove test feature in release version
|
|
if (!(movingobjectposition.entityHit instanceof EntityItemFrame)
|
|
|| movingobjectposition.entityHit instanceof EntityItemFrame
|
|
&& (((EntityItemFrame) movingobjectposition.entityHit).getDisplayedItem() == null
|
|
|| ((EntityItemFrame) movingobjectposition.entityHit)
|
|
.getDisplayedItem() != null
|
|
&& ((EntityItemFrame) movingobjectposition.entityHit)
|
|
.getDisplayedItem().getItem() != ModItems.flame_pony)) {
|
|
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY
|
|
+ this.motionZ * this.motionZ);
|
|
int k = MathHelper.ceiling_double_int(f2 * this.damage);
|
|
|
|
if (this.getIsCritical()) {
|
|
k += this.rand.nextInt(k / 2 + 2);
|
|
}
|
|
|
|
DamageSource damagesource = null;
|
|
|
|
//L: Crit
|
|
//R: Chop
|
|
//X: NOT
|
|
//O: Direct
|
|
|
|
// X X Bullet
|
|
// \|
|
|
// O-X Tau
|
|
// |/
|
|
// X-O Displacer
|
|
|
|
if (!this.getIsCritical() && !this.getIsChopper()) {
|
|
if (this.shootingEntity == null) {
|
|
damagesource = ModDamageSource.causeBulletDamage(this, this);
|
|
} else {
|
|
damagesource = ModDamageSource.causeBulletDamage(this, shootingEntity);
|
|
}
|
|
} else if(!this.getIsChopper()) {
|
|
if (this.shootingEntity == null) {
|
|
damagesource = ModDamageSource.causeTauDamage(this, this);
|
|
} else {
|
|
damagesource = ModDamageSource.causeTauDamage(this, shootingEntity);
|
|
}
|
|
} else if(!this.getIsCritical()) {
|
|
if (this.shootingEntity == null) {
|
|
damagesource = ModDamageSource.causeDisplacementDamage(this, this);
|
|
} else {
|
|
damagesource = ModDamageSource.causeDisplacementDamage(this, shootingEntity);
|
|
}
|
|
}
|
|
|
|
if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman)) {
|
|
movingobjectposition.entityHit.setFire(5);
|
|
}
|
|
|
|
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, (float) damage)) {
|
|
if (movingobjectposition.entityHit instanceof EntityLivingBase) {
|
|
EntityLivingBase entitylivingbase = (EntityLivingBase) movingobjectposition.entityHit;
|
|
|
|
if (rad) {
|
|
if (entitylivingbase instanceof EntityPlayer
|
|
&& Library.checkForHazmat((EntityPlayer) entitylivingbase)) {
|
|
} else if (entitylivingbase instanceof EntityCreeper) {
|
|
EntityNuclearCreeper creep = new EntityNuclearCreeper(this.worldObj);
|
|
creep.setLocationAndAngles(entitylivingbase.posX, entitylivingbase.posY, entitylivingbase.posZ,
|
|
entitylivingbase.rotationYaw, entitylivingbase.rotationPitch);
|
|
if (!entitylivingbase.isDead)
|
|
if (!worldObj.isRemote)
|
|
worldObj.spawnEntityInWorld(creep);
|
|
entitylivingbase.setDead();
|
|
} else if (entitylivingbase instanceof EntityVillager) {
|
|
EntityZombie creep = new EntityZombie(this.worldObj);
|
|
creep.setLocationAndAngles(entitylivingbase.posX, entitylivingbase.posY, entitylivingbase.posZ,
|
|
entitylivingbase.rotationYaw, entitylivingbase.rotationPitch);
|
|
entitylivingbase.setDead();
|
|
if (!this.worldObj.isRemote)
|
|
this.worldObj.spawnEntityInWorld(creep);
|
|
} else if (entitylivingbase instanceof EntityLivingBase
|
|
&& !(entitylivingbase instanceof EntityNuclearCreeper)
|
|
&& !(entitylivingbase instanceof EntityMooshroom)
|
|
&& !(entitylivingbase instanceof EntityZombie)) {
|
|
entitylivingbase.addPotionEffect(new PotionEffect(Potion.poison.getId(), 2 * 60 * 20, 2));
|
|
entitylivingbase.addPotionEffect(new PotionEffect(Potion.wither.getId(), 20, 4));
|
|
entitylivingbase.addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 1 * 60 * 20, 1));
|
|
}
|
|
}
|
|
|
|
if(antidote)
|
|
entitylivingbase.clearActivePotions();
|
|
|
|
if (this.knockbackStrength > 0) {
|
|
f4 = MathHelper
|
|
.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
|
|
|
if (f4 > 0.0F) {
|
|
movingobjectposition.entityHit.addVelocity(
|
|
this.motionX * this.knockbackStrength * 0.6000000238418579D / f4, 0.1D,
|
|
this.motionZ * this.knockbackStrength * 0.6000000238418579D / f4);
|
|
}
|
|
}
|
|
|
|
if (this.shootingEntity != null && this.shootingEntity instanceof EntityLivingBase) {
|
|
EnchantmentHelper.func_151384_a(entitylivingbase, this.shootingEntity);
|
|
EnchantmentHelper.func_151385_b((EntityLivingBase) this.shootingEntity,
|
|
entitylivingbase);
|
|
}
|
|
|
|
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity
|
|
&& movingobjectposition.entityHit instanceof EntityPlayer
|
|
&& this.shootingEntity instanceof EntityPlayerMP) {
|
|
((EntityPlayerMP) this.shootingEntity).playerNetServerHandler
|
|
.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
|
|
}
|
|
|
|
if(this.pip) {
|
|
if(!worldObj.isRemote) {
|
|
EntityBoxcar pippo = new EntityBoxcar(worldObj);
|
|
pippo.posX = movingobjectposition.entityHit.posX;
|
|
pippo.posY = movingobjectposition.entityHit.posY + 50;
|
|
pippo.posZ = movingobjectposition.entityHit.posZ;
|
|
|
|
for(int j = 0; j < 50; j++) {
|
|
EntityBSmokeFX fx = new EntityBSmokeFX(worldObj, pippo.posX + (rand.nextDouble() - 0.5) * 4, pippo.posY + (rand.nextDouble() - 0.5) * 12, pippo.posZ + (rand.nextDouble() - 0.5) * 4, 0, 0, 0);
|
|
worldObj.spawnEntityInWorld(fx);
|
|
}
|
|
|
|
worldObj.spawnEntityInWorld(pippo);
|
|
}
|
|
|
|
worldObj.playSoundEffect(movingobjectposition.entityHit.posX,
|
|
movingobjectposition.entityHit.posY + 50,
|
|
movingobjectposition.entityHit.posZ, "hbm:alarm.trainHorn", 100F, 1F);
|
|
}
|
|
}
|
|
|
|
if (!(movingobjectposition.entityHit instanceof EntityEnderman)) {
|
|
if (!this.worldObj.isRemote) {
|
|
if (!instakill || movingobjectposition.entityHit instanceof EntityPlayer) {
|
|
// movingobjectposition.entityHit.attackEntityFrom(DamageSource.generic,
|
|
// dmgMin + rand.nextInt(dmgMax -
|
|
// dmgMin));
|
|
} else if (movingobjectposition.entityHit instanceof EntityLivingBase) {
|
|
((EntityLivingBase) movingobjectposition.entityHit).setHealth(0.0F);
|
|
}
|
|
}
|
|
if (!this.getIsCritical())
|
|
//this.setDead();
|
|
;
|
|
}
|
|
} else {
|
|
if (movingobjectposition.entityHit instanceof EntityLivingBase && !(movingobjectposition.entityHit instanceof EntityHunterChopper)) {
|
|
EntityLivingBase target = (EntityLivingBase) movingobjectposition.entityHit;
|
|
target.setHealth((float) (target.getHealth() - damage));
|
|
}
|
|
}
|
|
} else {
|
|
this.setDead();
|
|
}
|
|
} else if (!this.getIsCritical()) {
|
|
this.field_145791_d = movingobjectposition.blockX;
|
|
this.field_145792_e = movingobjectposition.blockY;
|
|
this.field_145789_f = movingobjectposition.blockZ;
|
|
this.field_145790_g = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e,
|
|
this.field_145789_f);
|
|
this.inData = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e,
|
|
this.field_145789_f);
|
|
this.motionX = ((float) (movingobjectposition.hitVec.xCoord - this.posX));
|
|
this.motionY = ((float) (movingobjectposition.hitVec.yCoord - this.posY));
|
|
this.motionZ = ((float) (movingobjectposition.hitVec.zCoord - this.posZ));
|
|
f2 = MathHelper.sqrt_double(
|
|
this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
|
|
this.posX -= this.motionX / f2 * 0.05000000074505806D;
|
|
this.posY -= this.motionY / f2 * 0.05000000074505806D;
|
|
this.posZ -= this.motionZ / f2 * 0.05000000074505806D;
|
|
this.inGround = true;
|
|
this.arrowShake = 7;
|
|
|
|
if (this.field_145790_g.getMaterial() != Material.air) {
|
|
this.field_145790_g.onEntityCollidedWithBlock(this.worldObj, this.field_145791_d,
|
|
this.field_145792_e, this.field_145789_f, this);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this.getIsCritical()) {
|
|
for (i = 0; i < 8; ++i) {
|
|
if (!this.getIsTau())
|
|
this.worldObj.spawnParticle("fireworksSpark", this.posX + this.motionX * i / 8.0D,
|
|
this.posY + this.motionY * i / 8.0D,
|
|
this.posZ + this.motionZ * i / 8.0D, 0, 0,
|
|
0/*-this.motionX, -this.motionY + 0.2D, -this.motionZ*/);
|
|
else
|
|
this.worldObj.spawnParticle("reddust", this.posX + this.motionX * i / 8.0D,
|
|
this.posY + this.motionY * i / 8.0D,
|
|
this.posZ + this.motionZ * i / 8.0D, 0, 0,
|
|
0/*-this.motionX, -this.motionY + 0.2D, -this.motionZ*/);
|
|
}
|
|
}
|
|
|
|
this.posX += this.motionX;
|
|
this.posY += this.motionY;
|
|
this.posZ += this.motionZ;
|
|
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
|
this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
|
|
|
|
// for (this.rotationPitch = (float)(Math.atan2(this.motionY,
|
|
// (double)f2) * 180.0D / Math.PI); this.rotationPitch -
|
|
// this.prevRotationPitch < -180.0F; this.prevRotationPitch -=
|
|
// 360.0F)
|
|
{
|
|
;
|
|
}
|
|
|
|
/*
|
|
* while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
|
|
* this.prevRotationPitch += 360.0F; }
|
|
*
|
|
* while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
|
|
* this.prevRotationYaw -= 360.0F; }
|
|
*
|
|
* while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
|
|
* this.prevRotationYaw += 360.0F; }
|
|
*/
|
|
|
|
// this.rotationPitch = this.prevRotationPitch + (this.rotationPitch
|
|
// - this.prevRotationPitch) * 0.2F;
|
|
// this.rotationYaw = this.prevRotationYaw + (this.rotationYaw -
|
|
// this.prevRotationYaw) * 0.2F;
|
|
float f3 = 0.99F;
|
|
f1 = 0.05F;
|
|
|
|
if (this.isInWater()) {
|
|
for (int l = 0; l < 4; ++l) {
|
|
f4 = 0.25F;
|
|
this.worldObj.spawnParticle("bubble", this.posX - this.motionX * f4, this.posY - this.motionY * f4,
|
|
this.posZ - this.motionZ * f4, this.motionX, this.motionY, this.motionZ);
|
|
}
|
|
|
|
f3 = 0.8F;
|
|
}
|
|
|
|
if (this.isWet()) {
|
|
this.extinguish();
|
|
}
|
|
|
|
this.motionX *= f3;
|
|
this.motionY *= f3;
|
|
this.motionZ *= f3;
|
|
this.motionY -= gravity;
|
|
this.setPosition(this.posX, this.posY, this.posZ);
|
|
this.func_145775_I();
|
|
}
|
|
|
|
if (this.ticksExisted > 250)
|
|
this.setDead();
|
|
}
|
|
|
|
/**
|
|
* (abstract) Protected helper method to write subclass entity data to NBT.
|
|
*/
|
|
@Override
|
|
public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
|
|
p_70014_1_.setShort("xTile", (short) this.field_145791_d);
|
|
p_70014_1_.setShort("yTile", (short) this.field_145792_e);
|
|
p_70014_1_.setShort("zTile", (short) this.field_145789_f);
|
|
p_70014_1_.setShort("life", (short) this.ticksInGround);
|
|
p_70014_1_.setByte("inTile", (byte) Block.getIdFromBlock(this.field_145790_g));
|
|
p_70014_1_.setByte("inData", (byte) this.inData);
|
|
p_70014_1_.setByte("shake", (byte) this.arrowShake);
|
|
p_70014_1_.setByte("inGround", (byte) (this.inGround ? 1 : 0));
|
|
p_70014_1_.setByte("pickup", (byte) this.canBePickedUp);
|
|
p_70014_1_.setDouble("damage", this.damage);
|
|
}
|
|
|
|
/**
|
|
* (abstract) Protected helper method to read subclass entity data from NBT.
|
|
*/
|
|
@Override
|
|
public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
|
|
this.field_145791_d = p_70037_1_.getShort("xTile");
|
|
this.field_145792_e = p_70037_1_.getShort("yTile");
|
|
this.field_145789_f = p_70037_1_.getShort("zTile");
|
|
this.ticksInGround = p_70037_1_.getShort("life");
|
|
this.field_145790_g = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
|
|
this.inData = p_70037_1_.getByte("inData") & 255;
|
|
this.arrowShake = p_70037_1_.getByte("shake") & 255;
|
|
this.inGround = p_70037_1_.getByte("inGround") == 1;
|
|
|
|
if (p_70037_1_.hasKey("damage", 99)) {
|
|
this.damage = p_70037_1_.getDouble("damage");
|
|
}
|
|
|
|
if (p_70037_1_.hasKey("pickup", 99)) {
|
|
this.canBePickedUp = p_70037_1_.getByte("pickup");
|
|
} else if (p_70037_1_.hasKey("player", 99)) {
|
|
this.canBePickedUp = p_70037_1_.getBoolean("player") ? 1 : 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called by a player entity when they collide with an entity
|
|
*/
|
|
@Override
|
|
public void onCollideWithPlayer(EntityPlayer p_70100_1_) {
|
|
if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0) {
|
|
boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && p_70100_1_.capabilities.isCreativeMode;
|
|
|
|
if (this.canBePickedUp == 1
|
|
&& !p_70100_1_.inventory.addItemStackToInventory(new ItemStack(ModItems.gun_rpg_ammo, 1))) {
|
|
flag = false;
|
|
}
|
|
|
|
if (flag) {
|
|
p_70100_1_.onItemPickup(this, 1);
|
|
this.setDead();
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* returns if this entity triggers Block.onEntityWalking on the blocks they
|
|
* walk on. used for spiders and wolves to prevent them from trampling crops
|
|
*/
|
|
@Override
|
|
protected boolean canTriggerWalking() {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public float getShadowSize() {
|
|
return 0.0F;
|
|
}
|
|
|
|
public void setDamage(double p_70239_1_) {
|
|
this.damage = p_70239_1_;
|
|
}
|
|
|
|
public double getDamage() {
|
|
return this.damage;
|
|
}
|
|
|
|
/**
|
|
* Sets the amount of knockback the arrow applies when it hits a mob.
|
|
*/
|
|
public void setKnockbackStrength(int p_70240_1_) {
|
|
this.knockbackStrength = p_70240_1_;
|
|
}
|
|
|
|
/**
|
|
* If returns false, the item will not inflict any damage against entities.
|
|
*/
|
|
@Override
|
|
public boolean canAttackWithItem() {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Whether the arrow has a stream of critical hit particles flying behind
|
|
* it.
|
|
*/
|
|
public void setIsCritical(boolean p_70243_1_) {
|
|
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
|
|
|
if (p_70243_1_) {
|
|
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 1)));
|
|
} else {
|
|
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -2)));
|
|
}
|
|
}
|
|
|
|
public void setTau(boolean p_70243_1_) {
|
|
byte b0 = this.dataWatcher.getWatchableObjectByte(17);
|
|
|
|
if (p_70243_1_) {
|
|
this.dataWatcher.updateObject(17, Byte.valueOf((byte) (b0 | 1)));
|
|
} else {
|
|
this.dataWatcher.updateObject(17, Byte.valueOf((byte) (b0 & -2)));
|
|
}
|
|
}
|
|
|
|
public void setChopper(boolean p_70243_1_) {
|
|
byte b0 = this.dataWatcher.getWatchableObjectByte(18);
|
|
|
|
if (p_70243_1_) {
|
|
this.dataWatcher.updateObject(18, Byte.valueOf((byte) (b0 | 1)));
|
|
} else {
|
|
this.dataWatcher.updateObject(18, Byte.valueOf((byte) (b0 & -2)));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Whether the arrow has a stream of critical hit particles flying behind
|
|
* it.
|
|
*/
|
|
public boolean getIsCritical() {
|
|
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
|
return (b0 & 1) != 0;
|
|
}
|
|
|
|
public boolean getIsTau() {
|
|
byte b0 = this.dataWatcher.getWatchableObjectByte(17);
|
|
return (b0 & 1) != 0;
|
|
}
|
|
|
|
public boolean getIsChopper() {
|
|
byte b0 = this.dataWatcher.getWatchableObjectByte(18);
|
|
return (b0 & 1) != 0;
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public int getBrightnessForRender(float p_70070_1_)
|
|
{
|
|
if(this.getIsCritical() || this.getIsChopper())
|
|
return 15728880;
|
|
else
|
|
return super.getBrightnessForRender(p_70070_1_);
|
|
}
|
|
|
|
@Override
|
|
public float getBrightness(float p_70013_1_)
|
|
{
|
|
if(this.getIsCritical() || this.getIsChopper())
|
|
return 1.0F;
|
|
else
|
|
return super.getBrightness(p_70013_1_);
|
|
}
|
|
}
|