mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
110 lines
3.8 KiB
Java
110 lines
3.8 KiB
Java
package com.hbm.inventory.container;
|
|
|
|
import com.hbm.inventory.SlotCraftingOutput;
|
|
import com.hbm.inventory.SlotTakeOnly;
|
|
import com.hbm.items.ModItems;
|
|
import com.hbm.items.machine.ItemChemistryTemplate;
|
|
import com.hbm.items.machine.ItemMachineUpgrade;
|
|
import com.hbm.tileentity.machine.TileEntityMachineChemplant;
|
|
|
|
import api.hbm.energy.IBatteryItem;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.entity.player.InventoryPlayer;
|
|
import net.minecraft.inventory.Container;
|
|
import net.minecraft.inventory.Slot;
|
|
import net.minecraft.item.ItemStack;
|
|
|
|
public class ContainerMachineChemplant extends Container {
|
|
|
|
private TileEntityMachineChemplant nukeBoy;
|
|
|
|
public ContainerMachineChemplant(InventoryPlayer invPlayer, TileEntityMachineChemplant tedf) {
|
|
nukeBoy = tedf;
|
|
|
|
// Battery
|
|
this.addSlotToContainer(new Slot(tedf, 0, 80, 18));
|
|
// Upgrades
|
|
this.addSlotToContainer(new Slot(tedf, 1, 116, 18));
|
|
this.addSlotToContainer(new Slot(tedf, 2, 116, 36));
|
|
this.addSlotToContainer(new Slot(tedf, 3, 116, 54));
|
|
// Schematic
|
|
this.addSlotToContainer(new Slot(tedf, 4, 80, 54));
|
|
// Outputs
|
|
this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tedf, 5, 134, 90));
|
|
this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tedf, 6, 152, 90));
|
|
this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tedf, 7, 134, 108));
|
|
this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tedf, 8, 152, 108));
|
|
// Fluid Output In
|
|
this.addSlotToContainer(new Slot(tedf, 9, 134, 54));
|
|
this.addSlotToContainer(new Slot(tedf, 10, 152, 54));
|
|
// Fluid Outputs Out
|
|
this.addSlotToContainer(new SlotTakeOnly(tedf, 11, 134, 72));
|
|
this.addSlotToContainer(new SlotTakeOnly(tedf, 12, 152, 72));
|
|
// Input
|
|
this.addSlotToContainer(new Slot(tedf, 13, 8, 90));
|
|
this.addSlotToContainer(new Slot(tedf, 14, 26, 90));
|
|
this.addSlotToContainer(new Slot(tedf, 15, 8, 108));
|
|
this.addSlotToContainer(new Slot(tedf, 16, 26, 108));
|
|
// Fluid Input In
|
|
this.addSlotToContainer(new Slot(tedf, 17, 8, 54));
|
|
this.addSlotToContainer(new Slot(tedf, 18, 26, 54));
|
|
// Fluid Input Out
|
|
this.addSlotToContainer(new SlotTakeOnly(tedf, 19, 8, 72));
|
|
this.addSlotToContainer(new SlotTakeOnly(tedf, 20, 26, 72));
|
|
|
|
for(int i = 0; i < 3; i++) {
|
|
for(int j = 0; j < 9; j++) {
|
|
this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56));
|
|
}
|
|
}
|
|
|
|
for(int i = 0; i < 9; i++) {
|
|
this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142 + 56));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public ItemStack transferStackInSlot(EntityPlayer player, int index) {
|
|
ItemStack rStack = null;
|
|
Slot slot = (Slot) this.inventorySlots.get(index);
|
|
|
|
if(slot != null && slot.getHasStack()) {
|
|
ItemStack stack = slot.getStack();
|
|
rStack = stack.copy();
|
|
SlotCraftingOutput.checkAchievements(player, stack);
|
|
|
|
if(index <= 20) {
|
|
if(!this.mergeItemStack(stack, 21, this.inventorySlots.size(), true)) {
|
|
return null;
|
|
}
|
|
} else {
|
|
|
|
if(rStack.getItem() instanceof IBatteryItem || rStack.getItem() == ModItems.battery_creative) {
|
|
if(!this.mergeItemStack(stack, 0, 1, false)) return null;
|
|
} else if(rStack.getItem() instanceof ItemMachineUpgrade ) {
|
|
if(!this.mergeItemStack(stack, 1, 4, false)) return null;
|
|
} else if(rStack.getItem() instanceof ItemChemistryTemplate) {
|
|
if(!this.mergeItemStack(stack, 4, 5, false)) return null;
|
|
} else { //proper shift-clicking filled/empty fluid tanks is an exercise in futility
|
|
if(!this.mergeItemStack(stack, 13, 19, false))
|
|
if(!this.mergeItemStack(stack, 9, 11, false))
|
|
return null;
|
|
}
|
|
}
|
|
|
|
if(stack.stackSize == 0) {
|
|
slot.putStack((ItemStack) null);
|
|
} else {
|
|
slot.onSlotChanged();
|
|
}
|
|
}
|
|
|
|
return rStack;
|
|
}
|
|
|
|
@Override
|
|
public boolean canInteractWith(EntityPlayer player) {
|
|
return nukeBoy.isUseableByPlayer(player);
|
|
}
|
|
}
|