Hbm-s-Nuclear-Tech-GIT/com/hbm/blocks/TileEntityMachineCoal.java

566 lines
16 KiB
Java

package com.hbm.blocks;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import com.hbm.interfaces.IConductor;
import com.hbm.items.ModItems;
public class TileEntityMachineCoal extends TileEntity implements ISidedInventory, IConductor {
private ItemStack slots[];
public int power;
public int water;
public int burnTime;
public static final int maxPower = 10000;
public static final int maxWater = 10000;
private static final int[] slots_top = new int[] {1};
private static final int[] slots_bottom = new int[] {2};
private static final int[] slots_side = new int[] {0};
private String customName;
public TileEntityMachineCoal() {
slots = new ItemStack[3];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.machineCoal";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
return true;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
this.power = nbt.getShort("powerTime");
this.water = nbt.getShort("water");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setShort("powerTime", (short) power);
nbt.setShort("water", (short) water);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_)
{
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return j != 0 || i != 1 || itemStack.getItem() == Items.bucket;
}
public int getWaterScaled(int i) {
return (water * i) / maxWater;
}
public int getPowerScaled(int i) {
return (power * i) / maxPower;
}
@Override
public void updateEntity() {
//Water
if(slots[0] != null && slots[0].getItem() == Items.water_bucket && this.water + 2500 <= maxWater)
{
this.slots[0].stackSize--;
this.water += 2500;
if(this.slots[0].stackSize == 0)
{
this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]);
}
}
if(slots[0] != null && slots[0].getItem() == ModItems.rod_water && this.water + 2500 <= maxWater)
{
this.slots[0].stackSize--;
this.water += 2500;
if(this.slots[0].stackSize == 0)
{
this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]);
}
}
if(slots[0] != null && slots[0].getItem() == ModItems.rod_dual_water && this.water + 5000 <= maxWater)
{
this.slots[0].stackSize--;
this.water += 5000;
if(this.slots[0].stackSize == 0)
{
this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]);
}
}
if(slots[0] != null && slots[0].getItem() == ModItems.rod_quad_water && this.water + 10000 <= maxWater)
{
this.slots[0].stackSize--;
this.water += 10000;
if(this.slots[0].stackSize == 0)
{
this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]);
}
}
//Battery Item
if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.battery_generic && slots[2].getItemDamage() > 0)
{
power -= 100;
slots[2].setItemDamage(slots[2].getItemDamage() - 1);
}
if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.battery_advanced && slots[2].getItemDamage() > 0)
{
power -= 100;
slots[2].setItemDamage(slots[2].getItemDamage() - 1);
}
if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.battery_schrabidium && slots[2].getItemDamage() > 0)
{
power -= 100;
slots[2].setItemDamage(slots[2].getItemDamage() - 1);
}
if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.factory_core_titanium && slots[2].getItemDamage() > 0)
{
power -= 100;
slots[2].setItemDamage(slots[2].getItemDamage() - 1);
}
if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.factory_core_advanced && slots[2].getItemDamage() > 0)
{
power -= 100;
slots[2].setItemDamage(slots[2].getItemDamage() - 1);
}
//Electric Furnace
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
//Wire
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0)
{
TileEntityWireCoated.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0)
{
TileEntityWireCoated.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0)
{
TileEntityWireCoated.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0)
{
TileEntityWireCoated.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0)
{
TileEntityWireCoated.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0)
{
TileEntityWireCoated.power += 100;
this.power -= 100;
}
}
//Deuterium
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
//Batteries
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof LaunchPad)
{
TileEntityLaunchPad entity = (TileEntityLaunchPad) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
boolean flag = this.burnTime > 0;
boolean flag1 = false;
if(!worldObj.isRemote)
{
boolean trigger = true;
if(isItemValid() && this.burnTime == 0)
{
trigger = false;
}
if(trigger)
{
flag1 = true;
MachineCoal.updateBlockState(this.burnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
}
}
generate();
}
public void generate() {
if(slots[1] != null && slots[1].getItem() == Items.coal && burnTime <= 0)
{
slots[1].stackSize -= 1;
burnTime = 200;
if(slots[1].stackSize == 0)
{
slots[1] = null;
}
}
if(slots[1] != null && slots[1].getItem() == Item.getItemFromBlock(Blocks.coal_block) && burnTime <= 0)
{
slots[1].stackSize -= 1;
burnTime = 2000;
if(slots[1].stackSize == 0)
{
slots[1] = null;
}
}
if(burnTime > 0)
{
burnTime--;
if(water > 0)
{
water -= 1;
if(power + 1 <= maxPower)
{
power += 10;
}
}
}
}
public boolean isItemValid() {
if(slots[1] != null && slots[1].getItem() == Items.coal)
{
return true;
}
if(slots[1] != null && slots[1].getItem() == Item.getItemFromBlock(Blocks.coal_block))
{
return true;
}
return false;
}
}