Bob be2c17f102 can't wait for the silly people on discord bug me 24/7 about this fuckin
g commit i swear to god this is why we can't have nice things
2023-12-24 00:30:53 +01:00

69 lines
2.5 KiB
Java

package com.hbm.render.block;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.generic.BlockPedestal;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.IBlockAccess;
public class RenderPedestal implements ISimpleBlockRenderingHandler {
@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
GL11.glPushMatrix();
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
for(int i = 0; i < 3; i++) {
if(i == 0) renderer.setRenderBounds(0.0, 0.0, 0.0, 1.0, 0.25, 1.0);
if(i == 1) renderer.setRenderBounds(0.0, 0.75, 0.0, 1.0, 1.0, 1.0);
if(i == 2) renderer.setRenderBounds(0.125, 0.25, 0.125, 0.875, 0.75, 0.875);
tessellator.setNormal(0.0F, -1.0F, 0.0F);
renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 0, metadata));
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 1, metadata));
tessellator.setNormal(0.0F, 0.0F, -1.0F);
renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 2, metadata));
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 3, metadata));
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 4, metadata));
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 5, metadata));
}
tessellator.draw();
GL11.glPopMatrix();
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
renderer.setRenderBounds(0.0, 0.0, 0.0, 1.0, 0.25, 1.0);
renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(0.0, 0.75, 0.0, 1.0, 1.0, 1.0);
renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(0.125, 0.25, 0.125, 0.875, 0.75, 0.875);
renderer.renderStandardBlock(block, x, y, z);
return true;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return BlockPedestal.renderID;
}
}