mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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119 lines
3.8 KiB
Java
119 lines
3.8 KiB
Java
// Date: 11.02.2017 13:00:27
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// Template version 1.1
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// Java generated by Techne
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// Keep in mind that you still need to fill in some blanks
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// - ZeuX
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package com.hbm.render.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class ModelRubble extends ModelBase {
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ModelRenderer Shape1;
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ModelRenderer Shape2;
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ModelRenderer Shape3;
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ModelRenderer Shape4;
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ModelRenderer Shape5;
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ModelRenderer Shape6;
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ModelRenderer Shape7;
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ModelRenderer Shape8;
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ModelRenderer Shape9;
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ModelRenderer Shape10;
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public ModelRubble() {
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this.textureWidth = 16;
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this.textureHeight = 16;
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this.Shape1 = new ModelRenderer(this, 0, 0);
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this.Shape1.addBox(0F, 0F, 0F, 14, 6, 6);
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this.Shape1.setRotationPoint(-7F, 1F, 2F);
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this.Shape1.setTextureSize(64, 32);
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this.Shape1.mirror = true;
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setRotation(this.Shape1, 0F, 0F, 0F);
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this.Shape2 = new ModelRenderer(this, 0, 0);
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this.Shape2.addBox(0F, 0F, 0F, 6, 13, 5);
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this.Shape2.setRotationPoint(-7F, -6F, -5F);
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this.Shape2.setTextureSize(64, 32);
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this.Shape2.mirror = true;
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setRotation(this.Shape2, 0F, 0F, 0F);
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this.Shape3 = new ModelRenderer(this, 0, 0);
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this.Shape3.addBox(0F, 0F, 0F, 6, 6, 6);
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this.Shape3.setRotationPoint(1F, 1F, -5F);
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this.Shape3.setTextureSize(64, 32);
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this.Shape3.mirror = true;
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setRotation(this.Shape3, 0F, 0F, 0F);
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this.Shape4 = new ModelRenderer(this, 0, 0);
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this.Shape4.addBox(0F, 0F, 0F, 14, 7, 4);
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this.Shape4.setRotationPoint(-7F, -7F, 2F);
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this.Shape4.setTextureSize(64, 32);
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this.Shape4.mirror = true;
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setRotation(this.Shape4, 0F, 0.4363323F, 0F);
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this.Shape5 = new ModelRenderer(this, 0, 0);
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this.Shape5.addBox(0F, 0F, 0F, 6, 6, 11);
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this.Shape5.setRotationPoint(0F, -6F, -5F);
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this.Shape5.setTextureSize(64, 32);
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this.Shape5.mirror = true;
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setRotation(this.Shape5, 0F, 0F, 0F);
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this.Shape6 = new ModelRenderer(this, 0, 0);
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this.Shape6.addBox(0F, 0F, 0F, 8, 8, 8);
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this.Shape6.setRotationPoint(-4F, -4F, -4F);
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this.Shape6.setTextureSize(64, 32);
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this.Shape6.mirror = true;
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setRotation(this.Shape6, 0F, 0F, 0F);
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this.Shape7 = new ModelRenderer(this, 0, 0);
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this.Shape7.addBox(0F, 0F, 0F, 6, 5, 7);
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this.Shape7.setRotationPoint(-7F, -5F, 1F);
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this.Shape7.setTextureSize(64, 32);
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this.Shape7.mirror = true;
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setRotation(this.Shape7, 0F, 0F, 0F);
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this.Shape8 = new ModelRenderer(this, 0, 0);
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this.Shape8.addBox(0F, 0F, 0F, 12, 6, 4);
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this.Shape8.setRotationPoint(-6F, -1F, 3F);
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this.Shape8.setTextureSize(64, 32);
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this.Shape8.mirror = true;
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setRotation(this.Shape8, 0F, 0F, -0.3490659F);
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this.Shape9 = new ModelRenderer(this, 0, 0);
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this.Shape9.addBox(0F, 0F, 0F, 12, 6, 6);
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this.Shape9.setRotationPoint(-6F, 2F, -3F);
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this.Shape9.setTextureSize(64, 32);
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this.Shape9.mirror = true;
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setRotation(this.Shape9, 0F, -0.2094395F, 0F);
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this.Shape10 = new ModelRenderer(this, 0, 0);
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this.Shape10.addBox(0F, 0F, 0F, 6, 10, 4);
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this.Shape10.setRotationPoint(-5F, -3F, -6F);
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this.Shape10.setTextureSize(64, 32);
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this.Shape10.mirror = true;
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setRotation(this.Shape10, 0F, 0F, -0.3490659F);
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}
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@Override
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public void render(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor) {
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this.renderAll(scaleFactor);
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}
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public void renderAll(float scaleFactor) {
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this.Shape1.render(scaleFactor);
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this.Shape2.render(scaleFactor);
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this.Shape3.render(scaleFactor);
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this.Shape4.render(scaleFactor);
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this.Shape5.render(scaleFactor);
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this.Shape6.render(scaleFactor);
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this.Shape7.render(scaleFactor);
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this.Shape8.render(scaleFactor);
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this.Shape9.render(scaleFactor);
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this.Shape10.render(scaleFactor);
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}
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private static void setRotation(ModelRenderer model, float x, float y, float z) {
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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